Add magnetometer sensor support for Android
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eb7227a20b
commit
4877b714b3
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@ -60,6 +60,7 @@ void Input::_bind_methods() {
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ObjectTypeDB::bind_method(_MD("get_joy_name","device"),&Input::get_joy_name);
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ObjectTypeDB::bind_method(_MD("get_joy_guid","device"),&Input::get_joy_guid);
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ObjectTypeDB::bind_method(_MD("get_accelerometer"),&Input::get_accelerometer);
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ObjectTypeDB::bind_method(_MD("get_magnetometer"),&Input::get_magnetometer);
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//ObjectTypeDB::bind_method(_MD("get_mouse_pos"),&Input::get_mouse_pos); - this is not the function you want
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ObjectTypeDB::bind_method(_MD("get_mouse_speed"),&Input::get_mouse_speed);
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ObjectTypeDB::bind_method(_MD("get_mouse_button_mask"),&Input::get_mouse_button_mask);
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@ -75,6 +75,7 @@ public:
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virtual void warp_mouse_pos(const Vector2& p_to)=0;
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virtual Vector3 get_accelerometer()=0;
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virtual Vector3 get_magnetometer()=0;
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virtual void action_press(const StringName& p_action)=0;
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virtual void action_release(const StringName& p_action)=0;
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@ -200,6 +200,12 @@ Vector3 InputDefault::get_accelerometer() {
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return accelerometer;
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}
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Vector3 InputDefault::get_magnetometer() {
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_THREAD_SAFE_METHOD_
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return magnetometer;
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}
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void InputDefault::parse_input_event(const InputEvent& p_event) {
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_THREAD_SAFE_METHOD_
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@ -296,6 +302,14 @@ void InputDefault::set_accelerometer(const Vector3& p_accel) {
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}
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void InputDefault::set_magnetometer(const Vector3& p_magnetometer) {
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_THREAD_SAFE_METHOD_
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magnetometer=p_magnetometer;
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}
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void InputDefault::set_main_loop(MainLoop *p_main_loop) {
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main_loop=p_main_loop;
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@ -14,6 +14,7 @@ class InputDefault : public Input {
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Map<int,float> _joy_axis;
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Map<StringName,int> custom_action_press;
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Vector3 accelerometer;
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Vector3 magnetometer;
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Vector2 mouse_pos;
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MainLoop *main_loop;
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@ -132,6 +133,7 @@ public:
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void parse_joystick_mapping(String p_mapping, bool p_update_existing);
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virtual Vector3 get_accelerometer();
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virtual Vector3 get_magnetometer();
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virtual Point2 get_mouse_pos() const;
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virtual Point2 get_mouse_speed() const;
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@ -142,6 +144,7 @@ public:
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void parse_input_event(const InputEvent& p_event);
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void set_accelerometer(const Vector3& p_accel);
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void set_magnetometer(const Vector3& p_magnetometer);
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void set_joy_axis(int p_device,int p_axis,float p_value);
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void set_main_loop(MainLoop *main_loop);
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@ -313,6 +313,7 @@ struct engine {
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ASensorManager* sensorManager;
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const ASensor* accelerometerSensor;
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const ASensor* magnetometerSensor;
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ASensorEventQueue* sensorEventQueue;
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bool display_active;
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@ -735,16 +736,29 @@ static void engine_handle_cmd(struct android_app* app, int32_t cmd) {
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ASensorEventQueue_setEventRate(engine->sensorEventQueue,
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engine->accelerometerSensor, (1000L/60)*1000);
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}
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// Also start monitoring the magnetometer.
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if (engine->magnetometerSensor != NULL) {
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ASensorEventQueue_enableSensor(engine->sensorEventQueue,
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engine->magnetometerSensor);
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// We'd like to get 60 events per second (in us).
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ASensorEventQueue_setEventRate(engine->sensorEventQueue,
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engine->magnetometerSensor, (1000L/60)*1000);
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}
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engine->animating = 1;
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break;
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case APP_CMD_LOST_FOCUS:
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// When our app loses focus, we stop monitoring the accelerometer.
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// When our app loses focus, we stop monitoring the sensors.
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// This is to avoid consuming battery while not being used.
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if (engine->accelerometerSensor != NULL) {
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ASensorEventQueue_disableSensor(engine->sensorEventQueue,
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engine->accelerometerSensor);
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}
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if (engine->magnetometerSensor != NULL) {
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ASensorEventQueue_disableSensor(engine->sensorEventQueue,
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engine->magnetometerSensor);
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}
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// Also stop animating.
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engine->animating = 0;
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engine_draw_frame(engine);
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@ -768,10 +782,12 @@ void android_main(struct android_app* state) {
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FileAccessAndroid::asset_manager=state->activity->assetManager;
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// Prepare to monitor accelerometer
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// Prepare to monitor sensors
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engine.sensorManager = ASensorManager_getInstance();
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engine.accelerometerSensor = ASensorManager_getDefaultSensor(engine.sensorManager,
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ASENSOR_TYPE_ACCELEROMETER);
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ASENSOR_TYPE_ACCELEROMETER);
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engine.magnetometerSensor = ASensorManager_getDefaultSensor(engine.sensorManager,
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ASENSOR_TYPE_MAGNETIC_FIELD);
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engine.sensorEventQueue = ASensorManager_createEventQueue(engine.sensorManager,
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state->looper, LOOPER_ID_USER, NULL, NULL);
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@ -812,16 +828,21 @@ void android_main(struct android_app* state) {
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// If a sensor has data, process it now.
