[HTML5] Run eslint --fix.
Should I write a poem about this whole new world? ;)
This commit is contained in:
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@ -32,7 +32,7 @@ const GodotRTCDataChannel = {
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// Our socket implementation that forwards events to C++.
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$GodotRTCDataChannel__deps: ['$IDHandler', '$GodotRuntime'],
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$GodotRTCDataChannel: {
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connect: function(p_id, p_on_open, p_on_message, p_on_error, p_on_close) {
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connect: function (p_id, p_on_open, p_on_message, p_on_error, p_on_close) {
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const ref = IDHandler.get(p_id);
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if (!ref) {
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return;
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@ -48,31 +48,31 @@ const GodotRTCDataChannel = {
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ref.onerror = function (event) {
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p_on_error();
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};
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ref.onmessage = function(event) {
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var buffer;
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var is_string = 0;
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ref.onmessage = function (event) {
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let buffer;
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let is_string = 0;
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if (event.data instanceof ArrayBuffer) {
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buffer = new Uint8Array(event.data);
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} else if (event.data instanceof Blob) {
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GodotRuntime.error("Blob type not supported");
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GodotRuntime.error('Blob type not supported');
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return;
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} else if (typeof event.data === "string") {
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} else if (typeof event.data === 'string') {
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is_string = 1;
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var enc = new TextEncoder("utf-8");
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const enc = new TextEncoder('utf-8');
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buffer = new Uint8Array(enc.encode(event.data));
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} else {
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GodotRuntime.error("Unknown message type");
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GodotRuntime.error('Unknown message type');
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return;
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}
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var len = buffer.length*buffer.BYTES_PER_ELEMENT;
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var out = GodotRuntime.malloc(len);
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const len = buffer.length * buffer.BYTES_PER_ELEMENT;
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const out = GodotRuntime.malloc(len);
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HEAPU8.set(buffer, out);
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p_on_message(out, len, is_string);
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GodotRuntime.free(out);
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}
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};
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},
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close: function(p_id) {
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close: function (p_id) {
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const ref = IDHandler.get(p_id);
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if (!ref) {
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return;
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@ -84,39 +84,39 @@ const GodotRTCDataChannel = {
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ref.close();
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},
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get_prop: function(p_id, p_prop, p_def) {
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get_prop: function (p_id, p_prop, p_def) {
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const ref = IDHandler.get(p_id);
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return (ref && ref[p_prop] !== undefined) ? ref[p_prop] : p_def;
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},
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},
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godot_js_rtc_datachannel_ready_state_get: function(p_id) {
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godot_js_rtc_datachannel_ready_state_get: function (p_id) {
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const ref = IDHandler.get(p_id);
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if (!ref) {
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return 3; // CLOSED
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}
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switch(ref.readyState) {
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case "connecting":
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return 0;
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case "open":
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return 1;
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case "closing":
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return 2;
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case "closed":
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default:
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return 3;
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switch (ref.readyState) {
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case 'connecting':
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return 0;
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case 'open':
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return 1;
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case 'closing':
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return 2;
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case 'closed':
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default:
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return 3;
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}
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},
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godot_js_rtc_datachannel_send: function(p_id, p_buffer, p_length, p_raw) {
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godot_js_rtc_datachannel_send: function (p_id, p_buffer, p_length, p_raw) {
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const ref = IDHandler.get(p_id);
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if (!ref) {
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return 1;
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}
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const bytes_array = new Uint8Array(p_length);
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for (var i = 0; i < p_length; i++) {
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for (let i = 0; i < p_length; i++) {
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bytes_array[i] = GodotRuntime.getHeapValue(p_buffer + i, 'i8');
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}
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@ -129,15 +129,15 @@ const GodotRTCDataChannel = {
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return 0;
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},
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godot_js_rtc_datachannel_is_ordered: function(p_id) {
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godot_js_rtc_datachannel_is_ordered: function (p_id) {
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return IDHandler.get_prop(p_id, 'ordered', true);
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},
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godot_js_rtc_datachannel_id_get: function(p_id) {
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godot_js_rtc_datachannel_id_get: function (p_id) {
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return IDHandler.get_prop(p_id, 'id', 65535);
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},
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godot_js_rtc_datachannel_max_packet_lifetime_get: function(p_id) {
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godot_js_rtc_datachannel_max_packet_lifetime_get: function (p_id) {
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const ref = IDHandler.get(p_id);
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if (!ref) {
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return 65535;
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@ -151,15 +151,15 @@ const GodotRTCDataChannel = {
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return 65535;
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},
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godot_js_rtc_datachannel_max_retransmits_get: function(p_id) {
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godot_js_rtc_datachannel_max_retransmits_get: function (p_id) {
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return IDHandler.get_prop(p_id, 'maxRetransmits', 65535);
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},
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godot_js_rtc_datachannel_is_negotiated: function(p_id, p_def) {
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godot_js_rtc_datachannel_is_negotiated: function (p_id, p_def) {
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return IDHandler.get_prop(p_id, 'negotiated', 65535);
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},
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godot_js_rtc_datachannel_label_get: function(p_id) {
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godot_js_rtc_datachannel_label_get: function (p_id) {
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const ref = IDHandler.get(p_id);
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if (!ref || !ref.label) {
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return 0;
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@ -167,7 +167,7 @@ const GodotRTCDataChannel = {
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return GodotRuntime.allocString(ref.label);
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},
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godot_js_rtc_datachannel_protocol_get: function(p_id) {
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godot_js_rtc_datachannel_protocol_get: function (p_id) {
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const ref = IDHandler.get(p_id);
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if (!ref || !ref.protocol) {
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return 0;
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@ -175,12 +175,12 @@ const GodotRTCDataChannel = {
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return GodotRuntime.allocString(ref.protocol);
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},
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godot_js_rtc_datachannel_destroy: function(p_id) {
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godot_js_rtc_datachannel_destroy: function (p_id) {
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GodotRTCDataChannel.close(p_id);
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IDHandler.remove(p_id);
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},
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godot_js_rtc_datachannel_connect: function(p_id, p_ref, p_on_open, p_on_message, p_on_error, p_on_close) {
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godot_js_rtc_datachannel_connect: function (p_id, p_ref, p_on_open, p_on_message, p_on_error, p_on_close) {
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const onopen = GodotRuntime.get_func(p_on_open).bind(null, p_ref);
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const onmessage = GodotRuntime.get_func(p_on_message).bind(null, p_ref);
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const onerror = GodotRuntime.get_func(p_on_error).bind(null, p_ref);
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@ -188,7 +188,7 @@ const GodotRTCDataChannel = {
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GodotRTCDataChannel.connect(p_id, onopen, onmessage, onerror, onclose);
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},
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godot_js_rtc_datachannel_close: function(p_id) {
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godot_js_rtc_datachannel_close: function (p_id) {
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const ref = IDHandler.get(p_id);
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if (!ref) {
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return;
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@ -203,52 +203,52 @@ mergeInto(LibraryManager.library, GodotRTCDataChannel);
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const GodotRTCPeerConnection = {
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$GodotRTCPeerConnection__deps: ['$IDHandler', '$GodotRuntime', '$GodotRTCDataChannel'],
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$GodotRTCPeerConnection: {
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onstatechange: function(p_id, p_conn, callback, event) {
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onstatechange: function (p_id, p_conn, callback, event) {
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const ref = IDHandler.get(p_id);
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if (!ref) {
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return;
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}
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var state = 5; // CLOSED
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switch(p_conn.iceConnectionState) {
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case "new":
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state = 0;
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break;
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case "checking":
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state = 1;
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break;
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case "connected":
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case "completed":
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state = 2;
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break;
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case "disconnected":
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state = 3;
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break;
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case "failed":
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state = 4;
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break;
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case "closed":
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default:
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state = 5;
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break;
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let state = 5; // CLOSED
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switch (p_conn.iceConnectionState) {
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case 'new':
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state = 0;
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break;
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case 'checking':
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state = 1;
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break;
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case 'connected':
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case 'completed':
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state = 2;
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break;
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case 'disconnected':
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state = 3;
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break;
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case 'failed':
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state = 4;
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break;
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case 'closed':
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default:
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state = 5;
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break;
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}
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callback(state);
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},
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onicecandidate: function(p_id, callback, event) {
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onicecandidate: function (p_id, callback, event) {
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const ref = IDHandler.get(p_id);
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if (!ref || !event.candidate) {
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return;
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}
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let c = event.candidate;
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let candidate_str = GodotRuntime.allocString(c.candidate);
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let mid_str = GodotRuntime.allocString(c.sdpMid);
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const c = event.candidate;
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const candidate_str = GodotRuntime.allocString(c.candidate);
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const mid_str = GodotRuntime.allocString(c.sdpMid);
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callback(mid_str, c.sdpMLineIndex, candidate_str);
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GodotRuntime.free(candidate_str);
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GodotRuntime.free(mid_str);
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},
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ondatachannel: function(p_id, callback, event) {
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ondatachannel: function (p_id, callback, event) {
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const ref = IDHandler.get(p_id);
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if (!ref) {
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return;
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@ -258,19 +258,19 @@ const GodotRTCPeerConnection = {
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callback(cid);
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},
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onsession: function(p_id, callback, session) {
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onsession: function (p_id, callback, session) {
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const ref = IDHandler.get(p_id);
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if (!ref) {
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return;
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}
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let type_str = GodotRuntime.allocString(session.type);
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let sdp_str = GodotRuntime.allocString(session.sdp);
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const type_str = GodotRuntime.allocString(session.type);
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const sdp_str = GodotRuntime.allocString(session.sdp);
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callback(type_str, sdp_str);
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GodotRuntime.free(type_str);
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GodotRuntime.free(sdp_str);
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},
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onerror: function(p_id, callback, error) {
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onerror: function (p_id, callback, error) {
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const ref = IDHandler.get(p_id);
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if (!ref) {
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return;
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@ -280,13 +280,13 @@ const GodotRTCPeerConnection = {
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},
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},
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godot_js_rtc_pc_create: function(p_config, p_ref, p_on_state_change, p_on_candidate, p_on_datachannel) {
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godot_js_rtc_pc_create: function (p_config, p_ref, p_on_state_change, p_on_candidate, p_on_datachannel) {
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const onstatechange = GodotRuntime.get_func(p_on_state_change).bind(null, p_ref);
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const oncandidate = GodotRuntime.get_func(p_on_candidate).bind(null, p_ref);
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const ondatachannel = GodotRuntime.get_func(p_on_datachannel).bind(null, p_ref);
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var config = JSON.parse(GodotRuntime.parseString(p_config));
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var conn = null;
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const config = JSON.parse(GodotRuntime.parseString(p_config));
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let conn = null;
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try {
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conn = new RTCPeerConnection(config);
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} catch (e) {
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@ -302,7 +302,7 @@ const GodotRTCPeerConnection = {
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return id;
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},
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godot_js_rtc_pc_close: function(p_id) {
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godot_js_rtc_pc_close: function (p_id) {
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const ref = IDHandler.get(p_id);
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if (!ref) {
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return;
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@ -310,7 +310,7 @@ const GodotRTCPeerConnection = {
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ref.close();
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},
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godot_js_rtc_pc_destroy: function(p_id) {
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godot_js_rtc_pc_destroy: function (p_id) {
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const ref = IDHandler.get(p_id);
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if (!ref) {
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return;
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@ -321,21 +321,21 @@ const GodotRTCPeerConnection = {
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IDHandler.remove(p_id);
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},
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godot_js_rtc_pc_offer_create: function(p_id, p_obj, p_on_session, p_on_error) {
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godot_js_rtc_pc_offer_create: function (p_id, p_obj, p_on_session, p_on_error) {
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const ref = IDHandler.get(p_id);
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if (!ref) {
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return;
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}
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const onsession = GodotRuntime.get_func(p_on_session).bind(null, p_obj);
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const onerror = GodotRuntime.get_func(p_on_error).bind(null, p_obj);
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ref.createOffer().then(function(session) {
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ref.createOffer().then(function (session) {
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GodotRTCPeerConnection.onsession(p_id, onsession, session);
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}).catch(function(error) {
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}).catch(function (error) {
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GodotRTCPeerConnection.onerror(p_id, onerror, error);
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});
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},
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godot_js_rtc_pc_local_description_set: function(p_id, p_type, p_sdp, p_obj, p_on_error) {
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godot_js_rtc_pc_local_description_set: function (p_id, p_type, p_sdp, p_obj, p_on_error) {
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const ref = IDHandler.get(p_id);
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if (!ref) {
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return;
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@ -345,13 +345,13 @@ const GodotRTCPeerConnection = {
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const onerror = GodotRuntime.get_func(p_on_error).bind(null, p_obj);
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ref.setLocalDescription({
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'sdp': sdp,
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'type': type
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}).catch(function(error) {
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'type': type,
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}).catch(function (error) {
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GodotRTCPeerConnection.onerror(p_id, onerror, error);
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});
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},
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godot_js_rtc_pc_remote_description_set: function(p_id, p_type, p_sdp, p_obj, p_session_created, p_on_error) {
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godot_js_rtc_pc_remote_description_set: function (p_id, p_type, p_sdp, p_obj, p_session_created, p_on_error) {
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const ref = IDHandler.get(p_id);
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if (!ref) {
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return;
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@ -362,35 +362,35 @@ const GodotRTCPeerConnection = {
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const onsession = GodotRuntime.get_func(p_session_created).bind(null, p_obj);
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ref.setRemoteDescription({
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'sdp': sdp,
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'type': type
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}).then(function() {
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'type': type,
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}).then(function () {
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if (type !== 'offer') {
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return Promise.resolve();
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}
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return ref.createAnswer().then(function(session) {
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return ref.createAnswer().then(function (session) {
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GodotRTCPeerConnection.onsession(p_id, onsession, session);
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});
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}).catch(function(error) {
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}).catch(function (error) {
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GodotRTCPeerConnection.onerror(p_id, onerror, error);
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});
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},
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godot_js_rtc_pc_ice_candidate_add: function(p_id, p_mid_name, p_mline_idx, p_sdp) {
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godot_js_rtc_pc_ice_candidate_add: function (p_id, p_mid_name, p_mline_idx, p_sdp) {
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const ref = IDHandler.get(p_id);
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if (!ref) {
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return;
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}
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var sdpMidName = GodotRuntime.parseString(p_mid_name);
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var sdpName = GodotRuntime.parseString(p_sdp);
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const sdpMidName = GodotRuntime.parseString(p_mid_name);
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const sdpName = GodotRuntime.parseString(p_sdp);
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ref.addIceCandidate(new RTCIceCandidate({
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"candidate": sdpName,
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"sdpMid": sdpMidName,
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"sdpMlineIndex": p_mline_idx,
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'candidate': sdpName,
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'sdpMid': sdpMidName,
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'sdpMlineIndex': p_mline_idx,
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}));
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},
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godot_js_rtc_pc_datachannel_create__deps: ['$GodotRTCDataChannel'],
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godot_js_rtc_pc_datachannel_create: function(p_id, p_label, p_config) {
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godot_js_rtc_pc_datachannel_create: function (p_id, p_label, p_config) {
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try {
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const ref = IDHandler.get(p_id);
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if (!ref) {
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@ -409,5 +409,5 @@ const GodotRTCPeerConnection = {
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},
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};
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autoAddDeps(GodotRTCPeerConnection, '$GodotRTCPeerConnection')
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autoAddDeps(GodotRTCPeerConnection, '$GodotRTCPeerConnection');
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mergeInto(LibraryManager.library, GodotRTCPeerConnection);
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@ -33,46 +33,46 @@ const GodotWebSocket = {
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$GodotWebSocket__deps: ['$IDHandler', '$GodotRuntime'],
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$GodotWebSocket: {
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// Connection opened, report selected protocol
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_onopen: function(p_id, callback, event) {
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_onopen: function (p_id, callback, event) {
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const ref = IDHandler.get(p_id);
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if (!ref) {
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return; // Godot object is gone.
