Merge pull request #10581 from hpvb/fix-gcc6+
Make cast_to a static member of Object.
This commit is contained in:
commit
490aef9369
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@ -2354,7 +2354,7 @@ Variant _ClassDB::instance(const StringName &p_class) const {
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if (!obj)
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return Variant();
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Reference *r = obj->cast_to<Reference>();
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Reference *r = Object::cast_to<Reference>(obj);
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if (r) {
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return REF(r);
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} else {
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@ -463,8 +463,8 @@ Error decode_variant(Variant &r_variant, const uint8_t *p_buffer, int p_len, int
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obj->set(str, value);
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}
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if (obj->cast_to<Reference>()) {
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REF ref = REF(obj->cast_to<Reference>());
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if (Object::cast_to<Reference>(obj)) {
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REF ref = REF(Object::cast_to<Reference>(obj));
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r_variant = ref;
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} else {
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r_variant = obj;
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@ -713,7 +713,7 @@ Error ResourceInteractiveLoaderBinary::poll() {
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}
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ERR_FAIL_COND_V(!obj, ERR_FILE_CORRUPT);
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Resource *r = obj->cast_to<Resource>();
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Resource *r = Object::cast_to<Resource>(obj);
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if (!r) {
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error = ERR_FILE_CORRUPT;
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memdelete(obj); //bye
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@ -29,7 +29,7 @@ public:
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virtual Variant call(Object* p_object,const Variant** p_args,int p_arg_count, Variant::CallError& r_error) {
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T *instance=p_object->cast_to<T>();
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T *instance=Object::cast_to<T>(p_object);
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r_error.error=Variant::CallError::CALL_OK;
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#ifdef DEBUG_METHODS_ENABLED
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@ -57,7 +57,7 @@ public:
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#ifdef PTRCALL_ENABLED
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virtual void ptrcall(Object*p_object,const void** p_args,void *r_ret) {
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T *instance=p_object->cast_to<T>();
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T *instance=Object::cast_to<T>(p_object);
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$ifret PtrToArg<R>::encode( $ (instance->*method)($arg, PtrToArg<P@>::convert(p_args[@-1])$) $ifret ,r_ret)$ ;
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}
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#endif
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@ -654,7 +654,7 @@ void Object::call_multilevel(const StringName &p_method, const Variant **p_args,
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if (p_method == CoreStringNames::get_singleton()->_free) {
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#ifdef DEBUG_ENABLED
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if (cast_to<Reference>()) {
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if (Object::cast_to<Reference>(this)) {
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ERR_EXPLAIN("Can't 'free' a reference.");
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ERR_FAIL();
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return;
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@ -900,7 +900,7 @@ Variant Object::call(const StringName &p_method, const Variant **p_args, int p_a
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r_error.error = Variant::CallError::CALL_ERROR_TOO_MANY_ARGUMENTS;
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return Variant();
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}
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if (cast_to<Reference>()) {
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if (Object::cast_to<Reference>(this)) {
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r_error.argument = 0;
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r_error.error = Variant::CallError::CALL_ERROR_INVALID_METHOD;
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ERR_EXPLAIN("Can't 'free' a reference.");
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@ -558,46 +558,46 @@ public:
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void add_change_receptor(Object *p_receptor);
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void remove_change_receptor(Object *p_receptor);
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// TODO: ensure 'this' is never NULL since it's UB, but by now, avoid warning flood
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#ifdef __clang__
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#pragma clang diagnostic push
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#pragma clang diagnostic ignored "-Wundefined-bool-conversion"
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#endif
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template <class T>
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T *cast_to() {
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static T *cast_to(Object *p_object) {
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#ifdef DEBUG_ENABLED
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// TODO there are some legitimate reasons to pass NULL as p_object.
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// we need to figure out how to deal with that in debug mode.
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// This code will return NULL for a NULL input in release mode also.
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ERR_FAIL_COND_V(p_object == NULL, NULL);
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#endif
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#ifndef NO_SAFE_CAST
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return SAFE_CAST<T *>(this);
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return dynamic_cast<T *>(p_object);
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#else
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if (!this)
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if (!p_object)
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return NULL;
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if (is_class_ptr(T::get_class_ptr_static()))
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return static_cast<T *>(this);
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if (p_pobject->is_class_ptr(T::get_class_ptr_static()))
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return static_cast<T *>(p_pobject);
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else
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return NULL;
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#endif
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}
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template <class T>
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const T *cast_to() const {
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static const T *cast_to(const Object *p_object) {
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#ifdef DEBUG_ENABLED
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// TODO there are some legitimate reasons to pass NULL as p_object.
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// we need to figure out how to deal with that in debug mode.
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// This code will return NULL for a NULL input in release mode also.
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ERR_FAIL_COND_V(p_object == NULL, NULL);
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#endif
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#ifndef NO_SAFE_CAST
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return SAFE_CAST<const T *>(this);
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return dynamic_cast<const T *>(p_object);
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#else
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if (!this)
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if (!p_object)
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return NULL;
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if (is_class_ptr(T::get_class_ptr_static()))
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return static_cast<const T *>(this);
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if (p_pobject->is_class_ptr(T::get_class_ptr_static()))
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return static_cast<const T *>(p_object);
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else
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return NULL;
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#endif
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}
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#ifdef __clang__
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#pragma clang diagnostic pop
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#endif
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enum {
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NOTIFICATION_POSTINITIALIZE = 0,
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@ -171,7 +171,7 @@ static FileAccess *_OSPRF = NULL;
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static void _OS_printres(Object *p_obj) {
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Resource *res = p_obj->cast_to<Resource>();
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Resource *res = Object::cast_to<Resource>(p_obj);
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if (!res)
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return;
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@ -69,7 +69,7 @@ RID RefPtr::get_rid() const {
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Ref<Reference> *ref = reinterpret_cast<Ref<Reference> *>(&data[0]);
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if (ref->is_null())
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return RID();
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Resource *res = (*ref)->cast_to<Resource>();
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Resource *res = Object::cast_to<Resource>(ref->ptr());
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if (res)
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return res->get_rid();
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return RID();
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@ -98,7 +98,7 @@ Variant WeakRef::get_ref() const {
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Object *obj = ObjectDB::get_instance(ref);
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if (!obj)
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return Variant();
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Reference *r = obj->cast_to<Reference>();
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Reference *r = cast_to<Reference>(obj);
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if (r) {
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return REF(r);
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@ -180,7 +180,7 @@ public:
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return;
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}
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Ref r;
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r.reference = refb->cast_to<T>();
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r.reference = Object::cast_to<T>(refb);
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ref(r);
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r.reference = NULL;
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}
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@ -194,7 +194,7 @@ public:
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return;
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}
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Ref r;
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r.reference = refb->cast_to<T>();
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r.reference = Object::cast_to<T>(refb);
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ref(r);
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r.reference = NULL;
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}
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@ -209,7 +209,7 @@ public:
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return;
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}
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Ref r;
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r.reference = refb->cast_to<T>();
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r.reference = Object::cast_to<T>(refb);
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ref(r);
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r.reference = NULL;
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}
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@ -230,7 +230,7 @@ public:
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return;
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}
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Ref r;
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r.reference = refb->cast_to<T>();
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r.reference = Object::cast_to<T>(refb);
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ref(r);
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r.reference = NULL;
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}
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@ -254,7 +254,7 @@ public:
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return;
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}
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Ref r;
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r.reference = refb->cast_to<T>();
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r.reference = Object::cast_to<T>(refb);
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ref(r);
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r.reference = NULL;
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}
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@ -269,7 +269,7 @@ public:
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return;
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}
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Ref r;
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r.reference = refb->cast_to<T>();
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r.reference = Object::cast_to<T>(refb);
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ref(r);
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r.reference = NULL;
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}
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@ -111,8 +111,8 @@ void UndoRedo::add_do_method(Object *p_object, const String &p_method, VARIANT_A
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ERR_FAIL_COND((current_action + 1) >= actions.size());
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Operation do_op;
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do_op.object = p_object->get_instance_id();
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if (p_object->cast_to<Resource>())
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do_op.resref = Ref<Resource>(p_object->cast_to<Resource>());
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if (Object::cast_to<Resource>(p_object))
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do_op.resref = Ref<Resource>(Object::cast_to<Resource>(p_object));
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do_op.type = Operation::TYPE_METHOD;
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do_op.name = p_method;
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@ -135,8 +135,8 @@ void UndoRedo::add_undo_method(Object *p_object, const String &p_method, VARIANT
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Operation undo_op;
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undo_op.object = p_object->get_instance_id();
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if (p_object->cast_to<Resource>())
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undo_op.resref = Ref<Resource>(p_object->cast_to<Resource>());
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if (Object::cast_to<Resource>(p_object))
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undo_op.resref = Ref<Resource>(Object::cast_to<Resource>(p_object));
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undo_op.type = Operation::TYPE_METHOD;
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undo_op.name = p_method;
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@ -152,8 +152,8 @@ void UndoRedo::add_do_property(Object *p_object, const String &p_property, const
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ERR_FAIL_COND((current_action + 1) >= actions.size());
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Operation do_op;
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do_op.object = p_object->get_instance_id();
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if (p_object->cast_to<Resource>())
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do_op.resref = Ref<Resource>(p_object->cast_to<Resource>());
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if (Object::cast_to<Resource>(p_object))
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do_op.resref = Ref<Resource>(Object::cast_to<Resource>(p_object));
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do_op.type = Operation::TYPE_PROPERTY;
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do_op.name = p_property;
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@ -171,8 +171,8 @@ void UndoRedo::add_undo_property(Object *p_object, const String &p_property, con
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Operation undo_op;
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undo_op.object = p_object->get_instance_id();
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if (p_object->cast_to<Resource>())
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undo_op.resref = Ref<Resource>(p_object->cast_to<Resource>());
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if (Object::cast_to<Resource>(p_object))
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undo_op.resref = Ref<Resource>(Object::cast_to<Resource>(p_object));
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undo_op.type = Operation::TYPE_PROPERTY;
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undo_op.name = p_property;
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@ -185,8 +185,8 @@ void UndoRedo::add_do_reference(Object *p_object) {
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ERR_FAIL_COND((current_action + 1) >= actions.size());
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Operation do_op;
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do_op.object = p_object->get_instance_id();
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if (p_object->cast_to<Resource>())
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do_op.resref = Ref<Resource>(p_object->cast_to<Resource>());
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if (Object::cast_to<Resource>(p_object))
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do_op.resref = Ref<Resource>(Object::cast_to<Resource>(p_object));
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do_op.type = Operation::TYPE_REFERENCE;
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actions[current_action + 1].do_ops.push_back(do_op);
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@ -202,8 +202,8 @@ void UndoRedo::add_undo_reference(Object *p_object) {
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Operation undo_op;
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undo_op.object = p_object->get_instance_id();
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if (p_object->cast_to<Resource>())
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undo_op.resref = Ref<Resource>(p_object->cast_to<Resource>());
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if (Object::cast_to<Resource>(p_object))
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undo_op.resref = Ref<Resource>(Object::cast_to<Resource>(p_object));
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undo_op.type = Operation::TYPE_REFERENCE;
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actions[current_action + 1].undo_ops.push_back(undo_op);
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@ -270,7 +270,7 @@ void UndoRedo::_process_operation_list(List<Operation>::Element *E) {
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obj->call(op.name, VARIANT_ARGS_FROM_ARRAY(op.args));
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#ifdef TOOLS_ENABLED
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Resource *res = obj->cast_to<Resource>();
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Resource *res = Object::cast_to<Resource>(obj);
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if (res)
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res->set_edited(true);
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@ -284,7 +284,7 @@ void UndoRedo::_process_operation_list(List<Operation>::Element *E) {
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obj->set(op.name, op.args[0]);
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#ifdef TOOLS_ENABLED
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Resource *res = obj->cast_to<Resource>();
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Resource *res = Object::cast_to<Resource>(obj);
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if (res)
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res->set_edited(true);
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#endif
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@ -1764,14 +1764,14 @@ Variant::operator Object *() const {
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Variant::operator Node *() const {
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if (type == OBJECT)
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return _get_obj().obj ? _get_obj().obj->cast_to<Node>() : NULL;
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return Object::cast_to<Node>(_get_obj().obj);
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else
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return NULL;
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}
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Variant::operator Control *() const {
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if (type == OBJECT)
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return _get_obj().obj ? _get_obj().obj->cast_to<Control>() : NULL;
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return Object::cast_to<Control>(_get_obj().obj);
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else
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return NULL;
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}
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@ -742,7 +742,7 @@ Error VariantParser::parse_value(Token &token, Variant &value, Stream *p_stream,
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return err;
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if (token.type == TK_PARENTHESIS_CLOSE) {
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Reference *reference = obj->cast_to<Reference>();
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Reference *reference = Object::cast_to<Reference>(obj);
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if (reference) {
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value = REF(reference);
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} else {
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@ -187,7 +187,7 @@ bool ResourceSaverPNG::recognize(const RES &p_resource) const {
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}
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void ResourceSaverPNG::get_recognized_extensions(const RES &p_resource, List<String> *p_extensions) const {
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if (p_resource->cast_to<Texture>()) {
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if (Object::cast_to<Texture>(*p_resource)) {
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p_extensions->push_back("png");
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}
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}
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@ -3249,9 +3249,9 @@ void AnimationKeyEditor::insert_value_key(const String &p_property, const Varian
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//let's build a node path
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ERR_FAIL_COND(history->get_path_size() == 0);
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Object *obj = ObjectDB::get_instance(history->get_path_object(0));
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ERR_FAIL_COND(!obj || !obj->cast_to<Node>());
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ERR_FAIL_COND(!Object::cast_to<Node>(obj));
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Node *node = obj->cast_to<Node>();
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Node *node = Object::cast_to<Node>(obj);
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String path = root->get_path_to(node);
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@ -273,11 +273,7 @@ void ArrayPropertyEdit::edit(Object *p_obj, const StringName &p_prop, const Stri
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Node *ArrayPropertyEdit::get_node() {
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|
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Object *o = ObjectDB::get_instance(obj);
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if (!o)
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return NULL;
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return o->cast_to<Node>();
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return Object::cast_to<Node>(ObjectDB::get_instance(obj));
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}
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void ArrayPropertyEdit::_bind_methods() {
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|
|
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@ -595,7 +595,7 @@ void EditorAssetLibrary::_install_asset() {
|
|||
|
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for (int i = 0; i < downloads_hb->get_child_count(); i++) {
|
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|
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EditorAssetLibraryItemDownload *d = downloads_hb->get_child(i)->cast_to<EditorAssetLibraryItemDownload>();
|
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EditorAssetLibraryItemDownload *d = Object::cast_to<EditorAssetLibraryItemDownload>(downloads_hb->get_child(i));
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if (d && d->get_asset_id() == description->get_asset_id()) {
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|
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if (EditorNode::get_singleton() != NULL)
|
||||
|
|
|
@ -664,7 +664,7 @@ void ConnectionsDock::update_tree() {
|
|||
if (!(c.flags & CONNECT_PERSIST))
|
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continue;
|
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|
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Node *target = c.target->cast_to<Node>();
|
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Node *target = Object::cast_to<Node>(c.target);
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if (!target)
|
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continue;
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|
||||
|
|
|
@ -50,7 +50,7 @@ void DependencyEditor::_searched(const String &p_path) {
|
|||
|
||||
void DependencyEditor::_load_pressed(Object *p_item, int p_cell, int p_button) {
|
||||
|
||||
TreeItem *ti = p_item->cast_to<TreeItem>();
|
||||
TreeItem *ti = Object::cast_to<TreeItem>(p_item);
|
||||
String fname = ti->get_text(0);
|
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replacing = ti->get_text(1);
|
||||
|
||||
|
@ -626,7 +626,7 @@ void OrphanResourcesDialog::_delete_confirm() {
|
|||
|
||||
void OrphanResourcesDialog::_button_pressed(Object *p_item, int p_column, int p_id) {
|
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|
||||
TreeItem *ti = p_item->cast_to<TreeItem>();
|
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TreeItem *ti = Object::cast_to<TreeItem>(p_item);
|
||||
|
||||
String path = ti->get_metadata(0);
|
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dep_edit->edit(path);
|
||||
|
|
|
@ -376,7 +376,7 @@ void EditorAudioBus::_effect_add(int p_which) {
|
|||
|
||||
Object *fx = ClassDB::instance(name);
|
||||
ERR_FAIL_COND(!fx);
|
||||
AudioEffect *afx = fx->cast_to<AudioEffect>();
|
||||
AudioEffect *afx = Object::cast_to<AudioEffect>(fx);
|
||||
ERR_FAIL_COND(!afx);
|
||||
Ref<AudioEffect> afxr = Ref<AudioEffect>(afx);
|
||||
|
||||
|
@ -865,7 +865,7 @@ void EditorAudioBuses::_update_sends() {
|
|||
|
||||
void EditorAudioBuses::_delete_bus(Object *p_which) {
|
||||
|
||||
EditorAudioBus *bus = p_which->cast_to<EditorAudioBus>();
|
||||
EditorAudioBus *bus = Object::cast_to<EditorAudioBus>(p_which);
|
||||
int index = bus->get_index();
|
||||
if (index == 0) {
|
||||
EditorNode::get_singleton()->show_warning("Master bus can't be deleted!");
|
||||
|
@ -922,7 +922,7 @@ void EditorAudioBuses::_request_drop_end() {
|
|||
drop_end = memnew(EditorAudioBusDrop);
|
||||
|
||||
bus_hb->add_child(drop_end);
|
||||
drop_end->set_custom_minimum_size(bus_hb->get_child(0)->cast_to<Control>()->get_size());
|
||||
drop_end->set_custom_minimum_size(Object::cast_to<Control>(bus_hb->get_child(0))->get_size());
|
||||
drop_end->connect("dropped", this, "_drop_at_index", varray(), CONNECT_DEFERRED);
|
||||
}
|
||||
}
|
||||
|
@ -1158,9 +1158,9 @@ void EditorAudioBuses::open_layout(const String &p_path) {
|
|||
|
||||
void AudioBusesEditorPlugin::edit(Object *p_node) {
|
||||
|
||||
if (p_node->cast_to<AudioBusLayout>()) {
|
||||
if (Object::cast_to<AudioBusLayout>(p_node)) {
|
||||
|
||||
String path = p_node->cast_to<AudioBusLayout>()->get_path();
|
||||
String path = Object::cast_to<AudioBusLayout>(p_node)->get_path();
|
||||
if (path.is_resource_file()) {
|
||||
audio_bus_editor->open_layout(path);
|
||||
}
|
||||
|
@ -1169,7 +1169,7 @@ void AudioBusesEditorPlugin::edit(Object *p_node) {
|
|||
|
||||
bool AudioBusesEditorPlugin::handles(Object *p_node) const {
