More class reference fixes

Mostly typos. Also renamed the remaining "Vulkan Clustered" to "Forward+".
This commit is contained in:
Haoyu Qiu 2023-02-24 10:42:07 +08:00
parent e930c8d383
commit 43f62a588b
7 changed files with 14 additions and 14 deletions

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@ -181,7 +181,7 @@
<return type="Color" /> <return type="Color" />
<param index="0" name="rgbe" type="int" /> <param index="0" name="rgbe" type="int" />
<description> <description>
Encodes a [Color] from a RGBE9995 format integer. See [constant Image.FORMAT_RGBE9995]. Decodes a [Color] from a RGBE9995 format integer. See [constant Image.FORMAT_RGBE9995].
</description> </description>
</method> </method>
<method name="from_string" qualifiers="static"> <method name="from_string" qualifiers="static">

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@ -9,7 +9,7 @@
[b]Performance:[/b] [LightmapGI] provides the best possible run-time performance for global illumination. It is suitable for low-end hardware including integrated graphics and mobile devices. [b]Performance:[/b] [LightmapGI] provides the best possible run-time performance for global illumination. It is suitable for low-end hardware including integrated graphics and mobile devices.
[b]Note:[/b] Due to how lightmaps work, most properties only have a visible effect once lightmaps are baked again. [b]Note:[/b] Due to how lightmaps work, most properties only have a visible effect once lightmaps are baked again.
[b]Note:[/b] Lightmap baking on [CSGShape3D]s and [PrimitiveMesh]es is not supported, as these cannot store UV2 data required for baking. [b]Note:[/b] Lightmap baking on [CSGShape3D]s and [PrimitiveMesh]es is not supported, as these cannot store UV2 data required for baking.
[b]Note:[/b] If no custom lightmappers are installed, [LightmapGI] can only be baked when using the Vulkan backend (Clustered or Mobile), not OpenGL. [b]Note:[/b] If no custom lightmappers are installed, [LightmapGI] can only be baked when using the Vulkan backend (Forward+ or Mobile), not OpenGL.
</description> </description>
<tutorials> <tutorials>
</tutorials> </tutorials>
@ -73,7 +73,7 @@
High bake quality (slow bake times). The quality of this preset can be adjusted by changing [member ProjectSettings.rendering/lightmapping/bake_quality/high_quality_ray_count] and [member ProjectSettings.rendering/lightmapping/bake_quality/high_quality_probe_ray_count]. High bake quality (slow bake times). The quality of this preset can be adjusted by changing [member ProjectSettings.rendering/lightmapping/bake_quality/high_quality_ray_count] and [member ProjectSettings.rendering/lightmapping/bake_quality/high_quality_probe_ray_count].
</constant> </constant>
<constant name="BAKE_QUALITY_ULTRA" value="3" enum="BakeQuality"> <constant name="BAKE_QUALITY_ULTRA" value="3" enum="BakeQuality">
Highest bake quality (slowest bake times). The quality of this preset can be adjusted by changing [member ProjectSettings.rendering/lightmapping/bake_quality/high_quality_ray_count] and [member ProjectSettings.rendering/lightmapping/bake_quality/ultra_quality_probe_ray_count]. Highest bake quality (slowest bake times). The quality of this preset can be adjusted by changing [member ProjectSettings.rendering/lightmapping/bake_quality/ultra_quality_ray_count] and [member ProjectSettings.rendering/lightmapping/bake_quality/ultra_quality_probe_ray_count].
</constant> </constant>
<constant name="GENERATE_PROBES_DISABLED" value="0" enum="GenerateProbes"> <constant name="GENERATE_PROBES_DISABLED" value="0" enum="GenerateProbes">
Don't generate lightmap probes for lighting dynamic objects. Don't generate lightmap probes for lighting dynamic objects.

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@ -5,7 +5,7 @@
</brief_description> </brief_description>
<description> <description>
LightmapperRD ("RD" stands for [RenderingDevice]) is the built-in GPU-based lightmapper for use with [LightmapGI]. On most dedicated GPUs, it can bake lightmaps much faster than most CPU-based lightmappers. LightmapperRD uses compute shaders to bake lightmaps, so it does not require CUDA or OpenCL libraries to be installed to be usable. LightmapperRD ("RD" stands for [RenderingDevice]) is the built-in GPU-based lightmapper for use with [LightmapGI]. On most dedicated GPUs, it can bake lightmaps much faster than most CPU-based lightmappers. LightmapperRD uses compute shaders to bake lightmaps, so it does not require CUDA or OpenCL libraries to be installed to be usable.
[b]Note:[/b] Only usable when using the Vulkan backend (Clustered or Mobile), not OpenGL. [b]Note:[/b] Only usable when using the Vulkan backend (Forward+ or Mobile), not OpenGL.
</description> </description>
<tutorials> <tutorials>
</tutorials> </tutorials>