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}
|
||||
let c_str = GodotRuntime.allocString(ref.protocol);
|
||||
const c_str = GodotRuntime.allocString(ref.protocol);
|
||||
callback(c_str);
|
||||
GodotRuntime.free(c_str);
|
||||
},
|
||||
|
||||
// Message received, report content and type (UTF8 vs binary)
|
||||
_onmessage: function(p_id, callback, event) {
|
||||
_onmessage: function (p_id, callback, event) {
|
||||
const ref = IDHandler.get(p_id);
|
||||
if (!ref) {
|
||||
return; // Godot object is gone.
|
||||
}
|
||||
var buffer;
|
||||
var is_string = 0;
|
||||
let buffer;
|
||||
let is_string = 0;
|
||||
if (event.data instanceof ArrayBuffer) {
|
||||
buffer = new Uint8Array(event.data);
|
||||
} else if (event.data instanceof Blob) {
|
||||
GodotRuntime.error("Blob type not supported");
|
||||
GodotRuntime.error('Blob type not supported');
|
||||
return;
|
||||
} else if (typeof event.data === "string") {
|
||||
} else if (typeof event.data === 'string') {
|
||||
is_string = 1;
|
||||
var enc = new TextEncoder("utf-8");
|
||||
const enc = new TextEncoder('utf-8');
|
||||
buffer = new Uint8Array(enc.encode(event.data));
|
||||
} else {
|
||||
GodotRuntime.error("Unknown message type");
|
||||
GodotRuntime.error('Unknown message type');
|
||||
return;
|
||||
}
|
||||
var len = buffer.length*buffer.BYTES_PER_ELEMENT;
|
||||
var out = GodotRuntime.malloc(len);
|
||||
const len = buffer.length * buffer.BYTES_PER_ELEMENT;
|
||||
const out = GodotRuntime.malloc(len);
|
||||
HEAPU8.set(buffer, out);
|
||||
callback(out, len, is_string);
|
||||
GodotRuntime.free(out);
|
||||
},
|
||||
|
||||
// An error happened, 'onclose' will be called after this.
|
||||
_onerror: function(p_id, callback, event) {
|
||||
_onerror: function (p_id, callback, event) {
|
||||
const ref = IDHandler.get(p_id);
|
||||
if (!ref) {
|
||||
return; // Godot object is gone.
|
||||
|
@ -81,18 +81,18 @@ const GodotWebSocket = {
|
|||
},
|
||||
|
||||
// Connection is closed, this is always fired. Report close code, reason, and clean status.
|
||||
_onclose: function(p_id, callback, event) {
|
||||
_onclose: function (p_id, callback, event) {
|
||||
const ref = IDHandler.get(p_id);
|
||||
if (!ref) {
|
||||
return; // Godot object is gone.
|
||||
}
|
||||
let c_str = GodotRuntime.allocString(event.reason);
|
||||
const c_str = GodotRuntime.allocString(event.reason);
|
||||
callback(event.code, c_str, event.wasClean ? 1 : 0);
|
||||
GodotRuntime.free(c_str);
|
||||
},
|
||||
|
||||
// Send a message
|
||||
send: function(p_id, p_data) {
|
||||
send: function (p_id, p_data) {
|
||||
const ref = IDHandler.get(p_id);
|
||||
if (!ref || ref.readyState !== ref.OPEN) {
|
||||
return 1; // Godot object is gone or socket is not in a ready state.
|
||||
|
@ -101,7 +101,7 @@ const GodotWebSocket = {
|
|||
return 0;
|
||||
},
|
||||
|
||||
create: function(socket, p_on_open, p_on_message, p_on_error, p_on_close) {
|
||||
create: function (socket, p_on_open, p_on_message, p_on_error, p_on_close) {
|
||||
const id = IDHandler.add(socket);
|
||||
socket.onopen = GodotWebSocket._onopen.bind(null, id, p_on_open);
|
||||
socket.onmessage = GodotWebSocket._onmessage.bind(null, id, p_on_message);
|
||||
|
@ -111,7 +111,7 @@ const GodotWebSocket = {
|
|||
},
|
||||
|
||||
// Closes the JavaScript WebSocket (if not already closing) associated to a given C++ object.
|
||||
close: function(p_id, p_code, p_reason) {
|
||||
close: function (p_id, p_code, p_reason) {
|
||||
const ref = IDHandler.get(p_id);
|
||||
if (ref && ref.readyState < ref.CLOSING) {
|
||||
const code = p_code;
|
||||
|
@ -121,7 +121,7 @@ const GodotWebSocket = {
|
|||
},
|
||||
|
||||
// Deletes the reference to a C++ object (closing any connected socket if necessary).
|
||||
destroy: function(p_id) {
|
||||
destroy: function (p_id) {
|
||||
const ref = IDHandler.get(p_id);
|
||||
if (!ref) {
|
||||
return;
|
||||
|
@ -135,50 +135,50 @@ const GodotWebSocket = {
|
|||
},
|
||||
},
|
||||
|
||||
godot_js_websocket_create: function(p_ref, p_url, p_proto, p_on_open, p_on_message, p_on_error, p_on_close) {
|
||||
godot_js_websocket_create: function (p_ref, p_url, p_proto, p_on_open, p_on_message, p_on_error, p_on_close) {
|
||||
const on_open = GodotRuntime.get_func(p_on_open).bind(null, p_ref);
|
||||
const on_message = GodotRuntime.get_func(p_on_message).bind(null, p_ref);
|
||||
const on_error = GodotRuntime.get_func(p_on_error).bind(null, p_ref);
|
||||
const on_close = GodotRuntime.get_func(p_on_close).bind(null, p_ref);
|
||||
const url = GodotRuntime.parseString(p_url);
|
||||
const protos = GodotRuntime.parseString(p_proto);
|
||||
var socket = null;
|
||||
let socket = null;
|
||||
try {
|
||||
if (protos) {
|
||||
socket = new WebSocket(url, protos.split(","));
|
||||
socket = new WebSocket(url, protos.split(','));
|
||||
} else {
|
||||
socket = new WebSocket(url);
|
||||
}
|
||||
} catch (e) {
|
||||
return 0;
|
||||
}
|
||||
socket.binaryType = "arraybuffer";
|
||||
socket.binaryType = 'arraybuffer';
|
||||
return GodotWebSocket.create(socket, on_open, on_message, on_error, on_close);
|
||||
},
|
||||
|
||||
godot_js_websocket_send: function(p_id, p_buf, p_buf_len, p_raw) {
|
||||
var bytes_array = new Uint8Array(p_buf_len);
|
||||
var i = 0;
|
||||
for(i = 0; i < p_buf_len; i++) {
|
||||
godot_js_websocket_send: function (p_id, p_buf, p_buf_len, p_raw) {
|
||||
const bytes_array = new Uint8Array(p_buf_len);
|
||||
let i = 0;
|
||||
for (i = 0; i < p_buf_len; i++) {
|
||||
bytes_array[i] = GodotRuntime.getHeapValue(p_buf + i, 'i8');
|
||||
}
|
||||
var out = bytes_array.buffer;
|
||||
let out = bytes_array.buffer;
|
||||
if (!p_raw) {
|
||||
out = new TextDecoder("utf-8").decode(bytes_array);
|
||||
out = new TextDecoder('utf-8').decode(bytes_array);
|
||||
}
|
||||
return GodotWebSocket.send(p_id, out);
|
||||
},
|
||||
|
||||
godot_js_websocket_close: function(p_id, p_code, p_reason) {
|
||||
godot_js_websocket_close: function (p_id, p_code, p_reason) {
|
||||
const code = p_code;
|
||||
const reason = GodotRuntime.parseString(p_reason);
|
||||
GodotWebSocket.close(p_id, code, reason);
|
||||
},
|
||||
|
||||
godot_js_websocket_destroy: function(p_id) {
|
||||
godot_js_websocket_destroy: function (p_id) {
|
||||
GodotWebSocket.destroy(p_id);
|
||||
},
|
||||
};
|
||||
|
||||
autoAddDeps(GodotWebSocket, '$GodotWebSocket')
|
||||
autoAddDeps(GodotWebSocket, '$GodotWebSocket');
|
||||
mergeInto(LibraryManager.library, GodotWebSocket);
|
||||
|
|
|
@ -1,14 +1,14 @@
|
|||
const Engine = (function() {
|
||||
var preloader = new Preloader();
|
||||
const Engine = (function () {
|
||||
const preloader = new Preloader();
|
||||
|
||||
var wasmExt = '.wasm';
|
||||
var unloadAfterInit = true;
|
||||
var loadPath = '';
|
||||
var loadPromise = null;
|
||||
var initPromise = null;
|
||||
var stderr = null;
|
||||
var stdout = null;
|
||||
var progressFunc = null;
|
||||
let wasmExt = '.wasm';
|
||||
let unloadAfterInit = true;
|
||||
let loadPath = '';
|
||||
let loadPromise = null;
|
||||
let initPromise = null;
|
||||
let stderr = null;
|
||||
let stdout = null;
|
||||
let progressFunc = null;
|
||||
|
||||
function load(basePath) {
|
||||
if (loadPromise == null) {
|
||||
|
@ -18,11 +18,11 @@ const Engine = (function() {
|
|||
requestAnimationFrame(preloader.animateProgress);
|
||||
}
|
||||
return loadPromise;
|
||||
};
|
||||
}
|
||||
|
||||
function unload() {
|
||||
loadPromise = null;
|
||||
};
|
||||
}
|
||||
|
||||
/** @constructor */
|
||||
function Engine() { // eslint-disable-line no-shadow
|
||||
|
@ -34,30 +34,32 @@ const Engine = (function() {
|
|||
this.onExecute = null;
|
||||
this.onExit = null;
|
||||
this.persistentPaths = ['/userfs'];
|
||||
};
|
||||
}
|
||||
|
||||
Engine.prototype.init = /** @param {string=} basePath */ function(basePath) {
|
||||
Engine.prototype.init = /** @param {string=} basePath */ function (basePath) {
|
||||
if (initPromise) {
|
||||
return initPromise;
|
||||
}
|
||||
if (loadPromise == null) {
|
||||
if (!basePath) {
|
||||
initPromise = Promise.reject(new Error("A base path must be provided when calling `init` and the engine is not loaded."));
|
||||
initPromise = Promise.reject(new Error('A base path must be provided when calling `init` and the engine is not loaded.'));
|
||||
return initPromise;
|
||||
}
|
||||
load(basePath);
|
||||
}
|
||||
var config = {};
|
||||
if (typeof stdout === 'function')
|
||||
let config = {};
|
||||
if (typeof stdout === 'function') {
|
||||
config.print = stdout;
|
||||
if (typeof stderr === 'function')
|
||||
}
|
||||
if (typeof stderr === 'function') {
|
||||
config.printErr = stderr;
|
||||
var me = this;
|
||||
initPromise = new Promise(function(resolve, reject) {
|
||||
}
|
||||
const me = this;
|
||||
initPromise = new Promise(function (resolve, reject) {
|
||||
config['locateFile'] = Utils.createLocateRewrite(loadPath);
|
||||
config['instantiateWasm'] = Utils.createInstantiatePromise(loadPromise);
|
||||
Godot(config).then(function(module) {
|
||||
module['initFS'](me.persistentPaths).then(function(fs_err) {
|
||||
Godot(config).then(function (module) {
|
||||
module['initFS'](me.persistentPaths).then(function (fs_err) {
|
||||
me.rtenv = module;
|
||||
if (unloadAfterInit) {
|
||||
unload();
|
||||
|
@ -71,19 +73,19 @@ const Engine = (function() {
|
|||
};
|
||||
|
||||
/** @type {function(string, string):Object} */
|
||||
Engine.prototype.preloadFile = function(file, path) {
|
||||
Engine.prototype.preloadFile = function (file, path) {
|
||||
return preloader.preload(file, path);
|
||||
};
|
||||
|
||||
/** @type {function(...string):Object} */
|
||||
Engine.prototype.start = function() {
|
||||
Engine.prototype.start = function () {
|
||||
// Start from arguments.