|
||||
|
||||
return (p_node->cast_to<AudioBusLayout>() != NULL);
|
||||
return (Object::cast_to<AudioBusLayout>(p_node) != NULL);
|
||||
}
|
||||
|
||||
void AudioBusesEditorPlugin::make_visible(bool p_visible) {
|
||||
|
|
|
@ -238,7 +238,7 @@ void EditorAutoloadSettings::_autoload_edited() {
|
|||
|
||||
void EditorAutoloadSettings::_autoload_button_pressed(Object *p_item, int p_column, int p_button) {
|
||||
|
||||
TreeItem *ti = p_item->cast_to<TreeItem>();
|
||||
TreeItem *ti = Object::cast_to<TreeItem>(p_item);
|
||||
|
||||
String name = "autoload/" + ti->get_text(0);
|
||||
|
||||
|
|
|
@ -75,7 +75,7 @@ void EditorHistory::_add_object(ObjectID p_object, const String &p_property, int
|
|||
|
||||
Object *obj = ObjectDB::get_instance(p_object);
|
||||
ERR_FAIL_COND(!obj);
|
||||
Reference *r = obj->cast_to<Reference>();
|
||||
Reference *r = Object::cast_to<Reference>(obj);
|
||||
Obj o;
|
||||
if (r)
|
||||
o.ref = REF(r);
|
||||
|
|
|
@ -236,10 +236,7 @@ public:
|
|||
T *get_node_editor_data(Node *p_node) {
|
||||
if (!selection.has(p_node))
|
||||
return NULL;
|
||||
Object *obj = selection[p_node];
|
||||
if (!obj)
|
||||
return NULL;
|
||||
return obj->cast_to<T>();
|
||||
return Object::cast_to<T>(selection[p_node]);
|
||||
}
|
||||
|
||||
void add_editor_plugin(Object *p_object);
|
||||
|
|
|
@ -114,7 +114,7 @@ void EditorDirDialog::_notification(int p_what) {
|
|||
|
||||
void EditorDirDialog::_item_collapsed(Object *p_item) {
|
||||
|
||||
TreeItem *item = p_item->cast_to<TreeItem>();
|
||||
TreeItem *item = Object::cast_to<TreeItem>(p_item);
|
||||
|
||||
if (updating || item->is_collapsed())
|
||||
return;
|
||||
|
|
|
@ -930,7 +930,7 @@ void EditorNode::_save_scene(String p_file, int idx) {
|
|||
// we must update it, but also let the previous scene state go, as
|
||||
// old version still work for referencing changes in instanced or inherited scenes
|
||||
|
||||
sdata = Ref<PackedScene>(ResourceCache::get(p_file)->cast_to<PackedScene>());
|
||||
sdata = Ref<PackedScene>(Object::cast_to<PackedScene>(ResourceCache::get(p_file)));
|
||||
if (sdata.is_valid())
|
||||
sdata->recreate_state();
|
||||
else
|
||||
|
@ -1291,9 +1291,9 @@ void EditorNode::_dialog_action(String p_file) {
|
|||
uint32_t current = editor_history.get_current();
|
||||
Object *current_obj = current > 0 ? ObjectDB::get_instance(current) : NULL;
|
||||
|
||||
ERR_FAIL_COND(!current_obj->cast_to<Resource>())
|
||||
ERR_FAIL_COND(!Object::cast_to<Resource>(current_obj))
|
||||
|
||||
RES current_res = RES(current_obj->cast_to<Resource>());
|
||||
RES current_res = RES(Object::cast_to<Resource>(current_obj));
|
||||
|
||||
save_resource_in_path(current_res, p_file);
|
||||
|
||||
|
@ -1428,8 +1428,8 @@ void EditorNode::_prepare_history() {
|
|||
icon = base_icon;
|
||||
|
||||
String text;
|
||||
if (obj->cast_to<Resource>()) {
|
||||
Resource *r = obj->cast_to<Resource>();
|
||||
if (Object::cast_to<Resource>(obj)) {
|
||||
Resource *r = Object::cast_to<Resource>(obj);
|
||||
if (r->get_path().is_resource_file())
|
||||
text = r->get_path().get_file();
|
||||
else if (r->get_name() != String()) {
|
||||
|
@ -1437,8 +1437,8 @@ void EditorNode::_prepare_history() {
|
|||
} else {
|
||||
text = r->get_class();
|
||||
}
|
||||
} else if (obj->cast_to<Node>()) {
|
||||
text = obj->cast_to<Node>()->get_name();
|
||||
} else if (Object::cast_to<Node>(obj)) {
|
||||
text = Object::cast_to<Node>(obj)->get_name();
|
||||
} else {
|
||||
text = obj->get_class();
|
||||
}
|
||||
|
@ -1536,7 +1536,7 @@ void EditorNode::_edit_current() {
|
|||
|
||||
if (is_resource) {
|
||||
|
||||
Resource *current_res = current_obj->cast_to<Resource>();
|
||||
Resource *current_res = Object::cast_to<Resource>(current_obj);
|
||||
ERR_FAIL_COND(!current_res);
|
||||
scene_tree_dock->set_selected(NULL);
|
||||
property_editor->edit(current_res);
|
||||
|
@ -1548,7 +1548,7 @@ void EditorNode::_edit_current() {
|
|||
//top_pallete->set_current_tab(1);
|
||||
} else if (is_node) {
|
||||
|
||||
Node *current_node = current_obj->cast_to<Node>();
|
||||
Node *current_node = Object::cast_to<Node>(current_obj);
|
||||
ERR_FAIL_COND(!current_node);
|
||||
// ERR_FAIL_COND(!current_node->is_inside_tree());
|
||||
|
||||
|
@ -1688,7 +1688,7 @@ void EditorNode::_resource_created() {
|
|||
Object *c = create_dialog->instance_selected();
|
||||
|
||||
ERR_FAIL_COND(!c);
|
||||
Resource *r = c->cast_to<Resource>();
|
||||
Resource *r = Object::cast_to<Resource>(c);
|
||||
ERR_FAIL_COND(!r);
|
||||
|
||||
REF res(r);
|
||||
|
@ -2273,9 +2273,9 @@ void EditorNode::_menu_option_confirm(int p_option, bool p_confirmed) {
|
|||
uint32_t current = editor_history.get_current();
|
||||
Object *current_obj = current > 0 ? ObjectDB::get_instance(current) : NULL;
|
||||
|
||||
ERR_FAIL_COND(!current_obj->cast_to<Resource>())
|
||||
ERR_FAIL_COND(!Object::cast_to<Resource>(current_obj))
|
||||
|
||||
RES current_res = RES(current_obj->cast_to<Resource>());
|
||||
RES current_res = RES(Object::cast_to<Resource>(current_obj));
|
||||
|
||||
save_resource(current_res);
|
||||
|
||||
|
@ -2285,9 +2285,9 @@ void EditorNode::_menu_option_confirm(int p_option, bool p_confirmed) {
|
|||
uint32_t current = editor_history.get_current();
|
||||
Object *current_obj = current > 0 ? ObjectDB::get_instance(current) : NULL;
|
||||
|
||||
ERR_FAIL_COND(!current_obj->cast_to<Resource>())
|
||||
ERR_FAIL_COND(!Object::cast_to<Resource>(current_obj))
|
||||
|
||||
RES current_res = RES(current_obj->cast_to<Resource>());
|
||||
RES current_res = RES(Object::cast_to<Resource>(current_obj));
|
||||
|
||||
save_resource_as(current_res);
|
||||
|
||||
|
@ -2297,9 +2297,9 @@ void EditorNode::_menu_option_confirm(int p_option, bool p_confirmed) {
|
|||
uint32_t current = editor_history.get_current();
|
||||
Object *current_obj = current > 0 ? ObjectDB::get_instance(current) : NULL;
|
||||
|
||||
ERR_FAIL_COND(!current_obj->cast_to<Resource>())
|
||||
ERR_FAIL_COND(!Object::cast_to<Resource>(current_obj))
|
||||
|
||||
RES current_res = RES(current_obj->cast_to<Resource>());
|
||||
RES current_res = RES(Object::cast_to<Resource>(current_obj));
|
||||
current_res->set_path("");
|
||||
_edit_current();
|
||||
} break;
|
||||
|
@ -2308,9 +2308,9 @@ void EditorNode::_menu_option_confirm(int p_option, bool p_confirmed) {
|
|||
uint32_t current = editor_history.get_current();
|
||||
Object *current_obj = current > 0 ? ObjectDB::get_instance(current) : NULL;
|
||||
|
||||
ERR_FAIL_COND(!current_obj->cast_to<Resource>())
|
||||
ERR_FAIL_COND(!Object::cast_to<Resource>(current_obj))
|
||||
|
||||
RES current_res = RES(current_obj->cast_to<Resource>());
|
||||
RES current_res = RES(Object::cast_to<Resource>(current_obj));
|
||||
|
||||
EditorSettings::get_singleton()->set_resource_clipboard(current_res);
|
||||
|
||||
|
@ -3038,8 +3038,8 @@ void EditorNode::set_edited_scene(Node *p_scene) {
|
|||
}
|
||||
get_editor_data().set_edited_scene_root(p_scene);
|
||||
|
||||
if (p_scene && p_scene->cast_to<Popup>())
|
||||
p_scene->cast_to<Popup>()->show(); //show popups
|
||||
if (Object::cast_to<Popup>(p_scene))
|
||||
Object::cast_to<Popup>(p_scene)->show(); //show popups
|
||||
scene_tree_dock->set_edited_scene(p_scene);
|
||||
if (get_tree())
|
||||
get_tree()->set_edited_scene_root(p_scene);
|
||||
|
@ -3182,8 +3182,8 @@ void EditorNode::set_current_scene(int p_idx) {
|
|||
|
||||
Node *new_scene = editor_data.get_edited_scene_root();
|
||||
|
||||
if (new_scene && new_scene->cast_to<Popup>())
|
||||
new_scene->cast_to<Popup>()->show(); //show popups
|
||||
if (Object::cast_to<Popup>(new_scene))
|
||||
Object::cast_to<Popup>(new_scene)->show(); //show popups
|
||||
|
||||
//print_line("set current 3 ");
|
||||
|
||||
|
@ -3333,7 +3333,7 @@ Error EditorNode::load_scene(const String &p_scene, bool p_ignore_broken_deps, b
|
|||
|
||||
if (ResourceCache::has(lpath)) {
|
||||
//used from somewhere else? no problem! update state and replace sdata
|
||||
Ref<PackedScene> ps = Ref<PackedScene>(ResourceCache::get(lpath)->cast_to<PackedScene>());
|
||||
Ref<PackedScene> ps = Ref<PackedScene>(Object::cast_to<PackedScene>(ResourceCache::get(lpath)));
|
||||
if (ps.is_valid()) {
|
||||
ps->replace_state(sdata->get_state());
|
||||
ps->set_last_modified_time(sdata->get_last_modified_time());
|
||||
|
@ -3461,7 +3461,7 @@ void EditorNode::_property_keyed(const String &p_keyed, const Variant &p_value,
|
|||
|
||||
void EditorNode::_transform_keyed(Object *sp, const String &p_sub, const Transform &p_key) {
|
||||
|
||||
Spatial *s = sp->cast_to<Spatial>();
|
||||
Spatial *s = Object::cast_to<Spatial>(sp);
|
||||
if (!s)
|
||||
return;
|
||||
AnimationPlayerEditor::singleton->get_key_editor()->insert_transform_key(s, p_sub, p_key);
|
||||
|
@ -3478,7 +3478,7 @@ void EditorNode::update_keying() {
|
|||
if (editor_history.get_path_size() >= 1) {
|
||||
|
||||
Object *obj = ObjectDB::get_instance(editor_history.get_path_object(0));
|
||||
if (obj && obj->cast_to<Node>()) {
|
||||
if (Object::cast_to<Node>(obj)) {
|
||||
|
||||
valid = true;
|
||||
}
|
||||
|
@ -4200,7 +4200,7 @@ void EditorNode::_load_docks_from_config(Ref<ConfigFile> p_layout, const String
|
|||
for (int k = 0; k < DOCK_SLOT_MAX; k++) {
|
||||
if (!dock_slot[k]->has_node(name))
|
||||
continue;
|
||||
node = dock_slot[k]->get_node(name)->cast_to<Control>();
|
||||
node = Object::cast_to<Control>(dock_slot[k]->get_node(name));
|
||||
if (!node)
|
||||
continue;
|
||||
atidx = k;
|
||||
|
@ -4785,7 +4785,7 @@ void EditorNode::reload_scene(const String &p_path) {
|
|||
if (E->get()->get_path().begins_with(p_path + "::")) //subresources of existing scene
|
||||
to_clear.push_back(E->get());
|
||||
|
||||
if (!E->get()->cast_to<Texture>())
|
||||
if (!cast_to<Texture>(E->get().ptr()))
|
||||
continue;
|
||||
if (!E->get()->get_path().is_resource_file() && !E->get()->get_path().is_abs_path())
|
||||
continue;
|
||||
|
@ -4926,13 +4926,13 @@ void EditorNode::_dim_timeout() {
|
|||
void EditorNode::_check_gui_base_size() {
|
||||
if (gui_base->get_size().width > 1200 * EDSCALE) {
|
||||
for (int i = 0; i < singleton->main_editor_button_vb->get_child_count(); i++) {
|
||||
ToolButton *btn = singleton->main_editor_button_vb->get_child(i)->cast_to<ToolButton>();
|
||||
ToolButton *btn = Object::cast_to<ToolButton>(singleton->main_editor_button_vb->get_child(i));
|
||||
if (btn == singleton->distraction_free) continue;
|
||||
btn->set_text(btn->get_name());
|
||||
}
|
||||
} else {
|
||||
for (int i = 0; i < singleton->main_editor_button_vb->get_child_count(); i++) {
|
||||
ToolButton *btn = singleton->main_editor_button_vb->get_child(i)->cast_to<ToolButton>();
|
||||
ToolButton *btn = Object::cast_to<ToolButton>(singleton->main_editor_button_vb->get_child(i));
|
||||
if (btn == singleton->distraction_free) continue;
|
||||
btn->set_text("");
|
||||
}
|
||||
|
@ -5056,7 +5056,7 @@ EditorNode::EditorNode() {
|
|||
ResourceLoader::clear_translation_remaps(); //no remaps using during editor
|
||||
editor_initialize_certificates(); //for asset sharing
|
||||
|
||||
InputDefault *id = Input::get_singleton()->cast_to<InputDefault>();
|
||||
InputDefault *id = Object::cast_to<InputDefault>(Input::get_singleton());
|
||||
|
||||
if (id) {
|
||||
|
||||
|
|
|
@ -139,9 +139,9 @@ void EditorPath::_notification(int p_what) {
|
|||
if (left < 0)
|
||||
continue;
|
||||
String name;
|
||||
if (obj->cast_to<Resource>()) {
|
||||
if (Object::cast_to<Resource>(obj)) {
|
||||
|
||||
Resource *r = obj->cast_to<Resource>();
|
||||
Resource *r = Object::cast_to<Resource>(obj);
|
||||
if (r->get_path().is_resource_file())
|
||||
name = r->get_path().get_file();
|
||||
else
|
||||
|
@ -149,11 +149,11 @@ void EditorPath::_notification(int p_what) {
|
|||
|
||||
if (name == "")
|
||||
name = r->get_class();
|
||||
} else if (obj->cast_to<Node>()) {
|
||||
} else if (Object::cast_to<Node>(obj)) {
|
||||
|
||||
name = obj->cast_to<Node>()->get_name();
|
||||
} else if (obj->cast_to<Resource>() && obj->cast_to<Resource>()->get_name() != "") {
|
||||
name = obj->cast_to<Resource>()->get_name();
|
||||
name = Object::cast_to<Node>(obj)->get_name();
|
||||
} else if (Object::cast_to<Resource>(obj) && Object::cast_to<Resource>(obj)->get_name() != "") {
|
||||
name = Object::cast_to<Resource>(obj)->get_name();
|
||||
} else {
|
||||
name = obj->get_class();
|
||||
}
|
||||
|
|
|
@ -155,7 +155,7 @@ void EditorPlugin::add_tool_menu_item(const String &p_name, Object *p_handler, c
|
|||
void EditorPlugin::add_tool_submenu_item(const String &p_name, Object *p_submenu) {
|
||||
|
||||
ERR_FAIL_NULL(p_submenu);
|
||||
PopupMenu *submenu = p_submenu->cast_to<PopupMenu>();
|
||||
PopupMenu *submenu = Object::cast_to<PopupMenu>(p_submenu);
|
||||
ERR_FAIL_NULL(submenu);
|
||||
//EditorNode::get_singleton()->add_tool_submenu_item(p_name, submenu);
|
||||
}
|
||||
|
|
|
@ -804,10 +804,7 @@ void EditorSettings::notify_changes() {
|
|||
|
||||
_THREAD_SAFE_METHOD_
|
||||
|
||||
SceneTree *sml = NULL;
|
||||
|
||||
if (OS::get_singleton()->get_main_loop())
|
||||
sml = OS::get_singleton()->get_main_loop()->cast_to<SceneTree>();
|
||||
SceneTree *sml = Object::cast_to<SceneTree>(OS::get_singleton()->get_main_loop());
|
||||
|
||||
if (!sml) {
|
||||
return;
|
||||
|
|
|
@ -65,7 +65,7 @@ void GroupsEditor::_remove_group(Object *p_item, int p_column, int p_id) {
|
|||
if (!node)
|
||||
return;
|
||||
|
||||
TreeItem *ti = p_item->cast_to<TreeItem>();
|
||||
TreeItem *ti = Object::cast_to<TreeItem>(p_item);
|
||||
if (!ti)
|
||||
return;
|
||||
|
||||
|
|
|
@ -320,7 +320,7 @@ Error ColladaImport::_create_scene(Collada::Node *p_node, Spatial *p_parent) {
|
|||
} else {
|
||||
//mesh since nothing else
|
||||
node = memnew(MeshInstance);
|
||||
node->cast_to<MeshInstance>()->set_flag(GeometryInstance::FLAG_USE_BAKED_LIGHT, true);
|
||||
Object::cast_to<MeshInstance>(node)->set_flag(GeometryInstance::FLAG_USE_BAKED_LIGHT, true);
|
||||
}
|
||||
} break;
|
||||
case Collada::Node::TYPE_SKELETON: {
|
||||
|
@ -1448,9 +1448,9 @@ Error ColladaImport::_create_resources(Collada::Node *p_node) {
|
|||
Spatial *node = node_map[p_node->id].node;
|
||||
Collada::NodeGeometry *ng = static_cast<Collada::NodeGeometry *>(p_node);
|
||||
|
||||
if (node->cast_to<Path>()) {
|
||||
if (Object::cast_to<Path>(node)) {
|
||||
|
||||
Path *path = node->cast_to<Path>();
|
||||
Path *path = Object::cast_to<Path>(node);
|
||||
|
||||
String curve = ng->source;
|
||||
|
||||
|
@ -1523,11 +1523,11 @@ Error ColladaImport::_create_resources(Collada::Node *p_node) {
|
|||
}
|
||||
}
|
||||
|
||||
if (node->cast_to<MeshInstance>()) {
|
||||
if (Object::cast_to<MeshInstance>(node)) {
|
||||
|
||||
Collada::NodeGeometry *ng = static_cast<Collada::NodeGeometry *>(p_node);
|
||||
|
||||
MeshInstance *mi = node->cast_to<MeshInstance>();
|
||||
MeshInstance *mi = Object::cast_to<MeshInstance>(node);
|
||||
|
||||
ERR_FAIL_COND_V(!mi, ERR_BUG);
|
||||
|
||||
|
@ -1561,7 +1561,7 @@ Error ColladaImport::_create_resources(Collada::Node *p_node) {
|
|||
}
|
||||
ERR_FAIL_COND_V(!node_map.has(skname), ERR_INVALID_DATA);
|
||||
NodeMap nmsk = node_map[skname];
|
||||
Skeleton *sk = nmsk.node->cast_to<Skeleton>();
|
||||
Skeleton *sk = Object::cast_to<Skeleton>(nmsk.node);
|
||||
ERR_FAIL_COND_V(!sk, ERR_INVALID_DATA);
|
||||
ERR_FAIL_COND_V(!skeleton_bone_map.has(sk), ERR_INVALID_DATA);
|
||||
Map<String, int> &bone_remap_map = skeleton_bone_map[sk];
|
||||
|
@ -2092,7 +2092,7 @@ void ColladaImport::create_animation(int p_clip, bool p_make_tracks_in_all_bones
|
|||
|
||||
if (nm.bone >= 0) {
|
||||
//make bone transform relative to rest (in case of skeleton)
|
||||
Skeleton *sk = nm.node->cast_to<Skeleton>();
|
||||
Skeleton *sk = Object::cast_to<Skeleton>(nm.node);
|
||||
if (sk) {
|
||||
|
||||
xform = sk->get_bone_rest(nm.bone).affine_inverse() * xform;
|
||||
|
|
|
@ -172,9 +172,9 @@ Node *ResourceImporterScene::_fix_node(Node *p_node, Node *p_root, Map<Ref<Array
|
|||
return NULL;
|
||||
}
|
||||
#if 0
|
||||
if (p_node->cast_to<MeshInstance>()) {
|
||||
if (Object::cast_to<MeshInstance>(p_node)) {
|
||||
|
||||
MeshInstance *mi = p_node->cast_to<MeshInstance>();
|
||||
MeshInstance *mi = Object::cast_to<MeshInstance>(p_node);
|
||||
|
||||
bool bb = false;
|
||||
|
||||
|
@ -203,9 +203,9 @@ Node *ResourceImporterScene::_fix_node(Node *p_node, Node *p_root, Map<Ref<Array
|
|||
}
|
||||
}
|
||||
#endif
|
||||
if (p_node->cast_to<MeshInstance>()) {
|
||||
if (Object::cast_to<MeshInstance>(p_node)) {
|
||||
|
||||
MeshInstance *mi = p_node->cast_to<MeshInstance>();
|
||||
MeshInstance *mi = Object::cast_to<MeshInstance>(p_node);
|
||||
|
||||
Ref<ArrayMesh> m = mi->get_mesh();
|
||||
|
||||
|
@ -232,9 +232,9 @@ Node *ResourceImporterScene::_fix_node(Node *p_node, Node *p_root, Map<Ref<Array
|
|||
}
|
||||
}
|
||||
|
||||
if (p_node->cast_to<AnimationPlayer>()) {
|
||||
if (Object::cast_to<AnimationPlayer>(p_node)) {
|
||||
//remove animations referencing non-importable nodes
|
||||
AnimationPlayer *ap = p_node->cast_to<AnimationPlayer>();
|
||||
AnimationPlayer *ap = Object::cast_to<AnimationPlayer>(p_node);
|
||||
|
||||
List<StringName> anims;
|
||||
ap->get_animation_list(&anims);
|
||||
|
@ -257,9 +257,9 @@ Node *ResourceImporterScene::_fix_node(Node *p_node, Node *p_root, Map<Ref<Array
|
|||
}
|
||||
}
|
||||
#if 0
|
||||
if (p_node->cast_to<MeshInstance>()) {
|
||||
if (Object::cast_to<MeshInstance>(p_node)) {
|
||||
|
||||
MeshInstance *mi = p_node->cast_to<MeshInstance>();
|
||||
MeshInstance *mi = Object::cast_to<MeshInstance>(p_node);
|
||||
|
||||
String str;
|
||||
|
||||
|
@ -269,9 +269,9 @@ Node *ResourceImporterScene::_fix_node(Node *p_node, Node *p_root, Map<Ref<Array
|
|||
str = mi->get_mesh()->get_name();
|
||||
}
|
||||
|
||||
if (p_node->get_parent() && p_node->get_parent()->cast_to<MeshInstance>()) {
|
||||
MeshInstance *mi = p_node->cast_to<MeshInstance>();
|
||||
MeshInstance *mip = p_node->get_parent()->cast_to<MeshInstance>();
|
||||
if (Object::cast_to<MeshInstance>(p_node->get_parent())) {
|
||||
MeshInstance *mi = Object::cast_to<MeshInstance>(p_node);
|
||||
MeshInstance *mip = Object::cast_to<MeshInstance>(p_node->get_parent());
|
||||
String d = str.substr(str.find("imp") + 3, str.length());
|
||||
if (d != "") {
|
||||
if ((d[0] < '0' || d[0] > '9'))
|
||||
|
@ -307,9 +307,9 @@ Node *ResourceImporterScene::_fix_node(Node *p_node, Node *p_root, Map<Ref<Array
|
|||
|
||||
#endif
|
||||
#if 0
|
||||
if (p_flags&SCENE_FLAG_CREATE_LODS && p_node->cast_to<MeshInstance>()) {
|
||||
if (p_flags&SCENE_FLAG_CREATE_LODS && Object::cast_to<MeshInstance>(p_node)) {
|
||||
|
||||
MeshInstance *mi = p_node->cast_to<MeshInstance>();
|
||||
MeshInstance *mi = Object::cast_to<MeshInstance>(p_node);
|
||||
|
||||
String str;
|
||||
|
||||
|
@ -321,9 +321,9 @@ Node *ResourceImporterScene::_fix_node(Node *p_node, Node *p_root, Map<Ref<Array
|
|||
}
|
||||
|
||||
|
||||
if (p_node->get_parent() && p_node->get_parent()->cast_to<MeshInstance>()) {
|
||||
MeshInstance *mi = p_node->cast_to<MeshInstance>();
|
||||
MeshInstance *mip = p_node->get_parent()->cast_to<MeshInstance>();
|
||||
if (Object::cast_to<MeshInstance>(p_node->get_parent())) {
|
||||
MeshInstance *mi = Object::cast_to<MeshInstance>(p_node);
|
||||
MeshInstance *mip = Object::cast_to<MeshInstance>(p_node->get_parent());
|
||||
String d=str.substr(str.find("lod")+3,str.length());
|
||||
if (d!="") {
|
||||
if ((d[0]<'0' || d[0]>'9'))
|
||||
|
@ -356,9 +356,9 @@ Node *ResourceImporterScene::_fix_node(Node *p_node, Node *p_root, Map<Ref<Array
|
|||
}
|
||||
|
||||
|
||||
if (p_flags&SCENE_FLAG_DETECT_LIGHTMAP_LAYER && _teststr(name,"lm") && p_node->cast_to<MeshInstance>()) {
|
||||
if (p_flags&SCENE_FLAG_DETECT_LIGHTMAP_LAYER && _teststr(name,"lm") && Object::cast_to<MeshInstance>(p_node)) {
|
||||
|
||||
MeshInstance *mi = p_node->cast_to<MeshInstance>();
|
||||
MeshInstance *mi = Object::cast_to<MeshInstance>(p_node);
|
||||
|
||||
String str=name;
|
||||
int layer = str.substr(str.find("lm")+3,str.length()).to_int();
|
||||
|
@ -370,19 +370,18 @@ Node *ResourceImporterScene::_fix_node(Node *p_node, Node *p_root, Map<Ref<Array
|
|||
if (isroot)
|
||||
return p_node;
|
||||
|
||||
if (p_node->cast_to<MeshInstance>()) {
|
||||
MeshInstance *mi = p_node->cast_to<MeshInstance>();
|
||||
if (MeshInstance *mi = Object::cast_to<MeshInstance>(p_node)) {
|
||||
Node *col = mi->create_trimesh_collision_node();
|
||||
ERR_FAIL_COND_V(!col, NULL);
|
||||
|
||||
col->set_name(_fixstr(name, "colonly"));
|
||||
col->cast_to<Spatial>()->set_transform(mi->get_transform());
|
||||
Object::cast_to<Spatial>(col)->set_transform(mi->get_transform());
|
||||
p_node->replace_by(col);
|
||||
memdelete(p_node);
|
||||
p_node = col;
|
||||
|
||||
StaticBody *sb = col->cast_to<StaticBody>();
|
||||
CollisionShape *colshape = sb->get_child(0)->cast_to<CollisionShape>();
|
||||
StaticBody *sb = Object::cast_to<StaticBody>(col);
|
||||
CollisionShape *colshape = Object::cast_to<CollisionShape>(sb->get_child(0));
|
||||
colshape->set_name("shape");
|
||||
colshape->set_owner(p_node->get_owner());
|
||||
} else if (p_node->has_meta("empty_draw_type")) {
|
||||
|
@ -390,7 +389,7 @@ Node *ResourceImporterScene::_fix_node(Node *p_node, Node *p_root, Map<Ref<Array
|
|||
print_line(empty_draw_type);
|
||||
StaticBody *sb = memnew(StaticBody);
|
||||
sb->set_name(_fixstr(name, "colonly"));
|
||||
sb->cast_to<Spatial>()->set_transform(p_node->cast_to<Spatial>()->get_transform());
|
||||
Object::cast_to<Spatial>(sb)->set_transform(Object::cast_to<Spatial>(p_node)->get_transform());
|
||||
p_node->replace_by(sb);
|
||||
memdelete(p_node);
|
||||
CollisionShape *colshape = memnew(CollisionShape);
|
||||
|
@ -404,7 +403,7 @@ Node *ResourceImporterScene::_fix_node(Node *p_node, Node *p_root, Map<Ref<Array
|
|||
rayShape->set_length(1);
|
||||
colshape->set_shape(rayShape);
|
||||
colshape->set_name("RayShape");
|
||||
sb->cast_to<Spatial>()->rotate_x(Math_PI / 2);
|
||||
Object::cast_to<Spatial>(sb)->rotate_x(Math_PI / 2);
|
||||
} else if (empty_draw_type == "IMAGE") {
|
||||
PlaneShape *planeShape = memnew(PlaneShape);
|
||||
colshape->set_shape(planeShape);
|
||||
|
@ -419,13 +418,13 @@ Node *ResourceImporterScene::_fix_node(Node *p_node, Node *p_root, Map<Ref<Array
|
|||
colshape->set_owner(sb->get_owner());
|
||||
}
|
||||
|
||||
} else if (_teststr(name, "rigid") && p_node->cast_to<MeshInstance>()) {
|
||||
} else if (_teststr(name, "rigid") && Object::cast_to<MeshInstance>(p_node)) {
|
||||
|
||||
if (isroot)
|
||||
return p_node;
|
||||
|
||||
// get mesh instance and bounding box
|
||||
MeshInstance *mi = p_node->cast_to<MeshInstance>();
|
||||
MeshInstance *mi = Object::cast_to<MeshInstance>(p_node);
|
||||
Rect3 aabb = mi->get_aabb();
|
||||
|
||||
// create a new rigid body collision node
|
||||
|
@ -436,12 +435,12 @@ Node *ResourceImporterScene::_fix_node(Node *p_node, Node *p_root, Map<Ref<Array
|
|||
// remove node name postfix
|
||||
col->set_name(_fixstr(name, "rigid"));
|
||||
// get mesh instance xform matrix to the rigid body collision node
|
||||
col->cast_to<Spatial>()->set_transform(mi->get_transform());
|
||||
Object::cast_to<Spatial>(col)->set_transform(mi->get_transform());
|
||||
// save original node by duplicating it into a new instance and correcting the name
|
||||
Node *mesh = p_node->duplicate();
|
||||
mesh->set_name(_fixstr(name, "rigid"));
|
||||
// reset the xform matrix of the duplicated node so it can inherit parent node xform
|
||||
mesh->cast_to<Spatial>()->set_transform(Transform(Basis()));
|
||||
Object::cast_to<Spatial>(mesh)->set_transform(Transform(Basis()));
|
||||
// reparent the new mesh node to the rigid body collision node
|
||||
p_node->add_child(mesh);
|
||||
mesh->set_owner(p_node->get_owner());
|
||||
|
@ -451,7 +450,7 @@ Node *ResourceImporterScene::_fix_node(Node *p_node, Node *p_root, Map<Ref<Array
|
|||
p_node = col;
|
||||
|
||||
// create an alias for the rigid body collision node
|
||||
RigidBody *rb = col->cast_to<RigidBody>();
|
||||
RigidBody *rb = Object::cast_to<RigidBody>(col);
|
||||
// create a new Box collision shape and set the right extents
|
||||
Ref<BoxShape> shape = memnew(BoxShape);
|
||||
shape->set_extents(aabb.get_size() * 0.5);
|
||||
|
@ -462,9 +461,9 @@ Node *ResourceImporterScene::_fix_node(Node *p_node, Node *p_root, Map<Ref<Array
|
|||
rb->add_child(colshape);
|
||||
colshape->set_owner(p_node->get_owner());
|
||||
|
||||
} else if (_teststr(name, "col") && p_node->cast_to<MeshInstance>()) {
|
||||
} else if (_teststr(name, "col") && Object::cast_to<MeshInstance>(p_node)) {
|
||||
|
||||
MeshInstance *mi = p_node->cast_to<MeshInstance>();
|
||||
MeshInstance *mi = Object::cast_to<MeshInstance>(p_node);
|
||||
|
||||
mi->set_name(_fixstr(name, "col"));
|
||||
Node *col = mi->create_trimesh_collision_node();
|
||||
|
@ -473,19 +472,19 @@ Node *ResourceImporterScene::_fix_node(Node *p_node, Node *p_root, Map<Ref<Array
|
|||
col->set_name("col");
|
||||
p_node->add_child(col);
|
||||
|
||||
StaticBody *sb = col->cast_to<StaticBody>();
|
||||
CollisionShape *colshape = sb->get_child(0)->cast_to<CollisionShape>();
|
||||
StaticBody *sb = Object::cast_to<StaticBody>(col);
|
||||
CollisionShape *colshape = Object::cast_to<CollisionShape>(sb->get_child(0));
|
||||
colshape->set_name("shape");
|
||||
col->add_child(colshape);
|
||||
colshape->set_owner(p_node->get_owner());
|
||||
sb->set_owner(p_node->get_owner());
|
||||
|
||||
} else if (_teststr(name, "navmesh") && p_node->cast_to<MeshInstance>()) {
|
||||
} else if (_teststr(name, "navmesh") && Object::cast_to<MeshInstance>(p_node)) {
|
||||
|
||||
if (isroot)
|
||||
return p_node;
|
||||
|
||||
MeshInstance *mi = p_node->cast_to<MeshInstance>();
|
||||
MeshInstance *mi = Object::cast_to<MeshInstance>(p_node);
|
||||
|
||||
Ref<ArrayMesh> mesh = mi->get_mesh();
|
||||
ERR_FAIL_COND_V(mesh.is_null(), NULL);
|
||||
|
@ -495,7 +494,7 @@ Node *ResourceImporterScene::_fix_node(Node *p_node, Node *p_root, Map<Ref<Array
|
|||
Ref<NavigationMesh> nmesh = memnew(NavigationMesh);
|
||||
nmesh->create_from_mesh(mesh);
|
||||
nmi->set_navigation_mesh(nmesh);
|
||||
nmi->cast_to<Spatial>()->set_transform(mi->get_transform());
|
||||
Object::cast_to<Spatial>(nmi)->set_transform(mi->get_transform());
|
||||
p_node->replace_by(nmi);
|
||||
memdelete(p_node);
|
||||
p_node = nmi;
|
||||
|
@ -505,7 +504,7 @@ Node *ResourceImporterScene::_fix_node(Node *p_node, Node *p_root, Map<Ref<Array
|
|||
return p_node;
|
||||
|
||||
Node *owner = p_node->get_owner();
|
||||
Spatial *s = p_node->cast_to<Spatial>();
|
||||
Spatial *s = Object::cast_to<Spatial>(p_node);
|
||||
VehicleBody *bv = memnew(VehicleBody);
|
||||
String n = _fixstr(p_node->get_name(), "vehicle");
|
||||
bv->set_name(n);
|
||||
|
@ -525,7 +524,7 @@ Node *ResourceImporterScene::_fix_node(Node *p_node, Node *p_root, Map<Ref<Array
|
|||
return p_node;
|
||||
|
||||
Node *owner = p_node->get_owner();
|
||||
Spatial *s = p_node->cast_to<Spatial>();
|
||||
Spatial *s = Object::cast_to<Spatial>(p_node);
|
||||
VehicleWheel *bv = memnew(VehicleWheel);
|
||||
String n = _fixstr(p_node->get_name(), "wheel");
|
||||
bv->set_name(n);
|
||||
|
@ -539,12 +538,12 @@ Node *ResourceImporterScene::_fix_node(Node *p_node, Node *p_root, Map<Ref<Array
|
|||
|
||||
p_node = bv;
|
||||
|
||||
} else if (_teststr(name, "room") && p_node->cast_to<MeshInstance>()) {
|
||||
} else if (_teststr(name, "room") && Object::cast_to<MeshInstance>(p_node)) {
|
||||
|
||||
if (isroot)
|
||||
return p_node;
|
||||
|
||||
MeshInstance *mi = p_node->cast_to<MeshInstance>();
|
||||
MeshInstance *mi = Object::cast_to<MeshInstance>(p_node);
|
||||
PoolVector<Face3> faces = mi->get_faces(VisualInstance::FACES_SOLID);
|
||||
|
||||
BSP_Tree bsptree(faces);
|
||||
|
@ -567,7 +566,7 @@ Node *ResourceImporterScene::_fix_node(Node *p_node, Node *p_root, Map<Ref<Array
|
|||
if (isroot)
|
||||
return p_node;
|
||||
|
||||
Spatial *dummy = p_node->cast_to<Spatial>();
|
||||
Spatial *dummy = Object::cast_to<Spatial>(p_node);
|
||||
ERR_FAIL_COND_V(!dummy, NULL);
|
||||
|
||||
Room *room = memnew(Room);
|
||||
|
@ -580,12 +579,12 @@ Node *ResourceImporterScene::_fix_node(Node *p_node, Node *p_root, Map<Ref<Array
|
|||
|
||||
//room->compute_room_from_subtree();
|
||||
|
||||
} else if (_teststr(name, "portal") && p_node->cast_to<MeshInstance>()) {
|
||||
} else if (_teststr(name, "portal") && Object::cast_to<MeshInstance>(p_node)) {
|
||||
|
||||
if (isroot)
|
||||
return p_node;
|
||||
|
||||
MeshInstance *mi = p_node->cast_to<MeshInstance>();
|
||||
MeshInstance *mi = Object::cast_to<MeshInstance>(p_node);
|
||||
PoolVector<Face3> faces = mi->get_faces(VisualInstance::FACES_SOLID);
|
||||
|
||||
ERR_FAIL_COND_V(faces.size() == 0, NULL);
|
||||
|
@ -659,11 +658,11 @@ Node *ResourceImporterScene::_fix_node(Node *p_node, Node *p_root, Map<Ref<Array
|
|||
memdelete(p_node);
|
||||
p_node = portal;
|
||||
|
||||
} else if (p_node->cast_to<MeshInstance>()) {
|
||||
} else if (Object::cast_to<MeshInstance>(p_node)) {
|
||||
|
||||
//last attempt, maybe collision insde the mesh data
|
||||
|
||||
MeshInstance *mi = p_node->cast_to<MeshInstance>();
|
||||
MeshInstance *mi = Object::cast_to<MeshInstance>(p_node);
|
||||
|
||||
Ref<ArrayMesh> mesh = mi->get_mesh();
|
||||
if (!mesh.is_null()) {
|
||||
|
@ -728,7 +727,7 @@ void ResourceImporterScene::_create_clips(Node *scene, const Array &p_clips, boo
|
|||
|
||||
Node *n = scene->get_node(String("AnimationPlayer"));
|
||||
ERR_FAIL_COND(!n);
|
||||
AnimationPlayer *anim = n->cast_to<AnimationPlayer>();
|
||||
AnimationPlayer *anim = Object::cast_to<AnimationPlayer>(n);
|
||||
ERR_FAIL_COND(!anim);
|
||||
|
||||
if (!anim->has_animation("default"))
|
||||
|
@ -847,7 +846,7 @@ void ResourceImporterScene::_filter_tracks(Node *scene, const String &p_text) {
|
|||
return;
|
||||
Node *n = scene->get_node(String("AnimationPlayer"));
|
||||
ERR_FAIL_COND(!n);
|
||||
AnimationPlayer *anim = n->cast_to<AnimationPlayer>();
|
||||
AnimationPlayer *anim = Object::cast_to<AnimationPlayer>(n);
|
||||
ERR_FAIL_COND(!anim);
|
||||
|
||||
Vector<String> strings = p_text.split("\n");
|
||||
|
@ -954,7 +953,7 @@ void ResourceImporterScene::_optimize_animations(Node *scene, float p_max_lin_er
|
|||
return;
|
||||
Node *n = scene->get_node(String("AnimationPlayer"));
|
||||
ERR_FAIL_COND(!n);
|
||||
AnimationPlayer *anim = n->cast_to<AnimationPlayer>();
|
||||
AnimationPlayer *anim = Object::cast_to<AnimationPlayer>(n);
|
||||
ERR_FAIL_COND(!anim);
|
||||
|
||||
List<StringName> anim_names;
|
||||
|
@ -1196,10 +1195,7 @@ Error ResourceImporterScene::import(const String &p_source_file, const String &p
|
|||
String root_type = p_options["nodes/root_type"];
|
||||
|
||||
if (scene->get_class() != root_type) {
|
||||
Object *base = ClassDB::instance(root_type);
|
||||
Node *base_node = NULL;
|
||||
if (base)
|
||||
base_node = base->cast_to<Node>();
|
||||
Node *base_node = base_node = Object::cast_to<Node>(ClassDB::instance(root_type));
|
||||
|
||||
if (base_node) {
|
||||
|
||||
|
|
|
@ -1603,7 +1603,7 @@ Ref<BitmapFont> EditorFontImportPlugin::generate_font(const Ref<ResourceImportMe
|
|||
|
||||
if (p_existing!=String() && ResourceCache::has(p_existing)) {
|
||||
|
||||
font = Ref<BitmapFont>( ResourceCache::get(p_existing)->cast_to<BitmapFont>());
|
||||
font = Ref<BitmapFont>( Object::cast_to<BitmapFont>(ResourceCache::get(p_existing)));
|
||||
}
|
||||
|
||||
if (font.is_null()) {
|
||||
|
|
|
@ -679,7 +679,7 @@ Error EditorSampleImportPlugin::import(const String& p_path, const Ref<ResourceI
|
|||
|
||||
if (ResourceCache::has(p_path)) {
|
||||
|
||||
target = Ref<Sample>( ResourceCache::get(p_path)->cast_to<Sample>() );
|
||||
target = Ref<Sample>( Object::cast_to<Sample>(ResourceCache::get(p_path)) );
|
||||
} else {
|
||||
|
||||
target = smp;
|
||||
|
|
|