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// LOGI("events\n");
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if (ident == LOOPER_ID_USER) {
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if (engine.accelerometerSensor != NULL) {
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if (engine.accelerometerSensor != NULL || engine.magnetometerSensor != NULL) {
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ASensorEvent event;
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while (ASensorEventQueue_getEvents(engine.sensorEventQueue,
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&event, 1) > 0) {
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if (engine.os) {
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if (event.acceleration != NULL) {
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engine.os->process_accelerometer(Vector3(event.acceleration.x, event.acceleration.y,
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event.acceleration.z));
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}
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if (event.magnetic != NULL) {
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engine.os->process_magnetometer(Vector3(event.magnetic.x, event.magnetic.y,
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event.magnetic.z));
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}
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}
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}
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@ -206,6 +206,7 @@ public class Godot extends Activity implements SensorEventListener, IDownloaderC
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private SensorManager mSensorManager;
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private Sensor mAccelerometer;
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private Sensor mMagnetometer;
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public FrameLayout layout;
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public RelativeLayout adLayout;
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@ -374,6 +375,8 @@ public class Godot extends Activity implements SensorEventListener, IDownloaderC
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mSensorManager = (SensorManager) getSystemService(Context.SENSOR_SERVICE);
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mAccelerometer = mSensorManager.getDefaultSensor(Sensor.TYPE_ACCELEROMETER);
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mSensorManager.registerListener(this, mAccelerometer, SensorManager.SENSOR_DELAY_GAME);
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mMagnetometer = mSensorManager.getDefaultSensor(Sensor.TYPE_MAGNETIC_FIELD);
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mSensorManager.registerListener(this, mMagnetometer, SensorManager.SENSOR_DELAY_GAME);
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result_callback = null;
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@ -588,6 +591,7 @@ public class Godot extends Activity implements SensorEventListener, IDownloaderC
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mView.onResume();
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mSensorManager.registerListener(this, mAccelerometer, SensorManager.SENSOR_DELAY_NORMAL);
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mSensorManager.registerListener(this, mMagnetometer, SensorManager.SENSOR_DELAY_NORMAL);
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GodotLib.focusin();
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if(use_immersive && Build.VERSION.SDK_INT >= 19.0){ // check if the application runs on an android 4.4+
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Window window = getWindow();
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@ -646,7 +650,14 @@ public class Godot extends Activity implements SensorEventListener, IDownloaderC
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float x = adjustedValues[0];
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float y = adjustedValues[1];
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float z = adjustedValues[2];
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GodotLib.accelerometer(x,y,z);
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int typeOfSensor = event.sensor.getType();
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if (typeOfSensor == event.sensor.TYPE_ACCELEROMETER) {
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GodotLib.accelerometer(x,y,z);
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}
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if (typeOfSensor == event.sensor.TYPE_MAGNETIC_FIELD) {
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GodotLib.magnetometer(x,y,z);
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}
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}
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@Override public final void onAccuracyChanged(Sensor sensor, int accuracy) {
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@ -51,6 +51,7 @@ public class GodotLib {
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public static native void step();
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public static native void touch(int what,int pointer,int howmany, int[] arr);
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public static native void accelerometer(float x, float y, float z);
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public static native void magnetometer(float x, float y, float z);
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public static native void key(int p_scancode, int p_unicode_char, boolean p_pressed);
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public static native void joybutton(int p_device, int p_but, boolean p_pressed);
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public static native void joyaxis(int p_device, int p_axis, float p_value);
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@ -650,6 +650,7 @@ static bool resized_reload=false;
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static bool quit_request=false;
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static Size2 new_size;
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static Vector3 accelerometer;
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static Vector3 magnetometer;
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static HashMap<String,JNISingleton*> jni_singletons;
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static jobject godot_io;
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@ -1088,6 +1089,8 @@ JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_step(JNIEnv * env, jo
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os_android->process_accelerometer(accelerometer);
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os_android->process_magnetometer(magnetometer);
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if (os_android->main_loop_iterate()==true) {
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jclass cls = env->FindClass("org/godotengine/godot/Godot");
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@ -1488,6 +1491,14 @@ JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_accelerometer(JNIEnv
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}
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JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_magnetometer(JNIEnv * env, jobject obj, jfloat x, jfloat y, jfloat z) {
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input_mutex->lock();
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magnetometer=Vector3(x,y,z);
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input_mutex->unlock();
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}
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JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_focusin(JNIEnv * env, jobject obj){
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if (!suspend_mutex)
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@ -49,6 +49,7 @@ extern "C" {
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JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_joyconnectionchanged(JNIEnv * env, jobject obj, jint p_device, jboolean p_connected, jstring p_name);
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JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_audio(JNIEnv * env, jobject obj);
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JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_accelerometer(JNIEnv * env, jobject obj, jfloat x, jfloat y, jfloat z);
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JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_magnetometer(JNIEnv * env, jobject obj, jfloat x, jfloat y, jfloat z);
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JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_focusin(JNIEnv * env, jobject obj);
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JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_focusout(JNIEnv * env, jobject obj);
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JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_singleton(JNIEnv * env, jobject obj, jstring name,jobject p_object);
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@ -609,6 +609,11 @@ void OS_Android::process_accelerometer(const Vector3& p_accelerometer) {
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input->set_accelerometer(p_accelerometer);
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}
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void OS_Android::process_magnetometer(const Vector3& p_magnetometer) {
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input->set_magnetometer(p_magnetometer);
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}
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bool OS_Android::has_touchscreen_ui_hint() const {
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return true;
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@ -239,6 +239,7 @@ public:
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void process_accelerometer(const Vector3& p_accelerometer);
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void process_magnetometer(const Vector3& p_magnetometer);
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void process_touch(int p_what,int p_pointer, const Vector<TouchPos>& p_points);
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void process_joy_event(JoystickEvent p_event);
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void process_event(InputEvent p_event);
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