Fix Variant leak in call_native
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@ -469,7 +469,9 @@ Variant GDNative::call_native(StringName p_native_call_type, StringName p_proced
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godot_variant result = E->get()(procedure_handle, (godot_array *)&p_arguments);
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return *(Variant *)&result;
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Variant res = *(Variant *)&result;
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godot_variant_destroy(&result);
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return res;
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}
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Error GDNative::get_symbol(StringName p_procedure_name, void *&r_handle, bool p_optional) {
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