@ -1409,7 +1409,7 @@ void EditorSceneImportPlugin::_find_resources(const Variant& p_var, Map<Ref<Imag
|
|||
for(List<PropertyInfo>::Element *E=pl.front();E;E=E->next()) {
|
||||
|
||||
if (E->get().type==Variant::OBJECT || E->get().type==Variant::ARRAY || E->get().type==Variant::DICTIONARY) {
|
||||
if (E->get().type==Variant::OBJECT && res->cast_to<SpatialMaterial>() && (E->get().name=="textures/diffuse" || E->get().name=="textures/detail" || E->get().name=="textures/emission")) {
|
||||
if (E->get().type==Variant::OBJECT && Object::cast_to<SpatialMaterial>(*res) && (E->get().name=="textures/diffuse" || E->get().name=="textures/detail" || E->get().name=="textures/emission")) {
|
||||
|
||||
Ref<ImageTexture> tex =res->get(E->get().name);
|
||||
if (tex.is_valid()) {
|
||||
|
@ -1417,7 +1417,7 @@ void EditorSceneImportPlugin::_find_resources(const Variant& p_var, Map<Ref<Imag
|
|||
image_map.insert(tex,TEXTURE_ROLE_DIFFUSE);
|
||||
}
|
||||
|
||||
} else if (E->get().type==Variant::OBJECT && res->cast_to<SpatialMaterial>() && (E->get().name=="textures/normal")) {
|
||||
} else if (E->get().type==Variant::OBJECT && Object::cast_to<SpatialMaterial>(*res) && (E->get().name=="textures/normal")) {
|
||||
|
||||
Ref<ImageTexture> tex =res->get(E->get().name);
|
||||
if (tex.is_valid()) {
|
||||
|
@ -1425,7 +1425,7 @@ void EditorSceneImportPlugin::_find_resources(const Variant& p_var, Map<Ref<Imag
|
|||
image_map.insert(tex,TEXTURE_ROLE_NORMALMAP);
|
||||
/*
|
||||
if (p_flags&SCENE_FLAG_CONVERT_NORMALMAPS_TO_XY)
|
||||
res->cast_to<SpatialMaterial>()->set_fixed_flag(SpatialMaterial::FLAG_USE_XY_NORMALMAP,true);
|
||||
Object::cast_to<SpatialMaterial>(*res)->set_fixed_flag(SpatialMaterial::FLAG_USE_XY_NORMALMAP,true);
|
||||
*/
|
||||
}
|
||||
|
||||
|
@ -1513,9 +1513,9 @@ Node* EditorSceneImportPlugin::_fix_node(Node *p_node,Node *p_root,Map<Ref<Mesh>
|
|||
|
||||
|
||||
|
||||
if (p_flags&SCENE_FLAG_CREATE_BILLBOARDS && p_node->cast_to<MeshInstance>()) {
|
||||
if (p_flags&SCENE_FLAG_CREATE_BILLBOARDS && Object::cast_to<MeshInstance>(p_node)) {
|
||||
|
||||
MeshInstance *mi = p_node->cast_to<MeshInstance>();
|
||||
MeshInstance *mi = Object::cast_to<MeshInstance>(p_node);
|
||||
|
||||
bool bb=false;
|
||||
|
||||
|
@ -1546,9 +1546,9 @@ Node* EditorSceneImportPlugin::_fix_node(Node *p_node,Node *p_root,Map<Ref<Mesh>
|
|||
}
|
||||
|
||||
|
||||
if (p_flags&(SCENE_FLAG_DETECT_ALPHA|SCENE_FLAG_DETECT_VCOLOR|SCENE_FLAG_SET_LIGHTMAP_TO_UV2_IF_EXISTS) && p_node->cast_to<MeshInstance>()) {
|
||||
if (p_flags&(SCENE_FLAG_DETECT_ALPHA|SCENE_FLAG_DETECT_VCOLOR|SCENE_FLAG_SET_LIGHTMAP_TO_UV2_IF_EXISTS) && Object::cast_to<MeshInstance>(p_node)) {
|
||||
|
||||
MeshInstance *mi = p_node->cast_to<MeshInstance>();
|
||||
MeshInstance *mi = Object::cast_to<MeshInstance>(p_node);
|
||||
|
||||
Ref<Mesh> m = mi->get_mesh();
|
||||
|
||||
|
@ -1579,9 +1579,9 @@ Node* EditorSceneImportPlugin::_fix_node(Node *p_node,Node *p_root,Map<Ref<Mesh>
|
|||
}
|
||||
}
|
||||
|
||||
if (p_flags&SCENE_FLAG_REMOVE_NOIMP && p_node->cast_to<AnimationPlayer>()) {
|
||||
if (p_flags&SCENE_FLAG_REMOVE_NOIMP && Object::cast_to<AnimationPlayer>(p_node)) {
|
||||
//remove animations referencing non-importable nodes
|
||||
AnimationPlayer *ap = p_node->cast_to<AnimationPlayer>();
|
||||
AnimationPlayer *ap = Object::cast_to<AnimationPlayer>(p_node);
|
||||
|
||||
List<StringName> anims;
|
||||
ap->get_animation_list(&anims);
|
||||
|
@ -1606,9 +1606,9 @@ Node* EditorSceneImportPlugin::_fix_node(Node *p_node,Node *p_root,Map<Ref<Mesh>
|
|||
}
|
||||
|
||||
|
||||
if (p_flags&SCENE_FLAG_CREATE_IMPOSTORS && p_node->cast_to<MeshInstance>()) {
|
||||
if (p_flags&SCENE_FLAG_CREATE_IMPOSTORS && Object::cast_to<MeshInstance>(p_node)) {
|
||||
|
||||
MeshInstance *mi = p_node->cast_to<MeshInstance>();
|
||||
MeshInstance *mi = Object::cast_to<MeshInstance>(p_node);
|
||||
|
||||
String str;
|
||||
|
||||
|
@ -1620,9 +1620,9 @@ Node* EditorSceneImportPlugin::_fix_node(Node *p_node,Node *p_root,Map<Ref<Mesh>
|
|||
}
|
||||
|
||||
|
||||
if (p_node->get_parent() && p_node->get_parent()->cast_to<MeshInstance>()) {
|
||||
MeshInstance *mi = p_node->cast_to<MeshInstance>();
|
||||
MeshInstance *mip = p_node->get_parent()->cast_to<MeshInstance>();
|
||||
if (Object::cast_to<MeshInstance>(p_node->get_parent())) {
|
||||
MeshInstance *mi = Object::cast_to<MeshInstance>(p_node);
|
||||
MeshInstance *mip = Object::cast_to<MeshInstance>(p_node->get_parent());
|
||||
String d=str.substr(str.find("imp")+3,str.length());
|
||||
if (d!="") {
|
||||
if ((d[0]<'0' || d[0]>'9'))
|
||||
|
@ -1656,9 +1656,9 @@ Node* EditorSceneImportPlugin::_fix_node(Node *p_node,Node *p_root,Map<Ref<Mesh>
|
|||
}
|
||||
}
|
||||
|
||||
if (p_flags&SCENE_FLAG_CREATE_LODS && p_node->cast_to<MeshInstance>()) {
|
||||
if (p_flags&SCENE_FLAG_CREATE_LODS && Object::cast_to<MeshInstance>(p_node)) {
|
||||
|
||||
MeshInstance *mi = p_node->cast_to<MeshInstance>();
|
||||
MeshInstance *mi = Object::cast_to<MeshInstance>(p_node);
|
||||
|
||||
String str;
|
||||
|
||||
|
@ -1670,9 +1670,9 @@ Node* EditorSceneImportPlugin::_fix_node(Node *p_node,Node *p_root,Map<Ref<Mesh>
|
|||
}
|
||||
|
||||
|
||||
if (p_node->get_parent() && p_node->get_parent()->cast_to<MeshInstance>()) {
|
||||
MeshInstance *mi = p_node->cast_to<MeshInstance>();
|
||||
MeshInstance *mip = p_node->get_parent()->cast_to<MeshInstance>();
|
||||
if (Object::cast_to<MeshInstance>(p_node->get_parent())) {
|
||||
MeshInstance *mi = Object::cast_to<MeshInstance>(p_node);
|
||||
MeshInstance *mip = Object::cast_to<MeshInstance>(p_node->get_parent());
|
||||
String d=str.substr(str.find("lod")+3,str.length());
|
||||
if (d!="") {
|
||||
if ((d[0]<'0' || d[0]>'9'))
|
||||
|
@ -1705,9 +1705,9 @@ Node* EditorSceneImportPlugin::_fix_node(Node *p_node,Node *p_root,Map<Ref<Mesh>
|
|||
}
|
||||
|
||||
|
||||
if (p_flags&SCENE_FLAG_DETECT_LIGHTMAP_LAYER && _teststr(name,"lm") && p_node->cast_to<MeshInstance>()) {
|
||||
if (p_flags&SCENE_FLAG_DETECT_LIGHTMAP_LAYER && _teststr(name,"lm") && Object::cast_to<MeshInstance>(p_node)) {
|
||||
|
||||
MeshInstance *mi = p_node->cast_to<MeshInstance>();
|
||||
MeshInstance *mi = Object::cast_to<MeshInstance>(p_node);
|
||||
|
||||
String str=name;
|
||||
int layer = str.substr(str.find("lm")+3,str.length()).to_int();
|
||||
|
@ -1721,18 +1721,18 @@ Node* EditorSceneImportPlugin::_fix_node(Node *p_node,Node *p_root,Map<Ref<Mesh>
|
|||
if (isroot)
|
||||
return p_node;
|
||||
|
||||
if (p_node->cast_to<MeshInstance>() && !is_rigid) {
|
||||
MeshInstance *mi = p_node->cast_to<MeshInstance>();
|
||||
if (Object::cast_to<MeshInstance>(p_node) && !is_rigid) {
|
||||
MeshInstance *mi = Object::cast_to<MeshInstance>(p_node);
|
||||
Node * col = mi->create_trimesh_collision_node();
|
||||
ERR_FAIL_COND_V(!col,NULL);
|
||||
|
||||
col->set_name(_fixstr(name,"colonly"));
|
||||
col->cast_to<Spatial>()->set_transform(mi->get_transform());
|
||||
Object::cast_to<Spatial>(col)->set_transform(mi->get_transform());
|
||||
p_node->replace_by(col);
|
||||
memdelete(p_node);
|
||||
p_node=col;
|
||||
|
||||
StaticBody *sb = col->cast_to<StaticBody>();
|
||||
StaticBody *sb = Object::cast_to<StaticBody>(col);
|
||||
CollisionShape *colshape = memnew( CollisionShape);
|
||||
colshape->set_shape(sb->get_shape(0));
|
||||
colshape->set_name("shape");
|
||||
|
@ -1749,7 +1749,7 @@ Node* EditorSceneImportPlugin::_fix_node(Node *p_node,Node *p_root,Map<Ref<Mesh>
|
|||
pb = memnew(StaticBody);
|
||||
pb->set_name(_fixstr(name, "colonly"));
|
||||
}
|
||||
pb->cast_to<Spatial>()->set_transform(p_node->cast_to<Spatial>()->get_transform());
|
||||
Object::cast_to<Spatial>(pb)->set_transform(Object::cast_to<Spatial>(p_node)->get_transform());
|
||||
p_node->replace_by(pb);
|
||||
memdelete(p_node);
|
||||
CollisionShape *colshape = memnew( CollisionShape);
|
||||
|
@ -1763,7 +1763,7 @@ Node* EditorSceneImportPlugin::_fix_node(Node *p_node,Node *p_root,Map<Ref<Mesh>
|
|||
rayShape->set_length(1);
|
||||
colshape->set_shape(rayShape);
|
||||
colshape->set_name("RayShape");
|
||||
pb->cast_to<Spatial>()->rotate_x(Math_PI / 2);
|
||||
Object::cast_to<Spatial>(pb)->rotate_x(Math_PI / 2);
|
||||
} else if (empty_draw_type == "IMAGE") {
|
||||
PlaneShape *planeShape = memnew( PlaneShape);
|
||||
colshape->set_shape(planeShape);
|
||||
|
@ -1778,13 +1778,13 @@ Node* EditorSceneImportPlugin::_fix_node(Node *p_node,Node *p_root,Map<Ref<Mesh>
|
|||
colshape->set_owner(pb->get_owner());
|
||||
}
|
||||
|
||||
} else if (p_flags&SCENE_FLAG_CREATE_COLLISIONS && _teststr(name,"rigid") && p_node->cast_to<MeshInstance>()) {
|
||||
} else if (p_flags&SCENE_FLAG_CREATE_COLLISIONS && _teststr(name,"rigid") && Object::cast_to<MeshInstance>(p_node)) {
|
||||
|
||||
if (isroot)
|
||||
return p_node;
|
||||
|
||||
// get mesh instance and bounding box
|
||||
MeshInstance *mi = p_node->cast_to<MeshInstance>();
|
||||
MeshInstance *mi = Object::cast_to<MeshInstance>(p_node);
|
||||
Rect3 aabb = mi->get_aabb();
|
||||
|
||||
// create a new rigid body collision node
|
||||
|
@ -1795,12 +1795,12 @@ Node* EditorSceneImportPlugin::_fix_node(Node *p_node,Node *p_root,Map<Ref<Mesh>
|
|||
// remove node name postfix
|
||||
col->set_name(_fixstr(name,"rigid"));
|
||||
// get mesh instance xform matrix to the rigid body collision node
|
||||
col->cast_to<Spatial>()->set_transform(mi->get_transform());
|
||||
Object::cast_to<Spatial>(col)->set_transform(mi->get_transform());
|
||||
// save original node by duplicating it into a new instance and correcting the name
|
||||
Node * mesh = p_node->duplicate();
|
||||
mesh->set_name(_fixstr(name,"rigid"));
|
||||
// reset the xform matrix of the duplicated node so it can inherit parent node xform
|
||||
mesh->cast_to<Spatial>()->set_transform(Transform(Basis()));
|
||||
Object::cast_to<Spatial>(mesh)->set_transform(Transform(Basis()));
|
||||
// reparent the new mesh node to the rigid body collision node
|
||||
p_node->add_child(mesh);
|
||||
mesh->set_owner(p_node->get_owner());
|
||||
|
@ -1810,7 +1810,7 @@ Node* EditorSceneImportPlugin::_fix_node(Node *p_node,Node *p_root,Map<Ref<Mesh>
|
|||
p_node=col;
|
||||
|
||||
// create an alias for the rigid body collision node
|
||||
RigidBody *rb = col->cast_to<RigidBody>();
|
||||
RigidBody *rb = Object::cast_to<RigidBody>(col);
|
||||
// create a new Box collision shape and set the right extents
|
||||
Ref<BoxShape> shape = memnew( BoxShape );
|
||||
shape->set_extents(aabb.get_size() * 0.5);
|
||||
|
@ -1821,10 +1821,10 @@ Node* EditorSceneImportPlugin::_fix_node(Node *p_node,Node *p_root,Map<Ref<Mesh>
|
|||
rb->add_child(colshape);
|
||||
colshape->set_owner(p_node->get_owner());
|
||||
|
||||
} else if (p_flags&SCENE_FLAG_CREATE_COLLISIONS &&_teststr(name,"col") && p_node->cast_to<MeshInstance>()) {
|
||||
} else if (p_flags&SCENE_FLAG_CREATE_COLLISIONS &&_teststr(name,"col") && Object::cast_to<MeshInstance>(p_node)) {
|
||||
|
||||
|
||||
MeshInstance *mi = p_node->cast_to<MeshInstance>();
|
||||
MeshInstance *mi = Object::cast_to<MeshInstance>(p_node);
|
||||
|
||||
mi->set_name(_fixstr(name,"col"));
|
||||
Node *col= mi->create_trimesh_collision_node();
|
||||
|
@ -1833,7 +1833,7 @@ Node* EditorSceneImportPlugin::_fix_node(Node *p_node,Node *p_root,Map<Ref<Mesh>
|
|||
col->set_name("col");
|
||||
p_node->add_child(col);
|
||||
|
||||
StaticBody *sb=col->cast_to<StaticBody>();
|
||||
StaticBody *sb=Object::cast_to<StaticBody>(col);
|
||||
CollisionShape *colshape = memnew( CollisionShape);
|
||||
colshape->set_shape(sb->get_shape(0));
|
||||
colshape->set_name("shape");
|
||||
|
@ -1841,12 +1841,12 @@ Node* EditorSceneImportPlugin::_fix_node(Node *p_node,Node *p_root,Map<Ref<Mesh>
|
|||
colshape->set_owner(p_node->get_owner());
|
||||
sb->set_owner(p_node->get_owner());
|
||||
|
||||
} else if (p_flags&SCENE_FLAG_CREATE_NAVMESH &&_teststr(name,"navmesh") && p_node->cast_to<MeshInstance>()) {
|
||||
} else if (p_flags&SCENE_FLAG_CREATE_NAVMESH &&_teststr(name,"navmesh") && Object::cast_to<MeshInstance>(p_node)) {
|
||||
|
||||
if (isroot)
|
||||
return p_node;
|
||||
|
||||
MeshInstance *mi = p_node->cast_to<MeshInstance>();
|
||||
MeshInstance *mi = Object::cast_to<MeshInstance>(p_node);
|
||||
|
||||
Ref<Mesh> mesh=mi->get_mesh();
|
||||
ERR_FAIL_COND_V(mesh.is_null(),NULL);
|
||||
|
@ -1857,7 +1857,7 @@ Node* EditorSceneImportPlugin::_fix_node(Node *p_node,Node *p_root,Map<Ref<Mesh>
|
|||
Ref<NavigationMesh> nmesh = memnew( NavigationMesh);
|
||||
nmesh->create_from_mesh(mesh);
|
||||
nmi->set_navigation_mesh(nmesh);
|
||||
nmi->cast_to<Spatial>()->set_transform(mi->get_transform());
|
||||
Object::cast_to<Spatial>(nmi)->set_transform(mi->get_transform());
|
||||
p_node->replace_by(nmi);
|
||||
memdelete(p_node);
|
||||
p_node=nmi;
|
||||
|
@ -1867,7 +1867,7 @@ Node* EditorSceneImportPlugin::_fix_node(Node *p_node,Node *p_root,Map<Ref<Mesh>
|
|||
return p_node;
|
||||
|
||||
Node *owner = p_node->get_owner();
|
||||
Spatial *s = p_node->cast_to<Spatial>();
|
||||
Spatial *s = Object::cast_to<Spatial>(p_node);
|
||||
VehicleBody *bv = memnew( VehicleBody );
|
||||
String n = _fixstr(p_node->get_name(),"vehicle");
|
||||
bv->set_name(n);
|
||||
|
@ -1888,7 +1888,7 @@ Node* EditorSceneImportPlugin::_fix_node(Node *p_node,Node *p_root,Map<Ref<Mesh>
|
|||
return p_node;
|
||||
|
||||
Node *owner = p_node->get_owner();
|
||||
Spatial *s = p_node->cast_to<Spatial>();
|
||||
Spatial *s = Object::cast_to<Spatial>(p_node);
|
||||
VehicleWheel *bv = memnew( VehicleWheel );
|
||||
String n = _fixstr(p_node->get_name(),"wheel");
|
||||
bv->set_name(n);
|
||||
|
@ -1902,13 +1902,13 @@ Node* EditorSceneImportPlugin::_fix_node(Node *p_node,Node *p_root,Map<Ref<Mesh>
|
|||
|
||||
p_node=bv;
|
||||
|
||||
} else if (p_flags&SCENE_FLAG_CREATE_ROOMS && _teststr(name,"room") && p_node->cast_to<MeshInstance>()) {
|
||||
} else if (p_flags&SCENE_FLAG_CREATE_ROOMS && _teststr(name,"room") && Object::cast_to<MeshInstance>(p_node)) {
|
||||
|
||||
|
||||
if (isroot)
|
||||
return p_node;
|
||||
|
||||
MeshInstance *mi = p_node->cast_to<MeshInstance>();
|
||||
MeshInstance *mi = Object::cast_to<MeshInstance>(p_node);
|
||||
PoolVector<Face3> faces = mi->get_faces(VisualInstance::FACES_SOLID);
|
||||
|
||||
|
||||
|
@ -1933,7 +1933,7 @@ Node* EditorSceneImportPlugin::_fix_node(Node *p_node,Node *p_root,Map<Ref<Mesh>
|
|||
if (isroot)
|
||||
return p_node;
|
||||
|
||||
Spatial *dummy = p_node->cast_to<Spatial>();
|
||||
Spatial *dummy = Object::cast_to<Spatial>(p_node);
|
||||
ERR_FAIL_COND_V(!dummy,NULL);
|
||||
|
||||
Room * room = memnew( Room );
|
||||
|
@ -1946,12 +1946,12 @@ Node* EditorSceneImportPlugin::_fix_node(Node *p_node,Node *p_root,Map<Ref<Mesh>
|
|||
|
||||
//room->compute_room_from_subtree();
|
||||
|
||||
} else if (p_flags&SCENE_FLAG_CREATE_PORTALS &&_teststr(name,"portal") && p_node->cast_to<MeshInstance>()) {
|
||||
} else if (p_flags&SCENE_FLAG_CREATE_PORTALS &&_teststr(name,"portal") && Object::cast_to<MeshInstance>(p_node)) {
|
||||
|
||||
if (isroot)
|
||||
return p_node;
|
||||
|
||||
MeshInstance *mi = p_node->cast_to<MeshInstance>();
|
||||
MeshInstance *mi = Object::cast_to<MeshInstance>(p_node);
|
||||
PoolVector<Face3> faces = mi->get_faces(VisualInstance::FACES_SOLID);
|
||||
|
||||
ERR_FAIL_COND_V(faces.size()==0,NULL);
|
||||
|
@ -2027,11 +2027,11 @@ Node* EditorSceneImportPlugin::_fix_node(Node *p_node,Node *p_root,Map<Ref<Mesh>
|
|||
memdelete(p_node);
|
||||
p_node=portal;
|
||||
|
||||
} else if (p_node->cast_to<MeshInstance>()) {
|
||||
} else if (Object::cast_to<MeshInstance>(p_node)) {
|
||||
|
||||
//last attempt, maybe collision insde the mesh data
|
||||
|
||||
MeshInstance *mi = p_node->cast_to<MeshInstance>();
|
||||
MeshInstance *mi = Object::cast_to<MeshInstance>(p_node);
|
||||
|
||||
Ref<Mesh> mesh = mi->get_mesh();
|
||||
if (!mesh.is_null()) {
|
||||
|
@ -2111,7 +2111,7 @@ void EditorSceneImportPlugin::_tag_import_paths(Node *p_scene,Node *p_node) {
|
|||
NodePath path = p_scene->get_path_to(p_node);
|
||||
p_node->set_import_path( path );
|
||||
|
||||
Spatial *snode=p_node->cast_to<Spatial>();
|
||||
Spatial *snode=Object::cast_to<Spatial>(p_node);
|
||||
|
||||
if (snode) {
|
||||
|
||||
|
@ -2200,10 +2200,7 @@ Error EditorSceneImportPlugin::import1(const Ref<ResourceImportMetadata>& p_from
|
|||
|
||||
if (from->has_option("root_type")) {
|
||||
String type = from->get_option("root_type");
|
||||
Object *base = ClassDB::instance(type);
|
||||
Node *base_node = NULL;
|
||||
if (base)
|
||||
base_node=base->cast_to<Node>();
|
||||
Node *base_node = Object::cast_to<Node>(ClassDB::instance(type));
|
||||
|
||||
if (base_node) {
|
||||
|
||||
|
@ -2228,7 +2225,7 @@ void EditorSceneImportPlugin::_create_clips(Node *scene, const Array& p_clips,bo
|
|||
|
||||
Node* n = scene->get_node(String("AnimationPlayer"));
|
||||
ERR_FAIL_COND(!n);
|
||||
AnimationPlayer *anim = n->cast_to<AnimationPlayer>();
|
||||
AnimationPlayer *anim = Object::cast_to<AnimationPlayer>(n);
|
||||
ERR_FAIL_COND(!anim);
|
||||
|
||||
if (!anim->has_animation("default"))
|
||||
|
@ -2357,7 +2354,7 @@ void EditorSceneImportPlugin::_filter_tracks(Node *scene, const String& p_text)
|
|||
return;
|
||||
Node* n = scene->get_node(String("AnimationPlayer"));
|
||||
ERR_FAIL_COND(!n);
|
||||
AnimationPlayer *anim = n->cast_to<AnimationPlayer>();
|
||||
AnimationPlayer *anim = Object::cast_to<AnimationPlayer>(n);
|
||||
ERR_FAIL_COND(!anim);
|
||||
|
||||
Vector<String> strings = p_text.split("\n");
|
||||
|
@ -2475,7 +2472,7 @@ void EditorSceneImportPlugin::_optimize_animations(Node *scene, float p_max_lin_
|
|||
return;
|
||||
Node* n = scene->get_node(String("AnimationPlayer"));
|
||||
ERR_FAIL_COND(!n);
|
||||
AnimationPlayer *anim = n->cast_to<AnimationPlayer>();
|
||||
AnimationPlayer *anim = Object::cast_to<AnimationPlayer>(n);
|
||||
ERR_FAIL_COND(!anim);
|
||||
|
||||
|
||||
|
@ -2496,9 +2493,9 @@ void EditorSceneImportPlugin::_find_resources_to_merge(Node *scene, Node *node,
|
|||
|
||||
String path = scene->get_path_to(node);
|
||||
|
||||
if (p_merge_anims && node->cast_to<AnimationPlayer>()) {
|
||||
if (p_merge_anims && Object::cast_to<AnimationPlayer>(node)) {
|
||||
|
||||
AnimationPlayer *ap = node->cast_to<AnimationPlayer>();
|
||||
AnimationPlayer *ap = Object::cast_to<AnimationPlayer>(node);
|
||||
List<StringName> anims;
|
||||
ap->get_animation_list(&anims);
|
||||
for (List<StringName>::Element *E=anims.front();E;E=E->next()) {
|
||||
|
@ -2532,8 +2529,8 @@ void EditorSceneImportPlugin::_find_resources_to_merge(Node *scene, Node *node,
|
|||
|
||||
|
||||
|
||||
if (p_merge_material && node->cast_to<MeshInstance>()) {
|
||||
MeshInstance *mi=node->cast_to<MeshInstance>();
|
||||
if (p_merge_material && Object::cast_to<MeshInstance>(node)) {
|
||||
MeshInstance *mi=Object::cast_to<MeshInstance>(node);
|
||||
Ref<Mesh> mesh = mi->get_mesh();
|
||||
if (mesh.is_valid() && mesh->get_name()!=String() && !tested_meshes.has(mesh)) {
|
||||
|
||||
|
@ -2596,9 +2593,8 @@ void EditorSceneImportPlugin::_merge_found_resources(Node *scene, Node *node, bo
|
|||
|
||||
print_line("at path: "+path);
|
||||
|
||||
if (node->cast_to<AnimationPlayer>()) {
|
||||
if (AnimationPlayer *ap = Object::cast_to<AnimationPlayer>(node)) {
|
||||
|
||||
AnimationPlayer *ap = node->cast_to<AnimationPlayer>();
|
||||
List<StringName> anims;
|
||||
ap->get_animation_list(&anims);
|
||||
for (List<StringName>::Element *E=anims.front();E;E=E->next()) {
|
||||
|
@ -2630,8 +2626,8 @@ void EditorSceneImportPlugin::_merge_found_resources(Node *scene, Node *node, bo
|
|||
|
||||
|
||||
|
||||
if (node->cast_to<MeshInstance>()) {
|
||||
MeshInstance *mi=node->cast_to<MeshInstance>();
|
||||
if (MeshInstance *mi=Object::cast_to<MeshInstance>(node)) {
|
||||
|
||||
Ref<Mesh> mesh = mi->get_mesh();
|
||||
if (mesh.is_valid() && mesh->get_name()!=String() && !tested_meshes.has(mesh)) {
|
||||
|
||||
|
|
|
@ -407,7 +407,7 @@ Error EditorSceneImporterFBXConv::_parse_nodes(State& state,const Array &p_nodes
|
|||
print_line("IS SKELETON! ");
|
||||
} else if (state.bones.has(id)) {
|
||||
if (p_base)
|
||||
node=p_base->cast_to<Spatial>();
|
||||
node=Object::cast_to<Spatial>(p_base);
|
||||
if (!state.bones[id].has_anim_chan) {
|
||||
print_line("no has anim "+id);
|
||||
}
|
||||
|
|
|
@ -703,7 +703,7 @@ EditorTextureImportDialog::EditorTextureImportDialog(EditorTextureImportPlugin*
|
|||
VBoxContainer *source_vb=memnew(VBoxContainer);
|
||||
MarginContainer *source_mc = vbc->add_margin_child(TTR("Source Texture(s):"),source_vb);
|
||||
|
||||
source_label = vbc->get_child(source_mc->get_index()-1)->cast_to<Label>();
|
||||
source_label = Object::cast_to<Label>(vbc->get_child(source_mc->get_index()-1));
|
||||
|
||||
HBoxContainer *hbc = memnew( HBoxContainer );
|
||||
source_vb->add_child(hbc);
|
||||
|
@ -733,7 +733,7 @@ EditorTextureImportDialog::EditorTextureImportDialog(EditorTextureImportPlugin*
|
|||
|
||||
size->set_value(256);
|
||||
size_mc=vbc->add_margin_child(TTR("Cell Size:"),size);
|
||||
size_label=vbc->get_child(size_mc->get_index()-1)->cast_to<Label>();
|
||||
size_label=Object::cast_to<Label>(vbc->get_child(size_mc->get_index()-1));
|
||||
|
||||
|
||||
save_path = memnew( LineEdit );
|
||||
|
@ -1326,7 +1326,7 @@ Error EditorTextureImportPlugin::import2(const String& p_path, const Ref<Resourc
|
|||
|
||||
if (ResourceCache::has(apath)) {
|
||||
|
||||
at = Ref<AtlasTexture>( ResourceCache::get(apath)->cast_to<AtlasTexture>() );
|
||||
at = Ref<AtlasTexture>( Object::cast_to<AtlasTexture>(ResourceCache::get(apath)) );
|
||||
} else {
|
||||
|
||||
at = Ref<AtlasTexture>( memnew( AtlasTexture ) );
|
||||
|
@ -1340,7 +1340,7 @@ Error EditorTextureImportPlugin::import2(const String& p_path, const Ref<Resourc
|
|||
}
|
||||
}
|
||||
if (ResourceCache::has(p_path)) {
|
||||
texture = Ref<ImageTexture> ( ResourceCache::get(p_path)->cast_to<ImageTexture>() );
|
||||
texture = Ref<ImageTexture> ( Object::cast_to<ImageTexture>(ResourceCache::get(p_path)) );
|
||||
} else {
|
||||
texture = Ref<ImageTexture>( memnew( ImageTexture ) );
|
||||
}
|
||||
|
@ -1354,7 +1354,7 @@ Error EditorTextureImportPlugin::import2(const String& p_path, const Ref<Resourc
|
|||
if (ResourceCache::has(p_path)) {
|
||||
Resource *r = ResourceCache::get(p_path);
|
||||
|
||||
texture = Ref<ImageTexture> ( r->cast_to<ImageTexture>() );
|
||||
texture = Ref<ImageTexture> ( Object::cast_to<ImageTexture>(r) );
|
||||
|
||||
Image img;
|
||||
Error err = img.load(src_path);
|
||||
|
|
|
@ -656,8 +656,8 @@ void AnimationPlayerEditor::set_state(const Dictionary &p_state) {
|
|||
return;
|
||||
|
||||
Node *n = EditorNode::get_singleton()->get_edited_scene()->get_node(p_state["player"]);
|
||||
if (n && n->cast_to<AnimationPlayer>() && EditorNode::get_singleton()->get_editor_selection()->is_selected(n)) {
|
||||
player = n->cast_to<AnimationPlayer>();
|
||||
if (Object::cast_to<AnimationPlayer>(n) && EditorNode::get_singleton()->get_editor_selection()->is_selected(n)) {
|
||||
player = Object::cast_to<AnimationPlayer>(n);
|
||||
_update_player();
|
||||
show();
|
||||
set_process(true);
|
||||
|
@ -737,9 +737,9 @@ void AnimationPlayerEditor::_dialog_action(String p_file) {
|
|||
if (current != "") {
|
||||
Ref<Animation> anim = player->get_animation(current);
|
||||
|
||||
ERR_FAIL_COND(!anim->cast_to<Resource>())
|
||||
ERR_FAIL_COND(!Object::cast_to<Resource>(*anim))
|
||||
|
||||
RES current_res = RES(anim->cast_to<Resource>());
|
||||
RES current_res = RES(Object::cast_to<Resource>(*anim));
|
||||
|
||||
_animation_save_in_path(current_res, p_file);
|
||||
}
|
||||
|
@ -1461,7 +1461,7 @@ void AnimationPlayerEditorPlugin::edit(Object *p_object) {
|
|||
anim_editor->set_undo_redo(&get_undo_redo());
|
||||
if (!p_object)
|
||||
return;
|
||||
anim_editor->edit(p_object->cast_to<AnimationPlayer>());
|
||||
anim_editor->edit(Object::cast_to<AnimationPlayer>(p_object));
|
||||
}
|
||||
|
||||
bool AnimationPlayerEditorPlugin::handles(Object *p_object) const {
|
||||
|
|
|
@ -281,9 +281,9 @@ void AnimationTreeEditor::_popup_edit_dialog() {
|
|||
|
||||
case AnimationTreePlayer::NODE_ANIMATION:
|
||||
|
||||
if (anim_tree->get_master_player() != NodePath() && anim_tree->has_node(anim_tree->get_master_player()) && anim_tree->get_node(anim_tree->get_master_player())->cast_to<AnimationPlayer>()) {
|
||||
if (anim_tree->get_master_player() != NodePath() && anim_tree->has_node(anim_tree->get_master_player()) && Object::cast_to<AnimationPlayer>(anim_tree->get_node(anim_tree->get_master_player()))) {
|
||||
|
||||
AnimationPlayer *ap = anim_tree->get_node(anim_tree->get_master_player())->cast_to<AnimationPlayer>();
|
||||
AnimationPlayer *ap = Object::cast_to<AnimationPlayer>(anim_tree->get_node(anim_tree->get_master_player()));
|
||||
master_anim_popup->clear();
|
||||
master_anim_popup->add_item("Edit Filters");
|
||||
master_anim_popup->add_separator();
|
||||
|
@ -1233,7 +1233,7 @@ void AnimationTreeEditor::_edit_filters() {
|
|||
|
||||
if (np.get_property() != StringName()) {
|
||||
Node *n = base->get_node(np);
|
||||
Skeleton *s = n->cast_to<Skeleton>();
|
||||
Skeleton *s = Object::cast_to<Skeleton>(n);
|
||||
if (s) {
|
||||
|
||||
String skelbase = E->get().substr(0, E->get().find(":"));
|
||||
|
@ -1439,7 +1439,7 @@ AnimationTreeEditor::AnimationTreeEditor() {
|
|||
|
||||
void AnimationTreeEditorPlugin::edit(Object *p_object) {
|
||||
|
||||
anim_tree_editor->edit(p_object->cast_to<AnimationTreePlayer>());
|
||||
anim_tree_editor->edit(Object::cast_to<AnimationTreePlayer>(p_object));
|
||||
}
|
||||
|
||||
bool AnimationTreeEditorPlugin::handles(Object *p_object) const {
|
||||
|
|
|
@ -301,16 +301,13 @@ void BakedLightBaker::_add_mesh(const Ref<Mesh>& p_mesh,const Ref<Material>& p_m
|
|||
|
||||
void BakedLightBaker::_parse_geometry(Node* p_node) {
|
||||
|
||||
if (p_node->cast_to<MeshInstance>()) {
|
||||
if (MeshInstance *meshi=Object::cast_to<MeshInstance>(p_node)) {
|
||||
|
||||
MeshInstance *meshi=p_node->cast_to<MeshInstance>();
|
||||
Ref<Mesh> mesh=meshi->get_mesh();
|
||||
if (mesh.is_valid()) {
|
||||
_add_mesh(mesh,meshi->get_material_override(),base_inv * meshi->get_global_transform(),meshi->get_baked_light_texture_id());
|
||||
}
|
||||
} else if (p_node->cast_to<Light>()) {
|
||||
|
||||
Light *dl=p_node->cast_to<Light>();
|
||||
} else if (Light *dl=Object::cast_to<Light>(p_node)) {
|
||||
|
||||
if (dl->get_bake_mode()!=Light::BAKE_MODE_DISABLED) {
|
||||
|
||||
|
@ -340,9 +337,7 @@ void BakedLightBaker::_parse_geometry(Node* p_node) {
|
|||
lights.push_back(dirl);
|
||||
}
|
||||
|
||||
} else if (p_node->cast_to<Spatial>()){
|
||||
|
||||
Spatial *sp = p_node->cast_to<Spatial>();
|
||||
} else if (Spatial *sp = Object::cast_to<Spatial>(p_node)){
|
||||
|
||||
Array arr = p_node->call("_get_baked_light_meshes");
|
||||
for(int i=0;i<arr.size();i+=2) {
|
||||
|
@ -1741,7 +1736,7 @@ void BakedLightBaker::bake(const Ref<BakedLight> &p_light, Node* p_node) {
|
|||
return;
|
||||
cell_count=0;
|
||||
|
||||
base_inv=p_node->cast_to<Spatial>()->get_global_transform().affine_inverse();
|
||||
base_inv=Object::cast_to<Spatial>(p_node)->get_global_transform().affine_inverse();
|
||||
EditorProgress ep("bake",TTR("Light Baker Setup:"),5);
|
||||
baked_light=p_light;
|
||||
lattice_size=baked_light->get_initial_lattice_subdiv();
|
||||
|
|
|
@ -337,7 +337,7 @@ BakedLightEditor::~BakedLightEditor() {
|
|||
|
||||
void BakedLightEditorPlugin::edit(Object *p_object) {
|
||||
|
||||
baked_light_editor->edit(p_object->cast_to<BakedLightInstance>());
|
||||
baked_light_editor->edit(Object::cast_to<BakedLightInstance>(p_object));
|
||||
}
|
||||
|
||||
bool BakedLightEditorPlugin::handles(Object *p_object) const {
|
||||
|
|
|
@ -97,8 +97,8 @@ CameraEditor::CameraEditor() {
|
|||
|
||||
void CameraEditorPlugin::edit(Object *p_object) {
|
||||
|
||||
SpatialEditor::get_singleton()->set_can_preview(p_object->cast_to<Camera>());
|
||||
//camera_editor->edit(p_object->cast_to<Node>());
|
||||
SpatialEditor::get_singleton()->set_can_preview(Object::cast_to<Camera>(p_object));
|
||||
//camera_editor->edit(Object::cast_to<Node>(p_object));
|
||||
}
|
||||
|
||||
bool CameraEditorPlugin::handles(Object *p_object) const {
|
||||
|
@ -109,7 +109,7 @@ bool CameraEditorPlugin::handles(Object *p_object) const {
|
|||
void CameraEditorPlugin::make_visible(bool p_visible) {
|
||||
|
||||
if (p_visible) {
|
||||
//SpatialEditor::get_singleton()->set_can_preview(p_object->cast_to<Camera>());
|
||||
//SpatialEditor::get_singleton()->set_can_preview(Object::cast_to<Camera>(p_object));
|
||||
} else {
|
||||
SpatialEditor::get_singleton()->set_can_preview(NULL);
|
||||
}
|
||||
|
|
|
@ -175,7 +175,7 @@ void CanvasItemEditor::_edit_set_pivot(const Vector2 &mouse_pos) {
|
|||
|
||||
for (List<Node *>::Element *E = selection.front(); E; E = E->next()) {
|
||||
|
||||
Node2D *n2d = E->get()->cast_to<Node2D>();
|
||||
Node2D *n2d = Object::cast_to<Node2D>(E->get());
|
||||
if (n2d && n2d->edit_has_pivot()) {
|
||||
|
||||
Vector2 offset = n2d->edit_get_pivot();
|
||||
|
@ -190,7 +190,7 @@ void CanvasItemEditor::_edit_set_pivot(const Vector2 &mouse_pos) {
|
|||
undo_redo->add_undo_method(n2d, "set_global_position", gpos);
|
||||
undo_redo->add_undo_method(n2d, "edit_set_pivot", offset);
|
||||
for (int i = 0; i < n2d->get_child_count(); i++) {
|
||||
Node2D *n2dc = n2d->get_child(i)->cast_to<Node2D>();
|
||||
Node2D *n2dc = Object::cast_to<Node2D>(n2d->get_child(i));
|
||||
if (!n2dc)
|
||||
continue;
|
||||
|
||||
|
@ -199,7 +199,7 @@ void CanvasItemEditor::_edit_set_pivot(const Vector2 &mouse_pos) {
|
|||
}
|
||||
}
|
||||
|
||||
Control *cnt = E->get()->cast_to<Control>();
|
||||
Control *cnt = Object::cast_to<Control>(E->get());
|
||||
if (cnt) {
|
||||
|
||||
Vector2 old_pivot = cnt->get_pivot_offset();
|
||||
|
@ -265,7 +265,7 @@ void CanvasItemEditor::_tool_select(int p_index) {
|
|||
|
||||
Object *CanvasItemEditor::_get_editor_data(Object *p_what) {
|
||||
|
||||
CanvasItem *ci = p_what->cast_to<CanvasItem>();
|
||||
CanvasItem *ci = Object::cast_to<CanvasItem>(p_what);
|
||||
if (!ci)
|
||||
return NULL;
|
||||
|
||||
|
@ -413,7 +413,7 @@ void CanvasItemEditor::_visibility_changed(ObjectID p_canvas_item) {
|
|||
Object *c = ObjectDB::get_instance(p_canvas_item);
|
||||
if (!c)
|
||||
return;
|
||||
CanvasItem *ct = c->cast_to<CanvasItem>();
|
||||
CanvasItem *ct = Object::cast_to<CanvasItem>(c);
|
||||
if (!ct)
|
||||
return;
|
||||
canvas_items.erase(ct);
|
||||
|
@ -451,17 +451,17 @@ bool CanvasItemEditor::_is_part_of_subscene(CanvasItem *p_item) {
|
|||
void CanvasItemEditor::_find_canvas_items_at_pos(const Point2 &p_pos, Node *p_node, const Transform2D &p_parent_xform, const Transform2D &p_canvas_xform, Vector<_SelectResult> &r_items, unsigned int limit) {
|
||||
if (!p_node)
|
||||
return;
|
||||
if (p_node->cast_to<Viewport>())
|
||||
if (Object::cast_to<Viewport>(p_node))
|
||||
return;
|
||||
|
||||
CanvasItem *c = p_node->cast_to<CanvasItem>();
|
||||
CanvasItem *c = Object::cast_to<CanvasItem>(p_node);
|
||||
|
||||
for (int i = p_node->get_child_count() - 1; i >= 0; i--) {
|
||||
|
||||
if (c && !c->is_set_as_toplevel())
|
||||
_find_canvas_items_at_pos(p_pos, p_node->get_child(i), p_parent_xform * c->get_transform(), p_canvas_xform, r_items);
|
||||
else {
|
||||
CanvasLayer *cl = p_node->cast_to<CanvasLayer>();
|
||||
CanvasLayer *cl = Object::cast_to<CanvasLayer>(p_node);
|
||||
_find_canvas_items_at_pos(p_pos, p_node->get_child(i), transform, cl ? cl->get_transform() : p_canvas_xform, r_items); //use base transform
|
||||
}
|
||||
|
||||
|
@ -469,13 +469,13 @@ void CanvasItemEditor::_find_canvas_items_at_pos(const Point2 &p_pos, Node *p_no
|
|||
return;
|
||||
}
|
||||
|
||||
if (c && c->is_visible_in_tree() && !c->has_meta("_edit_lock_") && !c->cast_to<CanvasLayer>()) {
|
||||
if (c && c->is_visible_in_tree() && !c->has_meta("_edit_lock_") && !Object::cast_to<CanvasLayer>(c)) {
