Added empty() function to pool array types
This commit is contained in:
parent
99324d9fda
commit
475115c0c3
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@ -385,6 +385,7 @@ public:
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}
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inline int size() const;
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inline bool empty() const;
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T get(int p_index) const;
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void set(int p_index, const T &p_val);
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void push_back(const T &p_val);
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@ -474,6 +475,12 @@ int PoolVector<T>::size() const {
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return alloc ? alloc->size / sizeof(T) : 0;
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}
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template <class T>
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bool PoolVector<T>::empty() const {
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return alloc ? alloc->size == 0 : true;
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}
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template <class T>
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T PoolVector<T>::get(int p_index) const {
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@ -626,6 +626,7 @@ struct _VariantCall {
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}
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VCALL_LOCALMEM0R(PoolByteArray, size);
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VCALL_LOCALMEM0R(PoolByteArray, empty);
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VCALL_LOCALMEM2(PoolByteArray, set);
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VCALL_LOCALMEM1R(PoolByteArray, get);
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VCALL_LOCALMEM1(PoolByteArray, push_back);
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@ -638,6 +639,7 @@ struct _VariantCall {
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VCALL_LOCALMEM2R(PoolByteArray, subarray);
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VCALL_LOCALMEM0R(PoolIntArray, size);
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VCALL_LOCALMEM0R(PoolIntArray, empty);
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VCALL_LOCALMEM2(PoolIntArray, set);
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VCALL_LOCALMEM1R(PoolIntArray, get);
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VCALL_LOCALMEM1(PoolIntArray, push_back);
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@ -649,6 +651,7 @@ struct _VariantCall {
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VCALL_LOCALMEM0(PoolIntArray, invert);
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VCALL_LOCALMEM0R(PoolRealArray, size);
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VCALL_LOCALMEM0R(PoolRealArray, empty);
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VCALL_LOCALMEM2(PoolRealArray, set);
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VCALL_LOCALMEM1R(PoolRealArray, get);
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VCALL_LOCALMEM1(PoolRealArray, push_back);
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@ -660,6 +663,7 @@ struct _VariantCall {
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VCALL_LOCALMEM0(PoolRealArray, invert);
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VCALL_LOCALMEM0R(PoolStringArray, size);
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VCALL_LOCALMEM0R(PoolStringArray, empty);
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VCALL_LOCALMEM2(PoolStringArray, set);
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VCALL_LOCALMEM1R(PoolStringArray, get);
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VCALL_LOCALMEM1(PoolStringArray, push_back);
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@ -672,6 +676,7 @@ struct _VariantCall {
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VCALL_LOCALMEM1R(PoolStringArray, join);
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VCALL_LOCALMEM0R(PoolVector2Array, size);
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VCALL_LOCALMEM0R(PoolVector2Array, empty);
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VCALL_LOCALMEM2(PoolVector2Array, set);
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VCALL_LOCALMEM1R(PoolVector2Array, get);
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VCALL_LOCALMEM1(PoolVector2Array, push_back);
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@ -683,6 +688,7 @@ struct _VariantCall {
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VCALL_LOCALMEM0(PoolVector2Array, invert);
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VCALL_LOCALMEM0R(PoolVector3Array, size);
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VCALL_LOCALMEM0R(PoolVector3Array, empty);
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VCALL_LOCALMEM2(PoolVector3Array, set);
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VCALL_LOCALMEM1R(PoolVector3Array, get);
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VCALL_LOCALMEM1(PoolVector3Array, push_back);
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@ -694,6 +700,7 @@ struct _VariantCall {
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VCALL_LOCALMEM0(PoolVector3Array, invert);
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VCALL_LOCALMEM0R(PoolColorArray, size);
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VCALL_LOCALMEM0R(PoolColorArray, empty);
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VCALL_LOCALMEM2(PoolColorArray, set);
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VCALL_LOCALMEM1R(PoolColorArray, get);
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VCALL_LOCALMEM1(PoolColorArray, push_back);
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@ -1782,6 +1789,7 @@ void register_variant_methods() {
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ADDFUNC0R(ARRAY, NIL, Array, min, varray());
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ADDFUNC0R(POOL_BYTE_ARRAY, INT, PoolByteArray, size, varray());