|
||||
var args = [];
|
||||
for (var i = 0; i < arguments.length; i++) {
|
||||
const args = [];
|
||||
for (let i = 0; i < arguments.length; i++) {
|
||||
args.push(arguments[i]);
|
||||
}
|
||||
var me = this;
|
||||
return me.init().then(function() {
|
||||
const me = this;
|
||||
return me.init().then(function () {
|
||||
if (!me.rtenv) {
|
||||
return Promise.reject(new Error('The engine must be initialized before it can be started'));
|
||||
}
|
||||
|
@ -101,18 +103,18 @@ const Engine = (function() {
|
|||
}
|
||||
|
||||
// Disable right-click context menu.
|
||||
me.canvas.addEventListener('contextmenu', function(ev) {
|
||||
me.canvas.addEventListener('contextmenu', function (ev) {
|
||||
ev.preventDefault();
|
||||
}, false);
|
||||
|
||||
// Until context restoration is implemented warn the user of context loss.
|
||||
me.canvas.addEventListener('webglcontextlost', function(ev) {
|
||||
alert("WebGL context lost, please reload the page"); // eslint-disable-line no-alert
|
||||
me.canvas.addEventListener('webglcontextlost', function (ev) {
|
||||
alert('WebGL context lost, please reload the page'); // eslint-disable-line no-alert
|
||||
ev.preventDefault();
|
||||
}, false);
|
||||
|
||||
// Browser locale, or custom one if defined.
|
||||
var locale = me.customLocale;
|
||||
let locale = me.customLocale;
|
||||
if (!locale) {
|
||||
locale = navigator.languages ? navigator.languages[0] : navigator.language;
|
||||
locale = locale.split('.')[0];
|
||||
|
@ -125,14 +127,14 @@ const Engine = (function() {
|
|||
'resizeCanvasOnStart': me.resizeCanvasOnStart,
|
||||
'canvas': me.canvas,
|
||||
'locale': locale,
|
||||
'onExecute': function(p_args) {
|
||||
'onExecute': function (p_args) {
|
||||
if (me.onExecute) {
|
||||
me.onExecute(p_args);
|
||||
return 0;
|
||||
}
|
||||
return 1;
|
||||
},
|
||||
'onExit': function(p_code) {
|
||||
'onExit': function (p_code) {
|
||||
me.rtenv['deinitFS']();
|
||||
if (me.onExit) {
|
||||
me.onExit(p_code);
|
||||
|
@ -141,8 +143,8 @@ const Engine = (function() {
|
|||
},
|
||||
});
|
||||
|
||||
return new Promise(function(resolve, reject) {
|
||||
preloader.preloadedFiles.forEach(function(file) {
|
||||
return new Promise(function (resolve, reject) {
|
||||
preloader.preloadedFiles.forEach(function (file) {
|
||||
me.rtenv['copyToFS'](file.path, file.buffer);
|
||||
});
|
||||
preloader.preloadedFiles.length = 0; // Clear memory
|
||||
|
@ -153,98 +155,101 @@ const Engine = (function() {
|
|||
});
|
||||
};
|
||||
|
||||
Engine.prototype.startGame = function(execName, mainPack, extraArgs) {
|
||||
Engine.prototype.startGame = function (execName, mainPack, extraArgs) {
|
||||
// Start and init with execName as loadPath if not inited.
|
||||
this.executableName = execName;
|
||||
var me = this;
|
||||
const me = this;
|
||||
return Promise.all([
|
||||
this.init(execName),
|
||||
this.preloadFile(mainPack, mainPack)
|
||||
]).then(function() {
|
||||
var args = ['--main-pack', mainPack];
|
||||
if (extraArgs)
|
||||
this.preloadFile(mainPack, mainPack),
|
||||
]).then(function () {
|
||||
let args = ['--main-pack', mainPack];
|
||||
if (extraArgs) {
|
||||
args = args.concat(extraArgs);
|
||||
}
|
||||
return me.start.apply(me, args);
|
||||
});
|
||||
};
|
||||
|
||||
Engine.prototype.setWebAssemblyFilenameExtension = function(override) {
|
||||
Engine.prototype.setWebAssemblyFilenameExtension = function (override) {
|
||||
if (String(override).length === 0) {
|
||||
throw new Error('Invalid WebAssembly filename extension override');
|
||||
}
|
||||
wasmExt = String(override);
|
||||
};
|
||||
|
||||
Engine.prototype.setUnloadAfterInit = function(enabled) {
|
||||
Engine.prototype.setUnloadAfterInit = function (enabled) {
|
||||
unloadAfterInit = enabled;
|
||||
};
|
||||
|
||||
Engine.prototype.setCanvas = function(canvasElem) {
|
||||
Engine.prototype.setCanvas = function (canvasElem) {
|
||||
this.canvas = canvasElem;
|
||||
};
|
||||
|
||||
Engine.prototype.setCanvasResizedOnStart = function(enabled) {
|
||||
Engine.prototype.setCanvasResizedOnStart = function (enabled) {
|
||||
this.resizeCanvasOnStart = enabled;
|
||||
};
|
||||
|
||||
Engine.prototype.setLocale = function(locale) {
|
||||
Engine.prototype.setLocale = function (locale) {
|
||||
this.customLocale = locale;
|
||||
};
|
||||
|
||||
Engine.prototype.setExecutableName = function(newName) {
|
||||
Engine.prototype.setExecutableName = function (newName) {
|
||||
this.executableName = newName;
|
||||
};
|
||||
|
||||
Engine.prototype.setProgressFunc = function(func) {
|
||||
Engine.prototype.setProgressFunc = function (func) {
|
||||
progressFunc = func;
|
||||
};
|
||||
|
||||
Engine.prototype.setStdoutFunc = function(func) {
|
||||
var print = function(text) {
|
||||
Engine.prototype.setStdoutFunc = function (func) {
|
||||
const print = function (text) {
|
||||
let msg = text;
|
||||
if (arguments.length > 1) {
|
||||
msg = Array.prototype.slice.call(arguments).join(" ");
|
||||
msg = Array.prototype.slice.call(arguments).join(' ');
|
||||
}
|
||||
func(msg);
|
||||
};
|
||||
if (this.rtenv)
|
||||
if (this.rtenv) {
|
||||
this.rtenv.print = print;
|
||||
}
|
||||
stdout = print;
|
||||
};
|
||||
|
||||
Engine.prototype.setStderrFunc = function(func) {
|
||||
var printErr = function(text) {
|
||||
let msg = text
|
||||
Engine.prototype.setStderrFunc = function (func) {
|
||||
const printErr = function (text) {
|
||||
let msg = text;
|
||||
if (arguments.length > 1) {
|
||||
msg = Array.prototype.slice.call(arguments).join(" ");
|
||||
msg = Array.prototype.slice.call(arguments).join(' ');
|
||||
}
|
||||
func(msg);
|
||||
};
|
||||
if (this.rtenv)
|
||||
if (this.rtenv) {
|
||||
this.rtenv.printErr = printErr;
|
||||
}
|
||||
stderr = printErr;
|
||||
};
|
||||
|
||||
Engine.prototype.setOnExecute = function(onExecute) {
|
||||
Engine.prototype.setOnExecute = function (onExecute) {
|
||||
this.onExecute = onExecute;
|
||||
};
|
||||
|
||||
Engine.prototype.setOnExit = function(onExit) {
|
||||
Engine.prototype.setOnExit = function (onExit) {
|
||||
this.onExit = onExit;
|
||||
};
|
||||
|
||||
Engine.prototype.copyToFS = function(path, buffer) {
|
||||
Engine.prototype.copyToFS = function (path, buffer) {
|
||||
if (this.rtenv == null) {
|
||||
throw new Error("Engine must be inited before copying files");
|
||||
throw new Error('Engine must be inited before copying files');
|
||||
}
|
||||
this.rtenv['copyToFS'](path, buffer);
|
||||
};
|
||||
|
||||
Engine.prototype.setPersistentPaths = function(persistentPaths) {
|
||||
Engine.prototype.setPersistentPaths = function (persistentPaths) {
|
||||
this.persistentPaths = persistentPaths;
|
||||
};
|
||||
|
||||
Engine.prototype.requestQuit = function() {
|
||||
Engine.prototype.requestQuit = function () {
|
||||
if (this.rtenv) {
|
||||
this.rtenv['request_quit']();
|
||||
}
|
||||
|
@ -274,5 +279,7 @@ const Engine = (function() {
|
|||
Engine.prototype['setPersistentPaths'] = Engine.prototype.setPersistentPaths;
|
||||
Engine.prototype['requestQuit'] = Engine.prototype.requestQuit;
|
||||
return Engine;
|
||||
})();
|
||||
if (typeof window !== 'undefined') window['Engine'] = Engine;
|
||||
}());
|
||||
if (typeof window !== 'undefined') {
|
||||
window['Engine'] = Engine;
|
||||
}
|
||||
|
|
|
@ -1,37 +1,36 @@
|
|||
var Preloader = /** @constructor */ function() { // eslint-disable-line no-unused-vars
|
||||
|
||||
const loadXHR = function(resolve, reject, file, tracker, attempts) {
|
||||
const Preloader = /** @constructor */ function () { // eslint-disable-line no-unused-vars
|
||||
const loadXHR = function (resolve, reject, file, tracker, attempts) {
|
||||
const xhr = new XMLHttpRequest();
|
||||
tracker[file] = {
|
||||
total: 0,
|
||||
loaded: 0,
|
||||
final: false,
|
||||
};
|
||||
xhr.onerror = function() {
|
||||
xhr.onerror = function () {
|
||||
if (attempts <= 1) {
|
||||
reject(new Error("Failed loading file '" + file + "'"));
|
||||
reject(new Error(`Failed loading file '${file}'`));
|
||||
} else {
|
||||
setTimeout(function () {
|
||||
loadXHR(resolve, reject, file, tracker, attempts - 1);
|
||||
}, 1000);
|
||||
}
|
||||
};
|
||||
xhr.onabort = function() {
|
||||
xhr.onabort = function () {
|
||||
tracker[file].final = true;
|
||||
reject(new Error("Loading file '" + file + "' was aborted."));
|
||||
reject(new Error(`Loading file '${file}' was aborted.`));
|
||||
};
|
||||
xhr.onloadstart = function(ev) {
|
||||
xhr.onloadstart = function (ev) {
|
||||
tracker[file].total = ev.total;
|
||||
tracker[file].loaded = ev.loaded;
|
||||
};
|
||||
xhr.onprogress = function(ev) {
|
||||
xhr.onprogress = function (ev) {
|
||||
tracker[file].loaded = ev.loaded;
|
||||
tracker[file].total = ev.total;
|
||||
};
|
||||
xhr.onload = function() {
|
||||
xhr.onload = function () {
|
||||
if (xhr.status >= 400) {
|
||||
if (xhr.status < 500 || attempts <= 1) {
|
||||
reject(new Error("Failed loading file '" + file + "': " + xhr.statusText));
|
||||
reject(new Error(`Failed loading file '${file}': ${xhr.statusText}`));
|
||||
xhr.abort();
|
||||
} else {
|
||||
setTimeout(function () {
|
||||
|
@ -56,14 +55,13 @@ var Preloader = /** @constructor */ function() { // eslint-disable-line no-unuse
|
|||
const lastProgress = { loaded: 0, total: 0 };
|
||||
let progressFunc = null;
|
||||
|
||||
const animateProgress = function() {
|
||||
const animateProgress = function () {
|
||||
let loaded = 0;
|
||||
let total = 0;
|
||||
let totalIsValid = true;
|
||||
let progressIsFinal = true;
|
||||
|
||||
var loaded = 0;
|
||||
var total = 0;
|
||||
var totalIsValid = true;
|
||||
var progressIsFinal = true;
|
||||
|
||||
Object.keys(loadingFiles).forEach(function(file) {
|
||||
Object.keys(loadingFiles).forEach(function (file) {
|
||||
const stat = loadingFiles[file];
|
||||
if (!stat.final) {
|
||||
progressIsFinal = false;
|
||||
|
@ -79,35 +77,36 @@ var Preloader = /** @constructor */ function() { // eslint-disable-line no-unuse
|
|||
if (loaded !== lastProgress.loaded || total !== lastProgress.total) {
|
||||
lastProgress.loaded = loaded;
|
||||
lastProgress.total = total;
|
||||