|
||||
|
||||
Rect2 rect = c->get_item_rect();
|
||||
Point2 local_pos = (p_parent_xform * p_canvas_xform * c->get_transform()).affine_inverse().xform(p_pos);
|
||||
|
||||
if (rect.has_point(local_pos)) {
|
||||
Node2D *node = c->cast_to<Node2D>();
|
||||
Node2D *node = Object::cast_to<Node2D>(c);
|
||||
|
||||
_SelectResult res;
|
||||
res.item = c;
|
||||
|
@ -492,10 +492,10 @@ void CanvasItemEditor::_find_canvas_items_at_rect(const Rect2 &p_rect, Node *p_n
|
|||
|
||||
if (!p_node)
|
||||
return;
|
||||
if (p_node->cast_to<Viewport>())
|
||||
if (Object::cast_to<Viewport>(p_node))
|
||||
return;
|
||||
|
||||
CanvasItem *c = p_node->cast_to<CanvasItem>();
|
||||
CanvasItem *c = Object::cast_to<CanvasItem>(p_node);
|
||||
|
||||
bool inherited = p_node != get_tree()->get_edited_scene_root() && p_node->get_filename() != "";
|
||||
bool editable = false;
|
||||
|
@ -509,13 +509,13 @@ void CanvasItemEditor::_find_canvas_items_at_rect(const Rect2 &p_rect, Node *p_n
|
|||
if (c && !c->is_set_as_toplevel())
|
||||
_find_canvas_items_at_rect(p_rect, p_node->get_child(i), p_parent_xform * c->get_transform(), p_canvas_xform, r_items);
|
||||
else {
|
||||
CanvasLayer *cl = p_node->cast_to<CanvasLayer>();
|
||||
CanvasLayer *cl = Object::cast_to<CanvasLayer>(p_node);
|
||||
_find_canvas_items_at_rect(p_rect, p_node->get_child(i), transform, cl ? cl->get_transform() : p_canvas_xform, r_items);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (c && c->is_visible_in_tree() && !c->has_meta("_edit_lock_") && !c->cast_to<CanvasLayer>()) {
|
||||
if (c && c->is_visible_in_tree() && !c->has_meta("_edit_lock_") && !Object::cast_to<CanvasLayer>(c)) {
|
||||
|
||||
Rect2 rect = c->get_item_rect();
|
||||
Transform2D xform = p_parent_xform * p_canvas_xform * c->get_transform();
|
||||
|
@ -590,7 +590,7 @@ void CanvasItemEditor::_key_move(const Vector2 &p_dir, bool p_snap, KeyMoveMODE
|
|||
|
||||
for (List<Node *>::Element *E = selection.front(); E; E = E->next()) {
|
||||
|
||||
CanvasItem *canvas_item = E->get()->cast_to<CanvasItem>();
|
||||
CanvasItem *canvas_item = Object::cast_to<CanvasItem>(E->get());
|
||||
if (!canvas_item || !canvas_item->is_visible_in_tree())
|
||||
continue;
|
||||
if (canvas_item->get_viewport() != EditorNode::get_singleton()->get_scene_root())
|
||||
|
@ -619,7 +619,7 @@ void CanvasItemEditor::_key_move(const Vector2 &p_dir, bool p_snap, KeyMoveMODE
|
|||
|
||||
} else { // p_move_mode==MOVE_LOCAL_BASE || p_move_mode==MOVE_LOCAL_WITH_ROT
|
||||
|
||||
if (Node2D *node_2d = canvas_item->cast_to<Node2D>()) {
|
||||
if (Node2D *node_2d = Object::cast_to<Node2D>(canvas_item)) {
|
||||
|
||||
if (p_move_mode == MOVE_LOCAL_WITH_ROT) {
|
||||
Transform2D m;
|
||||
|
@ -628,7 +628,7 @@ void CanvasItemEditor::_key_move(const Vector2 &p_dir, bool p_snap, KeyMoveMODE
|
|||
}
|
||||
node_2d->set_position(node_2d->get_position() + drag);
|
||||
|
||||
} else if (Control *control = canvas_item->cast_to<Control>()) {
|
||||
} else if (Control *control = Object::cast_to<Control>(canvas_item)) {
|
||||
|
||||
control->set_position(control->get_position() + drag);
|
||||
}
|
||||
|
@ -648,7 +648,7 @@ Point2 CanvasItemEditor::_find_topleftmost_point() {
|
|||
|
||||
for (List<Node *>::Element *E = selection.front(); E; E = E->next()) {
|
||||
|
||||
CanvasItem *canvas_item = E->get()->cast_to<CanvasItem>();
|
||||
CanvasItem *canvas_item = Object::cast_to<CanvasItem>(E->get());
|
||||
if (!canvas_item || !canvas_item->is_visible_in_tree())
|
||||
continue;
|
||||
if (canvas_item->get_viewport() != EditorNode::get_singleton()->get_scene_root())
|
||||
|
@ -673,7 +673,7 @@ int CanvasItemEditor::get_item_count() {
|
|||
int ic = 0;
|
||||
for (List<Node *>::Element *E = selection.front(); E; E = E->next()) {
|
||||
|
||||
CanvasItem *canvas_item = E->get()->cast_to<CanvasItem>();
|
||||
CanvasItem *canvas_item = Object::cast_to<CanvasItem>(E->get());
|
||||
if (!canvas_item || !canvas_item->is_visible_in_tree())
|
||||
continue;
|
||||
|
||||
|
@ -694,7 +694,7 @@ CanvasItem *CanvasItemEditor::get_single_item() {
|
|||
|
||||
for (Map<Node *, Object *>::Element *E = selection.front(); E; E = E->next()) {
|
||||
|
||||
CanvasItem *canvas_item = E->key()->cast_to<CanvasItem>();
|
||||
CanvasItem *canvas_item = Object::cast_to<CanvasItem>(E->key());
|
||||
if (!canvas_item || !canvas_item->is_visible_in_tree())
|
||||
continue;
|
||||
if (canvas_item->get_viewport() != EditorNode::get_singleton()->get_scene_root())
|
||||
|
@ -822,7 +822,7 @@ CanvasItemEditor::DragType CanvasItemEditor::_get_anchor_handle_drag_type(const
|
|||
CanvasItem *canvas_item = get_single_item();
|
||||
ERR_FAIL_COND_V(!canvas_item, DRAG_NONE);
|
||||
|
||||
Control *control = canvas_item->cast_to<Control>();
|
||||
Control *control = Object::cast_to<Control>(canvas_item);
|
||||
ERR_FAIL_COND_V(!control, DRAG_NONE);
|
||||
|
||||
Vector2 anchor_pos[4];
|
||||
|
@ -865,7 +865,7 @@ void CanvasItemEditor::_prepare_drag(const Point2 &p_click_pos) {
|
|||
|
||||
for (List<Node *>::Element *E = selection.front(); E; E = E->next()) {
|
||||
|
||||
CanvasItem *canvas_item = E->get()->cast_to<CanvasItem>();
|
||||
CanvasItem *canvas_item = Object::cast_to<CanvasItem>(E->get());
|
||||
if (!canvas_item || !canvas_item->is_visible_in_tree())
|
||||
continue;
|
||||
if (canvas_item->get_viewport() != EditorNode::get_singleton()->get_scene_root())
|
||||
|
@ -876,15 +876,15 @@ void CanvasItemEditor::_prepare_drag(const Point2 &p_click_pos) {
|
|||
continue;
|
||||
|
||||
se->undo_state = canvas_item->edit_get_state();
|
||||
if (canvas_item->cast_to<Node2D>())
|
||||
se->undo_pivot = canvas_item->cast_to<Node2D>()->edit_get_pivot();
|
||||
if (canvas_item->cast_to<Control>())
|
||||
se->undo_pivot = canvas_item->cast_to<Control>()->get_pivot_offset();
|
||||
if (Object::cast_to<Node2D>(canvas_item))
|
||||
se->undo_pivot = Object::cast_to<Node2D>(canvas_item)->edit_get_pivot();
|
||||
if (Object::cast_to<Control>(canvas_item))
|
||||
se->undo_pivot = Object::cast_to<Control>(canvas_item)->get_pivot_offset();
|
||||
}
|
||||
|
||||
if (selection.size() == 1 && selection[0]->cast_to<Node2D>()) {
|
||||
if (selection.size() == 1 && Object::cast_to<Node2D>(selection[0])) {
|
||||
drag = DRAG_NODE_2D;
|
||||
drag_point_from = selection[0]->cast_to<Node2D>()->get_global_position();
|
||||
drag_point_from = Object::cast_to<Node2D>(selection[0])->get_global_position();
|
||||
} else {
|
||||
drag = DRAG_ALL;
|
||||
drag_point_from = _find_topleftmost_point();
|
||||
|
@ -1169,7 +1169,7 @@ void CanvasItemEditor::_viewport_gui_input(const Ref<InputEvent> &p_event) {
|
|||
List<Node *> &selection = editor_selection->get_selected_node_list();
|
||||
|
||||
for (List<Node *>::Element *E = selection.front(); E; E = E->next()) {
|
||||
CanvasItem *canvas_item = E->get()->cast_to<CanvasItem>();
|
||||
CanvasItem *canvas_item = Object::cast_to<CanvasItem>(E->get());
|
||||
if (!canvas_item || !canvas_item->is_visible_in_tree())
|
||||
continue;
|
||||
if (canvas_item->get_viewport() != EditorNode::get_singleton()->get_scene_root())
|
||||
|
@ -1180,10 +1180,10 @@ void CanvasItemEditor::_viewport_gui_input(const Ref<InputEvent> &p_event) {
|
|||
continue;
|
||||
|
||||
canvas_item->edit_set_state(se->undo_state);
|
||||
if (canvas_item->cast_to<Node2D>())
|
||||
canvas_item->cast_to<Node2D>()->edit_set_pivot(se->undo_pivot);
|
||||
if (canvas_item->cast_to<Control>())
|
||||
canvas_item->cast_to<Control>()->set_pivot_offset(se->undo_pivot);
|
||||
if (Object::cast_to<Node2D>(canvas_item))
|
||||
Object::cast_to<Node2D>(canvas_item)->edit_set_pivot(se->undo_pivot);
|
||||
if (Object::cast_to<Control>(canvas_item))
|
||||
Object::cast_to<Control>(canvas_item)->set_pivot_offset(se->undo_pivot);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -1251,7 +1251,7 @@ void CanvasItemEditor::_viewport_gui_input(const Ref<InputEvent> &p_event) {
|
|||
|
||||
for (List<Node *>::Element *E = selection.front(); E; E = E->next()) {
|
||||
|
||||
CanvasItem *canvas_item = E->get()->cast_to<CanvasItem>();
|
||||
CanvasItem *canvas_item = Object::cast_to<CanvasItem>(E->get());
|
||||
if (!canvas_item || !canvas_item->is_visible_in_tree())
|
||||
continue;
|
||||
if (canvas_item->get_viewport() != EditorNode::get_singleton()->get_scene_root())
|
||||
|
@ -1265,13 +1265,13 @@ void CanvasItemEditor::_viewport_gui_input(const Ref<InputEvent> &p_event) {
|
|||
undo_redo->add_do_method(canvas_item, "edit_set_state", state);
|
||||
undo_redo->add_undo_method(canvas_item, "edit_set_state", se->undo_state);
|
||||
{
|
||||
Node2D *pvt = canvas_item->cast_to<Node2D>();
|
||||
Node2D *pvt = Object::cast_to<Node2D>(canvas_item);
|
||||
if (pvt && pvt->edit_has_pivot()) {
|
||||
undo_redo->add_do_method(canvas_item, "edit_set_pivot", pvt->edit_get_pivot());
|
||||
undo_redo->add_undo_method(canvas_item, "edit_set_pivot", se->undo_pivot);
|
||||
}
|
||||
|
||||
Control *cnt = canvas_item->cast_to<Control>();
|
||||
Control *cnt = Object::cast_to<Control>(canvas_item);
|
||||
if (cnt) {
|
||||
undo_redo->add_do_method(canvas_item, "set_pivot_offset", cnt->get_pivot_offset());
|
||||
undo_redo->add_undo_method(canvas_item, "set_pivot_offset", se->undo_pivot);
|
||||
|
@ -1341,10 +1341,7 @@ void CanvasItemEditor::_viewport_gui_input(const Ref<InputEvent> &p_event) {
|
|||
}
|
||||
|
||||
if (Cbone) {
|
||||
Node2D *b = NULL;
|
||||
Object *obj = ObjectDB::get_instance(Cbone->get().bone);
|
||||
if (obj)
|
||||
b = obj->cast_to<Node2D>();
|
||||
Node2D *b = Object::cast_to<Node2D>(ObjectDB::get_instance(Cbone->get().bone));
|
||||
|
||||
if (b) {
|
||||
|
||||
|
@ -1359,7 +1356,7 @@ void CanvasItemEditor::_viewport_gui_input(const Ref<InputEvent> &p_event) {
|
|||
break;
|
||||
|
||||
float len = pi->get_global_transform().get_origin().distance_to(b->get_global_position());
|
||||
b = pi->cast_to<Node2D>();
|
||||
b = Object::cast_to<Node2D>(pi);
|
||||
if (!b)
|
||||
break;
|
||||
|
||||
|
@ -1405,10 +1402,10 @@ void CanvasItemEditor::_viewport_gui_input(const Ref<InputEvent> &p_event) {
|
|||
drag = DRAG_ROTATE;
|
||||
drag_from = transform.affine_inverse().xform(click);
|
||||
se->undo_state = canvas_item->edit_get_state();
|
||||
if (canvas_item->cast_to<Node2D>())
|
||||
se->undo_pivot = canvas_item->cast_to<Node2D>()->edit_get_pivot();
|
||||
if (canvas_item->cast_to<Control>())
|
||||
se->undo_pivot = canvas_item->cast_to<Control>()->get_pivot_offset();
|
||||
if (Object::cast_to<Node2D>(canvas_item))
|
||||
se->undo_pivot = Object::cast_to<Node2D>(canvas_item)->edit_get_pivot();
|
||||
if (Object::cast_to<Control>(canvas_item))
|
||||
se->undo_pivot = Object::cast_to<Control>(canvas_item)->get_pivot_offset();
|
||||
return;
|
||||
}
|
||||
|
||||
|
@ -1426,15 +1423,15 @@ void CanvasItemEditor::_viewport_gui_input(const Ref<InputEvent> &p_event) {
|
|||
if (drag != DRAG_NONE) {
|
||||
drag_from = transform.affine_inverse().xform(click);
|
||||
se->undo_state = canvas_item->edit_get_state();
|
||||
if (canvas_item->cast_to<Node2D>())
|
||||
se->undo_pivot = canvas_item->cast_to<Node2D>()->edit_get_pivot();
|
||||
if (canvas_item->cast_to<Control>())
|
||||
se->undo_pivot = canvas_item->cast_to<Control>()->get_pivot_offset();
|
||||
if (Object::cast_to<Node2D>(canvas_item))
|
||||
se->undo_pivot = Object::cast_to<Node2D>(canvas_item)->edit_get_pivot();
|
||||
if (Object::cast_to<Control>(canvas_item))
|
||||
se->undo_pivot = Object::cast_to<Control>(canvas_item)->get_pivot_offset();
|
||||
return;
|
||||
}
|
||||
|
||||
// Drag anchor handles
|
||||
if (canvas_item->cast_to<Control>()) {
|
||||
if (Object::cast_to<Control>(canvas_item)) {
|
||||
drag = _get_anchor_handle_drag_type(click, drag_point_from);
|
||||
if (drag != DRAG_NONE) {
|
||||
drag_from = transform.affine_inverse().xform(click);
|
||||
|
@ -1457,9 +1454,7 @@ void CanvasItemEditor::_viewport_gui_input(const Ref<InputEvent> &p_event) {
|
|||
|
||||
CanvasItem *c = NULL;
|
||||
if (Cbone) {
|
||||
Object *obj = ObjectDB::get_instance(Cbone->get().bone);
|
||||
if (obj)
|
||||
c = obj->cast_to<CanvasItem>();
|
||||
c = Object::cast_to<CanvasItem>(ObjectDB::get_instance(Cbone->get().bone));
|
||||
if (c)
|
||||
c = c->get_parent_item();
|
||||
}
|
||||
|
@ -1489,7 +1484,7 @@ void CanvasItemEditor::_viewport_gui_input(const Ref<InputEvent> &p_event) {
|
|||
};
|
||||
|
||||
if (n) {
|
||||
c = n->cast_to<CanvasItem>();
|
||||
c = Object::cast_to<CanvasItem>(n);
|
||||
} else {
|
||||
c = NULL;
|
||||
}
|
||||
|
@ -1537,7 +1532,7 @@ void CanvasItemEditor::_viewport_gui_input(const Ref<InputEvent> &p_event) {
|
|||
List<Node *> &selection = editor_selection->get_selected_node_list();
|
||||
for (List<Node *>::Element *E = selection.front(); E; E = E->next()) {
|
||||
|
||||
CanvasItem *canvas_item = E->get()->cast_to<CanvasItem>();
|
||||
CanvasItem *canvas_item = Object::cast_to<CanvasItem>(E->get());
|
||||
if (!canvas_item || !canvas_item->is_visible_in_tree())
|
||||
continue;
|
||||
if (canvas_item->get_viewport() != EditorNode::get_singleton()->get_scene_root())
|
||||
|
@ -1551,10 +1546,10 @@ void CanvasItemEditor::_viewport_gui_input(const Ref<InputEvent> &p_event) {
|
|||
|
||||
if (!dragging_bone) {
|
||||
canvas_item->edit_set_state(se->undo_state); //reset state and reapply
|
||||
if (canvas_item->cast_to<Node2D>())
|
||||
canvas_item->cast_to<Node2D>()->edit_set_pivot(se->undo_pivot);
|
||||
if (canvas_item->cast_to<Control>())
|
||||
canvas_item->cast_to<Control>()->set_pivot_offset(se->undo_pivot);
|
||||
if (Object::cast_to<Node2D>(canvas_item))
|
||||
Object::cast_to<Node2D>(canvas_item)->edit_set_pivot(se->undo_pivot);
|
||||
if (Object::cast_to<Control>(canvas_item))
|
||||
Object::cast_to<Control>(canvas_item)->set_pivot_offset(se->undo_pivot);
|
||||
}
|
||||
|
||||
Vector2 dfrom = drag_from;
|
||||
|
@ -1566,7 +1561,7 @@ void CanvasItemEditor::_viewport_gui_input(const Ref<InputEvent> &p_event) {
|
|||
// Rotate the node
|
||||
Vector2 center = canvas_item->get_global_transform_with_canvas().get_origin();
|
||||
{
|
||||
Node2D *node = canvas_item->cast_to<Node2D>();
|
||||
Node2D *node = Object::cast_to<Node2D>(canvas_item);
|
||||
|
||||
if (node) {
|
||||
real_t angle = node->get_rotation();
|
||||
|
@ -1578,7 +1573,7 @@ void CanvasItemEditor::_viewport_gui_input(const Ref<InputEvent> &p_event) {
|
|||
}
|
||||
|
||||
{
|
||||
Control *node = canvas_item->cast_to<Control>();
|
||||
Control *node = Object::cast_to<Control>(canvas_item);
|
||||
|
||||
if (node) {
|
||||
real_t angle = node->get_rotation();
|
||||
|
@ -1592,7 +1587,7 @@ void CanvasItemEditor::_viewport_gui_input(const Ref<InputEvent> &p_event) {
|
|||
continue;
|
||||
}
|
||||
|
||||
Control *control = canvas_item->cast_to<Control>();
|
||||
Control *control = Object::cast_to<Control>(canvas_item);
|
||||
if (control) {
|
||||
// Drag and snap the anchor
|
||||
Vector2 anchor = _position_to_anchor(control, canvas_item->get_global_transform_with_canvas().affine_inverse().xform(dto - drag_from + drag_point_from));
|
||||
|
@ -1728,19 +1723,19 @@ void CanvasItemEditor::_viewport_gui_input(const Ref<InputEvent> &p_event) {
|
|||
|
||||
case DRAG_PIVOT:
|
||||
|
||||
if (canvas_item->cast_to<Node2D>()) {
|
||||
Node2D *n2d = canvas_item->cast_to<Node2D>();
|
||||
if (Object::cast_to<Node2D>(canvas_item)) {
|
||||
Node2D *n2d = Object::cast_to<Node2D>(canvas_item);
|
||||
n2d->edit_set_pivot(se->undo_pivot + drag_vector);
|
||||
}
|
||||
if (canvas_item->cast_to<Control>()) {
|
||||
canvas_item->cast_to<Control>()->set_pivot_offset(se->undo_pivot + drag_vector);
|
||||
if (Object::cast_to<Control>(canvas_item)) {
|
||||
Object::cast_to<Control>(canvas_item)->set_pivot_offset(se->undo_pivot + drag_vector);
|
||||
}
|
||||
continue;
|
||||
break;
|
||||
case DRAG_NODE_2D:
|
||||
|
||||
ERR_FAIL_COND(!canvas_item->cast_to<Node2D>());
|
||||
canvas_item->cast_to<Node2D>()->set_global_position(dto);
|
||||
ERR_FAIL_COND(!Object::cast_to<Node2D>(canvas_item));
|
||||
Object::cast_to<Node2D>(canvas_item)->set_global_position(dto);
|
||||
continue;
|
||||
break;
|
||||
}
|
||||
|
@ -1754,7 +1749,7 @@ void CanvasItemEditor::_viewport_gui_input(const Ref<InputEvent> &p_event) {
|
|||
} else {
|
||||
//ok, all that had to be done was done, now solve IK
|
||||
|
||||
Node2D *n2d = canvas_item->cast_to<Node2D>();
|
||||
Node2D *n2d = Object::cast_to<Node2D>(canvas_item);
|
||||
Transform2D final_xform = bone_orig_xform;
|
||||
|
||||
if (n2d) {
|
||||
|
@ -1981,7 +1976,7 @@ void CanvasItemEditor::_viewport_draw() {
|
|||
|
||||
for (Map<Node *, Object *>::Element *E = selection.front(); E; E = E->next()) {
|
||||
|
||||
CanvasItem *canvas_item = E->key()->cast_to<CanvasItem>();
|
||||
CanvasItem *canvas_item = Object::cast_to<CanvasItem>(E->key());
|
||||
if (!canvas_item || !canvas_item->is_visible_in_tree())
|
||||
continue;
|
||||
if (canvas_item->get_viewport() != EditorNode::get_singleton()->get_scene_root())
|
||||
|
@ -2013,16 +2008,16 @@ void CanvasItemEditor::_viewport_draw() {
|
|||
|
||||
if (single && (tool == TOOL_SELECT || tool == TOOL_MOVE || tool == TOOL_ROTATE || tool == TOOL_EDIT_PIVOT)) { //kind of sucks
|
||||
|
||||
if (canvas_item->cast_to<Node2D>()) {
|
||||
if (Object::cast_to<Node2D>(canvas_item)) {
|
||||
|
||||
if (canvas_item->cast_to<Node2D>()->edit_has_pivot()) {
|
||||
if (Object::cast_to<Node2D>(canvas_item)->edit_has_pivot()) {
|
||||
viewport->draw_texture(pivot, xform.get_origin() + (-pivot->get_size() / 2).floor());
|
||||
can_move_pivot = true;
|
||||
pivot_found = true;
|
||||
}
|
||||
}
|
||||
|
||||
Control *control = canvas_item->cast_to<Control>();
|
||||
Control *control = Object::cast_to<Control>(canvas_item);
|
||||
if (control) {
|
||||
Vector2 pivot_ofs = control->get_pivot_offset();
|
||||
if (pivot_ofs != Vector2()) {
|
||||
|
@ -2214,11 +2209,7 @@ void CanvasItemEditor::_viewport_draw() {
|
|||
E->get().from = Vector2();
|
||||
E->get().to = Vector2();
|
||||
|
||||
Object *obj = ObjectDB::get_instance(E->get().bone);
|
||||
if (!obj)
|
||||
continue;
|
||||
|
||||
Node2D *n2d = obj->cast_to<Node2D>();
|
||||
Node2D *n2d = Object::cast_to<Node2D>(ObjectDB::get_instance(E->get().bone));
|
||||
if (!n2d)
|
||||
continue;
|
||||
|
||||
|
@ -2227,7 +2218,7 @@ void CanvasItemEditor::_viewport_draw() {
|
|||
|
||||
CanvasItem *pi = n2d->get_parent_item();
|
||||
|
||||
Node2D *pn2d = n2d->get_parent()->cast_to<Node2D>();
|
||||
Node2D *pn2d = Object::cast_to<Node2D>(n2d->get_parent());
|
||||
|
||||
if (!pn2d)
|
||||
continue;
|
||||
|
@ -2283,14 +2274,14 @@ void CanvasItemEditor::_notification(int p_what) {
|
|||
|
||||
for (List<Node *>::Element *E = selection.front(); E; E = E->next()) {
|
||||
|
||||
CanvasItem *canvas_item = E->get()->cast_to<CanvasItem>();
|
||||
CanvasItem *canvas_item = Object::cast_to<CanvasItem>(E->get());
|
||||
if (!canvas_item || !canvas_item->is_visible_in_tree())
|
||||
continue;
|
||||
|
||||
if (canvas_item->get_viewport() != EditorNode::get_singleton()->get_scene_root())
|
||||
continue;
|
||||
|
||||
if (canvas_item->cast_to<Control>())
|
||||
if (Object::cast_to<Control>(canvas_item))
|
||||
has_control = true;
|
||||
else
|
||||
all_control = false;
|
||||
|
@ -2304,12 +2295,12 @@ void CanvasItemEditor::_notification(int p_what) {
|
|||
|
||||
float anchors[4];
|
||||
Vector2 pivot;
|
||||
if (canvas_item->cast_to<Control>()) {
|
||||
pivot = canvas_item->cast_to<Control>()->get_pivot_offset();
|
||||
anchors[MARGIN_LEFT] = canvas_item->cast_to<Control>()->get_anchor(MARGIN_LEFT);
|
||||
anchors[MARGIN_RIGHT] = canvas_item->cast_to<Control>()->get_anchor(MARGIN_RIGHT);
|
||||
anchors[MARGIN_TOP] = canvas_item->cast_to<Control>()->get_anchor(MARGIN_TOP);
|
||||
anchors[MARGIN_BOTTOM] = canvas_item->cast_to<Control>()->get_anchor(MARGIN_BOTTOM);
|
||||
if (Object::cast_to<Control>(canvas_item)) {
|
||||
pivot = Object::cast_to<Control>(canvas_item)->get_pivot_offset();
|
||||
anchors[MARGIN_LEFT] = Object::cast_to<Control>(canvas_item)->get_anchor(MARGIN_LEFT);
|
||||
anchors[MARGIN_RIGHT] = Object::cast_to<Control>(canvas_item)->get_anchor(MARGIN_RIGHT);
|
||||
anchors[MARGIN_TOP] = Object::cast_to<Control>(canvas_item)->get_anchor(MARGIN_TOP);
|
||||
anchors[MARGIN_BOTTOM] = Object::cast_to<Control>(canvas_item)->get_anchor(MARGIN_BOTTOM);
|
||||
}
|
||||
|
||||
if (r != se->prev_rect || xform != se->prev_xform || pivot != se->prev_pivot || anchors[MARGIN_LEFT] != se->prev_anchors[MARGIN_LEFT] || anchors[MARGIN_RIGHT] != se->prev_anchors[MARGIN_RIGHT] || anchors[MARGIN_TOP] != se->prev_anchors[MARGIN_TOP] || anchors[MARGIN_BOTTOM] != se->prev_anchors[MARGIN_BOTTOM]) {
|
||||
|
@ -2338,7 +2329,7 @@ void CanvasItemEditor::_notification(int p_what) {
|
|||
break;
|
||||
}
|
||||
|
||||
Node2D *b2 = b->cast_to<Node2D>();
|
||||
Node2D *b2 = Object::cast_to<Node2D>(b);
|
||||
if (!b2) {
|
||||
continue;
|
||||
}
|
||||
|
@ -2426,7 +2417,7 @@ void CanvasItemEditor::_find_canvas_items_span(Node *p_node, Rect2 &r_rect, cons
|
|||
if (!p_node)
|
||||
return;
|
||||
|
||||
CanvasItem *c = p_node->cast_to<CanvasItem>();
|
||||
CanvasItem *c = Object::cast_to<CanvasItem>(p_node);
|
||||
|
||||
for (int i = p_node->get_child_count() - 1; i >= 0; i--) {
|
||||
|
||||
|
@ -2587,7 +2578,7 @@ void CanvasItemEditor::_set_anchors_preset(Control::LayoutPreset p_preset) {
|
|||
undo_redo->create_action(TTR("Change Anchors"));
|
||||
for (List<Node *>::Element *E = selection.front(); E; E = E->next()) {
|
||||
|
||||
Control *c = E->get()->cast_to<Control>();
|
||||
Control *c = Object::cast_to<Control>(E->get());
|
||||
|
||||
undo_redo->add_do_method(c, "set_anchors_preset", p_preset);
|
||||
undo_redo->add_undo_method(c, "set_anchor", MARGIN_LEFT, c->get_anchor(MARGIN_LEFT));
|
||||
|
@ -2605,7 +2596,7 @@ void CanvasItemEditor::_set_full_rect() {
|
|||
undo_redo->create_action(TTR("Change Anchors"));
|
||||
for (List<Node *>::Element *E = selection.front(); E; E = E->next()) {
|
||||
|
||||
Control *c = E->get()->cast_to<Control>();
|
||||
Control *c = Object::cast_to<Control>(E->get());
|
||||
|
||||
undo_redo->add_do_method(c, "set_anchors_preset", PRESET_WIDE);
|
||||
undo_redo->add_do_method(c, "set_margin", MARGIN_LEFT, 0);
|
||||
|
@ -2713,7 +2704,7 @@ void CanvasItemEditor::_popup_callback(int p_op) {
|
|||
|
||||
for (List<Node *>::Element *E = selection.front(); E; E = E->next()) {
|
||||
|
||||
CanvasItem *canvas_item = E->get()->cast_to<CanvasItem>();
|
||||
CanvasItem *canvas_item = Object::cast_to<CanvasItem>(E->get());
|
||||
if (!canvas_item || !canvas_item->is_visible_in_tree())
|
||||
continue;
|
||||
|
||||
|
@ -2731,7 +2722,7 @@ void CanvasItemEditor::_popup_callback(int p_op) {
|
|||
|
||||
for (List<Node *>::Element *E = selection.front(); E; E = E->next()) {
|
||||
|
||||
CanvasItem *canvas_item = E->get()->cast_to<CanvasItem>();
|
||||
CanvasItem *canvas_item = Object::cast_to<CanvasItem>(E->get());
|
||||
if (!canvas_item || !canvas_item->is_visible_in_tree())
|
||||
continue;
|
||||
|
||||
|
@ -2751,7 +2742,7 @@ void CanvasItemEditor::_popup_callback(int p_op) {
|
|||
|
||||
for (List<Node *>::Element *E = selection.front(); E; E = E->next()) {
|
||||
|
||||
CanvasItem *canvas_item = E->get()->cast_to<CanvasItem>();
|
||||
CanvasItem *canvas_item = Object::cast_to<CanvasItem>(E->get());
|
||||
if (!canvas_item || !canvas_item->is_visible_in_tree())
|
||||
continue;
|
||||
|
||||
|
@ -2769,7 +2760,7 @@ void CanvasItemEditor::_popup_callback(int p_op) {
|
|||
|
||||
for (List<Node *>::Element *E = selection.front(); E; E = E->next()) {
|
||||
|
||||
CanvasItem *canvas_item = E->get()->cast_to<CanvasItem>();
|
||||
CanvasItem *canvas_item = Object::cast_to<CanvasItem>(E->get());
|
||||
if (!canvas_item || !canvas_item->is_visible_in_tree())
|
||||
continue;
|
||||
|
||||
|
@ -2888,15 +2879,15 @@ void CanvasItemEditor::_popup_callback(int p_op) {
|
|||
|
||||
for (Map<Node *, Object *>::Element *E = selection.front(); E; E = E->next()) {
|
||||
|
||||
CanvasItem *canvas_item = E->key()->cast_to<CanvasItem>();
|
||||
CanvasItem *canvas_item = Object::cast_to<CanvasItem>(E->key());
|
||||
if (!canvas_item || !canvas_item->is_visible_in_tree())
|
||||
continue;
|
||||
|
||||
if (canvas_item->get_viewport() != EditorNode::get_singleton()->get_scene_root())
|
||||
continue;
|
||||
|
||||
if (canvas_item->cast_to<Node2D>()) {
|
||||
Node2D *n2d = canvas_item->cast_to<Node2D>();
|
||||
if (Object::cast_to<Node2D>(canvas_item)) {
|
||||
Node2D *n2d = Object::cast_to<Node2D>(canvas_item);
|
||||
|
||||
if (key_pos)
|
||||
AnimationPlayerEditor::singleton->get_key_editor()->insert_node_value_key(n2d, "position", n2d->get_position(), existing);
|
||||
|
@ -2909,7 +2900,7 @@ void CanvasItemEditor::_popup_callback(int p_op) {
|
|||
//look for an IK chain
|
||||
List<Node2D *> ik_chain;
|
||||
|
||||
Node2D *n = n2d->get_parent_item()->cast_to<Node2D>();
|
||||
Node2D *n = Object::cast_to<Node2D>(n2d->get_parent_item());
|
||||
bool has_chain = false;
|
||||
|
||||
while (n) {
|
||||
|
@ -2922,7 +2913,7 @@ void CanvasItemEditor::_popup_callback(int p_op) {
|
|||
|
||||
if (!n->get_parent_item())
|
||||
break;
|
||||
n = n->get_parent_item()->cast_to<Node2D>();
|
||||
n = Object::cast_to<Node2D>(n->get_parent_item());
|
||||
}
|
||||
|
||||
if (has_chain && ik_chain.size()) {
|
||||
|
@ -2939,9 +2930,9 @@ void CanvasItemEditor::_popup_callback(int p_op) {
|
|||
}
|
||||
}
|
||||
|
||||
} else if (canvas_item->cast_to<Control>()) {
|
||||
} else if (Object::cast_to<Control>(canvas_item)) {
|
||||
|
||||
Control *ctrl = canvas_item->cast_to<Control>();
|
||||
Control *ctrl = Object::cast_to<Control>(canvas_item);
|
||||
|
||||
if (key_pos)
|
||||
AnimationPlayerEditor::singleton->get_key_editor()->insert_node_value_key(ctrl, "rect_position", ctrl->get_position(), existing);
|
||||
|
@ -2998,16 +2989,16 @@ void CanvasItemEditor::_popup_callback(int p_op) {
|
|||
|
||||
for (Map<Node *, Object *>::Element *E = selection.front(); E; E = E->next()) {
|
||||
|
||||
CanvasItem *canvas_item = E->key()->cast_to<CanvasItem>();
|
||||
CanvasItem *canvas_item = Object::cast_to<CanvasItem>(E->key());
|
||||
if (!canvas_item || !canvas_item->is_visible_in_tree())
|
||||
continue;
|
||||
|
||||
if (canvas_item->get_viewport() != EditorNode::get_singleton()->get_scene_root())
|
||||
continue;
|
||||
|
||||
if (canvas_item->cast_to<Node2D>()) {
|
||||
if (Object::cast_to<Node2D>(canvas_item)) {
|
||||
|
||||
Node2D *n2d = canvas_item->cast_to<Node2D>();
|
||||
Node2D *n2d = Object::cast_to<Node2D>(canvas_item);
|
||||
PoseClipboard pc;
|
||||
pc.pos = n2d->get_position();
|
||||
pc.rot = n2d->get_rotation();
|
||||
|
@ -3026,10 +3017,7 @@ void CanvasItemEditor::_popup_callback(int p_op) {
|
|||
undo_redo->create_action(TTR("Paste Pose"));
|
||||
for (List<PoseClipboard>::Element *E = pose_clipboard.front(); E; E = E->next()) {
|
||||
|
||||
Object *o = ObjectDB::get_instance(E->get().id);
|
||||
if (!o)
|
||||
continue;
|
||||
Node2D *n2d = o->cast_to<Node2D>();
|
||||
Node2D *n2d = Object::cast_to<Node2D>(ObjectDB::get_instance(E->get().id));
|
||||
if (!n2d)
|
||||
continue;
|
||||
undo_redo->add_do_method(n2d, "set_position", E->get().pos);
|
||||
|
@ -3048,15 +3036,15 @@ void CanvasItemEditor::_popup_callback(int p_op) {
|
|||
|
||||
for (Map<Node *, Object *>::Element *E = selection.front(); E; E = E->next()) {
|
||||
|
||||
CanvasItem *canvas_item = E->key()->cast_to<CanvasItem>();
|
||||
CanvasItem *canvas_item = Object::cast_to<CanvasItem>(E->key());
|
||||
if (!canvas_item || !canvas_item->is_visible_in_tree())
|
||||
continue;
|
||||
|
||||
if (canvas_item->get_viewport() != EditorNode::get_singleton()->get_scene_root())
|
||||
continue;
|
||||
|
||||
if (canvas_item->cast_to<Node2D>()) {
|
||||
Node2D *n2d = canvas_item->cast_to<Node2D>();
|
||||
if (Object::cast_to<Node2D>(canvas_item)) {
|
||||
Node2D *n2d = Object::cast_to<Node2D>(canvas_item);
|
||||
|
||||
if (key_pos)
|
||||
n2d->set_position(Vector2());
|
||||
|
@ -3064,9 +3052,9 @@ void CanvasItemEditor::_popup_callback(int p_op) {
|
|||
n2d->set_rotation(0);
|
||||
if (key_scale)
|
||||
n2d->set_scale(Vector2(1, 1));
|
||||
} else if (canvas_item->cast_to<Control>()) {
|
||||
} else if (Object::cast_to<Control>(canvas_item)) {
|
||||
|
||||
Control *ctrl = canvas_item->cast_to<Control>();
|
||||
Control *ctrl = Object::cast_to<Control>(canvas_item);
|
||||
|
||||
if (key_pos)
|
||||
ctrl->set_position(Point2());
|
||||
|
@ -3090,7 +3078,7 @@ void CanvasItemEditor::_popup_callback(int p_op) {
|
|||
|
||||
for (Map<Node *, Object *>::Element *E = selection.front(); E; E = E->next()) {
|
||||
|
||||
Node2D *n2d = E->key()->cast_to<Node2D>();
|
||||
Node2D *n2d = Object::cast_to<Node2D>(E->key());
|
||||
if (!n2d)
|
||||
continue;
|
||||
if (!n2d->is_visible_in_tree())
|
||||
|
@ -3111,7 +3099,7 @@ void CanvasItemEditor::_popup_callback(int p_op) {
|
|||
|
||||
for (Map<Node *, Object *>::Element *E = selection.front(); E; E = E->next()) {
|
||||
|
||||
Node2D *n2d = E->key()->cast_to<Node2D>();
|
||||
Node2D *n2d = Object::cast_to<Node2D>(E->key());
|
||||
if (!n2d)
|
||||
continue;
|
||||
if (!n2d->is_visible_in_tree())
|
||||
|
@ -3130,7 +3118,7 @@ void CanvasItemEditor::_popup_callback(int p_op) {
|
|||
|
||||
for (List<Node *>::Element *E = selection.front(); E; E = E->next()) {
|
||||
|
||||
CanvasItem *canvas_item = E->get()->cast_to<CanvasItem>();
|
||||
CanvasItem *canvas_item = Object::cast_to<CanvasItem>(E->get());
|
||||
if (!canvas_item || !canvas_item->is_visible_in_tree())
|
||||
continue;
|
||||
|
||||
|
@ -3151,7 +3139,7 @@ void CanvasItemEditor::_popup_callback(int p_op) {
|
|||
|
||||
for (Map<Node *, Object *>::Element *E = selection.front(); E; E = E->next()) {
|
||||
|
||||
CanvasItem *n2d = E->key()->cast_to<CanvasItem>();
|
||||
CanvasItem *n2d = Object::cast_to<CanvasItem>(E->key());
|
||||
if (!n2d)
|
||||
continue;
|
||||
if (!n2d->is_visible_in_tree())
|
||||
|
@ -3202,7 +3190,7 @@ void CanvasItemEditor::_focus_selection(int p_op) {
|
|||
|
||||
Map<Node *, Object *> &selection = editor_selection->get_selection();
|
||||
for (Map<Node *, Object *>::Element *E = selection.front(); E; E = E->next()) {
|
||||
CanvasItem *canvas_item = E->key()->cast_to<CanvasItem>();
|
||||
CanvasItem *canvas_item = Object::cast_to<CanvasItem>(E->key());
|
||||
if (!canvas_item) continue;
|
||||
if (canvas_item->get_viewport() != EditorNode::get_singleton()->get_scene_root())
|
||||
continue;
|
||||
|
@ -3302,7 +3290,7 @@ void CanvasItemEditor::box_selection_start( Point2 &click ) {
|
|||
bool CanvasItemEditor::box_selection_end() {
|
||||
print_line( "box selection end" );
|
||||
|
||||
Node* scene = get_scene()->get_root_node()->cast_to<EditorNode>()->get_edited_scene();
|
||||
Node* scene = Object::cast_to<EditorNode>(get_scene()->get_root_node())->get_edited_scene();
|
||||
if (scene) {
|
||||
|
||||
List<CanvasItem*> selitems;
|
||||
|
@ -3651,7 +3639,7 @@ CanvasItemEditor *CanvasItemEditor::singleton = NULL;
|
|||
void CanvasItemEditorPlugin::edit(Object *p_object) {
|
||||
|
||||
canvas_item_editor->set_undo_redo(&get_undo_redo());
|
||||
canvas_item_editor->edit(p_object->cast_to<CanvasItem>());
|
||||
canvas_item_editor->edit(Object::cast_to<CanvasItem>(p_object));
|
||||
}
|
||||
|
||||
bool CanvasItemEditorPlugin::handles(Object *p_object) const {
|
||||
|
@ -3704,7 +3692,7 @@ void CanvasItemEditorViewport::_on_mouse_exit() {
|
|||
}
|
||||
|
||||
void CanvasItemEditorViewport::_on_select_type(Object *selected) {
|
||||
CheckBox *check = selected->cast_to<CheckBox>();
|
||||
CheckBox *check = Object::cast_to<CheckBox>(selected);
|
||||
String type = check->get_text();
|
||||
selector_label->set_text(vformat(TTR("Add %s"), type));
|
||||
label->set_text(vformat(TTR("Adding %s..."), type));
|
||||
|
@ -3714,7 +3702,7 @@ void CanvasItemEditorViewport::_on_change_type() {
|
|||
if (!button_group->get_pressed_button())
|
||||
return;
|
||||
|
