doc: Sync classref with current source
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<description>
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</description>
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</method>
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<method name="apply_torqe_impulse">
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<method name="apply_torque_impulse">
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<return type="void">
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</return>
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<argument index="0" name="j" type="Vector3">
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@ -31,6 +31,8 @@
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<member name="polygon" type="PoolVector2Array" setter="set_polygon" getter="get_polygon">
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The polygon's list of vertices. The final point will be connected to the first.
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</member>
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<member name="splits" type="PoolIntArray" setter="set_splits" getter="get_splits">
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</member>
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<member name="texture" type="Texture" setter="set_texture" getter="get_texture">
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The polygon's fill texture. Use [code]uv[/code] to set texture coordinates.
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</member>
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