Properly deliver localized coordinates when passing gui events through parents, closes #4215

This commit is contained in:
Juan Linietsky 2016-06-27 09:59:43 -03:00
parent 2c59f77885
commit 47d6cc08bb
4 changed files with 74 additions and 64 deletions

View File

@ -199,3 +199,62 @@ uint32_t InputEventKey::get_scancode_with_modifiers() const {
return sc; return sc;
} }
InputEvent InputEvent::xform_by(const Matrix32& p_xform) const {
InputEvent ev=*this;
switch(ev.type) {
case InputEvent::MOUSE_BUTTON: {
Vector2 g = p_xform.xform(Vector2(ev.mouse_button.global_x,ev.mouse_button.global_y));
Vector2 l = p_xform.xform(Vector2(ev.mouse_button.x,ev.mouse_button.y));
ev.mouse_button.x=l.x;
ev.mouse_button.y=l.y;
ev.mouse_button.global_x=g.x;
ev.mouse_button.global_y=g.y;
} break;
case InputEvent::MOUSE_MOTION: {
Vector2 g = p_xform.xform(Vector2(ev.mouse_motion.global_x,ev.mouse_motion.global_y));
Vector2 l = p_xform.xform(Vector2(ev.mouse_motion.x,ev.mouse_motion.y));
Vector2 r = p_xform.basis_xform(Vector2(ev.mouse_motion.relative_x,ev.mouse_motion.relative_y));
Vector2 s = p_xform.basis_xform(Vector2(ev.mouse_motion.speed_x,ev.mouse_motion.speed_y));
ev.mouse_motion.x=l.x;
ev.mouse_motion.y=l.y;
ev.mouse_motion.global_x=g.x;
ev.mouse_motion.global_y=g.y;
ev.mouse_motion.relative_x=r.x;
ev.mouse_motion.relative_y=r.y;
ev.mouse_motion.speed_x=s.x;
ev.mouse_motion.speed_y=s.y;
} break;
case InputEvent::SCREEN_TOUCH: {
Vector2 t = p_xform.xform(Vector2(ev.screen_touch.x,ev.screen_touch.y));
ev.screen_touch.x=t.x;
ev.screen_touch.y=t.y;
} break;
case InputEvent::SCREEN_DRAG: {
Vector2 t = p_xform.xform(Vector2(ev.screen_drag.x,ev.screen_drag.y));
Vector2 r = p_xform.basis_xform(Vector2(ev.screen_drag.relative_x,ev.screen_drag.relative_y));
Vector2 s = p_xform.basis_xform(Vector2(ev.screen_drag.speed_x,ev.screen_drag.speed_y));
ev.screen_drag.x=t.x;
ev.screen_drag.y=t.y;
ev.screen_drag.relative_x=r.x;
ev.screen_drag.relative_y=r.y;
ev.screen_drag.speed_x=s.x;
ev.screen_drag.speed_y=s.y;
} break;
}
return ev;
}

View File

@ -33,7 +33,7 @@
#include "typedefs.h" #include "typedefs.h"
#include "os/copymem.h" #include "os/copymem.h"
#include "ustring.h" #include "ustring.h"
#include "math_2d.h"
/** /**
@author Juan Linietsky <reduzio@gmail.com> @author Juan Linietsky <reduzio@gmail.com>
*/ */
@ -297,6 +297,8 @@ struct InputEvent {
bool is_echo() const; bool is_echo() const;
void set_as_action(const String& p_action, bool p_pressed); void set_as_action(const String& p_action, bool p_pressed);
InputEvent xform_by(const Matrix32& p_xform) const;
bool operator==(const InputEvent &p_event) const; bool operator==(const InputEvent &p_event) const;
operator String() const; operator String() const;
InputEvent() { zeromem(this,sizeof(InputEvent)); } InputEvent() { zeromem(this,sizeof(InputEvent)); }

