Improve `pitch_scale` descriptions in AudioStreamPlayer documentation

This closes #29439.

Co-authored-by: Cheeseness <contact@jbushproductions.com>
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Hugo Locurcio 2020-04-26 16:37:22 +02:00
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3 changed files with 3 additions and 3 deletions

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@ -61,7 +61,7 @@
If the audio configuration has more than two speakers, this sets the target channels. See [enum MixTarget] constants. If the audio configuration has more than two speakers, this sets the target channels. See [enum MixTarget] constants.
</member> </member>
<member name="pitch_scale" type="float" setter="set_pitch_scale" getter="get_pitch_scale" default="1.0"> <member name="pitch_scale" type="float" setter="set_pitch_scale" getter="get_pitch_scale" default="1.0">
Changes the pitch and the tempo of the audio. The pitch and the tempo of the audio, as a multiplier of the audio sample's sample rate.
</member> </member>
<member name="playing" type="bool" setter="_set_playing" getter="is_playing" default="false"> <member name="playing" type="bool" setter="_set_playing" getter="is_playing" default="false">
If [code]true[/code], audio is playing. If [code]true[/code], audio is playing.

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@ -67,7 +67,7 @@
Maximum distance from which audio is still hearable. Maximum distance from which audio is still hearable.
</member> </member>
<member name="pitch_scale" type="float" setter="set_pitch_scale" getter="get_pitch_scale" default="1.0"> <member name="pitch_scale" type="float" setter="set_pitch_scale" getter="get_pitch_scale" default="1.0">
Changes the pitch and the tempo of the audio. The pitch and the tempo of the audio, as a multiplier of the audio sample's sample rate.
</member> </member>
<member name="playing" type="bool" setter="_set_playing" getter="is_playing" default="false"> <member name="playing" type="bool" setter="_set_playing" getter="is_playing" default="false">
If [code]true[/code], audio is playing. If [code]true[/code], audio is playing.

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@ -91,7 +91,7 @@
Decides if audio should pause when source is outside of [member max_distance] range. Decides if audio should pause when source is outside of [member max_distance] range.
</member> </member>
<member name="pitch_scale" type="float" setter="set_pitch_scale" getter="get_pitch_scale" default="1.0"> <member name="pitch_scale" type="float" setter="set_pitch_scale" getter="get_pitch_scale" default="1.0">
Changes the pitch and the tempo of the audio. The pitch and the tempo of the audio, as a multiplier of the audio sample's sample rate.
</member> </member>
<member name="playing" type="bool" setter="_set_playing" getter="is_playing" default="false"> <member name="playing" type="bool" setter="_set_playing" getter="is_playing" default="false">
If [code]true[/code], audio is playing. If [code]true[/code], audio is playing.