From 4817595c0eecf6c63ff338628f56acd5ddde6f25 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Robin=20H=C3=BCbner?= Date: Tue, 27 Aug 2019 17:13:08 +0200 Subject: [PATCH] fix otherwise unitialized variables, found in #31694 --- scene/3d/physics_body.h | 1 + scene/animation/animation_tree.cpp | 1 + 2 files changed, 2 insertions(+) diff --git a/scene/3d/physics_body.h b/scene/3d/physics_body.h index aa6030d44e4..0e2e6147177 100644 --- a/scene/3d/physics_body.h +++ b/scene/3d/physics_body.h @@ -162,6 +162,7 @@ protected: ShapePair(int p_bs, int p_ls) { body_shape = p_bs; local_shape = p_ls; + tagged = false; } }; struct RigidBody_RemoveAction { diff --git a/scene/animation/animation_tree.cpp b/scene/animation/animation_tree.cpp index 6745b57cff8..bb7c400cfe4 100644 --- a/scene/animation/animation_tree.cpp +++ b/scene/animation/animation_tree.cpp @@ -1412,6 +1412,7 @@ void AnimationTree::_update_properties_for_node(const String &p_base_path, Ref activity; for (int i = 0; i < node->get_input_count(); i++) { Activity a; + a.activity = 0; a.last_pass = 0; activity.push_back(a); }