if (typeof progressFunc === 'function')
|
||||
if (typeof progressFunc === 'function') {
|
||||
progressFunc(loaded, total);
|
||||
}
|
||||
}
|
||||
if (!progressIsFinal)
|
||||
if (!progressIsFinal) {
|
||||
requestAnimationFrame(animateProgress);
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
this.animateProgress = animateProgress;
|
||||
|
||||
this.setProgressFunc = function(callback) {
|
||||
this.setProgressFunc = function (callback) {
|
||||
progressFunc = callback;
|
||||
}
|
||||
};
|
||||
|
||||
|
||||
this.loadPromise = function(file) {
|
||||
return new Promise(function(resolve, reject) {
|
||||
this.loadPromise = function (file) {
|
||||
return new Promise(function (resolve, reject) {
|
||||
loadXHR(resolve, reject, file, loadingFiles, DOWNLOAD_ATTEMPTS_MAX);
|
||||
});
|
||||
}
|
||||
};
|
||||
|
||||
this.preloadedFiles = [];
|
||||
this.preload = function(pathOrBuffer, destPath) {
|
||||
this.preload = function (pathOrBuffer, destPath) {
|
||||
let buffer = null;
|
||||
if (typeof pathOrBuffer === 'string') {
|
||||
var me = this;
|
||||
return this.loadPromise(pathOrBuffer).then(function(xhr) {
|
||||
const me = this;
|
||||
return this.loadPromise(pathOrBuffer).then(function (xhr) {
|
||||
me.preloadedFiles.push({
|
||||
path: destPath || pathOrBuffer,
|
||||
buffer: xhr.response
|
||||
buffer: xhr.response,
|
||||
});
|
||||
return Promise.resolve();
|
||||
});
|
||||
|
@ -119,11 +118,10 @@ var Preloader = /** @constructor */ function() { // eslint-disable-line no-unuse
|
|||
if (buffer) {
|
||||
this.preloadedFiles.push({
|
||||
path: destPath,
|
||||
buffer: pathOrBuffer
|
||||
buffer: pathOrBuffer,
|
||||
});
|
||||
return Promise.resolve();
|
||||
} else {
|
||||
return Promise.reject(new Error("Invalid object for preloading"));
|
||||
}
|
||||
return Promise.reject(new Error('Invalid object for preloading'));
|
||||
};
|
||||
};
|
||||
|
|
|
@ -1,49 +1,48 @@
|
|||
var Utils = { // eslint-disable-line no-unused-vars
|
||||
const Utils = { // eslint-disable-line no-unused-vars
|
||||
|
||||
createLocateRewrite: function(execName) {
|
||||
createLocateRewrite: function (execName) {
|
||||
function rw(path) {
|
||||
if (path.endsWith('.worker.js')) {
|
||||
return execName + '.worker.js';
|
||||
return `${execName}.worker.js`;
|
||||
} else if (path.endsWith('.audio.worklet.js')) {
|
||||
return execName + '.audio.worklet.js';
|
||||
return `${execName}.audio.worklet.js`;
|
||||
} else if (path.endsWith('.js')) {
|
||||
return execName + '.js';
|
||||
return `${execName}.js`;
|
||||
} else if (path.endsWith('.wasm')) {
|
||||
return execName + '.wasm';
|
||||
return `${execName}.wasm`;
|
||||
}
|
||||
return path;
|
||||
}
|
||||
return rw;
|
||||
},
|
||||
|
||||
createInstantiatePromise: function(wasmLoader) {
|
||||
createInstantiatePromise: function (wasmLoader) {
|
||||
let loader = wasmLoader;
|
||||
function instantiateWasm(imports, onSuccess) {
|
||||
loader.then(function(xhr) {
|
||||
WebAssembly.instantiate(xhr.response, imports).then(function(result) {
|
||||
loader.then(function (xhr) {
|
||||
WebAssembly.instantiate(xhr.response, imports).then(function (result) {
|
||||
onSuccess(result['instance'], result['module']);
|
||||
});
|
||||
});
|
||||
loader = null;
|
||||
return {};
|
||||
};
|
||||
}
|
||||
|
||||
return instantiateWasm;
|
||||
},
|
||||
|
||||
findCanvas: function() {
|
||||
var nodes = document.getElementsByTagName('canvas');
|
||||
findCanvas: function () {
|
||||
const nodes = document.getElementsByTagName('canvas');
|
||||
if (nodes.length && nodes[0] instanceof HTMLCanvasElement) {
|
||||
return nodes[0];
|
||||
}
|
||||
return null;
|
||||
},
|
||||
|
||||
isWebGLAvailable: function(majorVersion = 1) {
|
||||
|
||||
var testContext = false;
|
||||
isWebGLAvailable: function (majorVersion = 1) {
|
||||
let testContext = false;
|
||||
try {
|
||||
var testCanvas = document.createElement('canvas');
|
||||
const testCanvas = document.createElement('canvas');
|
||||
if (majorVersion === 1) {
|
||||
testContext = testCanvas.getContext('webgl') || testCanvas.getContext('experimental-webgl');
|
||||
} else if (majorVersion === 2) {
|
||||
|
@ -53,5 +52,5 @@ var Utils = { // eslint-disable-line no-unused-vars
|
|||
// Not available
|
||||
}
|
||||
return !!testContext;
|
||||
}
|
||||
},
|
||||
};
|
||||
|
|
|
@ -105,7 +105,7 @@ class GodotProcessor extends AudioWorkletProcessor {
|
|||
}
|
||||
|
||||
parse_message(p_cmd, p_data) {
|
||||
if (p_cmd === "start" && p_data) {
|
||||
if (p_cmd === 'start' && p_data) {
|
||||
const state = p_data[0];
|
||||
let idx = 0;
|
||||
this.lock = state.subarray(idx, ++idx);
|
||||
|
@ -114,7 +114,7 @@ class GodotProcessor extends AudioWorkletProcessor {
|
|||
const avail_out = state.subarray(idx, ++idx);
|
||||
this.input = new RingBuffer(p_data[1], avail_in);
|
||||
this.output = new RingBuffer(p_data[2], avail_out);
|
||||
} else if (p_cmd === "stop") {
|
||||
} else if (p_cmd === 'stop') {
|
||||
this.runing = false;
|
||||
this.output = null;
|
||||
this.input = null;
|
||||
|
@ -143,7 +143,7 @@ class GodotProcessor extends AudioWorkletProcessor {
|
|||
GodotProcessor.write_input(this.input_buffer, input);
|
||||
this.input.write(this.input_buffer);
|
||||
} else {
|
||||
this.port.postMessage("Input buffer is full! Skipping input frame.");
|
||||
this.port.postMessage('Input buffer is full! Skipping input frame.');
|
||||
}
|
||||
}
|
||||
const process_output = GodotProcessor.array_has_data(outputs);
|
||||
|
@ -157,7 +157,7 @@ class GodotProcessor extends AudioWorkletProcessor {
|
|||
this.output.read(this.output_buffer);
|
||||
GodotProcessor.write_output(output, this.output_buffer);
|
||||
} else {
|
||||
this.port.postMessage("Output buffer has not enough frames! Skipping output frame.");
|
||||
this.port.postMessage('Output buffer has not enough frames! Skipping output frame.');
|
||||
}
|
||||
}
|
||||
this.process_notify();
|
||||
|
|
|
@ -36,32 +36,32 @@ const GodotAudio = {
|
|||
driver: null,
|
||||
interval: 0,
|
||||
|
||||
init: function(mix_rate, latency, onstatechange, onlatencyupdate) {
|
||||
init: function (mix_rate, latency, onstatechange, onlatencyupdate) {
|
||||
const ctx = new (window.AudioContext || window.webkitAudioContext)({
|
||||
sampleRate: mix_rate,
|
||||
// latencyHint: latency / 1000 // Do not specify, leave 'interactive' for good performance.
|
||||
});
|
||||
GodotAudio.ctx = ctx;
|
||||
ctx.onstatechange = function() {
|
||||
ctx.onstatechange = function () {
|
||||
let state = 0;
|
||||
switch (ctx.state) {
|
||||
case 'suspended':
|
||||
state = 0;
|
||||
break;
|
||||
case 'running':
|
||||
state = 1;
|
||||
break;
|
||||
case 'closed':
|
||||
state = 2;
|
||||
break;
|
||||
case 'suspended':
|
||||
state = 0;
|
||||
break;
|
||||
case 'running':
|
||||
state = 1;
|
||||
break;
|
||||
case 'closed':
|
||||
state = 2;
|
||||
break;
|
||||
|
||||
// no default
|
||||
}
|
||||
onstatechange(state);
|
||||
}
|
||||
};
|
||||
ctx.onstatechange(); // Immeditately notify state.
|
||||
// Update computed latency
|
||||
GodotAudio.interval = setInterval(function() {
|
||||
GodotAudio.interval = setInterval(function () {
|
||||
let computed_latency = 0;
|
||||
if (ctx.baseLatency) {
|
||||
computed_latency += GodotAudio.ctx.baseLatency;
|
||||
|
@ -75,29 +75,33 @@ const GodotAudio = {
|
|||
return ctx.destination.channelCount;
|
||||
},
|
||||
|
||||
create_input: function(callback) {
|
||||
create_input: function (callback) {
|
||||
if (GodotAudio.input) {
|
||||
return; // Already started.
|
||||
}
|
||||
function gotMediaInput(stream) {
|
||||
GodotAudio.input = GodotAudio.ctx.createMediaStreamSource(stream);
|
||||
callback(GodotAudio.input)
|
||||
callback(GodotAudio.input);
|
||||
}
|
||||
if (navigator.mediaDevices.getUserMedia) {
|
||||
navigator.mediaDevices.getUserMedia({
|
||||
"audio": true
|
||||
}).then(gotMediaInput, function(e) { GodotRuntime.print(e) });
|
||||
'audio': true,
|
||||
}).then(gotMediaInput, function (e) {
|
||||
GodotRuntime.print(e);
|
||||
});
|
||||
} else {
|
||||
if (!navigator.getUserMedia) {
|
||||
navigator.getUserMedia = navigator.webkitGetUserMedia || navigator.mozGetUserMedia;
|
||||
}
|
||||
navigator.getUserMedia({
|
||||
"audio": true
|
||||
}, gotMediaInput, function(e) { GodotRuntime.print(e) });
|
||||
'audio': true,
|
||||
}, gotMediaInput, function (e) {
|
||||
GodotRuntime.print(e);
|
||||
});
|
||||
}
|
||||
},
|
||||
|
||||
close_async: function(resolve, reject) {
|
||||
close_async: function (resolve, reject) {
|
||||
const ctx = GodotAudio.ctx;
|
||||
GodotAudio.ctx = null;
|
||||
// Audio was not initialized.
|
||||
|
@ -120,14 +124,14 @@ const GodotAudio = {
|
|||
if (GodotAudio.driver) {
|
||||
closed = GodotAudio.driver.close();
|
||||
}
|
||||
closed.then(function() {
|
||||
closed.then(function () {
|
||||
return ctx.close();
|
||||
}).then(function() {
|
||||
}).then(function () {
|
||||
ctx.onstatechange = null;
|
||||
resolve();
|
||||
}).catch(function(e) {
|
||||
}).catch(function (e) {
|
||||
ctx.onstatechange = null;
|
||||
GodotRuntime.error("Error closing AudioContext", e);
|
||||
GodotRuntime.error('Error closing AudioContext', e);
|
||||
resolve();
|
||||
});
|
||||
},
|
||||
|
@ -141,30 +145,30 @@ const GodotAudio = {
|
|||
return 1;
|
||||
},
|
||||
|
||||
godot_audio_init: function(p_mix_rate, p_latency, p_state_change, p_latency_update) {
|
||||
godot_audio_init: function (p_mix_rate, p_latency, p_state_change, p_latency_update) {
|
||||
const statechange = GodotRuntime.get_func(p_state_change);
|
||||
const latencyupdate = GodotRuntime.get_func(p_latency_update);
|
||||
return GodotAudio.init(p_mix_rate, p_latency, statechange, latencyupdate);
|
||||
},
|
||||
|
||||
godot_audio_resume: function() {
|
||||
godot_audio_resume: function () {
|
||||
if (GodotAudio.ctx && GodotAudio.ctx.state !== 'running') {
|
||||
GodotAudio.ctx.resume();
|
||||
}
|
||||
},
|
||||
|
||||
godot_audio_capture_start__proxy: 'sync',
|
||||
godot_audio_capture_start: function() {
|
||||
godot_audio_capture_start: function () {
|
||||
if (GodotAudio.input) {
|
||||
return; // Already started.
