Overhauled the ParallaxBackground system so that it works properly regardless of the zoom of the camera.
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2987e6ce4f
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43cbef219b
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@ -52,7 +52,11 @@ void Camera2D::_update_scroll() {
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if (viewport) {
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viewport->set_canvas_transform(xform);
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}
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get_tree()->call_group_flags(SceneTree::GROUP_CALL_REALTIME, group_name, "_camera_moved", xform);
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Size2 screen_size = viewport->get_visible_rect().size;
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Point2 screen_offset = (anchor_mode == ANCHOR_MODE_DRAG_CENTER ? (screen_size * 0.5) : Point2());
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get_tree()->call_group_flags(SceneTree::GROUP_CALL_REALTIME, group_name, "_camera_moved", xform, screen_offset);
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};
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}
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@ -47,10 +47,12 @@ void ParallaxBackground::_notification(int p_what) {
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}
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}
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void ParallaxBackground::_camera_moved(const Transform2D &p_transform) {
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void ParallaxBackground::_camera_moved(const Transform2D &p_transform, const Point2 &p_screen_offset) {
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screen_offset = p_screen_offset;
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set_scroll_scale(p_transform.get_scale().dot(Vector2(0.5, 0.5)));
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set_scroll_offset(p_transform.get_origin() / p_transform.get_scale());
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set_scroll_offset(p_transform.get_origin());
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}
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void ParallaxBackground::set_scroll_scale(float p_scale) {
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@ -106,9 +108,9 @@ void ParallaxBackground::_update_scroll() {
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continue;
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if (ignore_camera_zoom)
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l->set_base_offset_and_scale(ofs, 1.0);
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l->set_base_offset_and_scale(ofs, 1.0, screen_offset);
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else
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l->set_base_offset_and_scale(ofs, scale);
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l->set_base_offset_and_scale(ofs, scale, screen_offset);
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}
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}
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@ -42,6 +42,7 @@ class ParallaxBackground : public CanvasLayer {
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float scale;
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Point2 base_offset;
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Point2 base_scale;
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Point2 screen_offset;
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String group_name;
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Point2 limit_begin;
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Point2 limit_end;
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@ -51,7 +52,7 @@ class ParallaxBackground : public CanvasLayer {
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void _update_scroll();
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protected:
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void _camera_moved(const Transform2D &p_transform);
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void _camera_moved(const Transform2D &p_transform, const Point2 &p_screen_offset);
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void _notification(int p_what);
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static void _bind_methods();
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@ -40,7 +40,7 @@ void ParallaxLayer::set_motion_scale(const Size2 &p_scale) {
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if (pb && is_inside_tree()) {
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Vector2 ofs = pb->get_final_offset();
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float scale = pb->get_scroll_scale();
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set_base_offset_and_scale(ofs, scale);
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set_base_offset_and_scale(ofs, scale, screen_offset);
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}
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}
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@ -57,7 +57,7 @@ void ParallaxLayer::set_motion_offset(const Size2 &p_offset) {
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if (pb && is_inside_tree()) {
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Vector2 ofs = pb->get_final_offset();
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float scale = pb->get_scroll_scale();
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set_base_offset_and_scale(ofs, scale);
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set_base_offset_and_scale(ofs, scale, screen_offset);
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}
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}
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@ -106,26 +106,28 @@ void ParallaxLayer::_notification(int p_what) {
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}
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}
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void ParallaxLayer::set_base_offset_and_scale(const Point2 &p_offset, float p_scale) {
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void ParallaxLayer::set_base_offset_and_scale(const Point2 &p_offset, float p_scale, const Point2 &p_screen_offset) {
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screen_offset = p_screen_offset;
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if (!is_inside_tree())
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return;
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if (Engine::get_singleton()->is_editor_hint())
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return;
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Point2 new_ofs = ((orig_offset + p_offset) * motion_scale) * p_scale + motion_offset;
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Point2 new_ofs = (screen_offset + (p_offset - screen_offset) * motion_scale) + motion_offset * p_scale + orig_offset * p_scale;
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Vector2 mirror = Vector2(1, 1);
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if (mirroring.x) {
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double den = mirroring.x * p_scale;
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new_ofs.x -= den * ceil(new_ofs.x / den);
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mirror.x = -1;
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}
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if (mirroring.y) {
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double den = mirroring.y * p_scale;
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new_ofs.y -= den * ceil(new_ofs.y / den);
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mirror.y = -1;
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}
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set_position(new_ofs);
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set_scale(Vector2(1, 1) * p_scale);
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set_scale(mirror * p_scale * orig_scale);
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}
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String ParallaxLayer::get_configuration_warning() const {
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@ -43,6 +43,8 @@ class ParallaxLayer : public Node2D {
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Vector2 mirroring;
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void _update_mirroring();
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Point2 screen_offset;
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protected:
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void _notification(int p_what);
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static void _bind_methods();
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@ -57,7 +59,7 @@ public:
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void set_mirroring(const Size2 &p_mirroring);
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Size2 get_mirroring() const;
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void set_base_offset_and_scale(const Point2 &p_offset, float p_scale);
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void set_base_offset_and_scale(const Point2 &p_offset, float p_scale, const Point2 &p_screen_offset);
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virtual String get_configuration_warning() const;
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ParallaxLayer();
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