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@ -258,7 +258,7 @@
Indicates this custom channel contains half precision float colors, encoded as [PackedByteArray]. Indicates this custom channel contains half precision float colors, encoded as [PackedByteArray].
</constant> </constant>
<constant name="ARRAY_CUSTOM_R_FLOAT" value="4" enum="ArrayCustomFormat"> <constant name="ARRAY_CUSTOM_R_FLOAT" value="4" enum="ArrayCustomFormat">
Indicates this custom channel contains full float colors, in a [PackedFloat32Array]. Only the red green channel is used. Indicates this custom channel contains full float colors, in a [PackedFloat32Array]. Only the red channel is used.
</constant> </constant>
<constant name="ARRAY_CUSTOM_RG_FLOAT" value="5" enum="ArrayCustomFormat"> <constant name="ARRAY_CUSTOM_RG_FLOAT" value="5" enum="ArrayCustomFormat">
Indicates this custom channel contains full float colors, in a [PackedFloat32Array]. Only red and green channels are used. Indicates this custom channel contains full float colors, in a [PackedFloat32Array]. Only red and green channels are used.

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@ -155,7 +155,7 @@
<return type="float" /> <return type="float" />
<param index="0" name="link" type="RID" /> <param index="0" name="link" type="RID" />
<description> <description>
Returns the [code]enter_cost[/code] of this [code]link[/code]. Returns the enter cost of this [param link].
</description> </description>
</method> </method>
<method name="link_get_map" qualifiers="const"> <method name="link_get_map" qualifiers="const">
@ -190,7 +190,7 @@
<return type="float" /> <return type="float" />
<param index="0" name="link" type="RID" /> <param index="0" name="link" type="RID" />
<description> <description>
Returns the [code]travel_cost[/code] of this [code]link[/code]. Returns the travel cost of this [param link].
</description> </description>
</method> </method>
<method name="link_is_bidirectional" qualifiers="const"> <method name="link_is_bidirectional" qualifiers="const">
@ -429,7 +429,7 @@
<return type="float" /> <return type="float" />
<param index="0" name="region" type="RID" /> <param index="0" name="region" type="RID" />
<description> <description>
Returns the [code]enter_cost[/code] of this [param region]. Returns the enter cost of this [param region].
</description> </description>
</method> </method>
<method name="region_get_map" qualifiers="const"> <method name="region_get_map" qualifiers="const">
@ -457,7 +457,7 @@
<return type="float" /> <return type="float" />
<param index="0" name="region" type="RID" /> <param index="0" name="region" type="RID" />
<description> <description>
Returns the [code]travel_cost[/code] of this [param region]. Returns the travel cost of this [param region].
</description> </description>
</method> </method>
<method name="region_owns_point" qualifiers="const"> <method name="region_owns_point" qualifiers="const">

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@ -162,7 +162,7 @@
<return type="float" /> <return type="float" />
<param index="0" name="link" type="RID" /> <param index="0" name="link" type="RID" />
<description> <description>
Returns the [code]enter_cost[/code] of this [code]link[/code]. Returns the enter cost of this [param link].
</description> </description>
</method> </method>
<method name="link_get_map" qualifiers="const"> <method name="link_get_map" qualifiers="const">
@ -197,7 +197,7 @@
<return type="float" /> <return type="float" />
<param index="0" name="link" type="RID" /> <param index="0" name="link" type="RID" />
<description> <description>
Returns the [code]travel_cost[/code] of this [code]link[/code]. Returns the travel cost of this [param link].
</description> </description>
</method> </method>
<method name="link_is_bidirectional" qualifiers="const"> <method name="link_is_bidirectional" qualifiers="const">
@ -477,7 +477,7 @@
<return type="float" /> <return type="float" />
<param index="0" name="region" type="RID" /> <param index="0" name="region" type="RID" />
<description> <description>
Returns the [code]enter_cost[/code] of this [param region]. Returns the enter cost of this [param region].
</description> </description>
</method> </method>
<method name="region_get_map" qualifiers="const"> <method name="region_get_map" qualifiers="const">
@ -505,7 +505,7 @@
<return type="float" /> <return type="float" />
<param index="0" name="region" type="RID" /> <param index="0" name="region" type="RID" />
<description> <description>
Returns the [code]travel_cost[/code] of this [param region]. Returns the travel cost of this [param region].
</description> </description>
</method> </method>
<method name="region_owns_point" qualifiers="const"> <method name="region_owns_point" qualifiers="const">

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@ -300,7 +300,7 @@
<param index="1" name="coords_from" type="Vector2i" /> <param index="1" name="coords_from" type="Vector2i" />
<param index="2" name="alternative_from" type="int" /> <param index="2" name="alternative_from" type="int" />
<description> <description>
Returns if there is and alternative-level proxy for the given identifiers. Returns if there is an alternative-level proxy for the given identifiers.
</description> </description>
</method> </method>
<method name="has_coords_level_tile_proxy"> <method name="has_coords_level_tile_proxy">