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ADDFUNC0R(POOL_BYTE_ARRAY, BOOL, PoolByteArray, empty, varray());
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ADDFUNC2(POOL_BYTE_ARRAY, NIL, PoolByteArray, set, INT, "idx", INT, "byte", varray());
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ADDFUNC1(POOL_BYTE_ARRAY, NIL, PoolByteArray, push_back, INT, "byte", varray());
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ADDFUNC1(POOL_BYTE_ARRAY, NIL, PoolByteArray, append, INT, "byte", varray());
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@ -1799,6 +1807,7 @@ void register_variant_methods() {
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ADDFUNC2R(POOL_BYTE_ARRAY, POOL_BYTE_ARRAY, PoolByteArray, decompress, INT, "buffer_size", INT, "compression_mode", varray(0));
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ADDFUNC0R(POOL_INT_ARRAY, INT, PoolIntArray, size, varray());
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ADDFUNC0R(POOL_INT_ARRAY, BOOL, PoolIntArray, empty, varray());
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ADDFUNC2(POOL_INT_ARRAY, NIL, PoolIntArray, set, INT, "idx", INT, "integer", varray());
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ADDFUNC1(POOL_INT_ARRAY, NIL, PoolIntArray, push_back, INT, "integer", varray());
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ADDFUNC1(POOL_INT_ARRAY, NIL, PoolIntArray, append, INT, "integer", varray());
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@ -1809,6 +1818,7 @@ void register_variant_methods() {
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ADDFUNC0(POOL_INT_ARRAY, NIL, PoolIntArray, invert, varray());
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ADDFUNC0R(POOL_REAL_ARRAY, INT, PoolRealArray, size, varray());
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ADDFUNC0R(POOL_REAL_ARRAY, BOOL, PoolRealArray, empty, varray());
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ADDFUNC2(POOL_REAL_ARRAY, NIL, PoolRealArray, set, INT, "idx", REAL, "value", varray());
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ADDFUNC1(POOL_REAL_ARRAY, NIL, PoolRealArray, push_back, REAL, "value", varray());
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ADDFUNC1(POOL_REAL_ARRAY, NIL, PoolRealArray, append, REAL, "value", varray());
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@ -1819,6 +1829,7 @@ void register_variant_methods() {
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ADDFUNC0(POOL_REAL_ARRAY, NIL, PoolRealArray, invert, varray());
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ADDFUNC0R(POOL_STRING_ARRAY, INT, PoolStringArray, size, varray());
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ADDFUNC0R(POOL_STRING_ARRAY, BOOL, PoolStringArray, empty, varray());
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ADDFUNC2(POOL_STRING_ARRAY, NIL, PoolStringArray, set, INT, "idx", STRING, "string", varray());
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ADDFUNC1(POOL_STRING_ARRAY, NIL, PoolStringArray, push_back, STRING, "string", varray());
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ADDFUNC1(POOL_STRING_ARRAY, NIL, PoolStringArray, append, STRING, "string", varray());
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@ -1830,6 +1841,7 @@ void register_variant_methods() {
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ADDFUNC1(POOL_STRING_ARRAY, STRING, PoolStringArray, join, STRING, "delimiter", varray());
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ADDFUNC0R(POOL_VECTOR2_ARRAY, INT, PoolVector2Array, size, varray());
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ADDFUNC0R(POOL_VECTOR2_ARRAY, BOOL, PoolVector2Array, empty, varray());
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ADDFUNC2(POOL_VECTOR2_ARRAY, NIL, PoolVector2Array, set, INT, "idx", VECTOR2, "vector2", varray());
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ADDFUNC1(POOL_VECTOR2_ARRAY, NIL, PoolVector2Array, push_back, VECTOR2, "vector2", varray());
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ADDFUNC1(POOL_VECTOR2_ARRAY, NIL, PoolVector2Array, append, VECTOR2, "vector2", varray());
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@ -1840,6 +1852,7 @@ void register_variant_methods() {
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ADDFUNC0(POOL_VECTOR2_ARRAY, NIL, PoolVector2Array, invert, varray());
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ADDFUNC0R(POOL_VECTOR3_ARRAY, INT, PoolVector3Array, size, varray());
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ADDFUNC0R(POOL_VECTOR3_ARRAY, BOOL, PoolVector3Array, empty, varray());
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ADDFUNC2(POOL_VECTOR3_ARRAY, NIL, PoolVector3Array, set, INT, "idx", VECTOR3, "vector3", varray());
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ADDFUNC1(POOL_VECTOR3_ARRAY, NIL, PoolVector3Array, push_back, VECTOR3, "vector3", varray());
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ADDFUNC1(POOL_VECTOR3_ARRAY, NIL, PoolVector3Array, append, VECTOR3, "vector3", varray());
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@ -1850,6 +1863,7 @@ void register_variant_methods() {
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ADDFUNC0(POOL_VECTOR3_ARRAY, NIL, PoolVector3Array, invert, varray());
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ADDFUNC0R(POOL_COLOR_ARRAY, INT, PoolColorArray, size, varray());
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ADDFUNC0R(POOL_COLOR_ARRAY, BOOL, PoolColorArray, empty, varray());
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ADDFUNC2(POOL_COLOR_ARRAY, NIL, PoolColorArray, set, INT, "idx", COLOR, "color", varray());
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ADDFUNC1(POOL_COLOR_ARRAY, NIL, PoolColorArray, push_back, COLOR, "color", varray());
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ADDFUNC1(POOL_COLOR_ARRAY, NIL, PoolColorArray, append, COLOR, "color", varray());
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@ -53,6 +53,13 @@
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Returns a new [PoolByteArray] with the data decompressed. Set [code]buffer_size[/code] to the size of the uncompressed data. Set the compression mode using one of [enum File.CompressionMode]'s constants.
