Merge pull request #78839 from lewiji/normal_roughness_mobile_fix
Fix invalid shader compilation when using `hint_normal_roughness_texture` in mobile backend
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46cd84b362
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@ -8807,8 +8807,8 @@ Error ShaderLanguage::_parse_shader(const HashMap<StringName, FunctionInfo> &p_f
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new_hint = ShaderNode::Uniform::HINT_NORMAL_ROUGHNESS_TEXTURE;
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--texture_uniforms;
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--texture_binding;
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if (OS::get_singleton()->get_current_rendering_method() == "gl_compatibility") {
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_set_error(RTR("'hint_normal_roughness_texture' is not supported in gl_compatibility shaders."));
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if (OS::get_singleton()->get_current_rendering_method() != "forward_plus") {
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_set_error(RTR("'hint_normal_roughness_texture' is only available when using the Forward+ backend."));
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return ERR_PARSE_ERROR;
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}
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if (String(shader_type_identifier) != "spatial") {
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