|
||||
}
|
||||
GodotAudio.create_input(function(input) {
|
||||
GodotAudio.create_input(function (input) {
|
||||
input.connect(GodotAudio.driver.get_node());
|
||||
});
|
||||
},
|
||||
|
||||
godot_audio_capture_stop__proxy: 'sync',
|
||||
godot_audio_capture_stop: function() {
|
||||
godot_audio_capture_stop: function () {
|
||||
if (GodotAudio.input) {
|
||||
const tracks = GodotAudio.input['mediaStream']['getTracks']();
|
||||
for (let i = 0; i < tracks.length; i++) {
|
||||
|
@ -176,7 +180,7 @@ const GodotAudio = {
|
|||
},
|
||||
};
|
||||
|
||||
autoAddDeps(GodotAudio, "$GodotAudio");
|
||||
autoAddDeps(GodotAudio, '$GodotAudio');
|
||||
mergeInto(LibraryManager.library, GodotAudio);
|
||||
|
||||
/**
|
||||
|
@ -188,42 +192,42 @@ const GodotAudioWorklet = {
|
|||
promise: null,
|
||||
worklet: null,
|
||||
|
||||
create: function(channels) {
|
||||
create: function (channels) {
|
||||
const path = GodotConfig.locate_file('godot.audio.worklet.js');
|
||||
GodotAudioWorklet.promise = GodotAudio.ctx.audioWorklet.addModule(path).then(function() {
|
||||
GodotAudioWorklet.promise = GodotAudio.ctx.audioWorklet.addModule(path).then(function () {
|
||||
GodotAudioWorklet.worklet = new AudioWorkletNode(
|
||||
GodotAudio.ctx,
|
||||
'godot-processor',
|
||||
{
|
||||
'outputChannelCount': [channels]
|
||||
}
|
||||
'outputChannelCount': [channels],
|
||||
},
|
||||
);
|
||||
return Promise.resolve();
|
||||
});
|
||||
GodotAudio.driver = GodotAudioWorklet;
|
||||
},
|
||||
|
||||
start: function(in_buf, out_buf, state) {
|
||||
GodotAudioWorklet.promise.then(function() {
|
||||
start: function (in_buf, out_buf, state) {
|
||||
GodotAudioWorklet.promise.then(function () {
|
||||
const node = GodotAudioWorklet.worklet;
|
||||
node.connect(GodotAudio.ctx.destination);
|
||||
node.port.postMessage({
|
||||
'cmd': 'start',
|
||||
'data': [state, in_buf, out_buf],
|
||||
});
|
||||
node.port.onmessage = function(event) {
|
||||
node.port.onmessage = function (event) {
|
||||
GodotRuntime.error(event.data);
|
||||
};
|
||||
});
|
||||
},
|
||||
|
||||
get_node: function() {
|
||||
get_node: function () {
|
||||
return GodotAudioWorklet.worklet;
|
||||
},
|
||||
|
||||
close: function() {
|
||||
return new Promise(function(resolve, reject) {
|
||||
GodotAudioWorklet.promise.then(function() {
|
||||
close: function () {
|
||||
return new Promise(function (resolve, reject) {
|
||||
GodotAudioWorklet.promise.then(function () {
|
||||
GodotAudioWorklet.worklet.port.postMessage({
|
||||
'cmd': 'stop',
|
||||
'data': null,
|
||||
|
@ -237,32 +241,32 @@ const GodotAudioWorklet = {
|
|||
},
|
||||
},
|
||||
|
||||
godot_audio_worklet_create: function(channels) {
|
||||
godot_audio_worklet_create: function (channels) {
|
||||
GodotAudioWorklet.create(channels);
|
||||
},
|
||||
|
||||
godot_audio_worklet_start: function(p_in_buf, p_in_size, p_out_buf, p_out_size, p_state) {
|
||||
godot_audio_worklet_start: function (p_in_buf, p_in_size, p_out_buf, p_out_size, p_state) {
|
||||
const out_buffer = GodotRuntime.heapSub(HEAPF32, p_out_buf, p_out_size);
|
||||
const in_buffer = GodotRuntime.heapSub(HEAPF32, p_in_buf, p_in_size);
|
||||
const state = GodotRuntime.heapSub(HEAP32, p_state, 4);
|
||||
GodotAudioWorklet.start(in_buffer, out_buffer, state);
|
||||
},
|
||||
|
||||
godot_audio_worklet_state_wait: function(p_state, p_idx, p_expected, p_timeout) {
|
||||
godot_audio_worklet_state_wait: function (p_state, p_idx, p_expected, p_timeout) {
|
||||
Atomics.wait(HEAP32, (p_state >> 2) + p_idx, p_expected, p_timeout);
|
||||
return Atomics.load(HEAP32, (p_state >> 2) + p_idx);
|
||||
},
|
||||
|
||||
godot_audio_worklet_state_add: function(p_state, p_idx, p_value) {
|
||||
godot_audio_worklet_state_add: function (p_state, p_idx, p_value) {
|
||||
return Atomics.add(HEAP32, (p_state >> 2) + p_idx, p_value);
|
||||
},
|
||||
|
||||
godot_audio_worklet_state_get: function(p_state, p_idx) {
|
||||
godot_audio_worklet_state_get: function (p_state, p_idx) {
|
||||
return Atomics.load(HEAP32, (p_state >> 2) + p_idx);
|
||||
},
|
||||
};
|
||||
|
||||
autoAddDeps(GodotAudioWorklet, "$GodotAudioWorklet");
|
||||
autoAddDeps(GodotAudioWorklet, '$GodotAudioWorklet');
|
||||
mergeInto(LibraryManager.library, GodotAudioWorklet);
|
||||
|
||||
/*
|
||||
|
@ -273,14 +277,14 @@ const GodotAudioScript = {
|
|||
$GodotAudioScript: {
|
||||
script: null,
|
||||
|
||||
create: function(buffer_length, channel_count) {
|
||||
create: function (buffer_length, channel_count) {
|
||||
GodotAudioScript.script = GodotAudio.ctx.createScriptProcessor(buffer_length, 2, channel_count);
|
||||
GodotAudio.driver = GodotAudioScript;
|
||||
return GodotAudioScript.script.bufferSize;
|
||||
},
|
||||
|
||||
start: function(p_in_buf, p_in_size, p_out_buf, p_out_size, onprocess) {
|
||||
GodotAudioScript.script.onaudioprocess = function(event) {
|
||||
start: function (p_in_buf, p_in_size, p_out_buf, p_out_size, onprocess) {
|
||||
GodotAudioScript.script.onaudioprocess = function (event) {
|
||||
// Read input
|
||||
const inb = GodotRuntime.heapSub(HEAPF32, p_in_buf, p_in_size);
|
||||
const input = event.inputBuffer;
|
||||
|
@ -312,12 +316,12 @@ const GodotAudioScript = {
|
|||
GodotAudioScript.script.connect(GodotAudio.ctx.destination);
|
||||
},
|
||||
|
||||
get_node: function() {
|
||||
get_node: function () {
|
||||
return GodotAudioScript.script;
|
||||
},
|
||||
|
||||
close: function() {
|
||||
return new Promise(function(resolve, reject) {
|
||||
close: function () {
|
||||
return new Promise(function (resolve, reject) {
|
||||
GodotAudioScript.script.disconnect();
|
||||
GodotAudioScript.script.onaudioprocess = null;
|
||||
GodotAudioScript.script = null;
|
||||
|
@ -326,15 +330,15 @@ const GodotAudioScript = {
|
|||
},
|
||||
},
|
||||
|
||||
godot_audio_script_create: function(buffer_length, channel_count) {
|
||||
godot_audio_script_create: function (buffer_length, channel_count) {
|
||||
return GodotAudioScript.create(buffer_length, channel_count);
|
||||
},
|
||||
|
||||
godot_audio_script_start: function(p_in_buf, p_in_size, p_out_buf, p_out_size, p_cb) {
|
||||
godot_audio_script_start: function (p_in_buf, p_in_size, p_out_buf, p_out_size, p_cb) {
|
||||
const onprocess = GodotRuntime.get_func(p_cb);
|
||||
GodotAudioScript.start(p_in_buf, p_in_size, p_out_buf, p_out_size, onprocess);
|
||||
},
|
||||
};
|
||||
|
||||
autoAddDeps(GodotAudioScript, "$GodotAudioScript");
|
||||
autoAddDeps(GodotAudioScript, '$GodotAudioScript');
|
||||
mergeInto(LibraryManager.library, GodotAudioScript);
|
||||
|
|
|
@ -38,13 +38,13 @@ const GodotDisplayListeners = {
|
|||
$GodotDisplayListeners: {
|
||||
handlers: [],
|
||||
|
||||
has: function(target, event, method, capture) {
|
||||
return GodotDisplayListeners.handlers.findIndex(function(e) {
|
||||
has: function (target, event, method, capture) {
|
||||
return GodotDisplayListeners.handlers.findIndex(function (e) {
|
||||
return e.target === target && e.event === event && e.method === method && e.capture === capture;
|
||||
}) !== -1;
|
||||
},
|
||||
|
||||
add: function(target, event, method, capture) {
|
||||
add: function (target, event, method, capture) {
|
||||
if (GodotDisplayListeners.has(target, event, method, capture)) {
|
||||
return;
|
||||
}
|
||||
|
@ -53,13 +53,13 @@ const GodotDisplayListeners = {
|
|||
this.event = p_event;
|
||||
this.method = p_method;
|
||||
this.capture = p_capture;
|
||||
};
|
||||
}
|
||||
GodotDisplayListeners.handlers.push(new Handler(target, event, method, capture));
|
||||
target.addEventListener(event, method, capture);
|
||||
},
|
||||
|
||||
clear: function() {
|
||||
GodotDisplayListeners.handlers.forEach(function(h) {
|
||||
clear: function () {
|
||||
GodotDisplayListeners.handlers.forEach(function (h) {
|
||||
h.target.removeEventListener(h.event, h.method, h.capture);
|
||||
});
|
||||
GodotDisplayListeners.handlers.length = 0;
|
||||
|
@ -84,20 +84,20 @@ const GodotDisplayDragDrop = {
|
|||
promises: [],
|
||||
pending_files: [],
|
||||
|
||||
add_entry: function(entry) {
|
||||
add_entry: function (entry) {
|
||||
if (entry.isDirectory) {
|
||||
GodotDisplayDragDrop.add_dir(entry);
|
||||
} else if (entry.isFile) {
|
||||
GodotDisplayDragDrop.add_file(entry);
|
||||
} else {
|
||||
GodotRuntime.error("Unrecognized entry...", entry);
|
||||
GodotRuntime.error('Unrecognized entry...', entry);
|
||||
}
|
||||
},
|
||||
|
||||
add_dir: function(entry) {
|
||||
GodotDisplayDragDrop.promises.push(new Promise(function(resolve, reject) {
|
||||
add_dir: function (entry) {
|
||||
GodotDisplayDragDrop.promises.push(new Promise(function (resolve, reject) {
|
||||
const reader = entry.createReader();
|
||||
reader.readEntries(function(entries) {
|
||||
reader.readEntries(function (entries) {
|
||||
for (let i = 0; i < entries.length; i++) {
|
||||
GodotDisplayDragDrop.add_entry(entries[i]);
|
||||
}
|
||||
|
@ -106,58 +106,58 @@ const GodotDisplayDragDrop = {
|
|||
}));
|
||||
},
|
||||
|
||||
add_file: function(entry) {
|
||||
GodotDisplayDragDrop.promises.push(new Promise(function(resolve, reject) {
|
||||
entry.file(function(file) {
|
||||
add_file: function (entry) {
|
||||
GodotDisplayDragDrop.promises.push(new Promise(function (resolve, reject) {
|
||||
entry.file(function (file) {
|
||||
const reader = new FileReader();
|
||||
reader.onload = function() {
|
||||
reader.onload = function () {
|
||||
const f = {
|
||||
"path": file.relativePath || file.webkitRelativePath,
|
||||
"name": file.name,
|
||||
"type": file.type,
|
||||
"size": file.size,
|
||||
"data": reader.result
|
||||
'path': file.relativePath || file.webkitRelativePath,
|
||||
'name': file.name,
|
||||
'type': file.type,
|
||||
'size': file.size,
|
||||
'data': reader.result,
|
||||
};
|
||||
if (!f['path']) {
|
||||
f['path'] = f['name'];
|
||||
}
|
||||
GodotDisplayDragDrop.pending_files.push(f);
|
||||
resolve()
|
||||
resolve();
|
||||
};
|
||||
reader.onerror = function() {
|
||||
GodotRuntime.print("Error reading file");
|
||||
reader.onerror = function () {
|
||||
GodotRuntime.print('Error reading file');
|
||||
reject();
|
||||
}
|
||||
};
|
||||
reader.readAsArrayBuffer(file);
|
||||
}, function(err) {
|
||||
GodotRuntime.print("Error!");
|
||||
}, function (err) {
|
||||
GodotRuntime.print('Error!');
|
||||
reject();
|
||||
});
|
||||
}));
|
||||
},
|
||||
|
||||
process: function(resolve, reject) {
|
||||
process: function (resolve, reject) {
|
||||
if (GodotDisplayDragDrop.promises.length === 0) {
|
||||
resolve();
|
||||
return;
|
||||
}
|
||||
GodotDisplayDragDrop.promises.pop().then(function() {
|
||||
setTimeout(function() {
|
||||
GodotDisplayDragDrop.promises.pop().then(function () {
|
||||
setTimeout(function () {
|
||||
GodotDisplayDragDrop.process(resolve, reject);
|
||||
}, 0);
|
||||
});
|
||||
},
|
||||
|
||||
_process_event: function(ev, callback) {
|
||||
_process_event: function (ev, callback) {
|
||||
ev.preventDefault();
|
||||
if (ev.dataTransfer.items) {
|
||||
// Use DataTransferItemList interface to access the file(s)
|
||||
for (let i = 0; i < ev.dataTransfer.items.length; i++) {
|
||||
const item = ev.dataTransfer.items[i];
|
||||
let entry = null;
|
||||
if ("getAsEntry" in item) {
|
||||
if ('getAsEntry' in item) {
|
||||
entry = item.getAsEntry();
|
||||
} else if ("webkitGetAsEntry" in item) {
|
||||
} else if ('webkitGetAsEntry' in item) {
|
||||
entry = item.webkitGetAsEntry();
|
||||
}
|
||||
if (entry) {
|
||||
|
@ -165,24 +165,24 @@ const GodotDisplayDragDrop = {
|
|||
}
|
||||
}
|
||||
} else {
|
||||
GodotRuntime.error("File upload not supported");
|
||||
GodotRuntime.error('File upload not supported');
|
||||
}
|
||||
new Promise(GodotDisplayDragDrop.process).then(function() {
|
||||
const DROP = "/tmp/drop-" + parseInt(Math.random() * (1 << 30), 10) + "/";
|
||||
new Promise(GodotDisplayDragDrop.process).then(function () {
|
||||
const DROP = `/tmp/drop-${parseInt(Math.random() * (1 << 30), 10)}/`;
|
||||
const drops = [];
|
||||
const files = [];
|
||||
FS.mkdir(DROP);
|
||||
GodotDisplayDragDrop.pending_files.forEach((elem) => {
|
||||
const path = elem['path'];
|
||||
GodotFS.copy_to_fs(DROP + path, elem['data']);
|
||||
let idx = path.indexOf("/");
|
||||
let idx = path.indexOf('/');
|
||||
if (idx === -1) {
|
||||
// Root file
|
||||
drops.push(DROP + path);
|
||||
} else {
|
||||
// Subdir
|
||||
const sub = path.substr(0, idx);
|
||||
idx = sub.indexOf("/");
|
||||
idx = sub.indexOf('/');
|
||||
if (idx < 0 && drops.indexOf(DROP + sub) === -1) {
|
||||
drops.push(DROP + sub);
|
||||
}
|
||||
|
@ -192,37 +192,38 @@ const GodotDisplayDragDrop = {
|
|||
GodotDisplayDragDrop.promises = [];
|
||||
GodotDisplayDragDrop.pending_files = [];
|
||||
callback(drops);
|
||||
const dirs = [DROP.substr(0, DROP.length -1)];
|
||||
const dirs = [DROP.substr(0, DROP.length - 1)];
|
||||
// Remove temporary files
|
||||
files.forEach(function (file) {
|
||||
FS.unlink(file);
|
||||
let dir = file.replace(DROP, "");
|
||||
let idx = dir.lastIndexOf("/");
|
||||
let dir = file.replace(DROP, '');
|
||||
let idx = dir.lastIndexOf('/');
|
||||
while (idx > 0) {
|
||||
dir = dir.substr(0, idx);
|
||||
if (dirs.indexOf(DROP + dir) === -1) {
|
||||
dirs.push(DROP + dir);
|
||||
}
|
||||
idx = dir.lastIndexOf("/");
|
||||
idx = dir.lastIndexOf('/');
|
||||
}
|
||||
});
|
||||
// Remove dirs.
