From 456acda57a8e53ff41425a6c07752d29a659c3ac Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?R=C3=A9mi=20Verschelde?= Date: Tue, 29 Dec 2020 10:04:29 +0100 Subject: [PATCH] CI: Force building TextServer fallback It's normally opt-in as the advanced one (CTL support) is the default, but we need to build it to catch potential build issues. --- .github/workflows/android_builds.yml | 2 +- .github/workflows/ios_builds.yml | 2 +- .github/workflows/linux_builds.yml | 2 +- .github/workflows/macos_builds.yml | 2 +- .github/workflows/windows_builds.yml | 2 +- 5 files changed, 5 insertions(+), 5 deletions(-) diff --git a/.github/workflows/android_builds.yml b/.github/workflows/android_builds.yml index f4b571fc088..143f3961cfa 100644 --- a/.github/workflows/android_builds.yml +++ b/.github/workflows/android_builds.yml @@ -4,7 +4,7 @@ on: [push, pull_request] # Global Settings env: GODOT_BASE_BRANCH: master - SCONSFLAGS: platform=android verbose=yes warnings=extra werror=yes --jobs=2 + SCONSFLAGS: platform=android verbose=yes warnings=extra werror=yes --jobs=2 module_text_server_fb_enabled=yes SCONS_CACHE_LIMIT: 4096 jobs: diff --git a/.github/workflows/ios_builds.yml b/.github/workflows/ios_builds.yml index fa965a45f12..73a1b2934ea 100644 --- a/.github/workflows/ios_builds.yml +++ b/.github/workflows/ios_builds.yml @@ -4,7 +4,7 @@ on: [push, pull_request] # Global Settings env: GODOT_BASE_BRANCH: master - SCONSFLAGS: platform=iphone verbose=yes warnings=extra werror=yes --jobs=2 + SCONSFLAGS: platform=iphone verbose=yes warnings=extra werror=yes --jobs=2 module_text_server_fb_enabled=yes SCONS_CACHE_LIMIT: 4096 jobs: diff --git a/.github/workflows/linux_builds.yml b/.github/workflows/linux_builds.yml index b7b40eccbd0..89e8f4d1460 100644 --- a/.github/workflows/linux_builds.yml +++ b/.github/workflows/linux_builds.yml @@ -4,7 +4,7 @@ on: [push, pull_request] # Global Settings env: GODOT_BASE_BRANCH: master - SCONSFLAGS: platform=linuxbsd verbose=yes warnings=extra werror=yes --jobs=2 + SCONSFLAGS: platform=linuxbsd verbose=yes warnings=extra werror=yes --jobs=2 module_text_server_fb_enabled=yes SCONS_CACHE_LIMIT: 4096 jobs: diff --git a/.github/workflows/macos_builds.yml b/.github/workflows/macos_builds.yml index 401cfadc304..803c8f8ec4a 100644 --- a/.github/workflows/macos_builds.yml +++ b/.github/workflows/macos_builds.yml @@ -4,7 +4,7 @@ on: [push, pull_request] # Global Settings env: GODOT_BASE_BRANCH: master - SCONSFLAGS: platform=osx verbose=yes warnings=extra werror=yes --jobs=2 + SCONSFLAGS: platform=osx verbose=yes warnings=extra werror=yes --jobs=2 module_text_server_fb_enabled=yes SCONS_CACHE_LIMIT: 4096 jobs: diff --git a/.github/workflows/windows_builds.yml b/.github/workflows/windows_builds.yml index e8f3d3d297f..b9bf510c71e 100644 --- a/.github/workflows/windows_builds.yml +++ b/.github/workflows/windows_builds.yml @@ -5,7 +5,7 @@ on: [push, pull_request] # SCONS_CACHE for windows must be set in the build environment env: GODOT_BASE_BRANCH: master - SCONSFLAGS: platform=windows verbose=yes warnings=all werror=yes --jobs=2 + SCONSFLAGS: platform=windows verbose=yes warnings=all werror=yes --jobs=2 module_text_server_fb_enabled=yes SCONS_CACHE_MSVC_CONFIG: true SCONS_CACHE_LIMIT: 3072