Change reserved keyword in Regex documentation code

This commit is contained in:
Vedat Günel 2021-01-10 15:56:51 +03:00
parent 5a2747d642
commit 446a3f8ff2
1 changed files with 2 additions and 2 deletions

View File

@ -39,8 +39,8 @@
var regex = RegEx.new()
regex.compile("\\S+") # Negated whitespace character class.
var results = []
for match in regex.search_all("One Two \n\tThree"):
results.push_back(match.get_string())
for result in regex.search_all("One Two \n\tThree"):
results.push_back(result.get_string())
# The `results` array now contains "One", "Two", "Three".
[/codeblock]
[b]Note:[/b] Godot's regex implementation is based on the [url=https://www.pcre.org/]PCRE2[/url] library. You can view the full pattern reference [url=https://www.pcre.org/current/doc/html/pcre2pattern.html]here[/url].