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</description>
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</method>
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<method name="empty">
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<return type="bool">
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</return>
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<description>
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Returns [code]true[/code] if the array is empty.
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</description>
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</method>
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<method name="get_string_from_ascii">
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<return type="String">
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</return>
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@ -33,6 +33,13 @@
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Appends a [PoolColorArray] at the end of this array.
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</description>
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</method>
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<method name="empty">
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<return type="bool">
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</return>
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<description>
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Returns [code]true[/code] if the array is empty.
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</description>
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</method>
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<method name="insert">
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<return type="int">
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</return>
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@ -34,6 +34,13 @@
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Appends a [PoolIntArray] at the end of this array.
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</description>
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</method>
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<method name="empty">
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<return type="bool">
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</return>
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<description>
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Returns [code]true[/code] if the array is empty.
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</description>
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</method>
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<method name="insert">
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<return type="int">
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</return>
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@ -33,6 +33,13 @@
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Appends a [PoolRealArray] at the end of this array.
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</description>
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</method>
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<method name="empty">
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<return type="bool">
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</return>
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<description>
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Returns [code]true[/code] if the array is empty.
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</description>
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</method>
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<method name="insert">
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<return type="int">
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</return>
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@ -33,6 +33,13 @@
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Appends a [PoolStringArray] at the end of this array.
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</description>
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</method>
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<method name="empty">
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<return type="bool">
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</return>
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<description>
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Returns [code]true[/code] if the array is empty.
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</description>
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</method>
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<method name="insert">
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<return type="int">
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</return>
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@ -33,6 +33,13 @@
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Appends a [PoolVector2Array] at the end of this array.
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</description>
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</method>
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<method name="empty">
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<return type="bool">
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</return>
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<description>
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Returns [code]true[/code] if the array is empty.
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</description>
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</method>
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<method name="insert">
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<return type="int">
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</return>
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@ -33,6 +33,13 @@
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Appends a [PoolVector3Array] at the end of this array.
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</description>
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</method>
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<method name="empty">
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<return type="bool">
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</return>
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<description>
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Returns [code]true[/code] if the array is empty.
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</description>
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</method>
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<method name="insert">
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<return type="int">
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</return>
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@ -129,6 +129,11 @@ godot_int GDAPI godot_pool_byte_array_size(const godot_pool_byte_array *p_self)
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return self->size();
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}
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godot_bool GDAPI godot_pool_byte_array_empty(const godot_pool_byte_array *p_self) {
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const PoolVector<uint8_t> *self = (const PoolVector<uint8_t> *)p_self;