|
||||
dirs.sort(function(a, b) {
|
||||
dirs.sort(function (a, b) {
|
||||
const al = (a.match(/\//g) || []).length;
|
||||
const bl = (b.match(/\//g) || []).length;
|
||||
if (al > bl)
|
||||
if (al > bl) {
|
||||
return -1;
|
||||
else if (al < bl)
|
||||
} else if (al < bl) {
|
||||
return 1;
|
||||
}
|
||||
return 0;
|
||||
}).forEach(function(dir) {
|
||||
}).forEach(function (dir) {
|
||||
FS.rmdir(dir);
|
||||
});
|
||||
});
|
||||
},
|
||||
|
||||
handler: function(callback) {
|
||||
return function(ev) {
|
||||
handler: function (callback) {
|
||||
return function (ev) {
|
||||
GodotDisplayDragDrop._process_event(ev, callback);
|
||||
};
|
||||
},
|
||||
|
@ -241,25 +242,25 @@ const GodotDisplayCursor = {
|
|||
shape: 'auto',
|
||||
visible: true,
|
||||
cursors: {},
|
||||
set_style: function(style) {
|
||||
set_style: function (style) {
|
||||
GodotConfig.canvas.style.cursor = style;
|
||||
},
|
||||
set_shape: function(shape) {
|
||||
set_shape: function (shape) {
|
||||
GodotDisplayCursor.shape = shape;
|
||||
let css = shape;
|
||||
if (shape in GodotDisplayCursor.cursors) {
|
||||
const c = GodotDisplayCursor.cursors[shape];
|
||||
css = 'url("' + c.url + '") ' + c.x + ' ' + c.y + ', auto';
|
||||
css = `url("${c.url}") ${c.x} ${c.y}, auto`;
|
||||
}
|
||||
if (GodotDisplayCursor.visible) {
|
||||
GodotDisplayCursor.set_style(css);
|
||||
}
|
||||
},
|
||||
clear: function() {
|
||||
clear: function () {
|
||||
GodotDisplayCursor.set_style('');
|
||||
GodotDisplayCursor.shape = 'auto';
|
||||
GodotDisplayCursor.visible = true;
|
||||
Object.keys(GodotDisplayCursor.cursors).forEach(function(key) {
|
||||
Object.keys(GodotDisplayCursor.cursors).forEach(function (key) {
|
||||
URL.revokeObjectURL(GodotDisplayCursor.cursors[key]);
|
||||
delete GodotDisplayCursor.cursors[key];
|
||||
});
|
||||
|
@ -279,35 +280,35 @@ const GodotDisplay = {
|
|||
window_icon: '',
|
||||
},
|
||||
|
||||
godot_js_display_is_swap_ok_cancel: function() {
|
||||
godot_js_display_is_swap_ok_cancel: function () {
|
||||
const win = (['Windows', 'Win64', 'Win32', 'WinCE']);
|
||||
const plat = navigator.platform || "";
|
||||
const plat = navigator.platform || '';
|
||||
if (win.indexOf(plat) !== -1) {
|
||||
return 1;
|
||||
}
|
||||
return 0;
|
||||
},
|
||||
|
||||
godot_js_display_alert: function(p_text) {
|
||||
godot_js_display_alert: function (p_text) {
|
||||
window.alert(GodotRuntime.parseString(p_text)); // eslint-disable-line no-alert
|
||||
},
|
||||
|
||||
godot_js_display_pixel_ratio_get: function() {
|
||||
godot_js_display_pixel_ratio_get: function () {
|
||||
return window.devicePixelRatio || 1;
|
||||
},
|
||||
|
||||
/*
|
||||
* Canvas
|
||||
*/
|
||||
godot_js_display_canvas_focus: function() {
|
||||
godot_js_display_canvas_focus: function () {
|
||||
GodotConfig.canvas.focus();
|
||||
},
|
||||
|
||||
godot_js_display_canvas_is_focused: function() {
|
||||
godot_js_display_canvas_is_focused: function () {
|
||||
return document.activeElement === GodotConfig.canvas;
|
||||
},
|
||||
|
||||
godot_js_display_canvas_bounding_rect_position_get: function(r_x, r_y) {
|
||||
godot_js_display_canvas_bounding_rect_position_get: function (r_x, r_y) {
|
||||
const brect = GodotConfig.canvas.getBoundingClientRect();
|
||||
GodotRuntime.setHeapValue(r_x, brect.x, 'i32');
|
||||
GodotRuntime.setHeapValue(r_y, brect.y, 'i32');
|
||||
|
@ -316,26 +317,26 @@ const GodotDisplay = {
|
|||
/*
|
||||
* Touchscreen
|
||||
*/
|
||||
godot_js_display_touchscreen_is_available: function() {
|
||||
godot_js_display_touchscreen_is_available: function () {
|
||||
return 'ontouchstart' in window;
|
||||
},
|
||||
|
||||
/*
|
||||
* Clipboard
|
||||
*/
|
||||
godot_js_display_clipboard_set: function(p_text) {
|
||||
godot_js_display_clipboard_set: function (p_text) {
|
||||
const text = GodotRuntime.parseString(p_text);
|
||||
if (!navigator.clipboard || !navigator.clipboard.writeText) {
|
||||
return 1;
|
||||
}
|
||||
navigator.clipboard.writeText(text).catch(function(e) {
|
||||
navigator.clipboard.writeText(text).catch(function (e) {
|
||||
// Setting OS clipboard is only possible from an input callback.
|
||||
GodotRuntime.error("Setting OS clipboard is only possible from an input callback for the HTML5 plafrom. Exception:", e);
|
||||
GodotRuntime.error('Setting OS clipboard is only possible from an input callback for the HTML5 plafrom. Exception:', e);
|
||||
});
|
||||
return 0;
|
||||
},
|
||||
|
||||
godot_js_display_clipboard_get: function(callback) {
|
||||
godot_js_display_clipboard_get: function (callback) {
|
||||
const func = GodotRuntime.get_func(callback);
|
||||
try {
|
||||
navigator.clipboard.readText().then(function (result) {
|
||||
|
@ -353,19 +354,19 @@ const GodotDisplay = {
|
|||
/*
|
||||
* Window
|
||||
*/
|
||||
godot_js_display_window_request_fullscreen: function() {
|
||||
godot_js_display_window_request_fullscreen: function () {
|
||||
const canvas = GodotConfig.canvas;
|
||||
(canvas.requestFullscreen || canvas.msRequestFullscreen ||
|
||||
canvas.mozRequestFullScreen || canvas.mozRequestFullscreen ||
|
||||
canvas.webkitRequestFullscreen
|
||||
(canvas.requestFullscreen || canvas.msRequestFullscreen
|
||||
|| canvas.mozRequestFullScreen || canvas.mozRequestFullscreen
|
||||
|| canvas.webkitRequestFullscreen
|
||||
).call(canvas);
|
||||
},
|
||||
|
||||
godot_js_display_window_title_set: function(p_data) {
|
||||
godot_js_display_window_title_set: function (p_data) {
|
||||
document.title = GodotRuntime.parseString(p_data);
|
||||
},
|
||||
|
||||
godot_js_display_window_icon_set: function(p_ptr, p_len) {
|
||||
godot_js_display_window_icon_set: function (p_ptr, p_len) {
|
||||
let link = document.getElementById('-gd-engine-icon');
|
||||
if (link === null) {
|
||||
link = document.createElement('link');
|
||||
|
@ -374,7 +375,7 @@ const GodotDisplay = {
|
|||
document.head.appendChild(link);
|
||||
}
|
||||
const old_icon = GodotDisplay.window_icon;
|
||||
const png = new Blob([GodotRuntime.heapCopy(HEAPU8, p_ptr, p_len)], { type: "image/png" });
|
||||
const png = new Blob([GodotRuntime.heapCopy(HEAPU8, p_ptr, p_len)], { type: 'image/png' });
|
||||
GodotDisplay.window_icon = URL.createObjectURL(png);
|
||||
link.href = GodotDisplay.window_icon;
|
||||
if (old_icon) {
|
||||
|
@ -385,7 +386,7 @@ const GodotDisplay = {
|
|||
/*
|
||||
* Cursor
|
||||
*/
|
||||
godot_js_display_cursor_set_visible: function(p_visible) {
|
||||
godot_js_display_cursor_set_visible: function (p_visible) {
|
||||
const visible = p_visible !== 0;
|
||||
if (visible === GodotDisplayCursor.visible) {
|
||||
return;
|
||||
|
@ -398,15 +399,15 @@ const GodotDisplay = {
|
|||
}
|
||||
},
|
||||
|
||||
godot_js_display_cursor_is_hidden: function() {
|
||||
godot_js_display_cursor_is_hidden: function () {
|
||||
return !GodotDisplayCursor.visible;
|
||||
},
|
||||
|
||||
godot_js_display_cursor_set_shape: function(p_string) {
|
||||
godot_js_display_cursor_set_shape: function (p_string) {
|
||||
GodotDisplayCursor.set_shape(GodotRuntime.parseString(p_string));
|
||||
},
|
||||
|
||||
godot_js_display_cursor_set_custom_shape: function(p_shape, p_ptr, p_len, p_hotspot_x, p_hotspot_y) {
|
||||
godot_js_display_cursor_set_custom_shape: function (p_shape, p_ptr, p_len, p_hotspot_x, p_hotspot_y) {
|
||||
const shape = GodotRuntime.parseString(p_shape);
|
||||
const old_shape = GodotDisplayCursor.cursors[shape];
|
||||
if (p_len > 0) {
|
||||
|
@ -431,20 +432,20 @@ const GodotDisplay = {
|
|||
/*
|
||||
* Listeners
|
||||
*/
|
||||
godot_js_display_notification_cb: function(callback, p_enter, p_exit, p_in, p_out) {
|
||||
godot_js_display_notification_cb: function (callback, p_enter, p_exit, p_in, p_out) {
|
||||
const canvas = GodotConfig.canvas;
|
||||
const func = GodotRuntime.get_func(callback);
|
||||
const notif = [p_enter, p_exit, p_in, p_out];
|
||||
['mouseover', 'mouseleave', 'focus', 'blur'].forEach(function(evt_name, idx) {
|
||||
GodotDisplayListeners.add(canvas, evt_name, function() {
|
||||
['mouseover', 'mouseleave', 'focus', 'blur'].forEach(function (evt_name, idx) {
|
||||
GodotDisplayListeners.add(canvas, evt_name, function () {
|
||||
func.bind(null, notif[idx]);
|
||||
}, true);
|
||||
});
|
||||
},
|
||||
|
||||
godot_js_display_paste_cb: function(callback) {
|
||||
godot_js_display_paste_cb: function (callback) {
|
||||
const func = GodotRuntime.get_func(callback);
|
||||
GodotDisplayListeners.add(window, 'paste', function(evt) {
|
||||
GodotDisplayListeners.add(window, 'paste', function (evt) {
|
||||
const text = evt.clipboardData.getData('text');
|
||||
const ptr = GodotRuntime.allocString(text);
|
||||
func(ptr);
|
||||
|
@ -452,9 +453,9 @@ const GodotDisplay = {
|
|||
}, false);
|
||||
},
|
||||
|
||||
godot_js_display_drop_files_cb: function(callback) {
|
||||
const func = GodotRuntime.get_func(callback)
|
||||
const dropFiles = function(files) {
|
||||
godot_js_display_drop_files_cb: function (callback) {
|
||||
const func = GodotRuntime.get_func(callback);
|
||||
const dropFiles = function (files) {
|
||||
const args = files || [];
|
||||
if (!args.length) {
|
||||
return;
|
||||
|
@ -465,7 +466,7 @@ const GodotDisplay = {
|
|||
GodotRuntime.freeStringArray(argv, argc);
|
||||
};
|
||||
const canvas = GodotConfig.canvas;
|
||||
GodotDisplayListeners.add(canvas, 'dragover', function(ev) {
|
||||
GodotDisplayListeners.add(canvas, 'dragover', function (ev) {
|
||||
// Prevent default behavior (which would try to open the file(s))
|
||||
ev.preventDefault();
|
||||
}, false);
|
||||
|
|
|
@ -30,7 +30,7 @@
|
|||
|
||||
const GodotEditorTools = {
|
||||
godot_js_editor_download_file__deps: ['$FS'],
|
||||
godot_js_editor_download_file: function(p_path, p_name, p_mime) {
|
||||
godot_js_editor_download_file: function (p_path, p_name, p_mime) {
|
||||
const path = GodotRuntime.parseString(p_path);
|
||||
const name = GodotRuntime.parseString(p_name);
|
||||
const mime = GodotRuntime.parseString(p_mime);
|
||||
|
|
|
@ -30,7 +30,7 @@
|
|||
|
||||
const GodotEval = {
|
||||
godot_js_eval__deps: ['$GodotRuntime'],
|
||||
godot_js_eval: function(p_js, p_use_global_ctx, p_union_ptr, p_byte_arr, p_byte_arr_write, p_callback) {
|
||||
godot_js_eval: function (p_js, p_use_global_ctx, p_union_ptr, p_byte_arr, p_byte_arr_write, p_callback) {
|
||||
const js_code = GodotRuntime.parseString(p_js);
|
||||
let eval_ret = null;
|
||||
try {
|
||||
|
@ -46,42 +46,40 @@ const GodotEval = {
|
|||
}
|
||||
|
||||
switch (typeof eval_ret) {
|
||||
case 'boolean':
|
||||
GodotRuntime.setHeapValue(p_union_ptr, eval_ret, 'i32');
|
||||
return 1; // BOOL
|
||||
|
||||
case 'boolean':
|
||||
GodotRuntime.setHeapValue(p_union_ptr, eval_ret, 'i32');
|
||||
return 1; // BOOL
|
||||
case 'number':
|
||||