||||
CheckBox *check = button_group->get_pressed_button()->cast_to<CheckBox>();
|
||||
CheckBox *check = Object::cast_to<CheckBox>(button_group->get_pressed_button());
|
||||
default_type = check->get_text();
|
||||
_perform_drop_data();
|
||||
selector->hide();
|
||||
|
@ -3726,8 +3714,8 @@ void CanvasItemEditorViewport::_create_preview(const Vector<String> &files) cons
|
|||
for (int i = 0; i < files.size(); i++) {
|
||||
String path = files[i];
|
||||
RES res = ResourceLoader::load(path);
|
||||
Ref<Texture> texture = Ref<Texture>(res->cast_to<Texture>());
|
||||
Ref<PackedScene> scene = Ref<PackedScene>(res->cast_to<PackedScene>());
|
||||
Ref<Texture> texture = Ref<Texture>(Object::cast_to<Texture>(*res));
|
||||
Ref<PackedScene> scene = Ref<PackedScene>(Object::cast_to<PackedScene>(*res));
|
||||
if (texture != NULL || scene != NULL) {
|
||||
if (texture != NULL) {
|
||||
Sprite *sprite = memnew(Sprite);
|
||||
|
@ -3778,7 +3766,7 @@ bool CanvasItemEditorViewport::_cyclical_dependency_exists(const String &p_targe
|
|||
|
||||
void CanvasItemEditorViewport::_create_nodes(Node *parent, Node *child, String &path, const Point2 &p_point) {
|
||||
child->set_name(path.get_file().get_basename());
|
||||
Ref<Texture> texture = Ref<Texture>(ResourceCache::get(path)->cast_to<Texture>());
|
||||
Ref<Texture> texture = Object::cast_to<Texture>(Ref<Texture>(ResourceCache::get(path)).ptr());
|
||||
Size2 texture_size = texture->get_size();
|
||||
|
||||
editor_data->get_undo_redo().add_do_method(parent, "add_child", child);
|
||||
|
@ -3867,11 +3855,11 @@ bool CanvasItemEditorViewport::_create_instance(Node *parent, String &path, cons
|
|||
editor_data->get_undo_redo().add_undo_method(sed, "live_debug_remove_node", NodePath(String(editor->get_edited_scene()->get_path_to(parent)) + "/" + new_name));
|
||||
|
||||
Point2 pos;
|
||||
Node2D *parent_node2d = parent->cast_to<Node2D>();
|
||||
Node2D *parent_node2d = Object::cast_to<Node2D>(parent);
|
||||
if (parent_node2d) {
|
||||
pos = parent_node2d->get_global_position();
|
||||
} else {
|
||||
Control *parent_control = parent->cast_to<Control>();
|
||||
Control *parent_control = Object::cast_to<Control>(parent);
|
||||
if (parent_control) {
|
||||
pos = parent_control->get_global_position();
|
||||
}
|
||||
|
@ -3879,7 +3867,7 @@ bool CanvasItemEditorViewport::_create_instance(Node *parent, String &path, cons
|
|||
Transform2D trans = canvas->get_canvas_transform();
|
||||
Vector2 target_pos = (p_point - trans.get_origin()) / trans.get_scale().x - pos;
|
||||
// in relative snapping it may be useful for the user to take the original node position into account
|
||||
Vector2 start_pos = instanced_scene->cast_to<Node2D>() ? instanced_scene->cast_to<Node2D>()->get_position() : target_pos;
|
||||
Vector2 start_pos = Object::cast_to<Node2D>(instanced_scene) ? Object::cast_to<Node2D>(instanced_scene)->get_position() : target_pos;
|
||||
target_pos = canvas->snap_point(target_pos, start_pos);
|
||||
editor_data->get_undo_redo().add_do_method(instanced_scene, "set_position", target_pos);
|
||||
|
||||
|
@ -3899,8 +3887,8 @@ void CanvasItemEditorViewport::_perform_drop_data() {
|
|||
if (res.is_null()) {
|
||||
continue;
|
||||
}
|
||||
Ref<Texture> texture = Ref<Texture>(res->cast_to<Texture>());
|
||||
Ref<PackedScene> scene = Ref<PackedScene>(res->cast_to<PackedScene>());
|
||||
Ref<Texture> texture = Ref<Texture>(Object::cast_to<Texture>(*res));
|
||||
Ref<PackedScene> scene = Ref<PackedScene>(Object::cast_to<PackedScene>(*res));
|
||||
if (texture != NULL) {
|
||||
Node *child;
|
||||
if (default_type == "Light2D")
|
||||
|
@ -4016,7 +4004,7 @@ void CanvasItemEditorViewport::drop_data(const Point2 &p_point, const Variant &p
|
|||
button_group->get_buttons(&btn_list);
|
||||
|
||||
for (int i = 0; i < btn_list.size(); i++) {
|
||||
CheckBox *check = btn_list[i]->cast_to<CheckBox>();
|
||||
CheckBox *check = Object::cast_to<CheckBox>(btn_list[i]);
|
||||
check->set_pressed(check->get_text() == default_type);
|
||||
}
|
||||
selector_label->set_text(vformat(TTR("Add %s"), default_type));
|
||||
|
|
|
@ -343,7 +343,7 @@ void CollisionPolygon2DEditor::edit(Node *p_collision_polygon) {
|
|||
|
||||
if (p_collision_polygon) {
|
||||
|
||||
node = p_collision_polygon->cast_to<CollisionPolygon2D>();
|
||||
node = Object::cast_to<CollisionPolygon2D>(p_collision_polygon);
|
||||
if (!canvas_item_editor->get_viewport_control()->is_connected("draw", this, "_canvas_draw"))
|
||||
canvas_item_editor->get_viewport_control()->connect("draw", this, "_canvas_draw");
|
||||
wip.clear();
|
||||
|
@ -403,7 +403,7 @@ CollisionPolygon2DEditor::CollisionPolygon2DEditor(EditorNode *p_editor) {
|
|||
|
||||
void CollisionPolygon2DEditorPlugin::edit(Object *p_object) {
|
||||
|
||||
collision_polygon_editor->edit(p_object->cast_to<Node>());
|
||||
collision_polygon_editor->edit(Object::cast_to<Node>(p_object));
|
||||
}
|
||||
|
||||
bool CollisionPolygon2DEditorPlugin::handles(Object *p_object) const {
|
||||
|
|
|
@ -464,7 +464,7 @@ void CollisionPolygonEditor::edit(Node *p_collision_polygon) {
|
|||
|
||||
if (p_collision_polygon) {
|
||||
|
||||
node = p_collision_polygon->cast_to<CollisionPolygon>();
|
||||
node = Object::cast_to<CollisionPolygon>(p_collision_polygon);
|
||||
wip.clear();
|
||||
wip_active = false;
|
||||
edited_point = -1;
|
||||
|
@ -555,7 +555,7 @@ CollisionPolygonEditor::~CollisionPolygonEditor() {
|
|||
|
||||
void CollisionPolygonEditorPlugin::edit(Object *p_object) {
|
||||
|
||||
collision_polygon_editor->edit(p_object->cast_to<Node>());
|
||||
collision_polygon_editor->edit(Object::cast_to<Node>(p_object));
|
||||
}
|
||||
|
||||
bool CollisionPolygonEditorPlugin::handles(Object *p_object) const {
|
||||
|
|
|
@ -393,21 +393,21 @@ void CollisionShape2DEditor::_get_current_shape_type() {
|
|||
return;
|
||||
}
|
||||
|
||||
if (s->cast_to<CapsuleShape2D>()) {
|
||||
if (Object::cast_to<CapsuleShape2D>(*s)) {
|
||||
shape_type = CAPSULE_SHAPE;
|
||||
} else if (s->cast_to<CircleShape2D>()) {
|
||||
} else if (Object::cast_to<CircleShape2D>(*s)) {
|
||||
shape_type = CIRCLE_SHAPE;
|
||||
} else if (s->cast_to<ConcavePolygonShape2D>()) {
|
||||
} else if (Object::cast_to<ConcavePolygonShape2D>(*s)) {
|
||||
shape_type = CONCAVE_POLYGON_SHAPE;
|
||||
} else if (s->cast_to<ConvexPolygonShape2D>()) {
|
||||
} else if (Object::cast_to<ConvexPolygonShape2D>(*s)) {
|
||||
shape_type = CONVEX_POLYGON_SHAPE;
|
||||
} else if (s->cast_to<LineShape2D>()) {
|
||||
} else if (Object::cast_to<LineShape2D>(*s)) {
|
||||
shape_type = LINE_SHAPE;
|
||||
} else if (s->cast_to<RayShape2D>()) {
|
||||
} else if (Object::cast_to<RayShape2D>(*s)) {
|
||||
shape_type = RAY_SHAPE;
|
||||
} else if (s->cast_to<RectangleShape2D>()) {
|
||||
} else if (Object::cast_to<RectangleShape2D>(*s)) {
|
||||
shape_type = RECTANGLE_SHAPE;
|
||||
} else if (s->cast_to<SegmentShape2D>()) {
|
||||
} else if (Object::cast_to<SegmentShape2D>(*s)) {
|
||||
shape_type = SEGMENT_SHAPE;
|
||||
} else {
|
||||
shape_type = -1;
|
||||
|
@ -530,7 +530,7 @@ void CollisionShape2DEditor::edit(Node *p_node) {
|
|||
}
|
||||
|
||||
if (p_node) {
|
||||
node = p_node->cast_to<CollisionShape2D>();
|
||||
node = Object::cast_to<CollisionShape2D>(p_node);
|
||||
|
||||
if (!canvas_item_editor->get_viewport_control()->is_connected("draw", this, "_canvas_draw"))
|
||||
canvas_item_editor->get_viewport_control()->connect("draw", this, "_canvas_draw");
|
||||
|
@ -570,7 +570,7 @@ CollisionShape2DEditor::CollisionShape2DEditor(EditorNode *p_editor) {
|
|||
|
||||
void CollisionShape2DEditorPlugin::edit(Object *p_obj) {
|
||||
|
||||
collision_shape_2d_editor->edit(p_obj->cast_to<Node>());
|
||||
collision_shape_2d_editor->edit(Object::cast_to<Node>(p_obj));
|
||||
}
|
||||
|
||||
bool CollisionShape2DEditorPlugin::handles(Object *p_obj) const {
|
||||
|
|
|
@ -72,10 +72,10 @@ void MeshLibraryEditor::_import_scene(Node *p_scene, Ref<MeshLibrary> p_library,
|
|||
|
||||
Node *child = p_scene->get_child(i);
|
||||
|
||||
if (!child->cast_to<MeshInstance>()) {
|
||||
if (!Object::cast_to<MeshInstance>(child)) {
|
||||
if (child->get_child_count() > 0) {
|
||||
child = child->get_child(0);
|
||||
if (!child->cast_to<MeshInstance>()) {
|
||||
if (!Object::cast_to<MeshInstance>(child)) {
|
||||
continue;
|
||||
}
|
||||
|
||||
|
@ -83,7 +83,7 @@ void MeshLibraryEditor::_import_scene(Node *p_scene, Ref<MeshLibrary> p_library,
|
|||
continue;
|
||||
}
|
||||
|
||||
MeshInstance *mi = child->cast_to<MeshInstance>();
|
||||
MeshInstance *mi = Object::cast_to<MeshInstance>(child);
|
||||
Ref<Mesh> mesh = mi->get_mesh();
|
||||
if (mesh.is_null())
|
||||
continue;
|
||||
|
@ -103,10 +103,10 @@ void MeshLibraryEditor::_import_scene(Node *p_scene, Ref<MeshLibrary> p_library,
|
|||
for (int j = 0; j < mi->get_child_count(); j++) {
|
||||
|
||||
Node *child2 = mi->get_child(j);
|
||||
if (!child2->cast_to<StaticBody>())
|
||||
if (!Object::cast_to<StaticBody>(child2))
|
||||
continue;
|
||||
|
||||
StaticBody *sb = child2->cast_to<StaticBody>();
|
||||
StaticBody *sb = Object::cast_to<StaticBody>(child2);
|
||||
List<uint32_t> shapes;
|
||||
sb->get_shape_owners(&shapes);
|
||||
|
||||
|
@ -140,9 +140,9 @@ void MeshLibraryEditor::_import_scene(Node *p_scene, Ref<MeshLibrary> p_library,
|
|||
Ref<NavigationMesh> navmesh;
|
||||
for (int j = 0; j < mi->get_child_count(); j++) {
|
||||
Node *child2 = mi->get_child(j);
|
||||
if (!child2->cast_to<NavigationMeshInstance>())
|
||||
if (!Object::cast_to<NavigationMeshInstance>(child2))
|
||||
continue;
|
||||
NavigationMeshInstance *sb = child2->cast_to<NavigationMeshInstance>();
|
||||
NavigationMeshInstance *sb = Object::cast_to<NavigationMeshInstance>(child2);
|
||||
navmesh = sb->get_navigation_mesh();
|
||||
if (!navmesh.is_null())
|
||||
break;
|
||||
|
@ -341,8 +341,8 @@ MeshLibraryEditor::MeshLibraryEditor(EditorNode *p_editor) {
|
|||
|
||||
void MeshLibraryEditorPlugin::edit(Object *p_node) {
|
||||
|
||||
if (p_node && p_node->cast_to<MeshLibrary>()) {
|
||||
theme_editor->edit(p_node->cast_to<MeshLibrary>());
|
||||
if (Object::cast_to<MeshLibrary>(p_node)) {
|
||||
theme_editor->edit(Object::cast_to<MeshLibrary>(p_node));
|
||||
theme_editor->show();
|
||||
} else
|
||||
theme_editor->hide();
|
||||
|
|
|
@ -786,24 +786,24 @@ void CurveEditorPlugin::edit(Object *p_object) {
|
|||
Ref<Curve> curve_ref;
|
||||
|
||||
if (_current_ref.is_valid()) {
|
||||
CurveTexture *ct = _current_ref->cast_to<CurveTexture>();
|
||||
CurveTexture *ct = Object::cast_to<CurveTexture>(*_current_ref);
|
||||
if (ct)
|
||||
ct->disconnect(CoreStringNames::get_singleton()->changed, this, "_curve_texture_changed");
|
||||
}
|
||||
|
||||
if (p_object) {
|
||||
Resource *res = p_object->cast_to<Resource>();
|
||||
Resource *res = Object::cast_to<Resource>(p_object);
|
||||
ERR_FAIL_COND(res == NULL);
|
||||
ERR_FAIL_COND(!handles(p_object));
|
||||
|
||||
_current_ref = Ref<Resource>(p_object->cast_to<Resource>());
|
||||
_current_ref = Ref<Resource>(Object::cast_to<Resource>(p_object));
|
||||
|
||||
if (_current_ref.is_valid()) {
|
||||
Curve *curve = _current_ref->cast_to<Curve>();
|
||||
Curve *curve = Object::cast_to<Curve>(*_current_ref);
|
||||
if (curve)
|
||||
curve_ref = Ref<Curve>(curve);
|
||||
else {
|
||||
CurveTexture *ct = _current_ref->cast_to<CurveTexture>();
|
||||
CurveTexture *ct = Object::cast_to<CurveTexture>(*_current_ref);
|
||||
if (ct) {
|
||||
ct->connect(CoreStringNames::get_singleton()->changed, this, "_curve_texture_changed");
|
||||
curve_ref = ct->get_curve();
|
||||
|
@ -820,7 +820,7 @@ void CurveEditorPlugin::edit(Object *p_object) {
|
|||
|
||||
bool CurveEditorPlugin::handles(Object *p_object) const {
|
||||
// Both handled so that we can keep the curve editor open
|
||||
return p_object->cast_to<Curve>() || p_object->cast_to<CurveTexture>();
|
||||
return Object::cast_to<Curve>(p_object) || Object::cast_to<CurveTexture>(p_object);
|
||||
}
|
||||
|
||||
void CurveEditorPlugin::make_visible(bool p_visible) {
|
||||
|
@ -837,7 +837,7 @@ void CurveEditorPlugin::make_visible(bool p_visible) {
|
|||
void CurveEditorPlugin::_curve_texture_changed() {
|
||||
// If the curve is shown indirectly as a CurveTexture is edited,
|
||||
// we need to monitor when the curve property gets assigned
|
||||
CurveTexture *ct = _current_ref->cast_to<CurveTexture>();
|
||||
CurveTexture *ct = Object::cast_to<CurveTexture>(*_current_ref);
|
||||
if (ct) {
|
||||
_view->set_curve(ct->get_curve());
|
||||
}
|
||||
|
|
|
@ -38,7 +38,7 @@ void GIProbeEditorPlugin::_bake() {
|
|||
|
||||
void GIProbeEditorPlugin::edit(Object *p_object) {
|
||||
|
||||
GIProbe *s = p_object->cast_to<GIProbe>();
|
||||
GIProbe *s = Object::cast_to<GIProbe>(p_object);
|
||||
if (!s)
|
||||
return;
|
||||
|
||||
|
|
|
@ -46,7 +46,7 @@ GradientEditorPlugin::GradientEditorPlugin(EditorNode *p_node) {
|
|||
|
||||
void GradientEditorPlugin::edit(Object *p_object) {
|
||||
|
||||
Gradient *gradient = p_object->cast_to<Gradient>();
|
||||
Gradient *gradient = Object::cast_to<Gradient>(p_object);
|
||||
if (!gradient)
|
||||
return;
|
||||
gradient_ref = Ref<Gradient>(gradient);
|
||||
|
|
|
@ -115,7 +115,7 @@ void ItemListPlugin::_get_property_list(List<PropertyInfo> *p_list) const {
|
|||
|
||||
void ItemListOptionButtonPlugin::set_object(Object *p_object) {
|
||||
|
||||
ob = p_object->cast_to<OptionButton>();
|
||||
ob = Object::cast_to<OptionButton>(p_object);
|
||||
}
|
||||
|
||||
bool ItemListOptionButtonPlugin::handles(Object *p_object) const {
|
||||
|
@ -155,9 +155,9 @@ ItemListOptionButtonPlugin::ItemListOptionButtonPlugin() {
|
|||
void ItemListPopupMenuPlugin::set_object(Object *p_object) {
|
||||
|
||||
if (p_object->is_class("MenuButton"))
|
||||
pp = p_object->cast_to<MenuButton>()->get_popup();
|
||||
pp = Object::cast_to<MenuButton>(p_object)->get_popup();
|
||||
else
|
||||
pp = p_object->cast_to<PopupMenu>();
|
||||
pp = Object::cast_to<PopupMenu>(p_object);
|
||||
}
|
||||
|
||||
bool ItemListPopupMenuPlugin::handles(Object *p_object) const {
|
||||
|
@ -196,7 +196,7 @@ ItemListPopupMenuPlugin::ItemListPopupMenuPlugin() {
|
|||
|
||||
void ItemListItemListPlugin::set_object(Object *p_object) {
|
||||
|
||||
pp = p_object->cast_to<ItemList>();
|
||||
pp = Object::cast_to<ItemList>(p_object);
|
||||
}
|
||||
|
||||
bool ItemListItemListPlugin::handles(Object *p_object) const {
|
||||
|
@ -384,7 +384,7 @@ ItemListEditor::~ItemListEditor() {
|
|||
|
||||
void ItemListEditorPlugin::edit(Object *p_object) {
|
||||
|
||||
item_list_editor->edit(p_object->cast_to<Node>());
|
||||
item_list_editor->edit(Object::cast_to<Node>(p_object));
|
||||
}
|
||||
|
||||
bool ItemListEditorPlugin::handles(Object *p_object) const {
|
||||
|
|
|
@ -367,7 +367,7 @@ void LightOccluder2DEditor::edit(Node *p_collision_polygon) {
|
|||
|
||||
if (p_collision_polygon) {
|
||||
|
||||
node = p_collision_polygon->cast_to<LightOccluder2D>();
|
||||
node = Object::cast_to<LightOccluder2D>(p_collision_polygon);
|
||||
if (!canvas_item_editor->get_viewport_control()->is_connected("draw", this, "_canvas_draw"))
|
||||
canvas_item_editor->get_viewport_control()->connect("draw", this, "_canvas_draw");
|
||||
wip.clear();
|
||||
|
@ -441,7 +441,7 @@ LightOccluder2DEditor::LightOccluder2DEditor(EditorNode *p_editor) {
|
|||
|
||||
void LightOccluder2DEditorPlugin::edit(Object *p_object) {
|
||||
|
||||
collision_polygon_editor->edit(p_object->cast_to<Node>());
|
||||
collision_polygon_editor->edit(Object::cast_to<Node>(p_object));
|
||||
}
|
||||
|
||||
bool LightOccluder2DEditorPlugin::handles(Object *p_object) const {
|
||||
|
|
|
@ -189,7 +189,7 @@ void Line2DEditor::edit(Node *p_line2d) {
|
|||
canvas_item_editor = CanvasItemEditor::get_singleton();
|
||||
|
||||
if (p_line2d) {
|
||||
node = p_line2d->cast_to<Line2D>();
|
||||
node = Object::cast_to<Line2D>(p_line2d);
|
||||
if (!canvas_item_editor->get_viewport_control()->is_connected("draw", this, "_canvas_draw"))
|
||||
canvas_item_editor->get_viewport_control()->connect("draw", this, "_canvas_draw");
|
||||
if (!node->is_connected("visibility_changed", this, "_node_visibility_changed"))
|
||||
|
@ -276,7 +276,7 @@ Line2DEditor::Line2DEditor(EditorNode *p_editor) {
|
|||
//----------------------------------------------------------------------------
|
||||
|
||||
void Line2DEditorPlugin::edit(Object *p_object) {
|
||||
line2d_editor->edit(p_object->cast_to<Node>());
|
||||
line2d_editor->edit(Object::cast_to<Node>(p_object));
|
||||
}
|
||||
|
||||
bool Line2DEditorPlugin::handles(Object *p_object) const {
|
||||
|
|
|
@ -372,7 +372,7 @@ MaterialEditor::MaterialEditor() {
|
|||
|
||||
void MaterialEditorPlugin::edit(Object *p_object) {
|
||||
|
||||
Material * s = p_object->cast_to<Material>();
|
||||
Material * s = Object::cast_to<Material>(p_object);
|
||||
if (!s)
|
||||
return;
|
||||
|
||||
|
|
|
@ -187,7 +187,7 @@ MeshEditor::MeshEditor() {
|
|||
|
||||
void MeshEditorPlugin::edit(Object *p_object) {
|
||||
|
||||
Mesh *s = p_object->cast_to<Mesh>();
|
||||
Mesh *s = Object::cast_to<Mesh>(p_object);
|
||||
if (!s)
|
||||
return;
|
||||
|
||||
|
|
|
@ -101,7 +101,7 @@ void MeshInstanceEditor::_menu_option(int p_option) {
|
|||
|
||||
for (List<Node *>::Element *E = selection.front(); E; E = E->next()) {
|
||||
|
||||
MeshInstance *instance = E->get()->cast_to<MeshInstance>();
|
||||
MeshInstance *instance = Object::cast_to<MeshInstance>(E->get());
|
||||
if (!instance)
|
||||
continue;
|
||||
|
||||
|
@ -290,7 +290,7 @@ MeshInstanceEditor::MeshInstanceEditor() {
|
|||
|
||||
void MeshInstanceEditorPlugin::edit(Object *p_object) {
|
||||
|
||||
mesh_editor->edit(p_object->cast_to<MeshInstance>());
|
||||
mesh_editor->edit(Object::cast_to<MeshInstance>(p_object));
|
||||
}
|
||||
|
||||
bool MeshInstanceEditorPlugin::handles(Object *p_object) const {
|
||||
|
|
|
@ -77,7 +77,7 @@ void MultiMeshEditor::_populate() {
|
|||
return;
|
||||
}
|
||||
|
||||
MeshInstance *ms_instance = ms_node->cast_to<MeshInstance>();
|
||||
MeshInstance *ms_instance = Object::cast_to<MeshInstance>(ms_node);
|
||||
|
||||
if (!ms_instance) {
|
||||
|
||||
|
@ -112,7 +112,7 @@ void MultiMeshEditor::_populate() {
|
|||
return;
|
||||
}
|
||||
|
||||
GeometryInstance *ss_instance = ss_node->cast_to<MeshInstance>();
|
||||
GeometryInstance *ss_instance = Object::cast_to<MeshInstance>(ss_node);
|
||||
|
||||
if (!ss_instance) {
|
||||
|
||||
|
@ -155,7 +155,7 @@ void MultiMeshEditor::_populate() {
|
|||
ERR_EXPLAIN("Multimesh not present.");
|
||||
ERR_FAIL_COND(multimesh.is_null());
|
||||
|
||||
VisualInstance *vi = get_parent()->cast_to<VisualInstance>();
|
||||
VisualInstance *vi = Object::cast_to<VisualInstance>(get_parent());
|
||||
ERR_EXPLAIN("Parent is not of type VisualInstance, can't be populated.");
|
||||
ERR_FAIL_COND(!vi);
|
||||
|
||||
|
@ -402,7 +402,7 @@ MultiMeshEditor::MultiMeshEditor() {
|
|||
|
||||
void MultiMeshEditorPlugin::edit(Object *p_object) {
|
||||
|
||||
multimesh_editor->edit(p_object->cast_to<MultiMeshInstance>());
|
||||
multimesh_editor->edit(Object::cast_to<MultiMeshInstance>(p_object));
|
||||
}
|
||||
|
||||
bool MultiMeshEditorPlugin::handles(Object *p_object) const {
|
||||
|
|
|
@ -422,7 +422,7 @@ void NavigationPolygonEditor::edit(Node *p_collision_polygon) {
|
|||
|
||||
if (p_collision_polygon) {
|
||||
|
||||
node = p_collision_polygon->cast_to<NavigationPolygonInstance>();
|
||||
node = Object::cast_to<NavigationPolygonInstance>(p_collision_polygon);
|
||||
if (!canvas_item_editor->get_viewport_control()->is_connected("draw", this, "_canvas_draw"))
|
||||
canvas_item_editor->get_viewport_control()->connect("draw", this, "_canvas_draw");
|
||||
wip.clear();
|
||||
|
@ -486,7 +486,7 @@ NavigationPolygonEditor::NavigationPolygonEditor(EditorNode *p_editor) {
|
|||
|
||||
void NavigationPolygonEditorPlugin::edit(Object *p_object) {
|
||||
|
||||
collision_polygon_editor->edit(p_object->cast_to<Node>());
|
||||
collision_polygon_editor->edit(Object::cast_to<Node>(p_object));
|
||||
}
|
||||
|
||||
bool NavigationPolygonEditorPlugin::handles(Object *p_object) const {
|
||||
|
|
|
@ -33,13 +33,10 @@
|
|||
#include "io/image_loader.h"
|
||||
#include "scene/3d/particles.h"
|
||||
#include "scene/gui/separator.h"
|
||||
|
||||
void Particles2DEditorPlugin::edit(Object *p_object) {
|
||||
|
||||
if (p_object) {
|
||||
particles = p_object->cast_to<Particles2D>();
|
||||
} else {
|
||||
particles = NULL;
|
||||
}
|
||||
particles = Object::cast_to<Particles2D>(p_object);
|
||||
}
|
||||
|
||||
bool Particles2DEditorPlugin::handles(Object *p_object) const {
|
||||
|
|
|
@ -51,7 +51,7 @@ void ParticlesEditor::_node_selected(const NodePath &p_path) {
|
|||
if (!sel)
|
||||
return;
|
||||
|
||||
VisualInstance *vi = sel->cast_to<VisualInstance>();
|
||||
VisualInstance *vi = Object::cast_to<VisualInstance>(sel);
|
||||
if (!vi) {
|
||||
|
||||
err_dialog->set_text(TTR("Node does not contain geometry."));
|
||||
|
@ -135,7 +135,7 @@ void ParticlesEditor::_menu_option(int p_option) {
|
|||
/*
|
||||
Node *root = get_scene()->get_root_node();
|
||||
ERR_FAIL_COND(!root);
|
||||
EditorNode *en = root->cast_to<EditorNode>();
|
||||
EditorNode *en = Object::cast_to<EditorNode>(root);
|
||||
ERR_FAIL_COND(!en);
|
||||
Node * node = en->get_edited_scene();
|
||||
*/
|
||||
|
@ -461,7 +461,7 @@ ParticlesEditor::ParticlesEditor() {
|
|||
|
||||
void ParticlesEditorPlugin::edit(Object *p_object) {
|
||||
|
||||
particles_editor->edit(p_object->cast_to<Particles>());
|
||||
particles_editor->edit(Object::cast_to<Particles>(p_object));
|
||||
}
|
||||
|
||||
bool ParticlesEditorPlugin::handles(Object *p_object) const {
|
||||
|
|
|
@ -534,7 +534,7 @@ void Path2DEditor::edit(Node *p_path2d) {
|
|||
|
||||
if (p_path2d) {
|
||||
|
||||
node = p_path2d->cast_to<Path2D>();
|
||||
node = Object::cast_to<Path2D>(p_path2d);
|
||||
if (!canvas_item_editor->get_viewport_control()->is_connected("draw", this, "_canvas_draw"))
|
||||
canvas_item_editor->get_viewport_control()->connect("draw", this, "_canvas_draw");
|
||||
if (!node->is_connected("visibility_changed", this, "_node_visibility_changed"))
|
||||
|
@ -676,7 +676,7 @@ Path2DEditor::Path2DEditor(EditorNode *p_editor) {
|
|||
|
||||
void Path2DEditorPlugin::edit(Object *p_object) {
|
||||
|
||||
path2d_editor->edit(p_object->cast_to<Node>());
|
||||
path2d_editor->edit(Object::cast_to<Node>(p_object));
|
||||
}
|
||||
|
||||
bool Path2DEditorPlugin::handles(Object *p_object) const {
|
||||
|
|
|
@ -269,9 +269,9 @@ PathSpatialGizmo::PathSpatialGizmo(Path *p_path) {
|
|||
|
||||
Ref<SpatialEditorGizmo> PathEditorPlugin::create_spatial_gizmo(Spatial *p_spatial) {
|
||||
|
||||
if (p_spatial->cast_to<Path>()) {
|
||||
if (Object::cast_to<Path>(p_spatial)) {
|
||||
|
||||
return memnew(PathSpatialGizmo(p_spatial->cast_to<Path>()));
|
||||
return memnew(PathSpatialGizmo(Object::cast_to<Path>(p_spatial)));
|
||||
}
|
||||
|
||||
return Ref<SpatialEditorGizmo>();
|
||||
|
@ -433,7 +433,7 @@ bool PathEditorPlugin::forward_spatial_gui_input(Camera *p_camera, const Ref<Inp
|
|||
void PathEditorPlugin::edit(Object *p_object) {
|
||||
|
||||
if (p_object) {
|
||||
path = p_object->cast_to<Path>();
|
||||
path = Object::cast_to<Path>(p_object);
|
||||
if (path) {
|
||||
|
||||
if (path->get_curve().is_valid()) {
|
||||
|
@ -447,7 +447,7 @@ void PathEditorPlugin::edit(Object *p_object) {
|
|||
pre->get_curve()->emit_signal("changed");
|
||||
}
|
||||
}
|
||||
//collision_polygon_editor->edit(p_object->cast_to<Node>());
|
||||
//collision_polygon_editor->edit(Object::cast_to<Node>(p_object));
|
||||
}
|
||||
|
||||
bool PathEditorPlugin::handles(Object *p_object) const {
|
||||
|
|
|
@ -697,7 +697,7 @@ void Polygon2DEditor::edit(Node *p_collision_polygon) {
|
|||
|
||||
if (p_collision_polygon) {
|
||||
|
||||
node = p_collision_polygon->cast_to<Polygon2D>();
|
||||
node = Object::cast_to<Polygon2D>(p_collision_polygon);
|
||||
if (!canvas_item_editor->get_viewport_control()->is_connected("draw", this, "_canvas_draw"))
|
||||
canvas_item_editor->get_viewport_control()->connect("draw", this, "_canvas_draw");
|
||||
|
||||
|
@ -925,7 +925,7 @@ Polygon2DEditor::Polygon2DEditor(EditorNode *p_editor) {
|
|||
|
||||
void Polygon2DEditorPlugin::edit(Object *p_object) {
|
||||
|
||||
collision_polygon_editor->edit(p_object->cast_to<Node>());
|
||||
collision_polygon_editor->edit(Object::cast_to<Node>(p_object));
|
||||
}
|
||||
|
||||
bool Polygon2DEditorPlugin::handles(Object *p_object) const {
|
||||
|
|
|
@ -410,7 +410,7 @@ ResourcePreloaderEditor::ResourcePreloaderEditor() {
|
|||
void ResourcePreloaderEditorPlugin::edit(Object *p_object) {
|
||||
|
||||
preloader_editor->set_undo_redo(&get_undo_redo());
|
||||
ResourcePreloader *s = p_object->cast_to<ResourcePreloader>();
|
||||
ResourcePreloader *s = Object::cast_to<ResourcePreloader>(p_object);
|
||||
if (!s)
|
||||
return;
|
||||
|
||||
|
|
|
@ -91,7 +91,7 @@ void RichTextEditor::_bind_methods() {
|
|||
|
||||
void RichTextEditor::edit(Node *p_rich_text) {
|
||||
|
||||
node = p_rich_text->cast_to<RichTextLabel>();
|
||||
node = Object::cast_to<RichTextLabel>(p_rich_text);
|
||||
}
|
||||
RichTextEditor::RichTextEditor() {
|
||||
|
||||
|
@ -114,7 +114,7 @@ RichTextEditor::RichTextEditor() {
|
|||
|
||||
void RichTextEditorPlugin::edit(Object *p_object) {
|
||||
|
||||
rich_text_editor->edit(p_object->cast_to<Node>());
|
||||
rich_text_editor->edit(Object::cast_to<Node>(p_object));
|
||||
}
|
||||
|
||||
bool RichTextEditorPlugin::handles(Object *p_object) const {
|
||||
|
|
|
@ -408,7 +408,7 @@ SampleEditor::SampleEditor() {
|
|||
|
||||
void SampleEditorPlugin::edit(Object *p_object) {
|
||||
|
||||
Sample * s = p_object->cast_to<Sample>();
|
||||
Sample * s = Object::cast_to<Sample>(p_object);
|
||||
if (!s)
|
||||
return;
|
||||
|
||||
|
|
|
@ -47,7 +47,7 @@ void SampleLibraryEditor::_notification(int p_what) {
|
|||
|
||||
if (p_what==NOTIFICATION_PROCESS) {
|
||||
if (is_playing && !player->is_active()) {
|
||||
TreeItem *tl=last_sample_playing->cast_to<TreeItem>();
|
||||
TreeItem *tl=Object::cast_to<TreeItem>(last_sample_playing);
|
||||
tl->set_button(0,0,get_icon("Play","EditorIcons"));
|
||||
is_playing = false;
|
||||
set_process(false);
|
||||
|
@ -109,7 +109,7 @@ void SampleLibraryEditor::_load_pressed() {
|
|||
|
||||
void SampleLibraryEditor::_button_pressed(Object *p_item,int p_column, int p_id) {
|
||||
|
||||
TreeItem *ti=p_item->cast_to<TreeItem>();
|
||||
TreeItem *ti=Object::cast_to<TreeItem>(p_item);
|
||||
String name = ti->get_text(0);
|
||||
|
||||
if (p_column==0) { // Play/Stop
|
||||
|
@ -124,7 +124,7 @@ void SampleLibraryEditor::_button_pressed(Object *p_item,int p_column, int p_id)
|
|||
} else {
|
||||
player->stop_all();
|
||||
if(last_sample_playing != p_item){
|
||||
TreeItem *tl=last_sample_playing->cast_to<TreeItem>();
|
||||
TreeItem *tl=Object::cast_to<TreeItem>(last_sample_playing);
|
||||
tl->set_button(p_column,0,get_icon("Play","EditorIcons"));
|
||||
btn_type = TTR("Stop");
|
||||
player->play(name,true);
|
||||
|
@ -491,7 +491,7 @@ SampleLibraryEditor::SampleLibraryEditor() {
|
|||
void SampleLibraryEditorPlugin::edit(Object *p_object) {
|
||||
|
||||
sample_library_editor->set_undo_redo(&get_undo_redo());
|
||||
SampleLibrary * s = p_object->cast_to<SampleLibrary>();
|
||||
SampleLibrary * s = Object::cast_to<SampleLibrary>(p_object);
|
||||
if (!s)
|
||||
return;
|
||||
|
||||
|
|
|
@ -152,7 +152,7 @@ SamplePlayerEditor::SamplePlayerEditor() {
|
|||
|
||||
void SamplePlayerEditorPlugin::edit(Object *p_object) {
|
||||
|
||||
sample_player_editor->edit(p_object->cast_to<Node>());
|
||||
sample_player_editor->edit(Object::cast_to<Node>(p_object));
|
||||
}
|
||||
|
||||
bool SamplePlayerEditorPlugin::handles(Object *p_object) const {
|
||||
|
|
|
@ -256,7 +256,7 @@ ScriptEditor *ScriptEditor::script_editor = NULL;
|
|||
|
||||
String ScriptEditor::_get_debug_tooltip(const String &p_text, Node *_se) {
|
||||
|
||||
//ScriptEditorBase *se=_se->cast_to<ScriptEditorBase>();
|
||||
//ScriptEditorBase *se=Object::cast_to<ScriptEditorBase>(_se);
|
||||
|
||||
String val = debugger->get_var_value(p_text);
|
||||
if (val != String()) {
|
||||
|
@ -280,7 +280,7 @@ void ScriptEditor::_breaked(bool p_breaked, bool p_can_debug) {
|
|||
|
||||
for (int i = 0; i < tab_container->get_child_count(); i++) {
|
||||
|
||||
ScriptEditorBase *se = tab_container->get_child(i)->cast_to<ScriptEditorBase>();
|
||||
ScriptEditorBase *se = Object::cast_to<ScriptEditorBase>(tab_container->get_child(i));
|
||||
if (!se) {
|
||||
|
||||
continue;
|
||||
|
@ -305,7 +305,7 @@ void ScriptEditor::_goto_script_line2(int p_line) {
|
|||
if (selected < 0 || selected >= tab_container->get_child_count())
|
||||
return;
|
||||
|
||||
ScriptEditorBase *current = tab_container->get_child(selected)->cast_to<ScriptEditorBase>();
|
||||
ScriptEditorBase *current = Object::cast_to<ScriptEditorBase>(tab_container->get_child(selected));
|
||||
if (!current)
|
||||
return;
|
||||
|
||||
|
@ -318,7 +318,7 @@ void ScriptEditor::_goto_script_line(REF p_script, int p_line) {
|
|||
|
||||
if (bool(EditorSettings::get_singleton()->get("text_editor/external/use_external_editor"))) {
|
||||
|
||||
Ref<Script> script = p_script->cast_to<Script>();
|
||||
Ref<Script> script = Object::cast_to<Script>(*p_script);
|
||||
if (!script.is_null() && script->get_path().is_resource_file())
|
||||
edit(p_script, p_line, 0);
|
||||
}
|
||||
|
@ -327,7 +327,7 @@ void ScriptEditor::_goto_script_line(REF p_script, int p_line) {
|
|||
if (selected < 0 || selected >= tab_container->get_child_count())
|
||||
return;
|
||||
|
||||
ScriptEditorBase *current = tab_container->get_child(selected)->cast_to<ScriptEditorBase>();
|
||||
ScriptEditorBase *current = Object::cast_to<ScriptEditorBase>(tab_container->get_child(selected));
|
||||
if (!current)
|
||||
return;
|
||||
|
||||
|
@ -346,13 +346,13 @@ void ScriptEditor::_save_history() {
|
|||
|
||||
Node *n = tab_container->get_current_tab_control();
|
||||
|
||||
if (n->cast_to<ScriptEditorBase>()) {
|
||||
if (Object::cast_to<ScriptEditorBase>(n)) {
|
||||
|
||||
history[history_pos].state = n->cast_to<ScriptEditorBase>()->get_edit_state();
|
||||
history[history_pos].state = Object::cast_to<ScriptEditorBase>(n)->get_edit_state();
|
||||
}
|
||||
if (n->cast_to<EditorHelp>()) {
|
||||
if (Object::cast_to<EditorHelp>(n)) {
|
||||
|
||||
history[history_pos].state = n->cast_to<EditorHelp>()->get_scroll();
|
||||
history[history_pos].state = Object::cast_to<EditorHelp>(n)->get_scroll();
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -369,10 +369,7 @@ void ScriptEditor::_save_history() {
|
|||
|
||||
void ScriptEditor::_go_to_tab(int p_idx) {
|
||||
|
||||
Node *cn = tab_container->get_child(p_idx);
|
||||
if (!cn)
|
||||
return;
|
||||
Control *c = cn->cast_to<Control>();
|
||||
Control *c = Object::cast_to<Control>(tab_container->get_child(p_idx));
|
||||
if (!c)
|
||||
return;
|
||||
|
||||
|
@ -380,13 +377,13 @@ void ScriptEditor::_go_to_tab(int p_idx) {
|
|||
|
||||
Node *n = tab_container->get_current_tab_control();
|
||||
|
||||
if (n->cast_to<ScriptEditorBase>()) {
|
||||
if (Object::cast_to<ScriptEditorBase>(n)) {
|
||||
|
||||
history[history_pos].state = n->cast_to<ScriptEditorBase>()->get_edit_state();
|
||||
history[history_pos].state = Object::cast_to<ScriptEditorBase>(n)->get_edit_state();
|
||||
}
|
||||
if (n->cast_to<EditorHelp>()) {
|
||||
if (Object::cast_to<EditorHelp>(n)) {
|
||||
|
||||
history[history_pos].state = n->cast_to<EditorHelp>()->get_scroll();
|
||||
history[history_pos].state = Object::cast_to<EditorHelp>(n)->get_scroll();
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -402,21 +399,21 @@ void ScriptEditor::_go_to_tab(int p_idx) {
|
|||
|
||||
c = tab_container->get_current_tab_control();
|
||||
|
||||
if (c->cast_to<ScriptEditorBase>()) {
|
||||
