diff --git a/modules/multiplayer/editor/replication_editor_plugin.cpp b/modules/multiplayer/editor/replication_editor_plugin.cpp
index 1f79b8c3e32..50f1434ad8a 100644
--- a/modules/multiplayer/editor/replication_editor_plugin.cpp
+++ b/modules/multiplayer/editor/replication_editor_plugin.cpp
@@ -255,8 +255,6 @@ void ReplicationEditor::_bind_methods() {
 	ClassDB::bind_method(D_METHOD("_update_checked", "property", "column", "checked"), &ReplicationEditor::_update_checked);
 	ClassDB::bind_method("_can_drop_data_fw", &ReplicationEditor::_can_drop_data_fw);
 	ClassDB::bind_method("_drop_data_fw", &ReplicationEditor::_drop_data_fw);
-
-	ADD_SIGNAL(MethodInfo("keying_changed"));
 }
 
 bool ReplicationEditor::_can_drop_data_fw(const Point2 &p_point, const Variant &p_data, Control *p_from) const {
@@ -322,10 +320,6 @@ void ReplicationEditor::_notification(int p_what) {
 			add_pick_button->set_icon(get_theme_icon(SNAME("Add"), SNAME("EditorIcons")));
 			pin->set_icon(get_theme_icon(SNAME("Pin"), SNAME("EditorIcons")));
 		} break;
-
-		case NOTIFICATION_VISIBILITY_CHANGED: {
-			update_keying();
-		} break;
 	}
 }
 
@@ -341,28 +335,15 @@ void ReplicationEditor::_add_pressed() {
 		return;
 	}
 	String np_text = np_line_edit->get_text();
-	if (np_text.find(":") == -1) {
-		np_text = ":" + np_text;
+	int idx = np_text.find(":");
+	if (idx == -1) {
+		np_text = ".:" + np_text;
+	} else if (idx == 0) {
+		np_text = "." + np_text;
 	}
-	NodePath prop = NodePath(np_text);
-	if (prop.is_empty()) {
-		return;
-	}
-	UndoRedo *undo_redo = EditorNode::get_singleton()->get_undo_redo();
-	undo_redo->create_action(TTR("Add property"));
-	config = current->get_replication_config();
-	if (config.is_null()) {
-		config.instantiate();
-		current->set_replication_config(config);
-		undo_redo->add_do_method(current, "set_replication_config", config);
-		undo_redo->add_undo_method(current, "set_replication_config", Ref<SceneReplicationConfig>());
-		_update_config();
-	}
-	undo_redo->add_do_method(config.ptr(), "add_property", prop);
-	undo_redo->add_undo_method(config.ptr(), "remove_property", prop);
-	undo_redo->add_do_method(this, "_update_config");
-	undo_redo->add_undo_method(this, "_update_config");
-	undo_redo->commit_action();
+	NodePath path = NodePath(np_text);
+
+	_add_sync_property(path);
 }
 
 void ReplicationEditor::_tree_item_edited() {
@@ -440,32 +421,12 @@ void ReplicationEditor::_update_checked(const NodePath &p_prop, int p_column, bo
 	}
 }
 
-void ReplicationEditor::update_keying() {
-	/// TODO make keying usable.
-#if 0
-	bool keying_enabled = false;
-	EditorSelectionHistory *editor_history = EditorNode::get_singleton()->get_editor_selection_history();
-	if (is_visible_in_tree() && config.is_valid() && editor_history->get_path_size() > 0) {
-		Object *obj = ObjectDB::get_instance(editor_history->get_path_object(0));
-		keying_enabled = Object::cast_to<Node>(obj) != nullptr;
-	}
-
-	if (keying_enabled == keying) {
-		return;
-	}
-
-	keying = keying_enabled;
-	emit_signal(SNAME("keying_changed"));
-#endif
-}
-
 void ReplicationEditor::_update_config() {
 	deleting = NodePath();
 	tree->clear();
 	tree->create_item();
 	drop_label->set_visible(true);
 	if (!config.is_valid()) {
-		update_keying();
 		return;
 	}
 	TypedArray<NodePath> props = config->get_properties();
@@ -476,7 +437,6 @@ void ReplicationEditor::_update_config() {
 		const NodePath path = props[i];
 		_add_property(path, config->property_get_spawn(path), config->property_get_sync(path));
 	}
-	update_keying();
 }
 
 void ReplicationEditor::edit(MultiplayerSynchronizer *p_sync) {
@@ -532,43 +492,6 @@ void ReplicationEditor::_add_property(const NodePath &p_property, bool p_spawn,
 	item->set_editable(2, true);
 }
 