GodotRuntime.setHeapValue(p_union_ptr, eval_ret, 'double');
|
||||
return 3; // REAL
|
||||
|
||||
case 'number':
|
||||
GodotRuntime.setHeapValue(p_union_ptr, eval_ret, 'double');
|
||||
return 3; // REAL
|
||||
case 'string':
|
||||
GodotRuntime.setHeapValue(p_union_ptr, GodotRuntime.allocString(eval_ret), '*');
|
||||
return 4; // STRING
|
||||
|
||||
case 'string':
|
||||
GodotRuntime.setHeapValue(p_union_ptr, GodotRuntime.allocString(eval_ret), '*');
|
||||
return 4; // STRING
|
||||
|
||||
case 'object':
|
||||
if (eval_ret === null) {
|
||||
break;
|
||||
}
|
||||
|
||||
if (ArrayBuffer.isView(eval_ret) && !(eval_ret instanceof Uint8Array)) {
|
||||
eval_ret = new Uint8Array(eval_ret.buffer);
|
||||
}
|
||||
else if (eval_ret instanceof ArrayBuffer) {
|
||||
eval_ret = new Uint8Array(eval_ret);
|
||||
}
|
||||
if (eval_ret instanceof Uint8Array) {
|
||||
const func = GodotRuntime.get_func(p_callback);
|
||||
const bytes_ptr = func(p_byte_arr, p_byte_arr_write, eval_ret.length);
|
||||
HEAPU8.set(eval_ret, bytes_ptr);
|
||||
return 20; // POOL_BYTE_ARRAY
|
||||
}
|
||||
case 'object':
|
||||
if (eval_ret === null) {
|
||||
break;
|
||||
}
|
||||
|
||||
if (ArrayBuffer.isView(eval_ret) && !(eval_ret instanceof Uint8Array)) {
|
||||
eval_ret = new Uint8Array(eval_ret.buffer);
|
||||
} else if (eval_ret instanceof ArrayBuffer) {
|
||||
eval_ret = new Uint8Array(eval_ret);
|
||||
}
|
||||
if (eval_ret instanceof Uint8Array) {
|
||||
const func = GodotRuntime.get_func(p_callback);
|
||||
const bytes_ptr = func(p_byte_arr, p_byte_arr_write, eval_ret.length);
|
||||
HEAPU8.set(eval_ret, bytes_ptr);
|
||||
return 20; // POOL_BYTE_ARRAY
|
||||
}
|
||||
break;
|
||||
|
||||
// no default
|
||||
}
|
||||
return 0; // NIL
|
||||
},
|
||||
}
|
||||
};
|
||||
|
||||
mergeInto(LibraryManager.library, GodotEval);
|
||||
|
|
|
@ -33,111 +33,113 @@ const GodotHTTPRequest = {
|
|||
$GodotHTTPRequest: {
|
||||
requests: [],
|
||||
|
||||
getUnusedRequestId: function() {
|
||||
var idMax = GodotHTTPRequest.requests.length;
|
||||
for (var potentialId = 0; potentialId < idMax; ++potentialId) {
|
||||
getUnusedRequestId: function () {
|
||||
const idMax = GodotHTTPRequest.requests.length;
|
||||
for (let potentialId = 0; potentialId < idMax; ++potentialId) {
|
||||
if (GodotHTTPRequest.requests[potentialId] instanceof XMLHttpRequest) {
|
||||
continue;
|
||||
}
|
||||
return potentialId;
|
||||
}
|
||||
GodotHTTPRequest.requests.push(null)
|
||||
GodotHTTPRequest.requests.push(null);
|
||||
return idMax;
|
||||
},
|
||||
|
||||
setupRequest: function(xhr) {
|
||||
setupRequest: function (xhr) {
|
||||
xhr.responseType = 'arraybuffer';
|
||||
},
|
||||
},
|
||||
|
||||
godot_xhr_new: function() {
|
||||
var newId = GodotHTTPRequest.getUnusedRequestId();
|
||||
GodotHTTPRequest.requests[newId] = new XMLHttpRequest;
|
||||
godot_xhr_new: function () {
|
||||
const newId = GodotHTTPRequest.getUnusedRequestId();
|
||||
GodotHTTPRequest.requests[newId] = new XMLHttpRequest();
|
||||
GodotHTTPRequest.setupRequest(GodotHTTPRequest.requests[newId]);
|
||||
return newId;
|
||||
},
|
||||
|
||||
godot_xhr_reset: function(xhrId) {
|
||||
GodotHTTPRequest.requests[xhrId] = new XMLHttpRequest;
|
||||
godot_xhr_reset: function (xhrId) {
|
||||
GodotHTTPRequest.requests[xhrId] = new XMLHttpRequest();
|
||||
GodotHTTPRequest.setupRequest(GodotHTTPRequest.requests[xhrId]);
|
||||
},
|
||||
|
||||
godot_xhr_free: function(xhrId) {
|
||||
godot_xhr_free: function (xhrId) {
|
||||
GodotHTTPRequest.requests[xhrId].abort();
|
||||
GodotHTTPRequest.requests[xhrId] = null;
|
||||
},
|
||||
|
||||
godot_xhr_open: function(xhrId, method, url, p_user, p_password) {
|
||||
godot_xhr_open: function (xhrId, method, url, p_user, p_password) {
|
||||
const user = p_user > 0 ? GodotRuntime.parseString(p_user) : null;
|
||||
const password = p_password > 0 ? GodotRuntime.parseString(p_password) : null;
|
||||
GodotHTTPRequest.requests[xhrId].open(GodotRuntime.parseString(method), GodotRuntime.parseString(url), true, user, password);
|
||||
},
|
||||
|
||||
godot_xhr_set_request_header: function(xhrId, header, value) {
|
||||
godot_xhr_set_request_header: function (xhrId, header, value) {
|
||||
GodotHTTPRequest.requests[xhrId].setRequestHeader(GodotRuntime.parseString(header), GodotRuntime.parseString(value));
|
||||
},
|
||||
|
||||
godot_xhr_send_null: function(xhrId) {
|
||||
godot_xhr_send_null: function (xhrId) {
|
||||
GodotHTTPRequest.requests[xhrId].send();
|
||||
},
|
||||
|
||||
godot_xhr_send_string: function(xhrId, strPtr) {
|
||||
godot_xhr_send_string: function (xhrId, strPtr) {
|
||||
if (!strPtr) {
|
||||
GodotRuntime.error("Failed to send string per XHR: null pointer");
|
||||
GodotRuntime.error('Failed to send string per XHR: null pointer');
|
||||
return;
|
||||
}
|
||||
GodotHTTPRequest.requests[xhrId].send(GodotRuntime.parseString(strPtr));
|
||||
},
|
||||
|
||||
godot_xhr_send_data: function(xhrId, ptr, len) {
|
||||
godot_xhr_send_data: function (xhrId, ptr, len) {
|
||||
if (!ptr) {
|
||||
GodotRuntime.error("Failed to send data per XHR: null pointer");
|
||||
GodotRuntime.error('Failed to send data per XHR: null pointer');
|
||||
return;
|
||||
}
|
||||
if (len < 0) {
|
||||
GodotRuntime.error("Failed to send data per XHR: buffer length less than 0");
|
||||
GodotRuntime.error('Failed to send data per XHR: buffer length less than 0');
|
||||
return;
|
||||
}
|
||||
GodotHTTPRequest.requests[xhrId].send(HEAPU8.subarray(ptr, ptr + len));
|
||||
},
|
||||
|
||||
godot_xhr_abort: function(xhrId) {
|
||||
godot_xhr_abort: function (xhrId) {
|
||||
GodotHTTPRequest.requests[xhrId].abort();
|
||||
},
|
||||
|
||||
godot_xhr_get_status: function(xhrId) {
|
||||
godot_xhr_get_status: function (xhrId) {
|
||||
return GodotHTTPRequest.requests[xhrId].status;
|
||||
},
|
||||
|
||||
godot_xhr_get_ready_state: function(xhrId) {
|
||||
godot_xhr_get_ready_state: function (xhrId) {
|
||||
return GodotHTTPRequest.requests[xhrId].readyState;
|
||||
},
|
||||
|
||||
godot_xhr_get_response_headers_length: function(xhrId) {
|
||||
var headers = GodotHTTPRequest.requests[xhrId].getAllResponseHeaders();
|
||||
godot_xhr_get_response_headers_length: function (xhrId) {
|
||||
const headers = GodotHTTPRequest.requests[xhrId].getAllResponseHeaders();
|
||||
return headers === null ? 0 : GodotRuntime.strlen(headers);
|
||||
},
|
||||
|
||||
godot_xhr_get_response_headers: function(xhrId, dst, len) {
|
||||
var str = GodotHTTPRequest.requests[xhrId].getAllResponseHeaders();
|
||||
if (str === null)
|
||||
godot_xhr_get_response_headers: function (xhrId, dst, len) {
|
||||
const str = GodotHTTPRequest.requests[xhrId].getAllResponseHeaders();
|
||||
if (str === null) {
|
||||
return;
|
||||
}
|
||||
GodotRuntime.stringToHeap(str, dst, len);
|
||||
},
|
||||
|
||||
godot_xhr_get_response_length: function(xhrId) {
|
||||
var body = GodotHTTPRequest.requests[xhrId].response;
|
||||
godot_xhr_get_response_length: function (xhrId) {
|
||||
const body = GodotHTTPRequest.requests[xhrId].response;
|
||||
return body === null ? 0 : body.byteLength;
|
||||
},
|
||||
|
||||
godot_xhr_get_response: function(xhrId, dst, len) {
|
||||
var buf = GodotHTTPRequest.requests[xhrId].response;
|
||||
if (buf === null)
|
||||
godot_xhr_get_response: function (xhrId, dst, len) {
|
||||
let buf = GodotHTTPRequest.requests[xhrId].response;
|
||||
if (buf === null) {
|
||||
return;
|
||||
}
|
||||
buf = new Uint8Array(buf).subarray(0, len);
|
||||
HEAPU8.set(buf, dst);
|
||||
},
|
||||
};
|
||||
|
||||
autoAddDeps(GodotHTTPRequest, "$GodotHTTPRequest");
|
||||
autoAddDeps(GodotHTTPRequest, '$GodotHTTPRequest');
|
||||
mergeInto(LibraryManager.library, GodotHTTPRequest);
|
||||
|
|
|
@ -33,23 +33,23 @@ const IDHandler = {
|
|||
_last_id: 0,
|
||||
_references: {},
|
||||
|
||||
get: function(p_id) {
|
||||
get: function (p_id) {
|
||||
return IDHandler._references[p_id];
|
||||
},
|
||||
|
||||
add: function(p_data) {
|
||||
add: function (p_data) {
|
||||
const id = ++IDHandler._last_id;
|
||||
IDHandler._references[id] = p_data;
|
||||
return id;
|
||||
},
|
||||
|
||||
remove: function(p_id) {
|
||||
remove: function (p_id) {
|
||||
delete IDHandler._references[p_id];
|
||||
},
|
||||
},
|
||||
};
|
||||
|
||||
autoAddDeps(IDHandler, "$IDHandler");
|
||||
autoAddDeps(IDHandler, '$IDHandler');
|
||||
mergeInto(LibraryManager.library, IDHandler);
|
||||
|
||||
const GodotConfig = {
|
||||
|
@ -57,12 +57,12 @@ const GodotConfig = {
|
|||
$GodotConfig__deps: ['$GodotRuntime'],
|
||||
$GodotConfig: {
|
||||
canvas: null,
|
||||
locale: "en",
|
||||
locale: 'en',
|
||||
resize_on_start: false,
|
||||
on_execute: null,
|
||||
|
||||
init_config: function(p_opts) {
|
||||
GodotConfig.resize_on_start = p_opts['resizeCanvasOnStart'] ? true : false;
|
||||
init_config: function (p_opts) {
|
||||
GodotConfig.resize_on_start = !!p_opts['resizeCanvasOnStart'];
|
||||
GodotConfig.canvas = p_opts['canvas'];
|
||||
GodotConfig.locale = p_opts['locale'] || GodotConfig.locale;
|
||||
GodotConfig.on_execute = p_opts['onExecute'];
|
||||
|
@ -70,20 +70,20 @@ const GodotConfig = {
|
|||
Module['onExit'] = p_opts['onExit']; // eslint-disable-line no-undef
|
||||
},
|
||||
|
||||
locate_file: function(file) {
|
||||
return Module["locateFile"](file); // eslint-disable-line no-undef
|
||||
locate_file: function (file) {
|
||||
return Module['locateFile'](file); // eslint-disable-line no-undef
|
||||
},
|
||||
},
|
||||
|
||||
godot_js_config_canvas_id_get: function(p_ptr, p_ptr_max) {
|
||||
GodotRuntime.stringToHeap('#' + GodotConfig.canvas.id, p_ptr, p_ptr_max);
|
||||
godot_js_config_canvas_id_get: function (p_ptr, p_ptr_max) {
|
||||
GodotRuntime.stringToHeap(`#${GodotConfig.canvas.id}`, p_ptr, p_ptr_max);
|
||||
},
|
||||
|
||||
godot_js_config_locale_get: function(p_ptr, p_ptr_max) {
|
||||
godot_js_config_locale_get: function (p_ptr, p_ptr_max) {
|
||||
GodotRuntime.stringToHeap(GodotConfig.locale, p_ptr, p_ptr_max);
|
||||
},
|
||||
|
||||
godot_js_config_is_resize_on_start: function() {
|
||||
godot_js_config_is_resize_on_start: function () {
|
||||
return GodotConfig.resize_on_start ? 1 : 0;
|
||||
},
|
||||
};
|
||||
|
@ -91,7 +91,6 @@ const GodotConfig = {
|
|||
autoAddDeps(GodotConfig, '$GodotConfig');
|
||||
mergeInto(LibraryManager.library, GodotConfig);
|
||||
|
||||
|
||||
const GodotFS = {
|
||||
$GodotFS__deps: ['$FS', '$IDBFS', '$GodotRuntime'],
|
||||
$GodotFS__postset: [
|
||||
|
@ -104,7 +103,7 @@ const GodotFS = {
|
|||
_syncing: false,
|
||||
_mount_points: [],
|
||||
|
||||
is_persistent: function() {
|
||||
is_persistent: function () {
|
||||
return GodotFS._idbfs ? 1 : 0;
|
||||
},
|
||||
|
||||
|
@ -112,7 +111,7 @@ const GodotFS = {
|
|||
// Returns a promise that resolves when the FS is ready.
