Merge pull request #7100 from vnen/visualscript-positive

Add "Positive" operator to VisualScript
This commit is contained in:
Rémi Verschelde 2016-11-12 12:35:43 +01:00 committed by GitHub
commit 43e288973e
1 changed files with 6 additions and 1 deletions

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@ -334,7 +334,7 @@ bool VisualScriptOperator::has_input_sequence_port() const{
int VisualScriptOperator::get_input_value_port_count() const{
return (op==Variant::OP_BIT_NEGATE || op==Variant::OP_NOT || op==Variant::OP_NEGATE) ? 1 : 2;
return (op==Variant::OP_BIT_NEGATE || op==Variant::OP_NOT || op==Variant::OP_NEGATE || op==Variant::OP_POSITIVE) ? 1 : 2;
}
int VisualScriptOperator::get_output_value_port_count() const{
@ -361,6 +361,7 @@ PropertyInfo VisualScriptOperator::get_input_value_port_info(int p_idx) const{
{Variant::NIL,Variant::NIL}, //OP_MULTIPLY,
{Variant::NIL,Variant::NIL}, //OP_DIVIDE,
{Variant::NIL,Variant::NIL}, //OP_NEGATE,
{Variant::NIL,Variant::NIL}, //OP_POSITIVE,
{Variant::INT,Variant::INT}, //OP_MODULE,
{Variant::STRING,Variant::STRING}, //OP_STRING_CONCAT,
//bitwise
@ -403,6 +404,7 @@ PropertyInfo VisualScriptOperator::get_output_value_port_info(int p_idx) const{
Variant::NIL, //OP_MULTIPLY,
Variant::NIL, //OP_DIVIDE,
Variant::NIL, //OP_NEGATE,
Variant::NIL, //OP_POSITIVE,
Variant::INT, //OP_MODULE,
Variant::STRING, //OP_STRING_CONCAT,
//bitwise
@ -444,6 +446,7 @@ static const char* op_names[]={
"Multiply", //OP_MULTIPLY,
"Divide", //OP_DIVIDE,
"Negate", //OP_NEGATE,
"Positive", //OP_POSITIVE,
"Remainder", //OP_MODULE,
"Concat", //OP_STRING_CONCAT,
//bitwise
@ -485,6 +488,7 @@ String VisualScriptOperator::get_text() const {
L"A x B", //OP_MULTIPLY,
L"A \u00F7 B", //OP_DIVIDE,
L"\u00AC A", //OP_NEGATE,
L"+ A", //OP_POSITIVE,
L"A mod B", //OP_MODULE,
L"A .. B", //OP_STRING_CONCAT,
//bitwise
@ -3900,6 +3904,7 @@ void register_visual_script_nodes() {
VisualScriptLanguage::singleton->add_register_func("operators/math/multiply",create_op_node<Variant::OP_MULTIPLY>);
VisualScriptLanguage::singleton->add_register_func("operators/math/divide",create_op_node<Variant::OP_DIVIDE>);
VisualScriptLanguage::singleton->add_register_func("operators/math/negate",create_op_node<Variant::OP_NEGATE>);
VisualScriptLanguage::singleton->add_register_func("operators/math/positive",create_op_node<Variant::OP_POSITIVE>);
VisualScriptLanguage::singleton->add_register_func("operators/math/remainder",create_op_node<Variant::OP_MODULE>);
VisualScriptLanguage::singleton->add_register_func("operators/math/string_concat",create_op_node<Variant::OP_STRING_CONCAT>);
//bitwise