Merge pull request #94388 from BastiaanOlij/expose_more_methods_scene_buffers_rd

Expose more state in RenderSceneBuffersRD
This commit is contained in:
Rémi Verschelde 2024-07-19 11:10:46 +02:00
commit 47e99d55b3
No known key found for this signature in database
GPG Key ID: C3336907360768E1
2 changed files with 42 additions and 0 deletions

View File

@ -89,6 +89,12 @@
If [param msaa] is [b]true[/b] and MSAA is enabled, this returns the MSAA variant of the buffer.
</description>
</method>
<method name="get_fsr_sharpness" qualifiers="const">
<return type="float" />
<description>
Returns the FSR sharpness value used while rendering the 3D content (if [method get_scaling_3d_mode] is an FSR mode).
</description>
</method>
<method name="get_internal_size" qualifiers="const">
<return type="Vector2i" />
<description>
@ -107,6 +113,24 @@
Returns the render target associated with this buffers object.
</description>
</method>
<method name="get_scaling_3d_mode" qualifiers="const">
<return type="int" enum="RenderingServer.ViewportScaling3DMode" />
<description>
Returns the scaling mode used for upscaling.
</description>
</method>
<method name="get_screen_space_aa" qualifiers="const">
<return type="int" enum="RenderingServer.ViewportScreenSpaceAA" />
<description>
Returns the screen-space antialiasing method applied.
</description>
</method>
<method name="get_target_size" qualifiers="const">
<return type="Vector2i" />
<description>
Returns the target size of the render buffer (size after upscaling).
</description>
</method>
<method name="get_texture" qualifiers="const">
<return type="RID" />
<param index="0" name="context" type="StringName" />
@ -123,6 +147,12 @@
Returns the texture format information with which a cached texture was created.
</description>
</method>
<method name="get_texture_samples" qualifiers="const">
<return type="int" enum="RenderingDevice.TextureSamples" />
<description>
Returns the number of MSAA samples used.
</description>
</method>
<method name="get_texture_slice">
<return type="RID" />
<param index="0" name="context" type="StringName" />
@ -157,6 +187,12 @@
Returns a specific view of a slice (layer or mipmap) for a cached texture.
</description>
</method>
<method name="get_use_debanding" qualifiers="const">
<return type="bool" />
<description>
Returns [code]true[/code] if debanding is enabled.
</description>
</method>
<method name="get_use_taa" qualifiers="const">
<return type="bool" />
<description>

View File

@ -70,8 +70,14 @@ void RenderSceneBuffersRD::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_render_target"), &RenderSceneBuffersRD::get_render_target);
ClassDB::bind_method(D_METHOD("get_view_count"), &RenderSceneBuffersRD::get_view_count);
ClassDB::bind_method(D_METHOD("get_internal_size"), &RenderSceneBuffersRD::get_internal_size);
ClassDB::bind_method(D_METHOD("get_target_size"), &RenderSceneBuffersRD::get_target_size);
ClassDB::bind_method(D_METHOD("get_scaling_3d_mode"), &RenderSceneBuffersRD::get_scaling_3d_mode);
ClassDB::bind_method(D_METHOD("get_fsr_sharpness"), &RenderSceneBuffersRD::get_fsr_sharpness);
ClassDB::bind_method(D_METHOD("get_msaa_3d"), &RenderSceneBuffersRD::get_msaa_3d);
ClassDB::bind_method(D_METHOD("get_texture_samples"), &RenderSceneBuffersRD::get_texture_samples);
ClassDB::bind_method(D_METHOD("get_screen_space_aa"), &RenderSceneBuffersRD::get_screen_space_aa);
ClassDB::bind_method(D_METHOD("get_use_taa"), &RenderSceneBuffersRD::get_use_taa);
ClassDB::bind_method(D_METHOD("get_use_debanding"), &RenderSceneBuffersRD::get_use_debanding);
}
void RenderSceneBuffersRD::update_sizes(NamedTexture &p_named_texture) {