Merge pull request #12854 from poke1024/fix-poly2d-editor-handle
Fix minor drawing order glitch in polygon 2D editor
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4755bc9e2b
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@ -563,6 +563,14 @@ void AbstractPolygon2DEditor::forward_draw_over_canvas(Control *p_canvas) {
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const Vector2 next_point = xform.xform(p2);
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vpc->draw_line(point, next_point, col, 2);
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}
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}
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for (int i = 0; i < n_points; i++) {
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const Vertex vertex(j, i);
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const Vector2 p = (vertex == edited_point) ? edited_point.pos : (points[i] + offset);
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const Vector2 point = xform.xform(p);
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Ref<Texture> handle = vertex == active_point ? selected_handle : default_handle;
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vpc->draw_texture(handle, point - handle->get_size() * 0.5);
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