diff --git a/editor/import/scene_import_settings.cpp b/editor/import/scene_import_settings.cpp index b08622b9104..88667945055 100644 --- a/editor/import/scene_import_settings.cpp +++ b/editor/import/scene_import_settings.cpp @@ -558,6 +558,8 @@ void SceneImportSettings::open_settings(const String &p_path, bool p_for_animati node_map.clear(); defaults.clear(); + mesh_preview->hide(); + selected_id = ""; selected_type = "";