Clarify Dictionary duplicate params godotengine#37162

* Added additional clarification for the function of the 'deep'
parameter in the Dictionary's `duplicate` method.
This commit is contained in:
Zak Grumbles 2020-03-31 21:32:51 -05:00 committed by Zachary Grumbles
parent cf912a039e
commit 469b7c948f
1 changed files with 1 additions and 1 deletions

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@ -78,7 +78,7 @@
<argument index="0" name="deep" type="bool" default="false"> <argument index="0" name="deep" type="bool" default="false">
</argument> </argument>
<description> <description>
Creates a copy of the dictionary, and returns it. Creates a copy of the dictionary, and returns it. The [code]deep[/code] parameter causes inner dictionaries and arrays to be copied recursively, but does not apply to objects.
</description> </description>
</method> </method>
<method name="empty"> <method name="empty">