|
||||
// We keep track of mount_points, so that we can properly close the IDBFS
|
||||
// since emscripten is not doing it by itself. (emscripten GH#12516).
|
||||
init: function(persistentPaths) {
|
||||
init: function (persistentPaths) {
|
||||
GodotFS._idbfs = false;
|
||||
if (!Array.isArray(persistentPaths)) {
|
||||
return Promise.reject(new Error('Persistent paths must be an array'));
|
||||
|
@ -133,16 +132,16 @@ const GodotFS = {
|
|||
}
|
||||
}
|
||||
|
||||
GodotFS._mount_points.forEach(function(path) {
|
||||
GodotFS._mount_points.forEach(function (path) {
|
||||
createRecursive(path);
|
||||
FS.mount(IDBFS, {}, path);
|
||||
});
|
||||
return new Promise(function(resolve, reject) {
|
||||
FS.syncfs(true, function(err) {
|
||||
return new Promise(function (resolve, reject) {
|
||||
FS.syncfs(true, function (err) {
|
||||
if (err) {
|
||||
GodotFS._mount_points = [];
|
||||
GodotFS._idbfs = false;
|
||||
GodotRuntime.print("IndexedDB not available: " + err.message);
|
||||
GodotRuntime.print(`IndexedDB not available: ${err.message}`);
|
||||
} else {
|
||||
GodotFS._idbfs = true;
|
||||
}
|
||||
|
@ -152,12 +151,12 @@ const GodotFS = {
|
|||
},
|
||||
|
||||
// Deinit godot file system, making sure to unmount file systems, and close IDBFS(s).
|
||||
deinit: function() {
|
||||
GodotFS._mount_points.forEach(function(path) {
|
||||
deinit: function () {
|
||||
GodotFS._mount_points.forEach(function (path) {
|
||||
try {
|
||||
FS.unmount(path);
|
||||
} catch (e) {
|
||||
GodotRuntime.print("Already unmounted", e);
|
||||
GodotRuntime.print('Already unmounted', e);
|
||||
}
|
||||
if (GodotFS._idbfs && IDBFS.dbs[path]) {
|
||||
IDBFS.dbs[path].close();
|
||||
|
@ -169,16 +168,16 @@ const GodotFS = {
|
|||
GodotFS._syncing = false;
|
||||
},
|
||||
|
||||
sync: function() {
|
||||
sync: function () {
|
||||
if (GodotFS._syncing) {
|
||||
GodotRuntime.error('Already syncing!');
|
||||
return Promise.resolve();
|
||||
}
|
||||
GodotFS._syncing = true;
|
||||
return new Promise(function (resolve, reject) {
|
||||
FS.syncfs(false, function(error) {
|
||||
FS.syncfs(false, function (error) {
|
||||
if (error) {
|
||||
GodotRuntime.error('Failed to save IDB file system: ' + error.message);
|
||||
GodotRuntime.error(`Failed to save IDB file system: ${error.message}`);
|
||||
}
|
||||
GodotFS._syncing = false;
|
||||
resolve(error);
|
||||
|
@ -187,9 +186,9 @@ const GodotFS = {
|
|||
},
|
||||
|
||||
// Copies a buffer to the internal file system. Creating directories recursively.
|
||||
copy_to_fs: function(path, buffer) {
|
||||
const idx = path.lastIndexOf("/");
|
||||
let dir = "/";
|
||||
copy_to_fs: function (path, buffer) {
|
||||
const idx = path.lastIndexOf('/');
|
||||
let dir = '/';
|
||||
if (idx > 0) {
|
||||
dir = path.slice(0, idx);
|
||||
}
|
||||
|
@ -201,7 +200,7 @@ const GodotFS = {
|
|||
}
|
||||
FS.mkdirTree(dir);
|
||||
}
|
||||
FS.writeFile(path, new Uint8Array(buffer), {'flags': 'wx+'});
|
||||
FS.writeFile(path, new Uint8Array(buffer), { 'flags': 'wx+' });
|
||||
},
|
||||
},
|
||||
};
|
||||
|
@ -214,54 +213,54 @@ const GodotOS = {
|
|||
'GodotOS._fs_sync_promise = Promise.resolve();',
|
||||
].join(''),
|
||||
$GodotOS: {
|
||||
request_quit: function() {},
|
||||
request_quit: function () {},
|
||||
_async_cbs: [],
|
||||
_fs_sync_promise: null,
|
||||
|
||||
atexit: function(p_promise_cb) {
|
||||
atexit: function (p_promise_cb) {
|
||||
GodotOS._async_cbs.push(p_promise_cb);
|
||||
},
|
||||
|
||||
finish_async: function(callback) {
|
||||
GodotOS._fs_sync_promise.then(function(err) {
|
||||
finish_async: function (callback) {
|
||||
GodotOS._fs_sync_promise.then(function (err) {
|
||||
const promises = [];
|
||||
GodotOS._async_cbs.forEach(function(cb) {
|
||||
GodotOS._async_cbs.forEach(function (cb) {
|
||||
promises.push(new Promise(cb));
|
||||
});
|
||||
return Promise.all(promises);
|
||||
}).then(function() {
|
||||
}).then(function () {
|
||||
return GodotFS.sync(); // Final FS sync.
|
||||
}).then(function(err) {
|
||||
}).then(function (err) {
|
||||
// Always deferred.
|
||||
setTimeout(function() {
|
||||
setTimeout(function () {
|
||||
callback();
|
||||
}, 0);
|
||||
});
|
||||
},
|
||||
},
|
||||
|
||||
godot_js_os_finish_async: function(p_callback) {
|
||||
godot_js_os_finish_async: function (p_callback) {
|
||||
const func = GodotRuntime.get_func(p_callback);
|
||||
GodotOS.finish_async(func);
|
||||
},
|
||||
|
||||
godot_js_os_request_quit_cb: function(p_callback) {
|
||||
godot_js_os_request_quit_cb: function (p_callback) {
|
||||
GodotOS.request_quit = GodotRuntime.get_func(p_callback);
|
||||
},
|
||||
|
||||
godot_js_os_fs_is_persistent: function() {
|
||||
godot_js_os_fs_is_persistent: function () {
|
||||
return GodotFS.is_persistent();
|
||||
},
|
||||
|
||||
godot_js_os_fs_sync: function(callback) {
|
||||
godot_js_os_fs_sync: function (callback) {
|
||||
const func = GodotRuntime.get_func(callback);
|
||||
GodotOS._fs_sync_promise = GodotFS.sync();
|
||||
GodotOS._fs_sync_promise.then(function(err) {
|
||||
GodotOS._fs_sync_promise.then(function (err) {
|
||||
func();
|
||||
});
|
||||
},
|
||||
|
||||
godot_js_os_execute: function(p_json) {
|
||||
godot_js_os_execute: function (p_json) {
|
||||
const json_args = GodotRuntime.parseString(p_json);
|
||||
const args = JSON.parse(json_args);
|
||||
if (GodotConfig.on_execute) {
|
||||
|
@ -271,7 +270,7 @@ const GodotOS = {
|
|||
return 1;
|
||||
},
|
||||
|
||||
godot_js_os_shell_open: function(p_uri) {
|
||||
godot_js_os_shell_open: function (p_uri) {
|
||||
window.open(GodotRuntime.parseString(p_uri), '_blank');
|
||||
},
|
||||
};
|
||||
|
|
|
@ -33,29 +33,29 @@ const GodotRuntime = {
|
|||
/*
|
||||
* Functions
|
||||
*/
|
||||
get_func: function(ptr) {
|
||||
get_func: function (ptr) {
|
||||
return wasmTable.get(ptr); // eslint-disable-line no-undef
|
||||
},
|
||||
|
||||
/*
|
||||
* Prints
|
||||
*/
|
||||
error: function() {
|
||||
error: function () {
|
||||
err.apply(null, Array.from(arguments)); // eslint-disable-line no-undef
|
||||
},
|
||||
|
||||
print: function() {
|
||||
print: function () {
|
||||
out.apply(null, Array.from(arguments)); // eslint-disable-line no-undef
|
||||
},
|
||||
|
||||
/*
|
||||
* Memory
|
||||
*/
|
||||
malloc: function(p_size) {
|
||||
malloc: function (p_size) {
|
||||
return _malloc(p_size); // eslint-disable-line no-undef
|
||||
},
|
||||
|
||||
free: function(p_ptr) {
|
||||
free: function (p_ptr) {
|
||||
_free(p_ptr); // eslint-disable-line no-undef
|
||||
},
|
||||
|
||||
|
@ -63,16 +63,16 @@ const GodotRuntime = {
|
|||
return getValue(p_ptr, p_type); // eslint-disable-line no-undef
|
||||
},
|
||||
|
||||
setHeapValue: function(p_ptr, p_value, p_type) {
|
||||
setHeapValue: function (p_ptr, p_value, p_type) {
|
||||
setValue(p_ptr, p_value, p_type); // eslint-disable-line no-undef
|
||||
},
|
||||
|
||||
heapSub: function(p_heap, p_ptr, p_len) {
|
||||
heapSub: function (p_heap, p_ptr, p_len) {
|
||||
const bytes = p_heap.BYTES_PER_ELEMENT;
|
||||
return p_heap.subarray(p_ptr / bytes, p_ptr / bytes + p_len);
|
||||
},
|
||||
|
||||
heapCopy: function(p_heap, p_ptr, p_len) {
|
||||
heapCopy: function (p_heap, p_ptr, p_len) {
|
||||
const bytes = p_heap.BYTES_PER_ELEMENT;
|
||||
return p_heap.slice(p_ptr / bytes, p_ptr / bytes + p_len);
|
||||
},
|
||||
|
@ -80,22 +80,22 @@ const GodotRuntime = {
|
|||
/*
|
||||
* Strings
|
||||
*/
|
||||
parseString: function(p_ptr) {
|
||||
parseString: function (p_ptr) {
|
||||
return UTF8ToString(p_ptr); // eslint-disable-line no-undef
|
||||
},
|
||||
|
||||
strlen: function(p_str) {
|
||||
strlen: function (p_str) {
|
||||
return lengthBytesUTF8(p_str); // eslint-disable-line no-undef
|
||||
},
|
||||
|
||||
allocString: function(p_str) {
|
||||
const length = GodotRuntime.strlen(p_str)+1;
|
||||
allocString: function (p_str) {
|
||||
const length = GodotRuntime.strlen(p_str) + 1;
|
||||
const c_str = GodotRuntime.malloc(length);
|
||||
stringToUTF8(p_str, c_str, length); // eslint-disable-line no-undef
|
||||
return c_str;
|
||||
},
|
||||
|
||||
allocStringArray: function(p_strings) {
|
||||
allocStringArray: function (p_strings) {
|
||||
const size = p_strings.length;
|
||||
const c_ptr = GodotRuntime.malloc(size * 4);
|
||||
for (let i = 0; i < size; i++) {
|
||||
|
@ -104,7 +104,7 @@ const GodotRuntime = {
|
|||
return c_ptr;
|
||||
},
|
||||
|
||||
freeStringArray: function(p_ptr, p_len) {
|
||||
freeStringArray: function (p_ptr, p_len) {
|
||||
for (let i = 0; i < p_len; i++) {
|
||||
GodotRuntime.free(HEAP32[(p_ptr >> 2) + i]);
|
||||
}
|
||||
|
@ -116,5 +116,5 @@ const GodotRuntime = {
|
|||
},
|
||||
},
|
||||
};
|
||||
autoAddDeps(GodotRuntime, "$GodotRuntime");
|
||||
autoAddDeps(GodotRuntime, '$GodotRuntime');
|
||||
mergeInto(LibraryManager.library, GodotRuntime);
|
||||
|
|
Loading…
Reference in New Issue