Remove clips_input() method and use clip_content
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e4430771db
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@ -50,14 +50,6 @@
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[/codeblocks]
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</description>
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</method>
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<method name="_clips_input" qualifiers="virtual">
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<return type="bool">
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</return>
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<description>
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Virtual method to be implemented by the user. Returns whether [method _gui_input] should not be called for children controls outside this control's rectangle. Input will be clipped to the Rect of this [Control]. Similar to [member rect_clip_content], but doesn't affect visibility.
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If not overridden, defaults to [code]false[/code].
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</description>
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</method>
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<method name="_drop_data" qualifiers="virtual">
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<return type="void">
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</return>
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@ -155,7 +147,7 @@
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* control has [member mouse_filter] set to [constant MOUSE_FILTER_IGNORE];
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* control is obstructed by another [Control] on top of it, which doesn't have [member mouse_filter] set to [constant MOUSE_FILTER_IGNORE];
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* control's parent has [member mouse_filter] set to [constant MOUSE_FILTER_STOP] or has accepted the event;
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* it happens outside parent's rectangle and the parent has either [member rect_clip_content] or [method _clips_input] enabled.
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* it happens outside parent's rectangle and the parent has either [member rect_clip_content] enabled.
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</description>
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</method>
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<method name="_has_point" qualifiers="virtual">
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@ -1135,7 +1127,7 @@
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Offsets are often controlled by one or multiple parent [Container] nodes, so you should not modify them manually if your node is a direct child of a [Container]. Offsets update automatically when you move or resize the node.
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</member>
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<member name="rect_clip_content" type="bool" setter="set_clip_contents" getter="is_clipping_contents" default="false">
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Enables whether rendering of [CanvasItem] based children should be clipped to this control's rectangle. If [code]true[/code], parts of a child which would be visibly outside of this control's rectangle will not be rendered.
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Enables whether rendering of [CanvasItem] based children should be clipped to this control's rectangle. If [code]true[/code], parts of a child which would be visibly outside of this control's rectangle will not be rendered and won't receive input.
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</member>
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<member name="rect_global_position" type="Vector2" setter="_set_global_position" getter="get_global_position">
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The node's global position, relative to the world (usually to the top-left corner of the window).
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@ -650,13 +650,6 @@ void Control::_notification(int p_notification) {
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}
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}
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bool Control::clips_input() const {
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if (get_script_instance()) {
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return get_script_instance()->call(SceneStringNames::get_singleton()->_clips_input);
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}
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return false;
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}
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bool Control::has_point(const Point2 &p_point) const {
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if (get_script_instance()) {
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Variant v = p_point;
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@ -2784,7 +2777,6 @@ void Control::_bind_methods() {
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BIND_VMETHOD(MethodInfo(
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PropertyInfo(Variant::OBJECT, "control", PROPERTY_HINT_RESOURCE_TYPE, "Control"),
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"_make_custom_tooltip", PropertyInfo(Variant::STRING, "for_text")));
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BIND_VMETHOD(MethodInfo(Variant::BOOL, "_clips_input"));
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ADD_GROUP("Anchor", "anchor_");
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ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "anchor_left", PROPERTY_HINT_RANGE, "0,1,0.001,or_lesser,or_greater"), "_set_anchor", "get_anchor", SIDE_LEFT);
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@ -329,7 +329,6 @@ public:
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virtual Size2 get_minimum_size() const;
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virtual Size2 get_combined_minimum_size() const;
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virtual bool has_point(const Point2 &p_point) const;
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virtual bool clips_input() const;
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virtual void set_drag_forwarding(Control *p_target);
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virtual Variant get_drag_data(const Point2 &p_point);
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virtual bool can_drop_data(const Point2 &p_point, const Variant &p_data) const;
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@ -239,10 +239,6 @@ void GraphEdit::disconnect_node(const StringName &p_from, int p_from_port, const
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}
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}
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bool GraphEdit::clips_input() const {
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return true;
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}
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void GraphEdit::get_connection_list(List<Connection> *r_connections) const {
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*r_connections = connections;
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}
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@ -235,7 +235,6 @@ protected:
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virtual void add_child_notify(Node *p_child) override;
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virtual void remove_child_notify(Node *p_child) override;
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void _notification(int p_what);
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virtual bool clips_input() const override;
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public:
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Error connect_node(const StringName &p_from, int p_from_port, const StringName &p_to, int p_to_port);
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@ -32,10 +32,6 @@
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#include "core/os/os.h"
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#include "scene/main/window.h"
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bool ScrollContainer::clips_input() const {
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return true;
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}
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Size2 ScrollContainer::get_minimum_size() const {
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Ref<StyleBox> sb = get_theme_stylebox("bg");
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Size2 min_size;
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@ -108,8 +108,6 @@ public:
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VScrollBar *get_v_scrollbar();
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void ensure_control_visible(Control *p_control);
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virtual bool clips_input() const override;
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TypedArray<String> get_configuration_warnings() const override;
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ScrollContainer();
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@ -1746,7 +1746,7 @@ Control *Viewport::_gui_find_control_at_pos(CanvasItem *p_node, const Point2 &p_
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Control *c = Object::cast_to<Control>(p_node);
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if (!c || !c->clips_input() || c->has_point(matrix.affine_inverse().xform(p_global))) {
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if (!c || !c->is_clipping_contents() || c->has_point(matrix.affine_inverse().xform(p_global))) {
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for (int i = p_node->get_child_count() - 1; i >= 0; i--) {
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CanvasItem *ci = Object::cast_to<CanvasItem>(p_node->get_child(i));
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if (!ci || ci->is_set_as_top_level()) {
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@ -103,7 +103,6 @@ SceneStringNames::SceneStringNames() {
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_update_scroll = StaticCString::create("_update_scroll");
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_update_xform = StaticCString::create("_update_xform");
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_clips_input = StaticCString::create("_clips_input");
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_structured_text_parser = StaticCString::create("_structured_text_parser");
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_proxgroup_add = StaticCString::create("_proxgroup_add");
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@ -129,7 +129,6 @@ public:
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StringName _update_scroll;
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StringName _update_xform;
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StringName _clips_input;
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StringName _structured_text_parser;
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StringName _proxgroup_add;
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