From 4391f6a5b57c2c502a87e27af9d0d4258a579e30 Mon Sep 17 00:00:00 2001 From: zacryol <60046681+zacryol@users.noreply.github.com> Date: Tue, 11 Jan 2022 19:55:45 -0700 Subject: [PATCH] List AnimatedSprite3D in SpriteFrames description Both AnimatedSprite2D and AnimatedSprite3D use a SpriteFrames resource, but the SpriteFrames class description currently only lists being used with the 2D variant. --- doc/classes/SpriteFrames.xml | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/doc/classes/SpriteFrames.xml b/doc/classes/SpriteFrames.xml index 660afb5a891..2d40167d4e1 100644 --- a/doc/classes/SpriteFrames.xml +++ b/doc/classes/SpriteFrames.xml @@ -1,10 +1,10 @@ - Sprite frame library for AnimatedSprite2D. + Sprite frame library for AnimatedSprite2D and AnimatedSprite3D. - Sprite frame library for [AnimatedSprite2D]. Contains frames and animation data for playback. + Sprite frame library for an [AnimatedSprite2D] or [AnimatedSprite3D] node. Contains frames and animation data for playback. [b]Note:[/b] You can associate a set of normal or specular maps by creating additional [SpriteFrames] resources with a [code]_normal[/code] or [code]_specular[/code] suffix. For example, having 3 [SpriteFrames] resources [code]run[/code], [code]run_normal[/code], and [code]run_specular[/code] will make it so the [code]run[/code] animation uses normal and specular maps.