diff --git a/scene/main/viewport.cpp b/scene/main/viewport.cpp index c2fa1ace8d1..7876b002024 100644 --- a/scene/main/viewport.cpp +++ b/scene/main/viewport.cpp @@ -1234,13 +1234,23 @@ void Viewport::_gui_show_tooltip() { Rect2i vr = window->get_usable_parent_rect(); if (r.size.x + r.position.x > vr.size.x + vr.position.x) { - r.position.x = vr.position.x + vr.size.x - r.size.x; + // Place it in the opposite direction. If it fails, just hug the border. + r.position.x = gui.tooltip_pos.x - r.size.x - tooltip_offset.x; + + if (r.position.x < vr.position.x) { + r.position.x = vr.position.x + vr.size.x - r.size.x; + } } else if (r.position.x < vr.position.x) { r.position.x = vr.position.x; } if (r.size.y + r.position.y > vr.size.y + vr.position.y) { - r.position.y = vr.position.y + vr.size.y - r.size.y; + // Same as above. + r.position.y = gui.tooltip_pos.y - r.size.y - tooltip_offset.y; + + if (r.position.y < vr.position.y) { + r.position.y = vr.position.y + vr.size.y - r.size.y; + } } else if (r.position.y < vr.position.y) { r.position.y = vr.position.y; }