Add a check to prevent user to call `AStarGrid2D::update` when its not needed
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@ -122,6 +122,10 @@ AStarGrid2D::CellShape AStarGrid2D::get_cell_shape() const {
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}
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void AStarGrid2D::update() {
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if (!dirty) {
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return;
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}
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points.clear();
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const int32_t end_x = region.get_end().x;
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