From 4657daff055ecb61e83549954b27203d35ff66f7 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?R=C3=A9mi=20Verschelde?= Date: Wed, 12 Feb 2020 15:04:19 +0100 Subject: [PATCH] doc: Add description for EditorInspector (cherry-picked from #35858) --- doc/classes/EditorInspector.xml | 2 ++ 1 file changed, 2 insertions(+) diff --git a/doc/classes/EditorInspector.xml b/doc/classes/EditorInspector.xml index c91cbabb9e7..3ed642a6a65 100644 --- a/doc/classes/EditorInspector.xml +++ b/doc/classes/EditorInspector.xml @@ -1,8 +1,10 @@ + A tab used to edit properties of the selected node. + The editor inspector is by default located on the right-hand side of the editor. It's used to edit the properties of the selected node. For example, you can select a node such as Sprite2D then edit its transform through the inspector tool. The editor inspector is an essential tool in the game development workflow.