Fix the 3D grid flickering when the origin is enabled
This commit is contained in:
parent
c93888ae71
commit
442029b1c0
|
@ -4352,10 +4352,13 @@ void SpatialEditor::_menu_item_pressed(int p_option) {
|
|||
|
||||
bool is_checked = view_menu->get_popup()->is_item_checked(view_menu->get_popup()->get_item_index(p_option));
|
||||
|
||||
is_checked = !is_checked;
|
||||
VisualServer::get_singleton()->instance_set_visible(origin_instance, is_checked);
|
||||
origin_enabled = !is_checked;
|
||||
VisualServer::get_singleton()->instance_set_visible(origin_instance, origin_enabled);
|
||||
// Update the grid since its appearance depends on whether the origin is enabled
|
||||
_finish_grid();
|
||||
_init_grid();
|
||||
|
||||
view_menu->get_popup()->set_item_checked(view_menu->get_popup()->get_item_index(p_option), is_checked);
|
||||
view_menu->get_popup()->set_item_checked(view_menu->get_popup()->get_item_index(p_option), origin_enabled);
|
||||
} break;
|
||||
case MENU_VIEW_GRID: {
|
||||
|
||||
|
@ -4778,7 +4781,11 @@ void SpatialEditor::_init_grid() {
|
|||
Vector3 p2_dest = p2 * (-axis_n1 + axis_n2);
|
||||
|
||||
Color line_color = secondary_grid_color;
|
||||
if (j % primary_grid_steps == 0) {
|
||||
if (origin_enabled && j == 0) {
|
||||
// Don't draw the center lines of the grid if the origin is enabled
|
||||
// The origin would overlap the grid lines in this case, causing flickering
|
||||
continue;
|
||||
} else if (j % primary_grid_steps == 0) {
|
||||
line_color = primary_grid_color;
|
||||
}
|
||||
|
||||
|
|
|
@ -508,6 +508,7 @@ private:
|
|||
|
||||
RID origin;
|
||||
RID origin_instance;
|
||||
bool origin_enabled;
|
||||
RID grid[3];
|
||||
RID grid_instance[3];
|
||||
bool grid_visible[3]; //currently visible
|
||||
|
|
Loading…
Reference in New Issue