if (Object::cast_to<ScriptEditorBase>(c)) {
|
||||
|
||||
script_name_label->set_text(c->cast_to<ScriptEditorBase>()->get_name());
|
||||
script_icon->set_texture(c->cast_to<ScriptEditorBase>()->get_icon());
|
||||
script_name_label->set_text(Object::cast_to<ScriptEditorBase>(c)->get_name());
|
||||
script_icon->set_texture(Object::cast_to<ScriptEditorBase>(c)->get_icon());
|
||||
if (is_visible_in_tree())
|
||||
c->cast_to<ScriptEditorBase>()->ensure_focus();
|
||||
Object::cast_to<ScriptEditorBase>(c)->ensure_focus();
|
||||
|
||||
notify_script_changed(c->cast_to<ScriptEditorBase>()->get_edited_script());
|
||||
notify_script_changed(Object::cast_to<ScriptEditorBase>(c)->get_edited_script());
|
||||
}
|
||||
if (c->cast_to<EditorHelp>()) {
|
||||
if (Object::cast_to<EditorHelp>(c)) {
|
||||
|
||||
script_name_label->set_text(c->cast_to<EditorHelp>()->get_class());
|
||||
script_name_label->set_text(Object::cast_to<EditorHelp>(c)->get_class());
|
||||
script_icon->set_texture(get_icon("Help", "EditorIcons"));
|
||||
if (is_visible_in_tree())
|
||||
c->cast_to<EditorHelp>()->set_focused();
|
||||
Object::cast_to<EditorHelp>(c)->set_focused();
|
||||
}
|
||||
|
||||
c->set_meta("__editor_pass", ++edit_pass);
|
||||
|
@ -508,7 +505,7 @@ void ScriptEditor::_close_tab(int p_idx, bool p_save) {
|
|||
return;
|
||||
|
||||
Node *tselected = tab_container->get_child(selected);
|
||||
ScriptEditorBase *current = tab_container->get_child(selected)->cast_to<ScriptEditorBase>();
|
||||
ScriptEditorBase *current = Object::cast_to<ScriptEditorBase>(tab_container->get_child(selected));
|
||||
if (current) {
|
||||
_add_recent_script(current->get_edited_script()->get_path());
|
||||
if (p_save) {
|
||||
|
@ -517,7 +514,7 @@ void ScriptEditor::_close_tab(int p_idx, bool p_save) {
|
|||
current->clear_edit_menu();
|
||||
notify_script_close(current->get_edited_script());
|
||||
} else {
|
||||
EditorHelp *help = tab_container->get_child(selected)->cast_to<EditorHelp>();
|
||||
EditorHelp *help = Object::cast_to<EditorHelp>(tab_container->get_child(selected));
|
||||
_add_recent_script(help->get_class());
|
||||
}
|
||||
|
||||
|
@ -575,7 +572,7 @@ void ScriptEditor::_close_docs_tab() {
|
|||
int child_count = tab_container->get_child_count();
|
||||
for (int i = child_count - 1; i >= 0; i--) {
|
||||
|
||||
EditorHelp *se = tab_container->get_child(i)->cast_to<EditorHelp>();
|
||||
EditorHelp *se = Object::cast_to<EditorHelp>(tab_container->get_child(i));
|
||||
|
||||
if (se) {
|
||||
_close_tab(i);
|
||||
|
@ -589,7 +586,7 @@ void ScriptEditor::_close_all_tabs() {
|
|||
for (int i = child_count - 1; i >= 0; i--) {
|
||||
|
||||
tab_container->set_current_tab(i);
|
||||
ScriptEditorBase *se = tab_container->get_child(i)->cast_to<ScriptEditorBase>();
|
||||
ScriptEditorBase *se = Object::cast_to<ScriptEditorBase>(tab_container->get_child(i));
|
||||
|
||||
if (se) {
|
||||
|
||||
|
@ -615,7 +612,7 @@ void ScriptEditor::_resave_scripts(const String &p_str) {
|
|||
|
||||
for (int i = 0; i < tab_container->get_child_count(); i++) {
|
||||
|
||||
ScriptEditorBase *se = tab_container->get_child(i)->cast_to<ScriptEditorBase>();
|
||||
ScriptEditorBase *se = Object::cast_to<ScriptEditorBase>(tab_container->get_child(i));
|
||||
if (!se)
|
||||
continue;
|
||||
|
||||
|
@ -647,7 +644,7 @@ void ScriptEditor::_reload_scripts() {
|
|||
|
||||
for (int i = 0; i < tab_container->get_child_count(); i++) {
|
||||
|
||||
ScriptEditorBase *se = tab_container->get_child(i)->cast_to<ScriptEditorBase>();
|
||||
ScriptEditorBase *se = Object::cast_to<ScriptEditorBase>(tab_container->get_child(i));
|
||||
if (!se) {
|
||||
|
||||
continue;
|
||||
|
@ -684,7 +681,7 @@ void ScriptEditor::_res_saved_callback(const Ref<Resource> &p_res) {
|
|||
|
||||
for (int i = 0; i < tab_container->get_child_count(); i++) {
|
||||
|
||||
ScriptEditorBase *se = tab_container->get_child(i)->cast_to<ScriptEditorBase>();
|
||||
ScriptEditorBase *se = Object::cast_to<ScriptEditorBase>(tab_container->get_child(i));
|
||||
if (!se) {
|
||||
|
||||
continue;
|
||||
|
@ -727,7 +724,7 @@ bool ScriptEditor::_test_script_times_on_disk(Ref<Script> p_for_script) {
|
|||
|
||||
for (int i = 0; i < tab_container->get_child_count(); i++) {
|
||||
|
||||
ScriptEditorBase *se = tab_container->get_child(i)->cast_to<ScriptEditorBase>();
|
||||
ScriptEditorBase *se = Object::cast_to<ScriptEditorBase>(tab_container->get_child(i));
|
||||
if (se) {
|
||||
|
||||
Ref<Script> script = se->get_edited_script();
|
||||
|
@ -791,7 +788,7 @@ Ref<Script> ScriptEditor::_get_current_script() {
|
|||
if (selected < 0 || selected >= tab_container->get_child_count())
|
||||
return NULL;
|
||||
|
||||
ScriptEditorBase *current = tab_container->get_child(selected)->cast_to<ScriptEditorBase>();
|
||||
ScriptEditorBase *current = Object::cast_to<ScriptEditorBase>(tab_container->get_child(selected));
|
||||
if (current) {
|
||||
return current->get_edited_script();
|
||||
} else {
|
||||
|
@ -865,7 +862,7 @@ void ScriptEditor::_menu_option(int p_option) {
|
|||
String current;
|
||||
|
||||
if (tab_container->get_tab_count() > 0) {
|
||||
EditorHelp *eh = tab_container->get_child(tab_container->get_current_tab())->cast_to<EditorHelp>();
|
||||
EditorHelp *eh = Object::cast_to<EditorHelp>(tab_container->get_child(tab_container->get_current_tab()));
|
||||
if (eh) {
|
||||
current = eh->get_class();
|
||||
}
|
||||
|
@ -919,7 +916,7 @@ void ScriptEditor::_menu_option(int p_option) {
|
|||
if (selected < 0 || selected >= tab_container->get_child_count())
|
||||
return;
|
||||
|
||||
ScriptEditorBase *current = tab_container->get_child(selected)->cast_to<ScriptEditorBase>();
|
||||
ScriptEditorBase *current = Object::cast_to<ScriptEditorBase>(tab_container->get_child(selected));
|
||||
if (current) {
|
||||
|
||||
switch (p_option) {
|
||||
|
@ -956,7 +953,7 @@ void ScriptEditor::_menu_option(int p_option) {
|
|||
current->convert_indent_to_tabs();
|
||||
}
|
||||
}
|
||||
editor->push_item(current->get_edited_script()->cast_to<Object>());
|
||||
editor->push_item(Object::cast_to<Object>(current->get_edited_script().ptr()));
|
||||
editor->save_resource_as(current->get_edited_script());
|
||||
|
||||
} break;
|
||||
|
@ -1035,7 +1032,7 @@ void ScriptEditor::_menu_option(int p_option) {
|
|||
}
|
||||
} else {
|
||||
|
||||
EditorHelp *help = tab_container->get_current_tab_control()->cast_to<EditorHelp>();
|
||||
EditorHelp *help = Object::cast_to<EditorHelp>(tab_container->get_current_tab_control());
|
||||
if (help) {
|
||||
|
||||
switch (p_option) {
|
||||
|
@ -1139,7 +1136,7 @@ bool ScriptEditor::can_take_away_focus() const {
|
|||
if (selected < 0 || selected >= tab_container->get_child_count())
|
||||
return true;
|
||||
|
||||
ScriptEditorBase *current = tab_container->get_child(selected)->cast_to<ScriptEditorBase>();
|
||||
ScriptEditorBase *current = Object::cast_to<ScriptEditorBase>(tab_container->get_child(selected));
|
||||
if (!current)
|
||||
return true;
|
||||
|
||||
|
@ -1150,7 +1147,7 @@ void ScriptEditor::close_builtin_scripts_from_scene(const String &p_scene) {
|
|||
|
||||
for (int i = 0; i < tab_container->get_child_count(); i++) {
|
||||
|
||||
ScriptEditorBase *se = tab_container->get_child(i)->cast_to<ScriptEditorBase>();
|
||||
ScriptEditorBase *se = Object::cast_to<ScriptEditorBase>(tab_container->get_child(i));
|
||||
|
||||
if (se) {
|
||||
|
||||
|
@ -1205,7 +1202,7 @@ Dictionary ScriptEditor::get_state() const {
|
|||
|
||||
for(int i=0;i<tab_container->get_child_count();i++) {
|
||||
|
||||
ScriptTextEditor *se = tab_container->get_child(i)->cast_to<ScriptTextEditor>();
|
||||
ScriptTextEditor *se = Object::cast_to<ScriptTextEditor>(tab_container->get_child(i));
|
||||
if (!se)
|
||||
continue;
|
||||
|
||||
|
@ -1281,7 +1278,7 @@ void ScriptEditor::clear() {
|
|||
List<ScriptTextEditor*> stes;
|
||||
for(int i=0;i<tab_container->get_child_count();i++) {
|
||||
|
||||
ScriptTextEditor *se = tab_container->get_child(i)->cast_to<ScriptTextEditor>();
|
||||
ScriptTextEditor *se = Object::cast_to<ScriptTextEditor>(tab_container->get_child(i));
|
||||
if (!se)
|
||||
continue;
|
||||
stes.push_back(se);
|
||||
|
@ -1309,7 +1306,7 @@ void ScriptEditor::get_breakpoints(List<String> *p_breakpoints) {
|
|||
|
||||
for (int i = 0; i < tab_container->get_child_count(); i++) {
|
||||
|
||||
ScriptEditorBase *se = tab_container->get_child(i)->cast_to<ScriptEditorBase>();
|
||||
ScriptEditorBase *se = Object::cast_to<ScriptEditorBase>(tab_container->get_child(i));
|
||||
if (!se)
|
||||
continue;
|
||||
|
||||
|
@ -1335,10 +1332,8 @@ void ScriptEditor::ensure_focus_current() {
|
|||
if (cidx < 0 || cidx >= tab_container->get_tab_count())
|
||||
return;
|
||||
|
||||
Control *c = tab_container->get_child(cidx)->cast_to<Control>();
|
||||
if (!c)
|
||||
return;
|
||||
ScriptEditorBase *se = c->cast_to<ScriptEditorBase>();
|
||||
Control *c = Object::cast_to<Control>(tab_container->get_child(cidx));
|
||||
ScriptEditorBase *se = Object::cast_to<ScriptEditorBase>(c);
|
||||
if (!se)
|
||||
return;
|
||||
se->ensure_focus();
|
||||
|
@ -1346,7 +1341,7 @@ void ScriptEditor::ensure_focus_current() {
|
|||
|
||||
void ScriptEditor::_members_overview_selected(int p_idx) {
|
||||
Node *current = tab_container->get_child(tab_container->get_current_tab());
|
||||
ScriptEditorBase *se = current->cast_to<ScriptEditorBase>();
|
||||
ScriptEditorBase *se = Object::cast_to<ScriptEditorBase>(current);
|
||||
if (!se) {
|
||||
return;
|
||||
}
|
||||
|
@ -1368,7 +1363,7 @@ void ScriptEditor::ensure_select_current() {
|
|||
|
||||
Node *current = tab_container->get_child(tab_container->get_current_tab());
|
||||
|
||||
ScriptEditorBase *se = current->cast_to<ScriptEditorBase>();
|
||||
ScriptEditorBase *se = Object::cast_to<ScriptEditorBase>(current);
|
||||
if (se) {
|
||||
|
||||
Ref<Script> script = se->get_edited_script();
|
||||
|
@ -1380,7 +1375,7 @@ void ScriptEditor::ensure_select_current() {
|
|||
//search_menu->show();
|
||||
}
|
||||
|
||||
EditorHelp *eh = current->cast_to<EditorHelp>();
|
||||
EditorHelp *eh = Object::cast_to<EditorHelp>(current);
|
||||
|
||||
if (eh) {
|
||||
//edit_menu->hide();
|
||||
|
@ -1430,7 +1425,7 @@ void ScriptEditor::_update_members_overview_visibility() {
|
|||
return;
|
||||
|
||||
Node *current = tab_container->get_child(tab_container->get_current_tab());
|
||||
ScriptEditorBase *se = current->cast_to<ScriptEditorBase>();
|
||||
ScriptEditorBase *se = Object::cast_to<ScriptEditorBase>(current);
|
||||
if (!se) {
|
||||
members_overview->set_visible(false);
|
||||
return;
|
||||
|
@ -1451,7 +1446,7 @@ void ScriptEditor::_update_members_overview() {
|
|||
return;
|
||||
|
||||
Node *current = tab_container->get_child(tab_container->get_current_tab());
|
||||
ScriptEditorBase *se = current->cast_to<ScriptEditorBase>();
|
||||
ScriptEditorBase *se = Object::cast_to<ScriptEditorBase>(current);
|
||||
if (!se) {
|
||||
return;
|
||||
}
|
||||
|
@ -1525,7 +1520,7 @@ void ScriptEditor::_update_script_names() {
|
|||
|
||||
for (int i = 0; i < tab_container->get_child_count(); i++) {
|
||||
|
||||
ScriptEditorBase *se = tab_container->get_child(i)->cast_to<ScriptEditorBase>();
|
||||
ScriptEditorBase *se = Object::cast_to<ScriptEditorBase>(tab_container->get_child(i));
|
||||
if (se) {
|
||||
|
||||
String name = se->get_name();
|
||||
|
@ -1568,7 +1563,7 @@ void ScriptEditor::_update_script_names() {
|
|||
sedata.push_back(sd);
|
||||
}
|
||||
|
||||
EditorHelp *eh = tab_container->get_child(i)->cast_to<EditorHelp>();
|
||||
EditorHelp *eh = Object::cast_to<EditorHelp>(tab_container->get_child(i));
|
||||
if (eh) {
|
||||
|
||||
String name = eh->get_class();
|
||||
|
@ -1663,7 +1658,7 @@ bool ScriptEditor::edit(const Ref<Script> &p_script, int p_line, int p_col, bool
|
|||
|
||||
for (int i = 0; i < tab_container->get_child_count(); i++) {
|
||||
|
||||
ScriptEditorBase *se = tab_container->get_child(i)->cast_to<ScriptEditorBase>();
|
||||
ScriptEditorBase *se = Object::cast_to<ScriptEditorBase>(tab_container->get_child(i));
|
||||
if (!se)
|
||||
continue;
|
||||
|
||||
|
@ -1733,7 +1728,7 @@ void ScriptEditor::save_all_scripts() {
|
|||
|
||||
for (int i = 0; i < tab_container->get_child_count(); i++) {
|
||||
|
||||
ScriptEditorBase *se = tab_container->get_child(i)->cast_to<ScriptEditorBase>();
|
||||
ScriptEditorBase *se = Object::cast_to<ScriptEditorBase>(tab_container->get_child(i));
|
||||
if (!se)
|
||||
continue;
|
||||
|
||||
|
@ -1771,7 +1766,7 @@ void ScriptEditor::apply_scripts() const {
|
|||
|
||||
for (int i = 0; i < tab_container->get_child_count(); i++) {
|
||||
|
||||
ScriptEditorBase *se = tab_container->get_child(i)->cast_to<ScriptEditorBase>();
|
||||
ScriptEditorBase *se = Object::cast_to<ScriptEditorBase>(tab_container->get_child(i));
|
||||
if (!se)
|
||||
continue;
|
||||
se->apply_code();
|
||||
|
@ -1802,7 +1797,7 @@ void ScriptEditor::_editor_stop() {
|
|||
|
||||
for (int i = 0; i < tab_container->get_child_count(); i++) {
|
||||
|
||||
ScriptEditorBase *se = tab_container->get_child(i)->cast_to<ScriptEditorBase>();
|
||||
ScriptEditorBase *se = Object::cast_to<ScriptEditorBase>(tab_container->get_child(i));
|
||||
if (!se) {
|
||||
|
||||
continue;
|
||||
|
@ -1823,7 +1818,7 @@ void ScriptEditor::_add_callback(Object *p_obj, const String &p_function, const
|
|||
|
||||
for (int i = 0; i < tab_container->get_child_count(); i++) {
|
||||
|
||||
ScriptEditorBase *se = tab_container->get_child(i)->cast_to<ScriptEditorBase>();
|
||||
ScriptEditorBase *se = Object::cast_to<ScriptEditorBase>(tab_container->get_child(i));
|
||||
if (!se)
|
||||
continue;
|
||||
if (se->get_edited_script() != script)
|
||||
|
@ -1874,7 +1869,7 @@ void ScriptEditor::_editor_settings_changed() {
|
|||
|
||||
for (int i = 0; i < tab_container->get_child_count(); i++) {
|
||||
|
||||
ScriptEditorBase *se = tab_container->get_child(i)->cast_to<ScriptEditorBase>();
|
||||
ScriptEditorBase *se = Object::cast_to<ScriptEditorBase>(tab_container->get_child(i));
|
||||
if (!se)
|
||||
continue;
|
||||
|
||||
|
@ -1977,7 +1972,7 @@ void ScriptEditor::get_window_layout(Ref<ConfigFile> p_layout) {
|
|||
|
||||
for (int i = 0; i < tab_container->get_child_count(); i++) {
|
||||
|
||||
ScriptEditorBase *se = tab_container->get_child(i)->cast_to<ScriptEditorBase>();
|
||||
ScriptEditorBase *se = Object::cast_to<ScriptEditorBase>(tab_container->get_child(i));
|
||||
if (se) {
|
||||
|
||||
String path = se->get_edited_script()->get_path();
|
||||
|
@ -1987,7 +1982,7 @@ void ScriptEditor::get_window_layout(Ref<ConfigFile> p_layout) {
|
|||
scripts.push_back(path);
|
||||
}
|
||||
|
||||
EditorHelp *eh = tab_container->get_child(i)->cast_to<EditorHelp>();
|
||||
EditorHelp *eh = Object::cast_to<EditorHelp>(tab_container->get_child(i));
|
||||
|
||||
if (eh) {
|
||||
|
||||
|
@ -2007,7 +2002,7 @@ void ScriptEditor::_help_class_open(const String &p_class) {
|
|||
|
||||
for (int i = 0; i < tab_container->get_child_count(); i++) {
|
||||
|
||||
EditorHelp *eh = tab_container->get_child(i)->cast_to<EditorHelp>();
|
||||
EditorHelp *eh = Object::cast_to<EditorHelp>(tab_container->get_child(i));
|
||||
|
||||
if (eh && eh->get_class() == p_class) {
|
||||
|
||||
|
@ -2034,7 +2029,7 @@ void ScriptEditor::_help_class_goto(const String &p_desc) {
|
|||
|
||||
for (int i = 0; i < tab_container->get_child_count(); i++) {
|
||||
|
||||
EditorHelp *eh = tab_container->get_child(i)->cast_to<EditorHelp>();
|
||||
EditorHelp *eh = Object::cast_to<EditorHelp>(tab_container->get_child(i));
|
||||
|
||||
if (eh && eh->get_class() == cname) {
|
||||
|
||||
|
@ -2062,7 +2057,7 @@ void ScriptEditor::_update_selected_editor_menu() {
|
|||
|
||||
bool current = tab_container->get_current_tab() == i;
|
||||
|
||||
ScriptEditorBase *se = tab_container->get_child(i)->cast_to<ScriptEditorBase>();
|
||||
ScriptEditorBase *se = Object::cast_to<ScriptEditorBase>(tab_container->get_child(i));
|
||||
if (se && se->get_edit_menu()) {
|
||||
|
||||
if (current)
|
||||
|
@ -2072,10 +2067,7 @@ void ScriptEditor::_update_selected_editor_menu() {
|
|||
}
|
||||
}
|
||||
|
||||
EditorHelp *eh = NULL;
|
||||
if (tab_container->get_current_tab_control())
|
||||
eh = tab_container->get_current_tab_control()->cast_to<EditorHelp>();
|
||||
|
||||
EditorHelp *eh = Object::cast_to<EditorHelp>(tab_container->get_current_tab_control());
|
||||
if (eh) {
|
||||
script_search_menu->show();
|
||||
} else {
|
||||
|
@ -2087,13 +2079,13 @@ void ScriptEditor::_update_history_pos(int p_new_pos) {
|
|||
|
||||
Node *n = tab_container->get_current_tab_control();
|
||||
|
||||
if (n->cast_to<ScriptEditorBase>()) {
|
||||
if (Object::cast_to<ScriptEditorBase>(n)) {
|
||||
|
||||
history[history_pos].state = n->cast_to<ScriptEditorBase>()->get_edit_state();
|
||||
history[history_pos].state = Object::cast_to<ScriptEditorBase>(n)->get_edit_state();
|
||||
}
|
||||
if (n->cast_to<EditorHelp>()) {
|
||||
if (Object::cast_to<EditorHelp>(n)) {
|
||||
|
||||
history[history_pos].state = n->cast_to<EditorHelp>()->get_scroll();
|
||||
history[history_pos].state = Object::cast_to<EditorHelp>(n)->get_scroll();
|
||||
}
|
||||
|
||||
history_pos = p_new_pos;
|
||||
|
@ -2101,18 +2093,18 @@ void ScriptEditor::_update_history_pos(int p_new_pos) {
|
|||
|
||||
n = history[history_pos].control;
|
||||
|
||||
if (n->cast_to<ScriptEditorBase>()) {
|
||||
if (Object::cast_to<ScriptEditorBase>(n)) {
|
||||
|
||||
n->cast_to<ScriptEditorBase>()->set_edit_state(history[history_pos].state);
|
||||
n->cast_to<ScriptEditorBase>()->ensure_focus();
|
||||
Object::cast_to<ScriptEditorBase>(n)->set_edit_state(history[history_pos].state);
|
||||
Object::cast_to<ScriptEditorBase>(n)->ensure_focus();
|
||||
|
||||
notify_script_changed(n->cast_to<ScriptEditorBase>()->get_edited_script());
|
||||
notify_script_changed(Object::cast_to<ScriptEditorBase>(n)->get_edited_script());
|
||||
}
|
||||
|
||||
if (n->cast_to<EditorHelp>()) {
|
||||
if (Object::cast_to<EditorHelp>(n)) {
|
||||
|
||||
n->cast_to<EditorHelp>()->set_scroll(history[history_pos].state);
|
||||
n->cast_to<EditorHelp>()->set_focused();
|
||||
Object::cast_to<EditorHelp>(n)->set_scroll(history[history_pos].state);
|
||||
Object::cast_to<EditorHelp>(n)->set_focused();
|
||||
}
|
||||
|
||||
n->set_meta("__editor_pass", ++edit_pass);
|
||||
|
@ -2140,7 +2132,7 @@ Vector<Ref<Script> > ScriptEditor::get_open_scripts() const {
|
|||
Vector<Ref<Script> > out_scripts = Vector<Ref<Script> >();
|
||||
|
||||
for (int i = 0; i < tab_container->get_child_count(); i++) {
|
||||
ScriptEditorBase *se = tab_container->get_child(i)->cast_to<ScriptEditorBase>();
|
||||
ScriptEditorBase *se = Object::cast_to<ScriptEditorBase>(tab_container->get_child(i));
|
||||
if (!se)
|
||||
continue;
|
||||
out_scripts.push_back(se->get_edited_script());
|
||||
|
@ -2510,17 +2502,17 @@ ScriptEditor::~ScriptEditor() {
|
|||
|
||||
void ScriptEditorPlugin::edit(Object *p_object) {
|
||||
|
||||
if (!p_object->cast_to<Script>())
|
||||
if (!Object::cast_to<Script>(p_object))
|
||||
return;
|
||||
|
||||
script_editor->edit(p_object->cast_to<Script>());
|
||||
script_editor->edit(Object::cast_to<Script>(p_object));
|
||||
}
|
||||
|
||||
bool ScriptEditorPlugin::handles(Object *p_object) const {
|
||||
|
||||
if (p_object->cast_to<Script>()) {
|
||||
if (Object::cast_to<Script>(p_object)) {
|
||||
|
||||
bool valid = _can_open_in_editor(p_object->cast_to<Script>());
|
||||
bool valid = _can_open_in_editor(Object::cast_to<Script>(p_object));
|
||||
|
||||
if (!valid) { //user tried to open it by clicking
|
||||
EditorNode::get_singleton()->show_warning(TTR("Built-in scripts can only be edited when the scene they belong to is loaded"));
|
||||
|
|
|
@ -288,7 +288,7 @@ Dictionary ShaderEditor::get_state() const {
|
|||
|
||||
for(int i=0;i<tab_container->get_child_count();i++) {
|
||||
|
||||
ShaderTextEditor *ste = tab_container->get_child(i)->cast_to<ShaderTextEditor>();
|
||||
ShaderTextEditor *ste = tab_container->Object::cast_to<ShaderTextEditor>(get_child(i));
|
||||
if (!ste)
|
||||
continue;
|
||||
|
||||
|
@ -397,7 +397,7 @@ void ShaderEditor::ensure_select_current() {
|
|||
/*
|
||||
if (tab_container->get_child_count() && tab_container->get_current_tab()>=0) {
|
||||
|
||||
ShaderTextEditor *ste = tab_container->get_child(tab_container->get_current_tab())->cast_to<ShaderTextEditor>();
|
||||
ShaderTextEditor *ste = Object::cast_to<ShaderTextEditor>(tab_container->get_child(tab_container->get_current_tab()));
|
||||
if (!ste)
|
||||
return;
|
||||
Ref<Shader> shader = ste->get_edited_shader();
|
||||
|
@ -486,16 +486,16 @@ ShaderEditor::ShaderEditor() {
|
|||
|
||||
void ShaderEditorPlugin::edit(Object *p_object) {
|
||||
|
||||
Shader *s = p_object->cast_to<Shader>();
|
||||
Shader *s = Object::cast_to<Shader>(p_object);
|
||||
shader_editor->edit(s);
|
||||
}
|
||||
|
||||
bool ShaderEditorPlugin::handles(Object *p_object) const {
|
||||
|
||||
bool handles = true;
|
||||
Shader *shader = p_object->cast_to<Shader>();
|
||||
Shader *shader = Object::cast_to<Shader>(p_object);
|
||||
/*
|
||||
if (!shader || shader->cast_to<ShaderGraph>()) // Don't handle ShaderGraph's
|
||||
if (Object::cast_to<ShaderGraph>(shader)) // Don't handle ShaderGraph's
|
||||
handles = false;
|
||||
*/
|
||||
|
||||
|
|
|
@ -839,7 +839,7 @@ void ShaderGraphView::_vec_input_changed(double p_value, int p_id,Array p_arr){
|
|||
void ShaderGraphView::_xform_input_changed(int p_id, Node *p_button){
|
||||
|
||||
|
||||
ToolButton *tb = p_button->cast_to<ToolButton>();
|
||||
ToolButton *tb = Object::cast_to<ToolButton>(p_button);
|
||||
ped_popup->set_position(tb->get_global_position()+Vector2(0,tb->get_size().height));
|
||||
ped_popup->set_size(tb->get_size());
|
||||
edited_id=p_id;
|
||||
|
@ -850,7 +850,7 @@ void ShaderGraphView::_xform_input_changed(int p_id, Node *p_button){
|
|||
}
|
||||
void ShaderGraphView::_xform_const_changed(int p_id, Node *p_button){
|
||||
|
||||
ToolButton *tb = p_button->cast_to<ToolButton>();
|
||||
ToolButton *tb = Object::cast_to<ToolButton>(p_button);
|
||||
ped_popup->set_position(tb->get_global_position()+Vector2(0,tb->get_size().height));
|
||||
ped_popup->set_size(tb->get_size());
|
||||
edited_id=p_id;
|
||||
|
@ -964,7 +964,7 @@ void ShaderGraphView::_variant_edited() {
|
|||
void ShaderGraphView::_comment_edited(int p_id,Node* p_button) {
|
||||
|
||||
UndoRedo *ur=EditorNode::get_singleton()->get_undo_redo();
|
||||
TextEdit *te=p_button->cast_to<TextEdit>();
|
||||
TextEdit *te=Object::cast_to<TextEdit>(p_button);
|
||||
ur->create_action(TTR("Change Comment"),UndoRedo::MERGE_ENDS);
|
||||
ur->add_do_method(graph.ptr(),"comment_node_set_text",type,p_id,te->get_text());
|
||||
ur->add_undo_method(graph.ptr(),"comment_node_set_text",type,p_id,graph->comment_node_get_text(type,p_id));
|
||||
|
@ -978,7 +978,7 @@ void ShaderGraphView::_comment_edited(int p_id,Node* p_button) {
|
|||
|
||||
void ShaderGraphView::_color_ramp_changed(int p_id,Node* p_ramp) {
|
||||
|
||||
GraphColorRampEdit *cr=p_ramp->cast_to<GraphColorRampEdit>();
|
||||
GraphColorRampEdit *cr=Object::cast_to<GraphColorRampEdit>(p_ramp);
|
||||
|
||||
UndoRedo *ur=EditorNode::get_singleton()->get_undo_redo();
|
||||
|
||||
|
@ -1020,7 +1020,7 @@ void ShaderGraphView::_color_ramp_changed(int p_id,Node* p_ramp) {
|
|||
|
||||
void ShaderGraphView::_curve_changed(int p_id,Node* p_curve) {
|
||||
|
||||
GraphCurveMapEdit *cr=p_curve->cast_to<GraphCurveMapEdit>();
|
||||
GraphCurveMapEdit *cr=Object::cast_to<GraphCurveMapEdit>(p_curve);
|
||||
|
||||
UndoRedo *ur=EditorNode::get_singleton()->get_undo_redo();
|
||||
|
||||
|
@ -1057,7 +1057,7 @@ void ShaderGraphView::_curve_changed(int p_id,Node* p_curve) {
|
|||
|
||||
void ShaderGraphView::_input_name_changed(const String& p_name, int p_id, Node *p_line_edit) {
|
||||
|
||||
LineEdit *le=p_line_edit->cast_to<LineEdit>();
|
||||
LineEdit *le=Object::cast_to<LineEdit>(p_line_edit);
|
||||
ERR_FAIL_COND(!le);
|
||||
|
||||
UndoRedo *ur=EditorNode::get_singleton()->get_undo_redo();
|
||||
|
@ -1074,7 +1074,7 @@ void ShaderGraphView::_input_name_changed(const String& p_name, int p_id, Node *
|
|||
|
||||
void ShaderGraphView::_tex_edited(int p_id,Node* p_button) {
|
||||
|
||||
ToolButton *tb = p_button->cast_to<ToolButton>();
|
||||
ToolButton *tb = Object::cast_to<ToolButton>(p_button);
|
||||
ped_popup->set_position(tb->get_global_position()+Vector2(0,tb->get_size().height));
|
||||
ped_popup->set_size(tb->get_size());
|
||||
edited_id=p_id;
|
||||
|
@ -1084,7 +1084,7 @@ void ShaderGraphView::_tex_edited(int p_id,Node* p_button) {
|
|||
|
||||
void ShaderGraphView::_cube_edited(int p_id,Node* p_button) {
|
||||
|
||||
ToolButton *tb = p_button->cast_to<ToolButton>();
|
||||
ToolButton *tb = Object::cast_to<ToolButton>(p_button);
|
||||
ped_popup->set_position(tb->get_global_position()+Vector2(0,tb->get_size().height));
|
||||
ped_popup->set_size(tb->get_size());
|
||||
edited_id=p_id;
|
||||
|
@ -1299,7 +1299,7 @@ void ShaderGraphView::_delete_nodes_request()
|
|||
|
||||
void ShaderGraphView::_default_changed(int p_id, Node *p_button, int p_param, int v_type, String p_hint)
|
||||
{
|
||||
ToolButton *tb = p_button->cast_to<ToolButton>();
|
||||
ToolButton *tb = Object::cast_to<ToolButton>(p_button);
|
||||
ped_popup->set_position(tb->get_global_position()+Vector2(0,tb->get_size().height));
|
||||
ped_popup->set_size(tb->get_size());
|
||||
edited_id=p_id;
|
||||
|
@ -2530,7 +2530,7 @@ void ShaderGraphView::_sg_updated() {
|
|||
|
||||
Variant ShaderGraphView::get_drag_data_fw(const Point2 &p_point, Control *p_from)
|
||||
{
|
||||
TextureRect* frame = p_from->cast_to<TextureRect>();
|
||||
TextureRect* frame = Object::cast_to<TextureRect>(p_from);
|
||||
if (!frame)
|
||||
return Variant();
|
||||
|
||||
|
@ -2556,7 +2556,7 @@ bool ShaderGraphView::can_drop_data_fw(const Point2 &p_point, const Variant &p_d
|
|||
|
||||
if (val.get_type()==Variant::OBJECT) {
|
||||
RES res = val;
|
||||
if (res.is_valid() && res->cast_to<Texture>())
|
||||
if (res.is_valid() && Object::cast_to<Texture>(res))
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
@ -2576,7 +2576,7 @@ void ShaderGraphView::drop_data_fw(const Point2 &p_point, const Variant &p_data,
|
|||
if (!can_drop_data_fw(p_point, p_data, p_from))
|
||||
return;
|
||||
|
||||
TextureRect *frame = p_from->cast_to<TextureRect>();
|
||||
TextureRect *frame = Object::cast_to<TextureRect>(p_from);
|
||||
if (!frame)
|
||||
return;
|
||||
|
||||
|
@ -2590,20 +2590,20 @@ void ShaderGraphView::drop_data_fw(const Point2 &p_point, const Variant &p_data,
|
|||
if (val.get_type()==Variant::OBJECT) {
|
||||
RES res = val;
|
||||
if (res.is_valid())
|
||||
tex = Ref<Texture>(res->cast_to<Texture>());
|
||||
tex = Ref<Texture>(Object::cast_to<Texture>(*res));
|
||||
}
|
||||
}
|
||||
else if (d["type"] == "files" && d.has("files")) {
|
||||
Vector<String> files = d["files"];
|
||||
RES res = ResourceLoader::load(files[0]);
|
||||
if (res.is_valid())
|
||||
tex = Ref<Texture>(res->cast_to<Texture>());
|
||||
tex = Ref<Texture>(Object::cast_to<Texture>(*res));
|
||||
}
|
||||
}
|
||||
|
||||
if (!tex.is_valid()) return;
|
||||
|
||||
GraphNode *gn = frame->get_parent()->cast_to<GraphNode>();
|
||||
GraphNode *gn = Object::cast_to<GraphNode>(frame->get_parent());
|
||||
if (!gn) return;
|
||||
|
||||
int id = -1;
|
||||
|
@ -2896,12 +2896,12 @@ ShaderGraphEditor::ShaderGraphEditor(bool p_2d) {
|
|||
|
||||
void ShaderGraphEditorPlugin::edit(Object *p_object) {
|
||||
|
||||
shader_editor->edit(p_object->cast_to<ShaderGraph>());
|
||||
shader_editor->edit(Object::cast_to<ShaderGraph>(p_object));
|
||||
}
|
||||
|
||||
bool ShaderGraphEditorPlugin::handles(Object *p_object) const {
|
||||
|
||||
ShaderGraph *shader=p_object->cast_to<ShaderGraph>();
|
||||
ShaderGraph *shader=Object::cast_to<ShaderGraph>(p_object);
|
||||
if (!shader)
|
||||
return false;
|
||||
if (_2d)
|
||||
|
|
|
@ -143,7 +143,7 @@ int SpatialEditorViewport::get_selected_count() const {
|
|||
|
||||
for (Map<Node *, Object *>::Element *E = selection.front(); E; E = E->next()) {
|
||||
|
||||
Spatial *sp = E->key()->cast_to<Spatial>();
|
||||
Spatial *sp = Object::cast_to<Spatial>(E->key());
|
||||
if (!sp)
|
||||
continue;
|
||||
|
||||
|
@ -218,11 +218,7 @@ void SpatialEditorViewport::_select_clicked(bool p_append, bool p_single) {
|
|||
if (!clicked)
|
||||
return;
|
||||
|
||||
Object *obj = ObjectDB::get_instance(clicked);
|
||||
if (!obj)
|
||||
return;
|
||||
|
||||
Spatial *sp = obj->cast_to<Spatial>();
|
||||
Spatial *sp = Object::cast_to<Spatial>(ObjectDB::get_instance(clicked));
|
||||
if (!sp)
|
||||
return;
|
||||
|
||||
|
@ -271,11 +267,7 @@ ObjectID SpatialEditorViewport::_select_ray(const Point2 &p_pos, bool p_append,
|
|||
|
||||
for (int i = 0; i < instances.size(); i++) {
|
||||
|
||||
Object *obj = ObjectDB::get_instance(instances[i]);
|
||||
if (!obj)
|
||||
continue;
|
||||
|
||||
Spatial *spat = obj->cast_to<Spatial>();
|
||||
Spatial *spat = Object::cast_to<Spatial>(ObjectDB::get_instance(instances[i]));
|
||||
|
||||
if (!spat)
|
||||
continue;
|
||||
|
@ -290,7 +282,7 @@ ObjectID SpatialEditorViewport::_select_ray(const Point2 &p_pos, bool p_append,
|
|||
while ((subscene_candidate->get_owner() != NULL) && (subscene_candidate->get_owner() != editor->get_edited_scene()))
|
||||
subscene_candidate = subscene_candidate->get_owner();
|
||||
|
||||
spat = subscene_candidate->cast_to<Spatial>();
|
||||
spat = Object::cast_to<Spatial>(subscene_candidate);
|
||||
if (spat && (spat->get_filename() != "") && (subscene_candidate->get_owner() != NULL)) {
|
||||
subscenes.push_back(spat);
|
||||
subscenes_positions.push_back(source_click_spatial_pos);
|
||||
|
@ -365,12 +357,7 @@ void SpatialEditorViewport::_find_items_at_pos(const Point2 &p_pos, bool &r_incl
|
|||
|
||||
for (int i = 0; i < instances.size(); i++) {
|
||||
|
||||
Object *obj = ObjectDB::get_instance(instances[i]);
|
||||
|
||||
if (!obj)
|
||||
continue;
|
||||
|
||||
Spatial *spat = obj->cast_to<Spatial>();
|
||||
Spatial *spat = Object::cast_to<Spatial>(ObjectDB::get_instance(instances[i]));
|
||||
|
||||
if (!spat)
|
||||
continue;
|
||||
|
@ -480,10 +467,7 @@ void SpatialEditorViewport::_select_region() {
|
|||
|
||||
for (int i = 0; i < instances.size(); i++) {
|
||||
|
||||
Object *obj = ObjectDB::get_instance(instances[i]);
|
||||
if (!obj)
|
||||
continue;
|
||||
Spatial *sp = obj->cast_to<Spatial>();
|
||||
Spatial *sp = Object::cast_to<Spatial>(ObjectDB::get_instance(instances[i]));
|
||||
if (!sp)
|
||||
continue;
|
||||
|
||||
|
@ -524,7 +508,7 @@ void SpatialEditorViewport::_compute_edit(const Point2 &p_point) {
|
|||
//int nc=0;
|
||||
for (List<Node *>::Element *E = selection.front(); E; E = E->next()) {
|
||||
|
||||
Spatial *sp = E->get()->cast_to<Spatial>();
|
||||
Spatial *sp = Object::cast_to<Spatial>(E->get());
|
||||
if (!sp)
|
||||
continue;
|
||||
|
||||
|
@ -796,7 +780,7 @@ void SpatialEditorViewport::_sinput(const Ref<InputEvent> &p_event) {
|
|||
|
||||
for (List<Node *>::Element *E = selection.front(); E; E = E->next()) {
|
||||
|
||||
Spatial *sp = E->get()->cast_to<Spatial>();
|
||||
Spatial *sp = Object::cast_to<Spatial>(E->get());
|
||||
if (!sp)
|
||||
continue;
|
||||
|
||||
|
@ -967,10 +951,7 @@ void SpatialEditorViewport::_sinput(const Ref<InputEvent> &p_event) {
|
|||
|
||||
if (clicked && gizmo_handle >= 0) {
|
||||
|
||||
Object *obj = ObjectDB::get_instance(clicked);
|
||||
if (obj) {
|
||||
|
||||
Spatial *spa = obj->cast_to<Spatial>();
|
||||
Spatial *spa = Object::cast_to<Spatial>(ObjectDB::get_instance(clicked));
|
||||
if (spa) {
|
||||
|
||||
Ref<SpatialEditorGizmo> seg = spa->get_gizmo();
|
||||
|
@ -984,7 +965,6 @@ void SpatialEditorViewport::_sinput(const Ref<InputEvent> &p_event) {
|
|||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
//_compute_edit(Point2(b.x,b.y)); //in case a motion happens..
