diff --git a/servers/visual/shader_language.cpp b/servers/visual/shader_language.cpp index 49f9e161fac..f8350ce0f81 100644 --- a/servers/visual/shader_language.cpp +++ b/servers/visual/shader_language.cpp @@ -1563,9 +1563,9 @@ const ShaderLanguage::BuiltinFuncDef ShaderLanguage::builtin_func_defs[] = { { "reflect", TYPE_VEC3, { TYPE_VEC3, TYPE_VEC3, TYPE_VOID } }, { "refract", TYPE_VEC3, { TYPE_VEC3, TYPE_VEC3, TYPE_FLOAT, TYPE_VOID } }, - { "facefordward", TYPE_VEC2, { TYPE_VEC2, TYPE_VEC2, TYPE_VEC2, TYPE_VOID } }, - { "facefordward", TYPE_VEC3, { TYPE_VEC3, TYPE_VEC3, TYPE_VEC3, TYPE_VOID } }, - { "facefordward", TYPE_VEC4, { TYPE_VEC4, TYPE_VEC4, TYPE_VEC4, TYPE_VOID } }, + { "faceforward", TYPE_VEC2, { TYPE_VEC2, TYPE_VEC2, TYPE_VEC2, TYPE_VOID } }, + { "faceforward", TYPE_VEC3, { TYPE_VEC3, TYPE_VEC3, TYPE_VEC3, TYPE_VOID } }, + { "faceforward", TYPE_VEC4, { TYPE_VEC4, TYPE_VEC4, TYPE_VEC4, TYPE_VOID } }, { "matrixCompMult", TYPE_MAT2, { TYPE_MAT2, TYPE_MAT2, TYPE_VOID } }, { "matrixCompMult", TYPE_MAT3, { TYPE_MAT3, TYPE_MAT3, TYPE_VOID } },