diff --git a/scene/resources/primitive_meshes.cpp b/scene/resources/primitive_meshes.cpp index fe5bc09f7ca..57f1fbe0434 100644 --- a/scene/resources/primitive_meshes.cpp +++ b/scene/resources/primitive_meshes.cpp @@ -1167,7 +1167,7 @@ void PrismMesh::_create_mesh_array(Array &p_arr) const { Vector3 normal_left, normal_right; normal_left = Vector3(-size.y, size.x * left_to_right, 0.0); - normal_right = Vector3(size.y, size.x * left_to_right, 0.0); + normal_right = Vector3(size.y, size.x * (1.0 - left_to_right), 0.0); normal_left.normalize(); normal_right.normalize();