Merge pull request #87793 from ryevdokimov/hide-transform-gizmo
Add ability to hide editor transform gizmo
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commit
48645f3d70
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@ -1828,7 +1828,9 @@ void Node3DEditorViewport::_sinput(const Ref<InputEvent> &p_event) {
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{
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int idx = view_menu->get_popup()->get_item_index(VIEW_GIZMOS);
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int idx2 = view_menu->get_popup()->get_item_index(VIEW_TRANSFORM_GIZMO);
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can_select_gizmos = can_select_gizmos && view_menu->get_popup()->is_item_checked(idx);
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transform_gizmo_visible = view_menu->get_popup()->is_item_checked(idx2);
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}
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// Gizmo handles
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@ -3575,6 +3577,15 @@ void Node3DEditorViewport::_menu_option(int p_option) {
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view_menu->get_popup()->set_item_checked(idx, current);
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} break;
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case VIEW_TRANSFORM_GIZMO: {
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int idx = view_menu->get_popup()->get_item_index(VIEW_TRANSFORM_GIZMO);
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bool current = view_menu->get_popup()->is_item_checked(idx);
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current = !current;
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transform_gizmo_visible = current;
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spatial_editor->update_transform_gizmo();
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view_menu->get_popup()->set_item_checked(idx, current);
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} break;
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case VIEW_HALF_RESOLUTION: {
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int idx = view_menu->get_popup()->get_item_index(VIEW_HALF_RESOLUTION);
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bool current = view_menu->get_popup()->is_item_checked(idx);
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@ -3939,7 +3950,7 @@ void Node3DEditorViewport::update_transform_gizmo_view() {
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return;
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}
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bool show_gizmo = spatial_editor->is_gizmo_visible() && !_edit.instant;
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bool show_gizmo = spatial_editor->is_gizmo_visible() && !_edit.instant && transform_gizmo_visible;
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for (int i = 0; i < 3; i++) {
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Transform3D axis_angle;
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if (xform.basis.get_column(i).normalized().dot(xform.basis.get_column((i + 1) % 3).normalized()) < 1.0) {
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@ -3970,7 +3981,7 @@ void Node3DEditorViewport::update_transform_gizmo_view() {
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xform.orthonormalize();
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xform.basis.scale(scale);
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RenderingServer::get_singleton()->instance_set_transform(rotate_gizmo_instance[3], xform);
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RenderingServer::get_singleton()->instance_set_visible(rotate_gizmo_instance[3], spatial_editor->is_gizmo_visible() && (spatial_editor->get_tool_mode() == Node3DEditor::TOOL_MODE_SELECT || spatial_editor->get_tool_mode() == Node3DEditor::TOOL_MODE_ROTATE));
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RenderingServer::get_singleton()->instance_set_visible(rotate_gizmo_instance[3], spatial_editor->is_gizmo_visible() && transform_gizmo_visible && (spatial_editor->get_tool_mode() == Node3DEditor::TOOL_MODE_SELECT || spatial_editor->get_tool_mode() == Node3DEditor::TOOL_MODE_ROTATE));
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}
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void Node3DEditorViewport::set_state(const Dictionary &p_state) {
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@ -5366,6 +5377,7 @@ Node3DEditorViewport::Node3DEditorViewport(Node3DEditor *p_spatial_editor, int p
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view_menu->get_popup()->add_separator();
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view_menu->get_popup()->add_check_shortcut(ED_SHORTCUT("spatial_editor/view_environment", TTR("View Environment")), VIEW_ENVIRONMENT);
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view_menu->get_popup()->add_check_shortcut(ED_SHORTCUT("spatial_editor/view_gizmos", TTR("View Gizmos")), VIEW_GIZMOS);
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view_menu->get_popup()->add_check_shortcut(ED_SHORTCUT("spatial_editor/view_transform_gizmo", TTR("View Transform Gizmo")), VIEW_TRANSFORM_GIZMO);
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view_menu->get_popup()->add_check_shortcut(ED_SHORTCUT("spatial_editor/view_grid_lines", TTR("View Grid")), VIEW_GRID);
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view_menu->get_popup()->add_check_shortcut(ED_SHORTCUT("spatial_editor/view_information", TTR("View Information")), VIEW_INFORMATION);
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view_menu->get_popup()->add_check_shortcut(ED_SHORTCUT("spatial_editor/view_fps", TTR("View Frame Time")), VIEW_FRAME_TIME);
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@ -5376,6 +5388,7 @@ Node3DEditorViewport::Node3DEditorViewport(Node3DEditor *p_spatial_editor, int p
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view_menu->get_popup()->add_check_shortcut(ED_SHORTCUT("spatial_editor/view_audio_listener", TTR("Audio Listener")), VIEW_AUDIO_LISTENER);
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view_menu->get_popup()->add_check_shortcut(ED_SHORTCUT("spatial_editor/view_audio_doppler", TTR("Enable Doppler")), VIEW_AUDIO_DOPPLER);
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view_menu->get_popup()->set_item_checked(view_menu->get_popup()->get_item_index(VIEW_GIZMOS), true);
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view_menu->get_popup()->set_item_checked(view_menu->get_popup()->get_item_index(VIEW_TRANSFORM_GIZMO), true);
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view_menu->get_popup()->set_item_checked(view_menu->get_popup()->get_item_index(VIEW_GRID), true);
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view_menu->get_popup()->add_separator();
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@ -125,6 +125,7 @@ class Node3DEditorViewport : public Control {
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VIEW_AUDIO_LISTENER,
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VIEW_AUDIO_DOPPLER,
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VIEW_GIZMOS,
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VIEW_TRANSFORM_GIZMO,
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VIEW_GRID,
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VIEW_INFORMATION,
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VIEW_FRAME_TIME,
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@ -243,6 +244,7 @@ private:
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bool orthogonal;
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bool auto_orthogonal;
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bool lock_rotation;
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bool transform_gizmo_visible = true;
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real_t gizmo_scale;
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bool freelook_active;
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