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return self->empty();
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}
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void GDAPI godot_pool_byte_array_destroy(godot_pool_byte_array *p_self) {
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((PoolVector<uint8_t> *)p_self)->~PoolVector();
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}
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@ -218,6 +223,11 @@ godot_int GDAPI godot_pool_int_array_size(const godot_pool_int_array *p_self) {
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return self->size();
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}
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godot_bool GDAPI godot_pool_int_array_empty(const godot_pool_int_array *p_self) {
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const PoolVector<godot_int> *self = (const PoolVector<godot_int> *)p_self;
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return self->empty();
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}
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void GDAPI godot_pool_int_array_destroy(godot_pool_int_array *p_self) {
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((PoolVector<godot_int> *)p_self)->~PoolVector();
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}
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@ -307,6 +317,11 @@ godot_int GDAPI godot_pool_real_array_size(const godot_pool_real_array *p_self)
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return self->size();
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}
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godot_bool GDAPI godot_pool_real_array_empty(const godot_pool_real_array *p_self) {
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const PoolVector<godot_real> *self = (const PoolVector<godot_real> *)p_self;
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return self->empty();
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}
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void GDAPI godot_pool_real_array_destroy(godot_pool_real_array *p_self) {
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((PoolVector<godot_real> *)p_self)->~PoolVector();
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}
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@ -404,6 +419,11 @@ godot_int GDAPI godot_pool_string_array_size(const godot_pool_string_array *p_se
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return self->size();
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}
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godot_bool GDAPI godot_pool_string_array_empty(const godot_pool_string_array *p_self) {
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const PoolVector<String> *self = (const PoolVector<String> *)p_self;
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return self->empty();
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}
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void GDAPI godot_pool_string_array_destroy(godot_pool_string_array *p_self) {
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((PoolVector<String> *)p_self)->~PoolVector();
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}
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@ -500,6 +520,11 @@ godot_int GDAPI godot_pool_vector2_array_size(const godot_pool_vector2_array *p_
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return self->size();
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}
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godot_bool GDAPI godot_pool_vector2_array_empty(const godot_pool_vector2_array *p_self) {
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const PoolVector<Vector2> *self = (const PoolVector<Vector2> *)p_self;
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return self->empty();
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}
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void GDAPI godot_pool_vector2_array_destroy(godot_pool_vector2_array *p_self) {
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((PoolVector<Vector2> *)p_self)->~PoolVector();
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}
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@ -596,6 +621,11 @@ godot_int GDAPI godot_pool_vector3_array_size(const godot_pool_vector3_array *p_
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return self->size();
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}
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godot_bool GDAPI godot_pool_vector3_array_empty(const godot_pool_vector3_array *p_self) {
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const PoolVector<Vector3> *self = (const PoolVector<Vector3> *)p_self;
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return self->empty();
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}
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void GDAPI godot_pool_vector3_array_destroy(godot_pool_vector3_array *p_self) {
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((PoolVector<Vector3> *)p_self)->~PoolVector();
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}
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@ -692,6 +722,11 @@ godot_int GDAPI godot_pool_color_array_size(const godot_pool_color_array *p_self
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return self->size();
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}
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godot_bool GDAPI godot_pool_color_array_empty(const godot_pool_color_array *p_self) {
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const PoolVector<Color> *self = (const PoolVector<Color> *)p_self;
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return self->empty();
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}
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void GDAPI godot_pool_color_array_destroy(godot_pool_color_array *p_self) {
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((PoolVector<Color> *)p_self)->~PoolVector();
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}
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@ -1716,6 +1716,13 @@
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["const godot_pool_byte_array *", "p_self"]
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]
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},
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{
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"name": "godot_pool_byte_array_empty",
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"return_type": "godot_bool",
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"arguments": [
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["const godot_pool_byte_array *", "p_self"]
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]
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},
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{
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"name": "godot_pool_byte_array_destroy",
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"return_type": "void",
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@ -1840,6 +1847,13 @@
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["const godot_pool_int_array *", "p_self"]
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]
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},
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{
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"name": "godot_pool_int_array_empty",
