Add "preview_on_sphere" setting of material editor plugin
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@ -95,6 +95,7 @@ void MaterialEditor::_button_pressed(Node *p_button) {
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sphere_instance->hide();
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sphere_instance->hide();
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box_switch->set_pressed(true);
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box_switch->set_pressed(true);
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sphere_switch->set_pressed(false);
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sphere_switch->set_pressed(false);
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EditorSettings::get_singleton()->set_project_metadata("inspector_options", "material_preview_on_sphere", false);
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}
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}
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if (p_button == sphere_switch) {
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if (p_button == sphere_switch) {
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@ -102,6 +103,7 @@ void MaterialEditor::_button_pressed(Node *p_button) {
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sphere_instance->show();
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sphere_instance->show();
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box_switch->set_pressed(false);
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box_switch->set_pressed(false);
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sphere_switch->set_pressed(true);
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sphere_switch->set_pressed(true);
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EditorSettings::get_singleton()->set_project_metadata("inspector_options", "material_preview_on_sphere", true);
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}
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}
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}
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}
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@ -155,7 +157,6 @@ MaterialEditor::MaterialEditor() {
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sphere_instance->set_mesh(sphere_mesh);
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sphere_instance->set_mesh(sphere_mesh);
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box_mesh.instance();
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box_mesh.instance();
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box_instance->set_mesh(box_mesh);
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box_instance->set_mesh(box_mesh);
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box_instance->hide();
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set_custom_minimum_size(Size2(1, 150) * EDSCALE);
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set_custom_minimum_size(Size2(1, 150) * EDSCALE);
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@ -194,6 +195,15 @@ MaterialEditor::MaterialEditor() {
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light_2_switch->connect("pressed", callable_mp(this, &MaterialEditor::_button_pressed), varray(light_2_switch));
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light_2_switch->connect("pressed", callable_mp(this, &MaterialEditor::_button_pressed), varray(light_2_switch));
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first_enter = true;
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first_enter = true;
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if (EditorSettings::get_singleton()->get_project_metadata("inspector_options", "material_preview_on_sphere", true)) {
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box_instance->hide();
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} else {
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box_instance->show();
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sphere_instance->hide();
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box_switch->set_pressed(true);
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sphere_switch->set_pressed(false);
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}
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}
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}
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///////////////////////
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///////////////////////
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