View File

@ -953,62 +953,8 @@ InputEvent CanvasItem::make_input_local(const InputEvent& p_event) const {
ERR_FAIL_COND_V(!is_inside_tree(),p_event); ERR_FAIL_COND_V(!is_inside_tree(),p_event);
InputEvent ev = p_event; return p_event.xform_by( (get_canvas_transform() * get_global_transform()).affine_inverse() );
Matrix32 local_matrix = (get_canvas_transform() * get_global_transform()).affine_inverse();
switch(ev.type) {
case InputEvent::MOUSE_BUTTON: {
Vector2 g = local_matrix.xform(Vector2(ev.mouse_button.global_x,ev.mouse_button.global_y));
Vector2 l = local_matrix.xform(Vector2(ev.mouse_button.x,ev.mouse_button.y));
ev.mouse_button.x=l.x;
ev.mouse_button.y=l.y;
ev.mouse_button.global_x=g.x;
ev.mouse_button.global_y=g.y;
} break;
case InputEvent::MOUSE_MOTION: {
Vector2 g = local_matrix.xform(Vector2(ev.mouse_motion.global_x,ev.mouse_motion.global_y));
Vector2 l = local_matrix.xform(Vector2(ev.mouse_motion.x,ev.mouse_motion.y));
Vector2 r = local_matrix.basis_xform(Vector2(ev.mouse_motion.relative_x,ev.mouse_motion.relative_y));
Vector2 s = local_matrix.basis_xform(Vector2(ev.mouse_motion.speed_x,ev.mouse_motion.speed_y));
ev.mouse_motion.x=l.x;
ev.mouse_motion.y=l.y;
ev.mouse_motion.global_x=g.x;
ev.mouse_motion.global_y=g.y;
ev.mouse_motion.relative_x=r.x;
ev.mouse_motion.relative_y=r.y;
ev.mouse_motion.speed_x=s.x;
ev.mouse_motion.speed_y=s.y;
} break;
case InputEvent::SCREEN_TOUCH: {
Vector2 t = local_matrix.xform(Vector2(ev.screen_touch.x,ev.screen_touch.y));
ev.screen_touch.x=t.x;
ev.screen_touch.y=t.y;
} break;
case InputEvent::SCREEN_DRAG: {
Vector2 t = local_matrix.xform(Vector2(ev.screen_drag.x,ev.screen_drag.y));
Vector2 r = local_matrix.basis_xform(Vector2(ev.screen_drag.relative_x,ev.screen_drag.relative_y));
Vector2 s = local_matrix.basis_xform(Vector2(ev.screen_drag.speed_x,ev.screen_drag.speed_y));
ev.screen_drag.x=t.x;
ev.screen_drag.y=t.y;
ev.screen_drag.relative_x=r.x;
ev.screen_drag.relative_y=r.y;
ev.screen_drag.speed_x=s.x;
ev.screen_drag.speed_y=s.y;
} break;
}
return ev;
} }

View File

@ -1575,35 +1575,38 @@ void Viewport::_gui_call_input(Control *p_control,const InputEvent& p_input) {
// _block(); // _block();
InputEvent ev = p_input;
//mouse wheel events can't be stopped //mouse wheel events can't be stopped
bool cant_stop_me_now = (p_input.type==InputEvent::MOUSE_BUTTON && bool cant_stop_me_now = (ev.type==InputEvent::MOUSE_BUTTON &&
(p_input.mouse_button.button_index==BUTTON_WHEEL_DOWN || (ev.mouse_button.button_index==BUTTON_WHEEL_DOWN ||
p_input.mouse_button.button_index==BUTTON_WHEEL_UP || ev.mouse_button.button_index==BUTTON_WHEEL_UP ||
p_input.mouse_button.button_index==BUTTON_WHEEL_LEFT || ev.mouse_button.button_index==BUTTON_WHEEL_LEFT ||
p_input.mouse_button.button_index==BUTTON_WHEEL_RIGHT ) ); ev.mouse_button.button_index==BUTTON_WHEEL_RIGHT ) );
CanvasItem *ci=p_control; CanvasItem *ci=p_control;
while(ci) { while(ci) {
Control *control = ci->cast_to<Control>(); Control *control = ci->cast_to<Control>();
if (control) { if (control) {
control->call_multilevel(SceneStringNames::get_singleton()->_input_event,p_input); control->call_multilevel(SceneStringNames::get_singleton()->_input_event,ev);
if (gui.key_event_accepted) if (gui.key_event_accepted)
break; break;
if (!control->is_inside_tree()) if (!control->is_inside_tree())
break; break;
control->emit_signal(SceneStringNames::get_singleton()->input_event,p_input); control->emit_signal(SceneStringNames::get_singleton()->input_event,ev);
if (!control->is_inside_tree() || control->is_set_as_toplevel()) if (!control->is_inside_tree() || control->is_set_as_toplevel())
break; break;
if (gui.key_event_accepted) if (gui.key_event_accepted)
break; break;
if (!cant_stop_me_now && control->data.stop_mouse && (p_input.type==InputEvent::MOUSE_BUTTON || p_input.type==InputEvent::MOUSE_MOTION)) if (!cant_stop_me_now && control->data.stop_mouse && (ev.type==InputEvent::MOUSE_BUTTON || ev.type==InputEvent::MOUSE_MOTION))
break; break;
} }
if (ci->is_set_as_toplevel()) if (ci->is_set_as_toplevel())
break; break;
ev=ev.xform_by(ci->get_transform()); //transform event upwards
ci=ci->get_parent_item(); ci=ci->get_parent_item();
} }