Improve add item type UI in theme editor
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@ -1459,13 +1459,16 @@ void ThemeItemEditorDialog::_item_tree_button_pressed(Object *p_item, int p_colu
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_update_edit_item_tree(edited_item_type);
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}
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void ThemeItemEditorDialog::_add_theme_type() {
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edited_theme->add_icon_type(edit_add_type_value->get_text());
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edited_theme->add_stylebox_type(edit_add_type_value->get_text());
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edited_theme->add_font_type(edit_add_type_value->get_text());
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edited_theme->add_font_size_type(edit_add_type_value->get_text());
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edited_theme->add_color_type(edit_add_type_value->get_text());
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edited_theme->add_constant_type(edit_add_type_value->get_text());
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void ThemeItemEditorDialog::_add_theme_type(const String &p_new_text) {
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const String new_type = edit_add_type_value->get_text().strip_edges();
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edit_add_type_value->clear();
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edited_theme->add_icon_type(new_type);
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edited_theme->add_stylebox_type(new_type);
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edited_theme->add_font_type(new_type);
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edited_theme->add_font_size_type(new_type);
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edited_theme->add_color_type(new_type);
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edited_theme->add_constant_type(new_type);
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_update_edit_types();
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// Force emit a change so that other parts of the editor can update.
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@ -1776,11 +1779,12 @@ ThemeItemEditorDialog::ThemeItemEditorDialog() {
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edit_dialog_side_vb->add_child(edit_add_type_hb);
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edit_add_type_value = memnew(LineEdit);
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edit_add_type_value->set_h_size_flags(Control::SIZE_EXPAND_FILL);
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edit_add_type_value->connect("text_submitted", callable_mp(this, &ThemeItemEditorDialog::_add_theme_type));
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edit_add_type_hb->add_child(edit_add_type_value);
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Button *edit_add_type_button = memnew(Button);
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edit_add_type_button->set_text(TTR("Add"));
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edit_add_type_hb->add_child(edit_add_type_button);
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edit_add_type_button->connect("pressed", callable_mp(this, &ThemeItemEditorDialog::_add_theme_type));
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edit_add_type_button->connect("pressed", callable_mp(this, &ThemeItemEditorDialog::_add_theme_type), varray(""));
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VBoxContainer *edit_items_vb = memnew(VBoxContainer);
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edit_items_vb->set_h_size_flags(Control::SIZE_EXPAND_FILL);
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@ -239,7 +239,7 @@ class ThemeItemEditorDialog : public AcceptDialog {
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void _update_edit_item_tree(String p_item_type);
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void _item_tree_button_pressed(Object *p_item, int p_column, int p_id);
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void _add_theme_type();
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void _add_theme_type(const String &p_new_text);
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void _add_theme_item(Theme::DataType p_data_type, String p_item_name, String p_item_type);
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void _remove_data_type_items(Theme::DataType p_data_type, String p_item_type);
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void _remove_class_items();
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