-void ReplicationEditor::property_keyed(const String &p_property) {
-	ERR_FAIL_COND(!current || config.is_null());
-	Node *root = current->get_node(current->get_root_path());
-	ERR_FAIL_COND(!root);
-	EditorSelectionHistory *history = EditorNode::get_singleton()->get_editor_selection_history();
-	ERR_FAIL_COND(history->get_path_size() == 0);
-	Node *node = Object::cast_to<Node>(ObjectDB::get_instance(history->get_path_object(0)));
-	ERR_FAIL_COND(!node);
-	if (node->is_class("MultiplayerSynchronizer")) {
-		error_dialog->set_text(TTR("Properties of 'MultiplayerSynchronizer' cannot be configured for replication."));
-		error_dialog->popup_centered();
-		return;
-	}
-	if (history->get_path_size() > 1 || p_property.get_slice_count(":") > 1) {
-		error_dialog->set_text(TTR("Subresources cannot yet be configured for replication."));
-		error_dialog->popup_centered();
-		return;
-	}
-
-	String path = root->get_path_to(node);
-	for (int i = 1; i < history->get_path_size(); i++) {
-		String prop = history->get_path_property(i);
-		ERR_FAIL_COND(prop == "");
-		path += ":" + prop;
-	}
-	path += ":" + p_property;
-
-	NodePath prop = path;
-	UndoRedo *undo_redo = EditorNode::get_singleton()->get_undo_redo();
-	undo_redo->create_action(TTR("Add property"));
-	undo_redo->add_do_method(config.ptr(), "add_property", prop);
-	undo_redo->add_undo_method(config.ptr(), "remove_property", prop);
-	undo_redo->add_do_method(this, "_update_config");
-	undo_redo->add_undo_method(this, "_update_config");
-	undo_redo->commit_action();
-}
-
 /// ReplicationEditorPlugin
 ReplicationEditorPlugin::ReplicationEditorPlugin() {
 	repl_editor = memnew(ReplicationEditor);
@@ -580,26 +503,9 @@ ReplicationEditorPlugin::ReplicationEditorPlugin() {
 ReplicationEditorPlugin::~ReplicationEditorPlugin() {
 }
 
-void ReplicationEditorPlugin::_keying_changed() {
-	// TODO make lock usable.
-	//InspectorDock::get_inspector_singleton()->set_keying(repl_editor->has_keying(), this);
-}
-
-void ReplicationEditorPlugin::_property_keyed(const String &p_keyed, const Variant &p_value, bool p_advance) {
-	if (!repl_editor->has_keying()) {
-		return;
-	}
-	repl_editor->property_keyed(p_keyed);
-}
-
 void ReplicationEditorPlugin::_notification(int p_what) {
 	switch (p_what) {
 		case NOTIFICATION_ENTER_TREE: {
-			//Node3DEditor::get_singleton()->connect("transform_key_request", callable_mp(this, &AnimationPlayerEditorPlugin::_transform_key_request));
-			InspectorDock::get_inspector_singleton()->connect("property_keyed", callable_mp(this, &ReplicationEditorPlugin::_property_keyed));
-			repl_editor->connect("keying_changed", callable_mp(this, &ReplicationEditorPlugin::_keying_changed));
-			// TODO make lock usable.
-			//InspectorDock::get_inspector_singleton()->connect("object_inspected", callable_mp(repl_editor, &ReplicationEditor::update_keying));
 			get_tree()->connect("node_removed", callable_mp(this, &ReplicationEditorPlugin::_node_removed));
 		} break;
 	}
@@ -635,8 +541,6 @@ bool ReplicationEditorPlugin::handles(Object *p_object) const {
 
 void ReplicationEditorPlugin::make_visible(bool p_visible) {
 	if (p_visible) {
-		//editor->hide_animation_player_editors();
-		//editor->animation_panel_make_visible(true);
 		button->show();
 		EditorNode::get_singleton()->make_bottom_panel_item_visible(repl_editor);
 	} else if (!repl_editor->get_pin()->is_pressed()) {
diff --git a/modules/multiplayer/editor/replication_editor_plugin.h b/modules/multiplayer/editor/replication_editor_plugin.h
index 5cc2bbe937b..e60e49cc253 100644
--- a/modules/multiplayer/editor/replication_editor_plugin.h
+++ b/modules/multiplayer/editor/replication_editor_plugin.h
@@ -61,7 +61,6 @@ private:
 	Ref<SceneReplicationConfig> config;
 	NodePath deleting;
 	Tree *tree = nullptr;
-	bool keying = false;
 
 	PropertySelector *prop_selector = nullptr;
 	SceneTreeDialog *pick_node = nullptr;
@@ -98,11 +97,8 @@ protected:
 	void _notification(int p_what);
 
 public:
-	void update_keying();
 	void edit(MultiplayerSynchronizer *p_object);
-	bool has_keying() const { return keying; }
 	MultiplayerSynchronizer *get_current() const { return current; }
-	void property_keyed(const String &p_property);
 
 	Button *get_pin() { return pin; }
 	ReplicationEditor();
@@ -117,8 +113,6 @@ private:
 	ReplicationEditor *repl_editor = nullptr;
 
 	void _node_removed(Node *p_node);
-	void _keying_changed();
-	void _property_keyed(const String &p_keyed, const Variant &p_value, bool p_advance);
 
 	void _pinned();
 
@@ -133,17 +127,5 @@ public:
 	ReplicationEditorPlugin();
 	~ReplicationEditorPlugin();
 };
-#else
-class ReplicationEditorPlugin : public EditorPlugin {
-	GDCLASS(ReplicationEditorPlugin, EditorPlugin);
-
-public:
-	virtual void edit(Object *p_object) override {}
-	virtual bool handles(Object *p_object) const override { return false; }
-	virtual void make_visible(bool p_visible) override {}
-
-	ReplicationEditorPlugin() {}
-	~ReplicationEditorPlugin() {}
-};
 
 #endif // REPLICATION_EDITOR_PLUGIN_H