Merge pull request #726 from rollenrolm/collada_exporter
Collada exporter
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commit
46135affac
@ -1059,6 +1059,8 @@ class DaeExporter:
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#Collada starts from 0, blender usually from 1
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#The last frame must be included also
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frame_orig = self.scene.frame_current
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frame_len = 1.0 / self.scene.render.fps
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frame_total = end - start + 1
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frame_sub = 0
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@ -1126,6 +1128,7 @@ class DaeExporter:
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xform_cache[bone_name].append( (key,mtx) )
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self.scene.frame_set(frame_orig)
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#export animation xml
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for nid in xform_cache:
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@ -1141,10 +1144,17 @@ class DaeExporter:
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if (self.config["use_anim_action_all"] and len(self.skeletons)):
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cached_actions = {}
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for s in self.skeletons:
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if s.animation_data and s.animation_data.action:
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cached_actions[s] = s.animation_data.action.name
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self.writel(S_ANIM_CLIPS,0,'<library_animation_clips>')
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for x in bpy.data.actions[:]:
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if x in self.action_constraints:
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if x.users==0 or x in self.action_constraints:
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continue
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bones=[]
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@ -1185,6 +1195,11 @@ class DaeExporter:
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self.writel(S_ANIM_CLIPS,0,'</library_animation_clips>')
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for s in self.skeletons:
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if s in cached_actions:
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s.animation_data.action = bpy.data.actions[cached_actions[s]]
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else:
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s.animation_data.action = None
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else:
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self.export_animation(self.scene.frame_start,self.scene.frame_end)
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