Change reused variable name in command line parsing

This commit is contained in:
Leon Krause 2018-05-12 13:21:26 +02:00
parent 5b4974f171
commit 430d84769c
1 changed files with 6 additions and 6 deletions

View File

@ -337,7 +337,7 @@ Error Main::setup(const char *execpath, int argc, char *argv[], bool p_second_ph
String video_driver = "";
String audio_driver = "";
String game_path = ".";
String project_path = ".";
bool upwards = false;
String debug_mode;
String debug_host;
@ -553,7 +553,7 @@ Error Main::setup(const char *execpath, int argc, char *argv[], bool p_second_ph
if (OS::get_singleton()->set_cwd(p) == OK) {
//nothing
} else {
game_path = I->next()->get(); //use game_path instead
project_path = I->next()->get(); //use project_path instead
}
N = I->next()->next();
} else {
@ -576,7 +576,7 @@ Error Main::setup(const char *execpath, int argc, char *argv[], bool p_second_ph
if (OS::get_singleton()->set_cwd(path) == OK) {
// path already specified, don't override
} else {
game_path = path;
project_path = path;
}
#ifdef TOOLS_ENABLED
editor = true;
@ -678,14 +678,14 @@ Error Main::setup(const char *execpath, int argc, char *argv[], bool p_second_ph
I = N;
}
if (globals->setup(game_path, main_pack, upwards) == OK) {
if (globals->setup(project_path, main_pack, upwards) == OK) {
found_project = true;
} else {
#ifdef TOOLS_ENABLED
editor = false;
#else
OS::get_singleton()->print("Error: Could not load game path '%s'.\n", game_path.ascii().get_data());
OS::get_singleton()->print("Error: Could not load game path '%s'.\n", project_path.ascii().get_data());
goto error;
#endif
@ -976,7 +976,7 @@ error:
video_driver = "";
audio_driver = "";
game_path = "";
project_path = "";
args.clear();
main_args.clear();