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"return_type": "godot_bool",
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"arguments": [
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["const godot_pool_int_array *", "p_self"]
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]
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},
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{
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"name": "godot_pool_int_array_destroy",
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"return_type": "void",
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@ -1964,6 +1978,13 @@
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["const godot_pool_real_array *", "p_self"]
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]
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},
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{
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"name": "godot_pool_real_array_empty",
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"return_type": "godot_bool",
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"arguments": [
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["const godot_pool_real_array *", "p_self"]
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]
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},
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{
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"name": "godot_pool_real_array_destroy",
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"return_type": "void",
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@ -2088,6 +2109,13 @@
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["const godot_pool_string_array *", "p_self"]
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]
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},
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{
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"name": "godot_pool_string_array_empty",
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"return_type": "godot_bool",
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"arguments": [
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["const godot_pool_string_array *", "p_self"]
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]
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},
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{
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"name": "godot_pool_string_array_destroy",
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"return_type": "void",
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@ -2212,6 +2240,13 @@
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["const godot_pool_vector2_array *", "p_self"]
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]
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},
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{
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"name": "godot_pool_vector2_array_empty",
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"return_type": "godot_bool",
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"arguments": [
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["const godot_pool_vector2_array *", "p_self"]
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]
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},
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{
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"name": "godot_pool_vector2_array_destroy",
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"return_type": "void",
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@ -2336,6 +2371,13 @@
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["const godot_pool_vector3_array *", "p_self"]
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]
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},
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{
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"name": "godot_pool_vector3_array_empty",
|
||||
"return_type": "godot_bool",
|
||||
"arguments": [
|
||||
["const godot_pool_vector3_array *", "p_self"]
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "godot_pool_vector3_array_destroy",
|
||||
"return_type": "void",
|
||||
|
@ -2460,6 +2502,13 @@
|
|||
["const godot_pool_color_array *", "p_self"]
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "godot_pool_color_array_empty",
|
||||
"return_type": "godot_bool",
|
||||
"arguments": [
|
||||
["const godot_pool_color_array *", "p_self"]
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "godot_pool_color_array_destroy",
|
||||
"return_type": "void",
|
||||
|
|
|
@ -191,6 +191,8 @@ uint8_t GDAPI godot_pool_byte_array_get(const godot_pool_byte_array *p_self, con
|
|||
|
||||
godot_int GDAPI godot_pool_byte_array_size(const godot_pool_byte_array *p_self);
|
||||
|
||||
godot_bool GDAPI godot_pool_byte_array_empty(const godot_pool_byte_array *p_self);
|
||||
|
||||
void GDAPI godot_pool_byte_array_destroy(godot_pool_byte_array *p_self);
|
||||
|
||||
// int
|
||||
|
@ -222,6 +224,8 @@ godot_int GDAPI godot_pool_int_array_get(const godot_pool_int_array *p_self, con
|
|||
|
||||
godot_int GDAPI godot_pool_int_array_size(const godot_pool_int_array *p_self);
|
||||
|
||||
godot_bool GDAPI godot_pool_int_array_empty(const godot_pool_int_array *p_self);
|
||||
|
||||
void GDAPI godot_pool_int_array_destroy(godot_pool_int_array *p_self);
|
||||
|
||||
// real
|
||||
|
@ -253,6 +257,8 @@ godot_real GDAPI godot_pool_real_array_get(const godot_pool_real_array *p_self,
|
|||
|
||||
godot_int GDAPI godot_pool_real_array_size(const godot_pool_real_array *p_self);
|
||||
|
||||
godot_bool GDAPI godot_pool_real_array_empty(const godot_pool_real_array *p_self);
|
||||
|
||||
void GDAPI godot_pool_real_array_destroy(godot_pool_real_array *p_self);
|
||||
|
||||
// string
|
||||
|
@ -284,6 +290,8 @@ godot_string GDAPI godot_pool_string_array_get(const godot_pool_string_array *p_
|
|||
|
||||
godot_int GDAPI godot_pool_string_array_size(const godot_pool_string_array *p_self);
|
||||
|
||||
godot_bool GDAPI godot_pool_string_array_empty(const godot_pool_string_array *p_self);
|
||||
|
||||
void GDAPI godot_pool_string_array_destroy(godot_pool_string_array *p_self);
|
||||
|
||||
// vector2
|
||||
|
@ -315,6 +323,8 @@ godot_vector2 GDAPI godot_pool_vector2_array_get(const godot_pool_vector2_array
|
|||
|
||||
godot_int GDAPI godot_pool_vector2_array_size(const godot_pool_vector2_array *p_self);
|
||||
|
||||
godot_bool GDAPI godot_pool_vector2_array_empty(const godot_pool_vector2_array *p_self);
|
||||
|
||||
void GDAPI godot_pool_vector2_array_destroy(godot_pool_vector2_array *p_self);
|
||||
|
||||
// vector3
|
||||
|
@ -346,6 +356,8 @@ godot_vector3 GDAPI godot_pool_vector3_array_get(const godot_pool_vector3_array
|
|||
|
||||
godot_int GDAPI godot_pool_vector3_array_size(const godot_pool_vector3_array *p_self);
|
||||
|
||||
godot_bool GDAPI godot_pool_vector3_array_empty(const godot_pool_vector3_array *p_self);
|
||||
|
||||
void GDAPI godot_pool_vector3_array_destroy(godot_pool_vector3_array *p_self);
|
||||
|
||||
// color
|
||||
|
@ -377,6 +389,8 @@ godot_color GDAPI godot_pool_color_array_get(const godot_pool_color_array *p_sel
|
|||
|
||||
godot_int GDAPI godot_pool_color_array_size(const godot_pool_color_array *p_self);
|
||||
|
||||
godot_bool GDAPI godot_pool_color_array_empty(const godot_pool_color_array *p_self);
|
||||
|
||||
void GDAPI godot_pool_color_array_destroy(godot_pool_color_array *p_self);
|
||||
|
||||
//
|
||||
|
|
Loading…
Reference in New Issue