|
||||
}
|
||||
|
||||
|
@ -1018,7 +998,7 @@ void SpatialEditorViewport::_sinput(const Ref<InputEvent> &p_event) {
|
|||
|
||||
for (List<Node *>::Element *E = selection.front(); E; E = E->next()) {
|
||||
|
||||
Spatial *sp = E->get()->cast_to<Spatial>();
|
||||
Spatial *sp = Object::cast_to<Spatial>(E->get());
|
||||
if (!sp)
|
||||
continue;
|
||||
|
||||
|
@ -1162,7 +1142,7 @@ void SpatialEditorViewport::_sinput(const Ref<InputEvent> &p_event) {
|
|||
|
||||
for (List<Node *>::Element *E = selection.front(); E; E = E->next()) {
|
||||
|
||||
Spatial *sp = E->get()->cast_to<Spatial>();
|
||||
Spatial *sp = Object::cast_to<Spatial>(E->get());
|
||||
if (!sp)
|
||||
continue;
|
||||
|
||||
|
@ -1236,7 +1216,7 @@ void SpatialEditorViewport::_sinput(const Ref<InputEvent> &p_event) {
|
|||
Spatial *node = NULL;
|
||||
for (List<Node *>::Element *E = selection.front(); E; E = E->next()) {
|
||||
|
||||
Spatial *sp = E->get()->cast_to<Spatial>();
|
||||
Spatial *sp = Object::cast_to<Spatial>(E->get());
|
||||
if (!sp) {
|
||||
continue;
|
||||
}
|
||||
|
@ -1264,7 +1244,7 @@ void SpatialEditorViewport::_sinput(const Ref<InputEvent> &p_event) {
|
|||
|
||||
for (List<Node *>::Element *E = selection.front(); E; E = E->next()) {
|
||||
|
||||
Spatial *sp = E->get()->cast_to<Spatial>();
|
||||
Spatial *sp = Object::cast_to<Spatial>(E->get());
|
||||
if (!sp) {
|
||||
continue;
|
||||
}
|
||||
|
@ -1334,7 +1314,7 @@ void SpatialEditorViewport::_sinput(const Ref<InputEvent> &p_event) {
|
|||
|
||||
for (List<Node *>::Element *E = selection.front(); E; E = E->next()) {
|
||||
|
||||
Spatial *sp = E->get()->cast_to<Spatial>();
|
||||
Spatial *sp = Object::cast_to<Spatial>(E->get());
|
||||
if (!sp)
|
||||
continue;
|
||||
|
||||
|
@ -1569,7 +1549,7 @@ void SpatialEditorViewport::_sinput(const Ref<InputEvent> &p_event) {
|
|||
|
||||
for (List<Node *>::Element *E = selection.front(); E; E = E->next()) {
|
||||
|
||||
Spatial *sp = E->get()->cast_to<Spatial>();
|
||||
Spatial *sp = Object::cast_to<Spatial>(E->get());
|
||||
if (!sp)
|
||||
continue;
|
||||
|
||||
|
@ -1626,13 +1606,13 @@ void SpatialEditorViewport::_update_freelook(real_t delta) {
|
|||
Vector3 right = camera->get_transform().basis.xform(Vector3(1, 0, 0));
|
||||
Vector3 up = camera->get_transform().basis.xform(Vector3(0, 1, 0));
|
||||
|
||||
int key_left = ED_GET_SHORTCUT("spatial_editor/freelook_left")->get_shortcut()->cast_to<InputEventKey>()->get_scancode();
|
||||
int key_right = ED_GET_SHORTCUT("spatial_editor/freelook_right")->get_shortcut()->cast_to<InputEventKey>()->get_scancode();
|
||||
int key_forward = ED_GET_SHORTCUT("spatial_editor/freelook_forward")->get_shortcut()->cast_to<InputEventKey>()->get_scancode();
|
||||
int key_backwards = ED_GET_SHORTCUT("spatial_editor/freelook_backwards")->get_shortcut()->cast_to<InputEventKey>()->get_scancode();
|
||||
int key_up = ED_GET_SHORTCUT("spatial_editor/freelook_up")->get_shortcut()->cast_to<InputEventKey>()->get_scancode();
|
||||
int key_down = ED_GET_SHORTCUT("spatial_editor/freelook_down")->get_shortcut()->cast_to<InputEventKey>()->get_scancode();
|
||||
int key_speed_modifier = ED_GET_SHORTCUT("spatial_editor/freelook_speed_modifier")->get_shortcut()->cast_to<InputEventKey>()->get_scancode();
|
||||
int key_left = Object::cast_to<InputEventKey>(ED_GET_SHORTCUT("spatial_editor/freelook_left")->get_shortcut().ptr())->get_scancode();
|
||||
int key_right = Object::cast_to<InputEventKey>(ED_GET_SHORTCUT("spatial_editor/freelook_right")->get_shortcut().ptr())->get_scancode();
|
||||
int key_forward = Object::cast_to<InputEventKey>(ED_GET_SHORTCUT("spatial_editor/freelook_forward")->get_shortcut().ptr())->get_scancode();
|
||||
int key_backwards = Object::cast_to<InputEventKey>(ED_GET_SHORTCUT("spatial_editor/freelook_backwards")->get_shortcut().ptr())->get_scancode();
|
||||
int key_up = Object::cast_to<InputEventKey>(ED_GET_SHORTCUT("spatial_editor/freelook_up")->get_shortcut().ptr())->get_scancode();
|
||||
int key_down = Object::cast_to<InputEventKey>(ED_GET_SHORTCUT("spatial_editor/freelook_down")->get_shortcut().ptr())->get_scancode();
|
||||
int key_speed_modifier = Object::cast_to<InputEventKey>(ED_GET_SHORTCUT("spatial_editor/freelook_speed_modifier")->get_shortcut().ptr())->get_scancode();
|
||||
|
||||
Vector3 velocity;
|
||||
bool pressed = false;
|
||||
|
@ -1739,7 +1719,7 @@ void SpatialEditorViewport::_notification(int p_what) {
|
|||
|
||||
for (Map<Node *, Object *>::Element *E = selection.front(); E; E = E->next()) {
|
||||
|
||||
Spatial *sp = E->key()->cast_to<Spatial>();
|
||||
Spatial *sp = Object::cast_to<Spatial>(E->key());
|
||||
if (!sp)
|
||||
continue;
|
||||
|
||||
|
@ -1747,7 +1727,7 @@ void SpatialEditorViewport::_notification(int p_what) {
|
|||
if (!se)
|
||||
continue;
|
||||
|
||||
VisualInstance *vi = sp->cast_to<VisualInstance>();
|
||||
VisualInstance *vi = Object::cast_to<VisualInstance>(sp);
|
||||
|
||||
if (se->aabb.has_no_surface()) {
|
||||
|
||||
|
@ -2037,7 +2017,7 @@ void SpatialEditorViewport::_menu_option(int p_option) {
|
|||
undo_redo->create_action(TTR("Align with view"));
|
||||
for (List<Node *>::Element *E = selection.front(); E; E = E->next()) {
|
||||
|
||||
Spatial *sp = E->get()->cast_to<Spatial>();
|
||||
Spatial *sp = Object::cast_to<Spatial>(E->get());
|
||||
if (!sp)
|
||||
continue;
|
||||
|
||||
|
@ -2327,8 +2307,8 @@ void SpatialEditorViewport::set_state(const Dictionary &p_state) {
|
|||
|
||||
if (p_state.has("previewing")) {
|
||||
Node *pv = EditorNode::get_singleton()->get_edited_scene()->get_node(p_state["previewing"]);
|
||||
if (pv && pv->cast_to<Camera>()) {
|
||||
previewing = pv->cast_to<Camera>();
|
||||
if (Object::cast_to<Camera>(pv)) {
|
||||
previewing = Object::cast_to<Camera>(pv);
|
||||
previewing->connect("tree_exited", this, "_preview_exited_scene");
|
||||
VS::get_singleton()->viewport_attach_camera(viewport->get_viewport_rid(), previewing->get_camera()); //replace
|
||||
view_menu->hide();
|
||||
|
@ -2397,7 +2377,7 @@ void SpatialEditorViewport::focus_selection() {
|
|||
|
||||
for (List<Node *>::Element *E = selection.front(); E; E = E->next()) {
|
||||
|
||||
Spatial *sp = E->get()->cast_to<Spatial>();
|
||||
Spatial *sp = Object::cast_to<Spatial>(E->get());
|
||||
if (!sp)
|
||||
continue;
|
||||
|
||||
|
@ -2693,7 +2673,7 @@ void SpatialEditorViewportContainer::_notification(int p_what) {
|
|||
SpatialEditorViewport *viewports[4];
|
||||
int vc = 0;
|
||||
for (int i = 0; i < get_child_count(); i++) {
|
||||
viewports[vc] = get_child(i)->cast_to<SpatialEditorViewport>();
|
||||
viewports[vc] = Object::cast_to<SpatialEditorViewport>(get_child(i));
|
||||
if (viewports[vc]) {
|
||||
vc++;
|
||||
}
|
||||
|
@ -2864,7 +2844,7 @@ void SpatialEditor::update_transform_gizmo() {
|
|||
|
||||
for (List<Node *>::Element *E = selection.front(); E; E = E->next()) {
|
||||
|
||||
Spatial *sp = E->get()->cast_to<Spatial>();
|
||||
Spatial *sp = Object::cast_to<Spatial>(E->get());
|
||||
if (!sp)
|
||||
continue;
|
||||
|
||||
|
@ -2899,7 +2879,7 @@ void SpatialEditor::update_transform_gizmo() {
|
|||
|
||||
Object *SpatialEditor::_get_editor_data(Object *p_what) {
|
||||
|
||||
Spatial *sp = p_what->cast_to<Spatial>();
|
||||
Spatial *sp = Object::cast_to<Spatial>(p_what);
|
||||
if (!sp)
|
||||
return NULL;
|
||||
|
||||
|
@ -3139,7 +3119,7 @@ void SpatialEditor::_xform_dialog_action() {
|
|||
|
||||
for (List<Node *>::Element *E = selection.front(); E; E = E->next()) {
|
||||
|
||||
Spatial *sp = E->get()->cast_to<Spatial>();
|
||||
Spatial *sp = Object::cast_to<Spatial>(E->get());
|
||||
if (!sp)
|
||||
continue;
|
||||
|
||||
|
@ -3562,7 +3542,7 @@ void SpatialEditor::_init_indicators() {
|
|||
|
||||
_generate_selection_box();
|
||||
|
||||
//get_scene()->get_root_node()->cast_to<EditorNode>()->get_scene_root()->add_child(camera);
|
||||
//Object::cast_to<EditorNode>(get_scene()->get_root_node())->get_scene_root()->add_child(camera);
|
||||
|
||||
//current_camera=camera;
|
||||
}
|
||||
|
@ -3694,7 +3674,7 @@ HSplitContainer *SpatialEditor::get_palette_split() {
|
|||
|
||||
void SpatialEditor::_request_gizmo(Object *p_obj) {
|
||||
|
||||
Spatial *sp = p_obj->cast_to<Spatial>();
|
||||
Spatial *sp = Object::cast_to<Spatial>(p_obj);
|
||||
if (!sp)
|
||||
return;
|
||||
if (editor->get_edited_scene() && (sp == editor->get_edited_scene() || sp->get_owner() == editor->get_edited_scene() || editor->get_edited_scene()->is_editable_instance(sp->get_owner()))) {
|
||||
|
@ -3725,7 +3705,7 @@ void SpatialEditor::_request_gizmo(Object *p_obj) {
|
|||
|
||||
void SpatialEditor::_toggle_maximize_view(Object *p_viewport) {
|
||||
if (!p_viewport) return;
|
||||
SpatialEditorViewport *current_viewport = p_viewport->cast_to<SpatialEditorViewport>();
|
||||
SpatialEditorViewport *current_viewport = Object::cast_to<SpatialEditorViewport>(p_viewport);
|
||||
if (!current_viewport) return;
|
||||
|
||||
int index = -1;
|
||||
|
@ -4122,7 +4102,7 @@ void SpatialEditorPlugin::make_visible(bool p_visible) {
|
|||
}
|
||||
void SpatialEditorPlugin::edit(Object *p_object) {
|
||||
|
||||
spatial_editor->edit(p_object->cast_to<Spatial>());
|
||||
spatial_editor->edit(Object::cast_to<Spatial>(p_object));
|
||||
}
|
||||
|
||||
bool SpatialEditorPlugin::handles(Object *p_object) const {
|
||||
|
|
|
@ -334,14 +334,14 @@ static void _find_anim_sprites(Node *p_node, List<Node *> *r_nodes, Ref<SpriteFr
|
|||
return;
|
||||
|
||||
{
|
||||
AnimatedSprite *as = p_node->cast_to<AnimatedSprite>();
|
||||
AnimatedSprite *as = Object::cast_to<AnimatedSprite>(p_node);
|
||||
if (as && as->get_sprite_frames() == p_sfames) {
|
||||
r_nodes->push_back(p_node);
|
||||
}
|
||||
}
|
||||
|
||||
{
|
||||
AnimatedSprite3D *as = p_node->cast_to<AnimatedSprite3D>();
|
||||
AnimatedSprite3D *as = Object::cast_to<AnimatedSprite3D>(p_node);
|
||||
if (as && as->get_sprite_frames() == p_sfames) {
|
||||
r_nodes->push_back(p_node);
|
||||
}
|
||||
|
@ -842,7 +842,7 @@ SpriteFramesEditor::SpriteFramesEditor() {
|
|||
void SpriteFramesEditorPlugin::edit(Object *p_object) {
|
||||
|
||||
frames_editor->set_undo_redo(&get_undo_redo());
|
||||
SpriteFrames *s = p_object->cast_to<SpriteFrames>();
|
||||
SpriteFrames *s = Object::cast_to<SpriteFrames>(p_object);
|
||||
if (!s)
|
||||
return;
|
||||
|
||||
|
|
|
@ -100,7 +100,7 @@ StreamEditor::StreamEditor() {
|
|||
|
||||
void StreamEditorPlugin::edit(Object *p_object) {
|
||||
|
||||
stream_editor->edit(p_object->cast_to<Node>());
|
||||
stream_editor->edit(Object::cast_to<Node>(p_object));
|
||||
}
|
||||
|
||||
bool StreamEditorPlugin::handles(Object *p_object) const {
|
||||
|
|
|
@ -72,8 +72,8 @@ StyleBoxEditor::StyleBoxEditor() {
|
|||
|
||||
void StyleBoxEditorPlugin::edit(Object *p_node) {
|
||||
|
||||
if (p_node && p_node->cast_to<StyleBox>()) {
|
||||
stylebox_editor->edit(p_node->cast_to<StyleBox>());
|
||||
if (Object::cast_to<StyleBox>(p_node)) {
|
||||
stylebox_editor->edit(Object::cast_to<StyleBox>(p_node));
|
||||
stylebox_editor->show();
|
||||
} else
|
||||
stylebox_editor->hide();
|
||||
|
|
|
@ -70,7 +70,7 @@ void TextureEditor::_notification(int p_what) {
|
|||
int ofs_x = (size.width - tex_width) / 2;
|
||||
int ofs_y = (size.height - tex_height) / 2;
|
||||
|
||||
if (texture->cast_to<CurveTexture>()) {
|
||||
if (Object::cast_to<CurveTexture>(*texture)) {
|
||||
// In the case of CurveTextures we know they are 1 in height, so fill the preview to see the gradient
|
||||
ofs_y = 0;
|
||||
tex_height = size.height;
|
||||
|
@ -81,10 +81,10 @@ void TextureEditor::_notification(int p_what) {
|
|||
Ref<Font> font = get_font("font", "Label");
|
||||
|
||||
String format;
|
||||
if (texture->cast_to<ImageTexture>()) {
|
||||
format = Image::get_format_name(texture->cast_to<ImageTexture>()->get_format());
|
||||
} else if (texture->cast_to<StreamTexture>()) {
|
||||
format = Image::get_format_name(texture->cast_to<StreamTexture>()->get_format());
|
||||
if (Object::cast_to<ImageTexture>(*texture)) {
|
||||
format = Image::get_format_name(Object::cast_to<ImageTexture>(*texture)->get_format());
|
||||
} else if (Object::cast_to<StreamTexture>(*texture)) {
|
||||
format = Image::get_format_name(Object::cast_to<StreamTexture>(*texture)->get_format());
|
||||
} else {
|
||||
format = texture->get_class();
|
||||
}
|
||||
|
@ -136,7 +136,7 @@ TextureEditor::TextureEditor() {
|
|||
|
||||
void TextureEditorPlugin::edit(Object *p_object) {
|
||||
|
||||
Texture *s = p_object->cast_to<Texture>();
|
||||
Texture *s = Object::cast_to<Texture>(p_object);
|
||||
if (!s)
|
||||
return;
|
||||
|
||||
|
|
|
@ -626,12 +626,12 @@ void TextureRegionEditor::edit(Object *p_obj) {
|
|||
if (atlas_tex.is_valid())
|
||||
atlas_tex->remove_change_receptor(this);
|
||||
if (p_obj) {
|
||||
node_sprite = p_obj->cast_to<Sprite>();
|
||||
node_patch9 = p_obj->cast_to<NinePatchRect>();
|
||||
if (p_obj->cast_to<StyleBoxTexture>())
|
||||
obj_styleBox = Ref<StyleBoxTexture>(p_obj->cast_to<StyleBoxTexture>());
|
||||
if (p_obj->cast_to<AtlasTexture>())
|
||||
atlas_tex = Ref<AtlasTexture>(p_obj->cast_to<AtlasTexture>());
|
||||
node_sprite = Object::cast_to<Sprite>(p_obj);
|
||||
node_patch9 = Object::cast_to<NinePatchRect>(p_obj);
|
||||
if (Object::cast_to<StyleBoxTexture>(p_obj))
|
||||
obj_styleBox = Ref<StyleBoxTexture>(Object::cast_to<StyleBoxTexture>(p_obj));
|
||||
if (Object::cast_to<AtlasTexture>(p_obj))
|
||||
atlas_tex = Ref<AtlasTexture>(Object::cast_to<AtlasTexture>(p_obj));
|
||||
p_obj->add_change_receptor(this);
|
||||
_edit_region();
|
||||
} else {
|
||||
|
|
|
@ -44,7 +44,7 @@ void ThemeEditor::_propagate_redraw(Control *p_at) {
|
|||
p_at->minimum_size_changed();
|
||||
p_at->update();
|
||||
for (int i = 0; i < p_at->get_child_count(); i++) {
|
||||
Control *a = p_at->get_child(i)->cast_to<Control>();
|
||||
Control *a = Object::cast_to<Control>(p_at->get_child(i));
|
||||
if (a)
|
||||
_propagate_redraw(a);
|
||||
}
|
||||
|
@ -892,9 +892,9 @@ ThemeEditor::ThemeEditor() {
|
|||
|
||||
void ThemeEditorPlugin::edit(Object *p_node) {
|
||||
|
||||
if (p_node && p_node->cast_to<Theme>()) {
|
||||
if (Object::cast_to<Theme>(p_node)) {
|
||||
theme_editor->show();
|
||||
theme_editor->edit(p_node->cast_to<Theme>());
|
||||
theme_editor->edit(Object::cast_to<Theme>(p_node));
|
||||
} else {
|
||||
theme_editor->edit(Ref<Theme>());
|
||||
theme_editor->hide();
|
||||
|
|
|
@ -1329,7 +1329,7 @@ void TileMapEditor::edit(Node *p_tile_map) {
|
|||
node->disconnect("settings_changed", this, "_tileset_settings_changed");
|
||||
if (p_tile_map) {
|
||||
|
||||
node = p_tile_map->cast_to<TileMap>();
|
||||
node = Object::cast_to<TileMap>(p_tile_map);
|
||||
if (!canvas_item_editor->is_connected("draw", this, "_canvas_draw"))
|
||||
canvas_item_editor->connect("draw", this, "_canvas_draw");
|
||||
if (!canvas_item_editor->is_connected("mouse_entered", this, "_canvas_mouse_enter"))
|
||||
|
@ -1407,7 +1407,7 @@ TileMapEditor::CellOp TileMapEditor::_get_op_from_cell(const Point2i &p_pos) {
|
|||
|
||||
void TileMapEditor::_update_transform_buttons(Object *p_button) {
|
||||
//ERR_FAIL_NULL(p_button);
|
||||
ToolButton *b = p_button->cast_to<ToolButton>();
|
||||
ToolButton *b = Object::cast_to<ToolButton>(p_button);
|
||||
//ERR_FAIL_COND(!b);
|
||||
|
||||
if (b == rotate_0) {
|
||||
|
@ -1582,7 +1582,7 @@ TileMapEditor::~TileMapEditor() {
|
|||
|
||||
void TileMapEditorPlugin::edit(Object *p_object) {
|
||||
|
||||
tile_map_editor->edit(p_object->cast_to<Node>());
|
||||
tile_map_editor->edit(Object::cast_to<Node>(p_object));
|
||||
}
|
||||
|
||||
bool TileMapEditorPlugin::handles(Object *p_object) const {
|
||||
|
|
|
@ -43,7 +43,7 @@ void TileSetEditor::_import_node(Node *p_node, Ref<TileSet> p_library) {
|
|||
|
||||
Node *child = p_node->get_child(i);
|
||||
|
||||
if (!child->cast_to<Sprite>()) {
|
||||
if (!Object::cast_to<Sprite>(child)) {
|
||||
if (child->get_child_count() > 0) {
|
||||
_import_node(child, p_library);
|
||||
}
|
||||
|
@ -51,7 +51,7 @@ void TileSetEditor::_import_node(Node *p_node, Ref<TileSet> p_library) {
|
|||
continue;
|
||||
}
|
||||
|
||||
Sprite *mi = child->cast_to<Sprite>();
|
||||
Sprite *mi = Object::cast_to<Sprite>(child);
|
||||
Ref<Texture> texture = mi->get_texture();
|
||||
Ref<Texture> normal_map = mi->get_normal_map();
|
||||
Ref<ShaderMaterial> material = mi->get_material();
|
||||
|
@ -99,18 +99,18 @@ void TileSetEditor::_import_node(Node *p_node, Ref<TileSet> p_library) {
|
|||
|
||||
Node *child2 = mi->get_child(j);
|
||||
|
||||
if (child2->cast_to<NavigationPolygonInstance>())
|
||||
nav_poly = child2->cast_to<NavigationPolygonInstance>()->get_navigation_polygon();
|
||||
if (Object::cast_to<NavigationPolygonInstance>(child2))
|
||||
nav_poly = Object::cast_to<NavigationPolygonInstance>(child2)->get_navigation_polygon();
|
||||
|
||||
if (child2->cast_to<LightOccluder2D>())
|
||||
occluder = child2->cast_to<LightOccluder2D>()->get_occluder_polygon();
|
||||
if (Object::cast_to<LightOccluder2D>(child2))
|
||||
occluder = Object::cast_to<LightOccluder2D>(child2)->get_occluder_polygon();
|
||||
|
||||
if (!child2->cast_to<StaticBody2D>())
|
||||
if (!Object::cast_to<StaticBody2D>(child2))
|
||||
continue;
|
||||
|
||||
found_collisions = true;
|
||||
|
||||
StaticBody2D *sb = child2->cast_to<StaticBody2D>();
|
||||
StaticBody2D *sb = Object::cast_to<StaticBody2D>(child2);
|
||||
|
||||
List<uint32_t> shapes;
|
||||
sb->get_shape_owners(&shapes);
|
||||
|
@ -268,8 +268,8 @@ TileSetEditor::TileSetEditor(EditorNode *p_editor) {
|
|||
|
||||
void TileSetEditorPlugin::edit(Object *p_node) {
|
||||
|
||||
if (p_node && p_node->cast_to<TileSet>()) {
|
||||
tileset_editor->edit(p_node->cast_to<TileSet>());
|
||||
if (Object::cast_to<TileSet>(p_node)) {
|
||||
tileset_editor->edit(Object::cast_to<TileSet>(p_node));
|
||||
tileset_editor->show();
|
||||
} else
|
||||
tileset_editor->hide();
|
||||
|
|
|
@ -475,7 +475,7 @@ void ProjectManager::_notification(int p_what) {
|
|||
|
||||
void ProjectManager::_panel_draw(Node *p_hb) {
|
||||
|
||||
HBoxContainer *hb = p_hb->cast_to<HBoxContainer>();
|
||||
HBoxContainer *hb = Object::cast_to<HBoxContainer>(p_hb);
|
||||
|
||||
hb->draw_line(Point2(0, hb->get_size().y + 1), Point2(hb->get_size().x - 10, hb->get_size().y + 1), get_color("guide_color", "Tree"));
|
||||
|
||||
|
@ -487,7 +487,7 @@ void ProjectManager::_panel_draw(Node *p_hb) {
|
|||
void ProjectManager::_update_project_buttons() {
|
||||
for (int i = 0; i < scroll_childs->get_child_count(); i++) {
|
||||
|
||||
CanvasItem *item = scroll_childs->get_child(i)->cast_to<CanvasItem>();
|
||||
CanvasItem *item = Object::cast_to<CanvasItem>(scroll_childs->get_child(i));
|
||||
item->update();
|
||||
}
|
||||
|
||||
|
@ -509,7 +509,7 @@ void ProjectManager::_panel_input(const Ref<InputEvent> &p_ev, Node *p_hb) {
|
|||
int clicked_id = -1;
|
||||
int last_clicked_id = -1;
|
||||
for (int i = 0; i < scroll_childs->get_child_count(); i++) {
|
||||
HBoxContainer *hb = scroll_childs->get_child(i)->cast_to<HBoxContainer>();
|
||||
HBoxContainer *hb = Object::cast_to<HBoxContainer>(scroll_childs->get_child(i));
|
||||
if (!hb) continue;
|
||||
if (hb->get_meta("name") == clicked) clicked_id = i;
|
||||
if (hb->get_meta("name") == last_clicked) last_clicked_id = i;
|
||||
|
@ -519,7 +519,7 @@ void ProjectManager::_panel_input(const Ref<InputEvent> &p_ev, Node *p_hb) {
|
|||
int min = clicked_id < last_clicked_id ? clicked_id : last_clicked_id;
|
||||
int max = clicked_id > last_clicked_id ? clicked_id : last_clicked_id;
|
||||
for (int i = 0; i < scroll_childs->get_child_count(); ++i) {
|
||||
HBoxContainer *hb = scroll_childs->get_child(i)->cast_to<HBoxContainer>();
|
||||
HBoxContainer *hb = Object::cast_to<HBoxContainer>(scroll_childs->get_child(i));
|
||||
if (!hb) continue;
|
||||
if (i != clicked_id && (i < min || i > max) && !mb->get_control()) {
|
||||
selected_list.erase(hb->get_meta("name"));
|
||||
|
@ -572,7 +572,7 @@ void ProjectManager::_unhandled_input(const Ref<InputEvent> &p_ev) {
|
|||
|
||||
for (int i = 0; i < scroll_childs->get_child_count(); i++) {
|
||||
|
||||
HBoxContainer *hb = scroll_childs->get_child(i)->cast_to<HBoxContainer>();
|
||||
HBoxContainer *hb = Object::cast_to<HBoxContainer>(scroll_childs->get_child(i));
|
||||
if (hb) {
|
||||
selected_list.clear();
|
||||
selected_list.insert(hb->get_meta("name"), hb->get_meta("main_scene"));
|
||||
|
@ -587,7 +587,7 @@ void ProjectManager::_unhandled_input(const Ref<InputEvent> &p_ev) {
|
|||
|
||||
for (int i = scroll_childs->get_child_count() - 1; i >= 0; i--) {
|
||||
|
||||
HBoxContainer *hb = scroll_childs->get_child(i)->cast_to<HBoxContainer>();
|
||||
HBoxContainer *hb = Object::cast_to<HBoxContainer>(scroll_childs->get_child(i));
|
||||
if (hb) {
|
||||
selected_list.clear();
|
||||
selected_list.insert(hb->get_meta("name"), hb->get_meta("main_scene"));
|
||||
|
@ -609,7 +609,7 @@ void ProjectManager::_unhandled_input(const Ref<InputEvent> &p_ev) {
|
|||
|
||||
for (int i = scroll_childs->get_child_count() - 1; i >= 0; i--) {
|
||||
|
||||
HBoxContainer *hb = scroll_childs->get_child(i)->cast_to<HBoxContainer>();
|
||||
HBoxContainer *hb = Object::cast_to<HBoxContainer>(scroll_childs->get_child(i));
|
||||
if (!hb) continue;
|
||||
|
||||
String current = hb->get_meta("name");
|
||||
|
@ -646,7 +646,7 @@ void ProjectManager::_unhandled_input(const Ref<InputEvent> &p_ev) {
|
|||
|
||||
for (int i = 0; i < scroll_childs->get_child_count(); i++) {
|
||||
|
||||
HBoxContainer *hb = scroll_childs->get_child(i)->cast_to<HBoxContainer>();
|
||||
HBoxContainer *hb = Object::cast_to<HBoxContainer>(scroll_childs->get_child(i));
|
||||
if (!hb) continue;
|
||||
|
||||
String current = hb->get_meta("name");
|
||||
|
@ -885,8 +885,8 @@ void ProjectManager::_load_recent_projects() {
|
|||
void ProjectManager::_on_project_created(const String &dir) {
|
||||
bool has_already = false;
|
||||
for (int i = 0; i < scroll_childs->get_child_count(); i++) {
|
||||
HBoxContainer *hb = scroll_childs->get_child(i)->cast_to<HBoxContainer>();
|
||||
Label *fpath = hb->get_node(NodePath("project/path"))->cast_to<Label>();
|
||||
HBoxContainer *hb = Object::cast_to<HBoxContainer>(scroll_childs->get_child(i));
|
||||
Label *fpath = Object::cast_to<Label>(hb->get_node(NodePath("project/path")));
|
||||
if (fpath->get_text() == dir) {
|
||||
has_already = true;
|
||||
break;
|
||||
|
@ -903,8 +903,8 @@ void ProjectManager::_on_project_created(const String &dir) {
|
|||
|
||||
void ProjectManager::_update_scroll_pos(const String &dir) {
|
||||
for (int i = 0; i < scroll_childs->get_child_count(); i++) {
|
||||
HBoxContainer *hb = scroll_childs->get_child(i)->cast_to<HBoxContainer>();
|
||||
Label *fpath = hb->get_node(NodePath("project/path"))->cast_to<Label>();
|
||||
HBoxContainer *hb = Object::cast_to<HBoxContainer>(scroll_childs->get_child(i));
|
||||
Label *fpath = Object::cast_to<Label>(hb->get_node(NodePath("project/path")));
|
||||
if (fpath->get_text() == dir) {
|
||||
last_clicked = hb->get_meta("name");
|
||||
selected_list.clear();
|
||||
|
|
|
@ -505,7 +505,7 @@ void ProjectSettingsEditor::_action_activated() {
|
|||
|
||||
void ProjectSettingsEditor::_action_button_pressed(Object *p_obj, int p_column, int p_id) {
|
||||
|
||||
TreeItem *ti = p_obj->cast_to<TreeItem>();
|
||||
TreeItem *ti = Object::cast_to<TreeItem>(p_obj);
|
||||
|
||||
ERR_FAIL_COND(!ti);
|
||||
|
||||
|
@ -1010,7 +1010,7 @@ void ProjectSettingsEditor::_translation_file_open() {
|
|||
|
||||
void ProjectSettingsEditor::_translation_delete(Object *p_item, int p_column, int p_button) {
|
||||
|
||||
TreeItem *ti = p_item->cast_to<TreeItem>();
|
||||
TreeItem *ti = Object::cast_to<TreeItem>(p_item);
|
||||
ERR_FAIL_COND(!ti);
|
||||
|
||||
int idx = ti->get_metadata(0);
|
||||
|
@ -1151,7 +1151,7 @@ void ProjectSettingsEditor::_translation_res_delete(Object *p_item, int p_column
|
|||
|
||||
Dictionary remaps = ProjectSettings::get_singleton()->get("locale/translation_remaps");
|
||||
|
||||
TreeItem *k = p_item->cast_to<TreeItem>();
|
||||
TreeItem *k = Object::cast_to<TreeItem>(p_item);
|
||||
|
||||
String key = k->get_metadata(0);
|
||||
ERR_FAIL_COND(!remaps.has(key));
|
||||
|
@ -1180,7 +1180,7 @@ void ProjectSettingsEditor::_translation_res_option_delete(Object *p_item, int p
|
|||
|
||||
TreeItem *k = translation_remap->get_selected();
|
||||
ERR_FAIL_COND(!k);
|
||||
TreeItem *ed = p_item->cast_to<TreeItem>();
|
||||
TreeItem *ed = Object::cast_to<TreeItem>(p_item);
|
||||
ERR_FAIL_COND(!ed);
|
||||
|
||||
String key = k->get_metadata(0);
|
||||
|
|
|
@ -176,7 +176,7 @@ void CustomPropertyEditor::_menu_option(int p_which) {
|
|||
|
||||
Object *inst = ClassDB::instance(orig_type);
|
||||
|
||||
Ref<Resource> res = Ref<Resource>(inst->cast_to<Resource>());
|
||||
Ref<Resource> res = Ref<Resource>(Object::cast_to<Resource>(inst));
|
||||
|
||||
ERR_FAIL_COND(res.is_null());
|
||||
|
||||
|
@ -215,8 +215,8 @@ void CustomPropertyEditor::_menu_option(int p_which) {
|
|||
} break;
|
||||
case OBJ_MENU_NEW_SCRIPT: {
|
||||
|
||||
if (owner->cast_to<Node>())
|
||||
EditorNode::get_singleton()->get_scene_tree_dock()->open_script_dialog(owner->cast_to<Node>());
|
||||
if (Object::cast_to<Node>(owner))
|
||||
EditorNode::get_singleton()->get_scene_tree_dock()->open_script_dialog(Object::cast_to<Node>(owner));
|
||||
|
||||
} break;
|
||||
case OBJ_MENU_SHOW_IN_FILE_SYSTEM: {
|
||||
|
@ -243,7 +243,7 @@ void CustomPropertyEditor::_menu_option(int p_which) {
|
|||
|
||||
Object *obj = ClassDB::instance(intype);
|
||||
ERR_BREAK(!obj);
|
||||
Resource *res = obj->cast_to<Resource>();
|
||||
Resource *res = Object::cast_to<Resource>(obj);
|
||||
ERR_BREAK(!res);
|
||||
if (owner && hint == PROPERTY_HINT_RESOURCE_TYPE && hint_text == "Script") {
|
||||
//make visual script the right type
|
||||
|
@ -593,8 +593,8 @@ bool CustomPropertyEditor::edit(Object *p_owner, const String &p_name, Variant::
|
|||
MAKE_PROPSELECT
|
||||
|
||||
Object *obj = ObjectDB::get_instance(hint_text.to_int64());
|
||||
if (obj && obj->cast_to<Script>()) {
|
||||
property_select->select_method_from_script(obj->cast_to<Script>(), v);
|
||||
if (Object::cast_to<Script>(obj)) {
|
||||
property_select->select_method_from_script(Object::cast_to<Script>(obj), v);
|
||||
}
|
||||
|
||||
updating = false;
|
||||
|
@ -641,8 +641,8 @@ bool CustomPropertyEditor::edit(Object *p_owner, const String &p_name, Variant::
|
|||
MAKE_PROPSELECT
|
||||
|
||||
Object *obj = ObjectDB::get_instance(hint_text.to_int64());
|
||||
if (obj && obj->cast_to<Script>()) {
|
||||
property_select->select_property_from_script(obj->cast_to<Script>(), v);
|
||||
if (Object::cast_to<Script>(obj)) {
|
||||
property_select->select_property_from_script(Object::cast_to<Script>(obj), v);
|
||||
}
|
||||
|
||||
updating = false;
|
||||
|
