Fix inconsistences in some buttons in the Canvas/Spatial editor menubar
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dbaa223297
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@ -108,7 +108,7 @@ void BakedLightmapEditorPlugin::_bind_methods() {
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BakedLightmapEditorPlugin::BakedLightmapEditorPlugin(EditorNode *p_node) {
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editor = p_node;
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bake = memnew(Button);
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bake = memnew(ToolButton);
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bake->set_icon(editor->get_gui_base()->get_icon("Bake", "EditorIcons"));
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bake->set_text(TTR("Bake Lightmaps"));
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bake->hide();
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@ -42,7 +42,7 @@ class BakedLightmapEditorPlugin : public EditorPlugin {
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BakedLightmap *lightmap;
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Button *bake;
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ToolButton *bake;
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EditorNode *editor;
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static EditorProgress *tmp_progress;
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@ -90,7 +90,7 @@ void GIProbeEditorPlugin::_bind_methods() {
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GIProbeEditorPlugin::GIProbeEditorPlugin(EditorNode *p_node) {
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editor = p_node;
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bake = memnew(Button);
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bake = memnew(ToolButton);
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bake->set_icon(editor->get_gui_base()->get_icon("Bake", "EditorIcons"));
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bake->set_text(TTR("Bake GI Probe"));
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bake->hide();
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@ -42,7 +42,7 @@ class GIProbeEditorPlugin : public EditorPlugin {
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GIProbe *gi_probe;
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Button *bake;
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ToolButton *bake;
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EditorNode *editor;
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static EditorProgress *tmp_progress;
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@ -350,8 +350,6 @@ ItemListEditor::ItemListEditor() {
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selected_idx = -1;
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add_child(memnew(VSeparator));
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toolbar_button = memnew(ToolButton);
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toolbar_button->set_text(TTR("Items"));
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add_child(toolbar_button);
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@ -103,24 +103,25 @@ void NavigationMeshEditor::_bind_methods() {
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NavigationMeshEditor::NavigationMeshEditor() {
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bake_hbox = memnew(HBoxContainer);
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button_bake = memnew(ToolButton);
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button_bake->set_text(TTR("Bake!"));
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bake_hbox->add_child(button_bake);
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button_bake->set_toggle_mode(true);
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button_reset = memnew(Button);
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button_bake->set_tooltip(TTR("Bake the navigation mesh.") + "\n");
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button_bake->set_text(TTR("Bake NavMesh"));
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button_bake->connect("pressed", this, "_bake_pressed");
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button_reset = memnew(ToolButton);
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bake_hbox->add_child(button_reset);
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// No button text, we only use a revert icon which is set when entering the tree.
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button_reset->set_tooltip(TTR("Clear the navigation mesh."));
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button_reset->connect("pressed", this, "_clear_pressed");
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bake_info = memnew(Label);
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bake_hbox->add_child(button_bake);
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bake_hbox->add_child(button_reset);
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bake_hbox->add_child(bake_info);
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err_dialog = memnew(AcceptDialog);
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add_child(err_dialog);
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node = NULL;
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button_bake->connect("pressed", this, "_bake_pressed");
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button_reset->connect("pressed", this, "_clear_pressed");
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button_reset->set_tooltip(TTR("Clear the navigation mesh."));
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}
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NavigationMeshEditor::~NavigationMeshEditor() {
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@ -43,8 +43,8 @@ class NavigationMeshEditor : public Control {
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AcceptDialog *err_dialog;
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HBoxContainer *bake_hbox;
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Button *button_bake;
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Button *button_reset;
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ToolButton *button_bake;
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ToolButton *button_reset;
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Label *bake_info;
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NavigationMeshInstance *node;
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