Change reserved keyword in Regex documentation code
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@ -39,8 +39,8 @@
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var regex = RegEx.new()
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regex.compile("\\S+") # Negated whitespace character class.
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var results = []
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for match in regex.search_all("One Two \n\tThree"):
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results.push_back(match.get_string())
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for result in regex.search_all("One Two \n\tThree"):
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results.push_back(result.get_string())
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# The `results` array now contains "One", "Two", "Three".
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[/codeblock]
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[b]Note:[/b] Godot's regex implementation is based on the [url=https://www.pcre.org/]PCRE2[/url] library. You can view the full pattern reference [url=https://www.pcre.org/current/doc/html/pcre2pattern.html]here[/url].
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