@ -864,7 +864,7 @@ bool CustomPropertyEditor::edit(Object *p_owner, const String &p_name, Variant::
|
|||
names.push_back(TTR("Assign"));
|
||||
names.push_back(TTR("Clear"));
|
||||
|
||||
if (owner->is_class("Node") && (v.get_type() == Variant::NODE_PATH) && owner->cast_to<Node>()->has_node(v))
|
||||
if (owner->is_class("Node") && (v.get_type() == Variant::NODE_PATH) && Object::cast_to<Node>(owner)->has_node(v))
|
||||
names.push_back(TTR("Select Node"));
|
||||
|
||||
config_action_buttons(names);
|
||||
|
@ -878,7 +878,7 @@ bool CustomPropertyEditor::edit(Object *p_owner, const String &p_name, Variant::
|
|||
menu->clear();
|
||||
menu->set_size(Size2(1, 1) * EDSCALE);
|
||||
|
||||
if (p_name == "script" && hint_text == "Script" && owner->cast_to<Node>()) {
|
||||
if (p_name == "script" && hint_text == "Script" && Object::cast_to<Node>(owner)) {
|
||||
menu->add_icon_item(get_icon("Script", "EditorIcons"), TTR("New Script"), OBJ_MENU_NEW_SCRIPT);
|
||||
menu->add_separator();
|
||||
} else if (hint_text != "") {
|
||||
|
@ -1104,7 +1104,7 @@ void CustomPropertyEditor::_type_create_selected(int p_idx) {
|
|||
|
||||
ERR_FAIL_COND(!obj);
|
||||
|
||||
Resource *res = obj->cast_to<Resource>();
|
||||
Resource *res = Object::cast_to<Resource>(obj);
|
||||
ERR_FAIL_COND(!res);
|
||||
|
||||
v = Ref<Resource>(res).get_ref_ptr();
|
||||
|
@ -1124,7 +1124,7 @@ void CustomPropertyEditor::_node_path_selected(NodePath p_path) {
|
|||
if (picking_viewport) {
|
||||
|
||||
Node *to_node = get_node(p_path);
|
||||
if (!to_node->cast_to<Viewport>()) {
|
||||
if (!Object::cast_to<Viewport>(to_node)) {
|
||||
EditorNode::get_singleton()->show_warning("Selected node is not a Viewport!");
|
||||
return;
|
||||
}
|
||||
|
@ -1154,9 +1154,9 @@ void CustomPropertyEditor::_node_path_selected(NodePath p_path) {
|
|||
Node *node = NULL;
|
||||
|
||||
if (owner->is_class("Node"))
|
||||
node = owner->cast_to<Node>();
|
||||
node = Object::cast_to<Node>(owner);
|
||||
else if (owner->is_class("ArrayPropertyEdit"))
|
||||
node = owner->cast_to<ArrayPropertyEdit>()->get_node();
|
||||
node = Object::cast_to<ArrayPropertyEdit>(owner)->get_node();
|
||||
|
||||
if (!node) {
|
||||
v = p_path;
|
||||
|
@ -1276,9 +1276,9 @@ void CustomPropertyEditor::_action_pressed(int p_which) {
|
|||
hide();
|
||||
} else if (p_which == 2) {
|
||||
|
||||
if (owner->is_class("Node") && (v.get_type() == Variant::NODE_PATH) && owner->cast_to<Node>()->has_node(v)) {
|
||||
if (owner->is_class("Node") && (v.get_type() == Variant::NODE_PATH) && Object::cast_to<Node>(owner)->has_node(v)) {
|
||||
|
||||
Node *target_node = owner->cast_to<Node>()->get_node(v);
|
||||
Node *target_node = Object::cast_to<Node>(owner)->get_node(v);
|
||||
EditorNode::get_singleton()->get_editor_selection()->clear();
|
||||
EditorNode::get_singleton()->get_scene_tree_dock()->set_selected(target_node);
|
||||
}
|
||||
|
@ -1299,7 +1299,7 @@ void CustomPropertyEditor::_action_pressed(int p_which) {
|
|||
|
||||
Object *obj = ClassDB::instance(intype);
|
||||
ERR_BREAK(!obj);
|
||||
Resource *res = obj->cast_to<Resource>();
|
||||
Resource *res = Object::cast_to<Resource>(obj);
|
||||
ERR_BREAK(!res);
|
||||
|
||||
v = Ref<Resource>(res).get_ref_ptr();
|
||||
|
@ -2017,7 +2017,7 @@ bool PropertyEditor::_might_be_in_instance() {
|
|||
if (!obj)
|
||||
return false;
|
||||
|
||||
Node *node = obj->cast_to<Node>();
|
||||
Node *node = Object::cast_to<Node>(obj);
|
||||
|
||||
Node *edited_scene = EditorNode::get_singleton()->get_edited_scene();
|
||||
|
||||
|
@ -2045,7 +2045,7 @@ bool PropertyEditor::_might_be_in_instance() {
|
|||
|
||||
bool PropertyEditor::_get_instanced_node_original_property(const StringName &p_prop, Variant &value) {
|
||||
|
||||
Node *node = obj->cast_to<Node>();
|
||||
Node *node = Object::cast_to<Node>(obj);
|
||||
|
||||
if (!node)
|
||||
return false;
|
||||
|
@ -2100,7 +2100,7 @@ bool PropertyEditor::_get_instanced_node_original_property(const StringName &p_p
|
|||
bool PropertyEditor::_is_property_different(const Variant &p_current, const Variant &p_orig, int p_usage) {
|
||||
|
||||
{
|
||||
Node *node = obj->cast_to<Node>();
|
||||
Node *node = Object::cast_to<Node>(obj);
|
||||
if (!node)
|
||||
return false;
|
||||
|
||||
|
@ -2888,7 +2888,7 @@ void PropertyEditor::update_tree() {
|
|||
*/
|
||||
|
||||
/*
|
||||
if (obj->cast_to<Node>() || obj->cast_to<Resource>()) {
|
||||
if (Object::cast_to<Node>() || Object::cast_to<Resource>(obj)) {
|
||||
TreeItem *type = tree->create_item(root);
|
||||
|
||||
type->set_text(0,"Type"); // todo, fetch name if ID exists in database
|
||||
|
@ -2906,9 +2906,9 @@ void PropertyEditor::update_tree() {
|
|||
|
||||
name->set_text(0,"Name"); // todo, fetch name if ID exists in database
|
||||
if (obj->is_type("Resource"))
|
||||
name->set_text(1,obj->cast_to<Resource>()->get_name());
|
||||
name->set_text(1,Object::cast_to<Resource>(obj)->get_name());
|
||||
else if (obj->is_type("Node"))
|
||||
name->set_text(1,obj->cast_to<Node>()->get_name());
|
||||
name->set_text(1,Object::cast_to<Node>(obj)->get_name());
|
||||
name->set_selectable(0,false);
|
||||
name->set_selectable(1,false);
|
||||
}
|
||||
|
@ -2919,7 +2919,7 @@ void PropertyEditor::update_tree() {
|
|||
bool draw_red = false;
|
||||
|
||||
{
|
||||
Node *nod = obj->cast_to<Node>();
|
||||
Node *nod = Object::cast_to<Node>(obj);
|
||||
Node *es = EditorNode::get_singleton()->get_edited_scene();
|
||||
if (nod && es != nod && nod->get_owner() != es) {
|
||||
draw_red = true;
|
||||
|
@ -3742,7 +3742,7 @@ void PropertyEditor::update_tree() {
|
|||
|
||||
void PropertyEditor::_draw_transparency(Object *t, const Rect2 &p_rect) {
|
||||
|
||||
TreeItem *ti = t->cast_to<TreeItem>();
|
||||
TreeItem *ti = Object::cast_to<TreeItem>(t);
|
||||
if (!ti)
|
||||
return;
|
||||
|
||||
|
@ -3763,7 +3763,7 @@ void PropertyEditor::_item_folded(Object *item_obj) {
|
|||
if (updating_folding)
|
||||
return;
|
||||
|
||||
TreeItem *item = item_obj->cast_to<TreeItem>();
|
||||
TreeItem *item = Object::cast_to<TreeItem>(item_obj);
|
||||
|
||||
obj->editor_set_section_unfold(item->get_metadata(0), !item->is_collapsed());
|
||||
}
|
||||
|
@ -3789,7 +3789,7 @@ void PropertyEditor::_edit_set(const String &p_name, const Variant &p_value, boo
|
|||
}
|
||||
}
|
||||
|
||||
if (!undo_redo || obj->cast_to<ArrayPropertyEdit>()) { //kind of hacky
|
||||
if (!undo_redo || Object::cast_to<ArrayPropertyEdit>(obj)) { //kind of hacky
|
||||
|
||||
obj->set(p_name, p_value);
|
||||
if (p_refresh_all)
|
||||
|
@ -3799,9 +3799,9 @@ void PropertyEditor::_edit_set(const String &p_name, const Variant &p_value, boo
|
|||
|
||||
emit_signal(_prop_edited, p_name);
|
||||
|
||||
} else if (obj->cast_to<MultiNodeEdit>()) {
|
||||
} else if (Object::cast_to<MultiNodeEdit>(obj)) {
|
||||
|
||||
obj->cast_to<MultiNodeEdit>()->set_property_field(p_name, p_value, p_changed_field);
|
||||
Object::cast_to<MultiNodeEdit>(obj)->set_property_field(p_name, p_value, p_changed_field);
|
||||
_changed_callbacks(obj, p_name);
|
||||
emit_signal(_prop_edited, p_name);
|
||||
} else {
|
||||
|
@ -3819,7 +3819,7 @@ void PropertyEditor::_edit_set(const String &p_name, const Variant &p_value, boo
|
|||
undo_redo->add_undo_method(this, "_changed_callback", obj, p_name);
|
||||
}
|
||||
|
||||
Resource *r = obj->cast_to<Resource>();
|
||||
Resource *r = Object::cast_to<Resource>(obj);
|
||||
if (r) {
|
||||
if (!r->is_edited() && String(p_name) != "resource/edited") {
|
||||
undo_redo->add_do_method(r, "set_edited", true);
|
||||
|
@ -4070,7 +4070,7 @@ void PropertyEditor::edit(Object *p_object) {
|
|||
|
||||
void PropertyEditor::_set_range_def(Object *p_item, String prop, float p_frame) {
|
||||
|
||||
TreeItem *ti = p_item->cast_to<TreeItem>();
|
||||
TreeItem *ti = Object::cast_to<TreeItem>(p_item);
|
||||
ERR_FAIL_COND(!ti);
|
||||
|
||||
ti->call_deferred("set_range", 1, p_frame);
|
||||
|
@ -4078,7 +4078,7 @@ void PropertyEditor::_set_range_def(Object *p_item, String prop, float p_frame)
|
|||
}
|
||||
|
||||
void PropertyEditor::_edit_button(Object *p_item, int p_column, int p_button) {
|
||||
TreeItem *ti = p_item->cast_to<TreeItem>();
|
||||
TreeItem *ti = Object::cast_to<TreeItem>(p_item);
|
||||
ERR_FAIL_COND(!ti);
|
||||
|
||||
Dictionary d = ti->get_metadata(0);
|
||||
|
@ -4216,7 +4216,7 @@ void PropertyEditor::set_keying(bool p_active) {
|
|||
|
||||
void PropertyEditor::_draw_flags(Object *p_object, const Rect2 &p_rect) {
|
||||
|
||||
TreeItem *ti = p_object->cast_to<TreeItem>();
|
||||
TreeItem *ti = Object::cast_to<TreeItem>(p_object);
|
||||
if (!ti)
|
||||
return;
|
||||
|
||||
|
@ -4268,7 +4268,7 @@ void PropertyEditor::_resource_preview_done(const String &p_path, const Ref<Text
|
|||
if (!obj)
|
||||
return;
|
||||
|
||||
TreeItem *ti = obj->cast_to<TreeItem>();
|
||||
TreeItem *ti = Object::cast_to<TreeItem>(obj);
|
||||
|
||||
ERR_FAIL_COND(!ti);
|
||||
|
||||
|
@ -4374,7 +4374,7 @@ void PropertyEditor::set_use_filter(bool p_use) {
|
|||
void PropertyEditor::register_text_enter(Node *p_line_edit) {
|
||||
|
||||
ERR_FAIL_NULL(p_line_edit);
|
||||
search_box = p_line_edit->cast_to<LineEdit>();
|
||||
search_box = Object::cast_to<LineEdit>(p_line_edit);
|
||||
|
||||
if (search_box)
|
||||
search_box->connect("text_changed", this, "_filter_changed");
|
||||
|
|
|
@ -98,10 +98,10 @@ void PropertySelector::_update_search() {
|
|||
} else {
|
||||
|
||||
Object *obj = ObjectDB::get_instance(script);
|
||||
if (obj && obj->cast_to<Script>()) {
|
||||
if (Object::cast_to<Script>(obj)) {
|
||||
|
||||
props.push_back(PropertyInfo(Variant::NIL, "Script Variables", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_CATEGORY));
|
||||
obj->cast_to<Script>()->get_script_property_list(&props);
|
||||
Object::cast_to<Script>(obj)->get_script_property_list(&props);
|
||||
}
|
||||
|
||||
StringName base = base_type;
|
||||
|
@ -200,10 +200,10 @@ void PropertySelector::_update_search() {
|
|||
} else {
|
||||
|
||||
Object *obj = ObjectDB::get_instance(script);
|
||||
if (obj && obj->cast_to<Script>()) {
|
||||
if (Object::cast_to<Script>(obj)) {
|
||||
|
||||
methods.push_back(MethodInfo("*Script Methods"));
|
||||
obj->cast_to<Script>()->get_script_method_list(&methods);
|
||||
Object::cast_to<Script>(obj)->get_script_method_list(&methods);
|
||||
}
|
||||
|
||||
StringName base = base_type;
|
||||
|
|
|
@ -279,7 +279,7 @@ void ResourcesDock::_resource_selected() {
|
|||
|
||||
void ResourcesDock::_delete(Object *p_item, int p_column, int p_id) {
|
||||
|
||||
TreeItem *ti = p_item->cast_to<TreeItem>();
|
||||
TreeItem *ti = Object::cast_to<TreeItem>(p_item);
|
||||
ERR_FAIL_COND(!ti);
|
||||
|
||||
call_deferred("remove_resource", ti->get_metadata(0));
|
||||
|
@ -290,7 +290,7 @@ void ResourcesDock::_create() {
|
|||
Object *c = create_dialog->instance_selected();
|
||||
|
||||
ERR_FAIL_COND(!c);
|
||||
Resource *r = c->cast_to<Resource>();
|
||||
Resource *r = Object::cast_to<Resource>(c);
|
||||
ERR_FAIL_COND(!r);
|
||||
|
||||
REF res(r);
|
||||
|
|
|
@ -775,7 +775,7 @@ void SceneTreeDock::_notification(int p_what) {
|
|||
break;
|
||||
first_enter = false;
|
||||
|
||||
CanvasItemEditorPlugin *canvas_item_plugin = editor_data->get_editor("2D")->cast_to<CanvasItemEditorPlugin>();
|
||||
CanvasItemEditorPlugin *canvas_item_plugin = Object::cast_to<CanvasItemEditorPlugin>(editor_data->get_editor("2D"));
|
||||
if (canvas_item_plugin) {
|
||||
canvas_item_plugin->get_canvas_item_editor()->connect("item_lock_status_changed", scene_tree, "_update_tree");
|
||||
canvas_item_plugin->get_canvas_item_editor()->connect("item_group_status_changed", scene_tree, "_update_tree");
|
||||
|
@ -864,7 +864,7 @@ Node *SceneTreeDock::_duplicate(Node *p_node, Map<Node *, Node *> &duplimap) {
|
|||
} else {
|
||||
Object *obj = ClassDB::instance(p_node->get_class());
|
||||
ERR_FAIL_COND_V(!obj, NULL);
|
||||
node = obj->cast_to<Node>();
|
||||
node = Object::cast_to<Node>(obj);
|
||||
if (!node)
|
||||
memdelete(obj);
|
||||
ERR_FAIL_COND_V(!node, NULL);
|
||||
|
@ -915,11 +915,7 @@ void SceneTreeDock::_set_owners(Node *p_owner, const Array &p_nodes) {
|
|||
|
||||
for (int i = 0; i < p_nodes.size(); i++) {
|
||||
|
||||
Object *obj = p_nodes[i];
|
||||
if (!obj)
|
||||
continue;
|
||||
|
||||
Node *n = obj->cast_to<Node>();
|
||||
Node *n = Object::cast_to<Node>(p_nodes[i]);
|
||||
if (!n)
|
||||
continue;
|
||||
n->set_owner(p_owner);
|
||||
|
@ -994,9 +990,9 @@ void SceneTreeDock::perform_node_renames(Node *p_base, List<Pair<NodePath, NodeP
|
|||
if (!p_base)
|
||||
return;
|
||||
|
||||
if (p_base->cast_to<AnimationPlayer>()) {
|
||||
if (Object::cast_to<AnimationPlayer>(p_base)) {
|
||||
|
||||
AnimationPlayer *ap = p_base->cast_to<AnimationPlayer>();
|
||||
AnimationPlayer *ap = Object::cast_to<AnimationPlayer>(p_base);
|
||||
List<StringName> anims;
|
||||
ap->get_animation_list(&anims);
|
||||
Node *root = ap->get_node(ap->get_root());
|
||||
|
@ -1235,12 +1231,12 @@ void SceneTreeDock::_do_reparent(Node *p_new_parent, int p_position_in_parent, V
|
|||
editor_data->get_undo_redo().add_undo_method(sed, "live_debug_reparent_node", NodePath(String(edited_scene->get_path_to(new_parent)) + "/" + new_name), edited_scene->get_path_to(node->get_parent()), node->get_name(), node->get_index());
|
||||
|
||||
if (p_keep_global_xform) {
|
||||
if (node->cast_to<Node2D>())
|
||||
editor_data->get_undo_redo().add_do_method(node, "set_global_transform", node->cast_to<Node2D>()->get_global_transform());
|
||||
if (node->cast_to<Spatial>())
|
||||
editor_data->get_undo_redo().add_do_method(node, "set_global_transform", node->cast_to<Spatial>()->get_global_transform());
|
||||
if (node->cast_to<Control>())
|
||||
editor_data->get_undo_redo().add_do_method(node, "set_global_position", node->cast_to<Control>()->get_global_position());
|
||||
if (Object::cast_to<Node2D>(node))
|
||||
editor_data->get_undo_redo().add_do_method(node, "set_global_transform", Object::cast_to<Node2D>(node)->get_global_transform());
|
||||
if (Object::cast_to<Spatial>(node))
|
||||
editor_data->get_undo_redo().add_do_method(node, "set_global_transform", Object::cast_to<Spatial>(node)->get_global_transform());
|
||||
if (Object::cast_to<Control>(node))
|
||||
editor_data->get_undo_redo().add_do_method(node, "set_global_position", Object::cast_to<Control>(node)->get_global_position());
|
||||
}
|
||||
|
||||
editor_data->get_undo_redo().add_do_method(this, "_set_owners", edited_scene, owners);
|
||||
|
@ -1277,12 +1273,12 @@ void SceneTreeDock::_do_reparent(Node *p_new_parent, int p_position_in_parent, V
|
|||
editor_data->get_undo_redo().add_undo_method(AnimationPlayerEditor::singleton->get_key_editor(), "set_root", node);
|
||||
|
||||
if (p_keep_global_xform) {
|
||||
if (node->cast_to<Node2D>())
|
||||
editor_data->get_undo_redo().add_undo_method(node, "set_transform", node->cast_to<Node2D>()->get_transform());
|
||||
if (node->cast_to<Spatial>())
|
||||
editor_data->get_undo_redo().add_undo_method(node, "set_transform", node->cast_to<Spatial>()->get_transform());
|
||||
if (node->cast_to<Control>())
|
||||
editor_data->get_undo_redo().add_undo_method(node, "set_position", node->cast_to<Control>()->get_position());
|
||||
if (Object::cast_to<Node2D>(node))
|
||||
editor_data->get_undo_redo().add_undo_method(node, "set_transform", Object::cast_to<Node2D>(node)->get_transform());
|
||||
if (Object::cast_to<Spatial>(node))
|
||||
editor_data->get_undo_redo().add_undo_method(node, "set_transform", Object::cast_to<Spatial>(node)->get_transform());
|
||||
if (Object::cast_to<Control>(node))
|
||||
editor_data->get_undo_redo().add_undo_method(node, "set_position", Object::cast_to<Control>(node)->get_position());
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -1421,7 +1417,7 @@ void SceneTreeDock::_create() {
|
|||
Object *c = create_dialog->instance_selected();
|
||||
|
||||
ERR_FAIL_COND(!c);
|
||||
Node *child = c->cast_to<Node>();
|
||||
Node *child = Object::cast_to<Node>(c);
|
||||
ERR_FAIL_COND(!child);
|
||||
|
||||
editor_data->get_undo_redo().create_action(TTR("Create Node"));
|
||||
|
@ -1450,9 +1446,9 @@ void SceneTreeDock::_create() {
|
|||
editor_data->get_undo_redo().commit_action();
|
||||
editor->push_item(c);
|
||||
|
||||
if (c->cast_to<Control>()) {
|
||||
if (Object::cast_to<Control>(c)) {
|
||||
//make editor more comfortable, so some controls don't appear super shrunk
|
||||
Control *ct = c->cast_to<Control>();
|
||||
Control *ct = Object::cast_to<Control>(c);
|
||||
|
||||
Size2 ms = ct->get_minimum_size();
|
||||
if (ms.width < 4)
|
||||
|
@ -1469,7 +1465,7 @@ void SceneTreeDock::_create() {
|
|||
Object *c = create_dialog->instance_selected();
|
||||
|
||||
ERR_FAIL_COND(!c);
|
||||
Node *newnode = c->cast_to<Node>();
|
||||
Node *newnode = Object::cast_to<Node>(c);
|
||||
ERR_FAIL_COND(!newnode);
|
||||
|
||||
List<PropertyInfo> pinfo;
|
||||
|
@ -1931,10 +1927,10 @@ void SceneTreeDock::_focus_node() {
|
|||
ERR_FAIL_COND(!node);
|
||||
|
||||
if (node->is_class("CanvasItem")) {
|
||||
CanvasItemEditorPlugin *editor = editor_data->get_editor("2D")->cast_to<CanvasItemEditorPlugin>();
|
||||
CanvasItemEditorPlugin *editor = Object::cast_to<CanvasItemEditorPlugin>(editor_data->get_editor("2D"));
|
||||
editor->get_canvas_item_editor()->focus_selection();
|
||||
} else {
|
||||
SpatialEditorPlugin *editor = editor_data->get_editor("3D")->cast_to<SpatialEditorPlugin>();
|
||||
SpatialEditorPlugin *editor = Object::cast_to<SpatialEditorPlugin>(editor_data->get_editor("3D"));
|
||||
editor->get_spatial_editor()->get_editor_viewport(0)->focus_selection();
|
||||
}
|
||||
}
|
||||
|
|
|
@ -46,7 +46,7 @@ Node *SceneTreeEditor::get_scene_node() {
|
|||
|
||||
void SceneTreeEditor::_cell_button_pressed(Object *p_item, int p_column, int p_id) {
|
||||
|
||||
TreeItem *item = p_item->cast_to<TreeItem>();
|
||||
TreeItem *item = Object::cast_to<TreeItem>(p_item);
|
||||
ERR_FAIL_COND(!item);
|
||||
|
||||
NodePath np = item->get_metadata(0);
|
||||
|
@ -475,7 +475,7 @@ void SceneTreeEditor::_selected_changed() {
|
|||
|
||||
void SceneTreeEditor::_cell_multi_selected(Object *p_object, int p_cell, bool p_selected) {
|
||||
|
||||
TreeItem *item = p_object->cast_to<TreeItem>();
|
||||
TreeItem *item = Object::cast_to<TreeItem>(p_object);
|
||||
ERR_FAIL_COND(!item);
|
||||
|
||||
NodePath np = item->get_metadata(0);
|
||||
|
@ -584,7 +584,7 @@ void SceneTreeEditor::_rename_node(ObjectID p_node, const String &p_name) {
|
|||
|
||||
Object *o = ObjectDB::get_instance(p_node);
|
||||
ERR_FAIL_COND(!o);
|
||||
Node *n = o->cast_to<Node>();
|
||||
Node *n = Object::cast_to<Node>(o);
|
||||
ERR_FAIL_COND(!n);
|
||||
TreeItem *item = _find(tree->get_root(), n->get_path());
|
||||
ERR_FAIL_COND(!item);
|
||||
|
@ -732,7 +732,7 @@ void SceneTreeEditor::_cell_collapsed(Object *p_obj) {
|
|||
if (!can_rename)
|
||||
return;
|
||||
|
||||
TreeItem *ti = p_obj->cast_to<TreeItem>();
|
||||
TreeItem *ti = Object::cast_to<TreeItem>(p_obj);
|
||||
if (!ti)
|
||||
return;
|
||||
|
||||
|
|
|
@ -215,7 +215,7 @@ void ScriptEditorDebugger::_scene_tree_folded(Object *obj) {
|
|||
|
||||
return;
|
||||
}
|
||||
TreeItem *item = obj->cast_to<TreeItem>();
|
||||
TreeItem *item = Object::cast_to<TreeItem>(obj);
|
||||
|
||||
if (!item)
|
||||
return;
|
||||
|
@ -1221,7 +1221,7 @@ void ScriptEditorDebugger::_method_changed(Object *p_base, const StringName &p_n
|
|||
if (!p_base || !live_debug || !connection.is_valid() || !editor->get_edited_scene())
|
||||
return;
|
||||
|
||||
Node *node = p_base->cast_to<Node>();
|
||||
Node *node = Object::cast_to<Node>(p_base);
|
||||
|
||||
VARIANT_ARGPTRS
|
||||
|
||||
|
@ -1249,7 +1249,7 @@ void ScriptEditorDebugger::_method_changed(Object *p_base, const StringName &p_n
|
|||
return;
|
||||
}
|
||||
|
||||
Resource *res = p_base->cast_to<Resource>();
|
||||
Resource *res = Object::cast_to<Resource>(p_base);
|
||||
|
||||
if (res && res->get_path() != String()) {
|
||||
|
||||
|
@ -1277,7 +1277,7 @@ void ScriptEditorDebugger::_property_changed(Object *p_base, const StringName &p
|
|||
if (!p_base || !live_debug || !connection.is_valid() || !editor->get_edited_scene())
|
||||
return;
|
||||
|
||||
Node *node = p_base->cast_to<Node>();
|
||||
Node *node = Object::cast_to<Node>(p_base);
|
||||
|
||||
if (node) {
|
||||
|
||||
|
@ -1308,7 +1308,7 @@ void ScriptEditorDebugger::_property_changed(Object *p_base, const StringName &p
|
|||
return;
|
||||
}
|
||||
|
||||
Resource *res = p_base->cast_to<Resource>();
|
||||
Resource *res = Object::cast_to<Resource>(p_base);
|
||||
|
||||
if (res && res->get_path() != String()) {
|
||||
|
||||
|
|
|
@ -191,7 +191,7 @@ void EditorSettingsDialog::_update_shortcuts() {
|
|||
|
||||
void EditorSettingsDialog::_shortcut_button_pressed(Object *p_item, int p_column, int p_idx) {
|
||||
|
||||
TreeItem *ti = p_item->cast_to<TreeItem>();
|
||||
TreeItem *ti = Object::cast_to<TreeItem>(p_item);
|
||||
ERR_FAIL_COND(!ti);
|
||||
|
||||
String item = ti->get_metadata(0);
|
||||
|
|
|
@ -660,7 +660,7 @@ void LightSpatialGizmo::set_handle(int p_idx, Camera *p_camera, const Point2 &p_
|
|||
Vector3 s[2] = { gi.xform(ray_from), gi.xform(ray_from + ray_dir * 4096) };
|
||||
if (p_idx == 0) {
|
||||
|
||||
if (light->cast_to<SpotLight>()) {
|
||||
if (Object::cast_to<SpotLight>(light)) {
|
||||
Vector3 ra, rb;
|
||||
Geometry::get_closest_points_between_segments(Vector3(), Vector3(0, 0, -4096), s[0], s[1], ra, rb);
|
||||
|
||||
|
@ -669,7 +669,7 @@ void LightSpatialGizmo::set_handle(int p_idx, Camera *p_camera, const Point2 &p_
|
|||
d = 0;
|
||||
|
||||
light->set_param(Light::PARAM_RANGE, d);
|
||||
} else if (light->cast_to<OmniLight>()) {
|
||||
} else if (Object::cast_to<OmniLight>(light)) {
|
||||
|
||||
Plane cp = Plane(gt.origin, p_camera->get_transform().basis.get_axis(2));
|
||||
|
||||
|
@ -713,7 +713,7 @@ void LightSpatialGizmo::commit_handle(int p_idx, const Variant &p_restore, bool
|
|||
|
||||
void LightSpatialGizmo::redraw() {
|
||||
|
||||
if (light->cast_to<DirectionalLight>()) {
|
||||
if (Object::cast_to<DirectionalLight>(light)) {
|
||||
|
||||
const int arrow_points = 5;
|
||||
Vector3 arrow[arrow_points] = {
|
||||
|
@ -751,11 +751,11 @@ void LightSpatialGizmo::redraw() {
|
|||
add_unscaled_billboard(SpatialEditorGizmos::singleton->light_material_directional_icon, 0.05);
|
||||
}
|
||||
|
||||
if (light->cast_to<OmniLight>()) {
|
||||
if (Object::cast_to<OmniLight>(light)) {
|
||||
|
||||
clear();
|
||||
|
||||
OmniLight *on = light->cast_to<OmniLight>();
|
||||
OmniLight *on = Object::cast_to<OmniLight>(light);
|
||||
|
||||
float r = on->get_param(Light::PARAM_RANGE);
|
||||
|
||||
|
@ -786,12 +786,12 @@ void LightSpatialGizmo::redraw() {
|
|||
add_handles(handles, true);
|
||||
}
|
||||
|
||||
if (light->cast_to<SpotLight>()) {
|
||||
if (Object::cast_to<SpotLight>(light)) {
|
||||
|
||||
clear();
|
||||
|
||||
Vector<Vector3> points;
|
||||
SpotLight *on = light->cast_to<SpotLight>();
|
||||
SpotLight *on = Object::cast_to<SpotLight>(light);
|
||||
|
||||
float r = on->get_param(Light::PARAM_RANGE);
|
||||
float w = r * Math::sin(Math::deg2rad(on->get_param(Light::PARAM_SPOT_ANGLE)));
|
||||
|
@ -1568,22 +1568,22 @@ String CollisionShapeSpatialGizmo::get_handle_name(int p_idx) const {
|
|||
if (s.is_null())
|
||||
return "";
|
||||
|
||||
if (s->cast_to<SphereShape>()) {
|
||||
if (Object::cast_to<SphereShape>(*s)) {
|
||||
|
||||
return "Radius";
|
||||
}
|
||||
|
||||
if (s->cast_to<BoxShape>()) {
|
||||
if (Object::cast_to<BoxShape>(*s)) {
|
||||
|
||||
return "Extents";
|
||||
}
|
||||
|
||||
if (s->cast_to<CapsuleShape>()) {
|
||||
if (Object::cast_to<CapsuleShape>(*s)) {
|
||||
|
||||
return p_idx == 0 ? "Radius" : "Height";
|
||||
}
|
||||
|
||||
if (s->cast_to<RayShape>()) {
|
||||
if (Object::cast_to<RayShape>(*s)) {
|
||||
|
||||
return "Length";
|
||||
}
|
||||
|
@ -1596,25 +1596,25 @@ Variant CollisionShapeSpatialGizmo::get_handle_value(int p_idx) const {
|
|||
if (s.is_null())
|
||||
return Variant();
|
||||
|
||||
if (s->cast_to<SphereShape>()) {
|
||||
if (Object::cast_to<SphereShape>(*s)) {
|
||||
|
||||
Ref<SphereShape> ss = s;
|
||||
return ss->get_radius();
|
||||
}
|
||||
|
||||
if (s->cast_to<BoxShape>()) {
|
||||
if (Object::cast_to<BoxShape>(*s)) {
|
||||
|
||||
Ref<BoxShape> bs = s;
|
||||
return bs->get_extents();
|
||||
}
|
||||
|
||||
if (s->cast_to<CapsuleShape>()) {
|
||||
if (Object::cast_to<CapsuleShape>(*s)) {
|
||||
|
||||
Ref<CapsuleShape> cs = s;
|
||||
return p_idx == 0 ? cs->get_radius() : cs->get_height();
|
||||
}
|
||||
|
||||
if (s->cast_to<RayShape>()) {
|
||||
if (Object::cast_to<RayShape>(*s)) {
|
||||
|
||||
Ref<RayShape> cs = s;
|
||||
return cs->get_length();
|
||||
|
@ -1636,7 +1636,7 @@ void CollisionShapeSpatialGizmo::set_handle(int p_idx, Camera *p_camera, const P
|
|||
|
||||
Vector3 sg[2] = { gi.xform(ray_from), gi.xform(ray_from + ray_dir * 4096) };
|
||||
|
||||
if (s->cast_to<SphereShape>()) {
|
||||
if (Object::cast_to<SphereShape>(*s)) {
|
||||
|
||||
Ref<SphereShape> ss = s;
|
||||
Vector3 ra, rb;
|
||||
|
@ -1648,7 +1648,7 @@ void CollisionShapeSpatialGizmo::set_handle(int p_idx, Camera *p_camera, const P
|
|||
ss->set_radius(d);
|
||||
}
|
||||
|
||||
if (s->cast_to<RayShape>()) {
|
||||
if (Object::cast_to<RayShape>(*s)) {
|
||||
|
||||
Ref<RayShape> rs = s;
|
||||
Vector3 ra, rb;
|
||||
|
@ -1660,7 +1660,7 @@ void CollisionShapeSpatialGizmo::set_handle(int p_idx, Camera *p_camera, const P
|
|||
rs->set_length(d);
|
||||
}
|
||||
|
||||
if (s->cast_to<BoxShape>()) {
|
||||
if (Object::cast_to<BoxShape>(*s)) {
|
||||
|
||||
Vector3 axis;
|
||||
axis[p_idx] = 1.0;
|
||||
|
@ -1676,7 +1676,7 @@ void CollisionShapeSpatialGizmo::set_handle(int p_idx, Camera *p_camera, const P
|
|||
bs->set_extents(he);
|
||||
}
|
||||
|
||||
if (s->cast_to<CapsuleShape>()) {
|
||||
if (Object::cast_to<CapsuleShape>(*s)) {
|
||||
|
||||
Vector3 axis;
|
||||
axis[p_idx == 0 ? 0 : 2] = 1.0;
|
||||
|
@ -1700,7 +1700,7 @@ void CollisionShapeSpatialGizmo::commit_handle(int p_idx, const Variant &p_resto
|
|||
if (s.is_null())
|
||||
return;
|
||||
|
||||
if (s->cast_to<SphereShape>()) {
|
||||
if (Object::cast_to<SphereShape>(*s)) {
|
||||
|
||||
Ref<SphereShape> ss = s;
|
||||
if (p_cancel) {
|
||||
|
@ -1715,7 +1715,7 @@ void CollisionShapeSpatialGizmo::commit_handle(int p_idx, const Variant &p_resto
|
|||
ur->commit_action();
|
||||
}
|
||||
|
||||
if (s->cast_to<BoxShape>()) {
|
||||
if (Object::cast_to<BoxShape>(*s)) {
|
||||
|
||||
Ref<BoxShape> ss = s;
|
||||
if (p_cancel) {
|
||||
|
@ -1730,7 +1730,7 @@ void CollisionShapeSpatialGizmo::commit_handle(int p_idx, const Variant &p_resto
|
|||
ur->commit_action();
|
||||
}
|
||||
|
||||
if (s->cast_to<CapsuleShape>()) {
|
||||
if (Object::cast_to<CapsuleShape>(*s)) {
|
||||
|
||||
Ref<CapsuleShape> ss = s;
|
||||
if (p_cancel) {
|
||||
|
@ -1755,7 +1755,7 @@ void CollisionShapeSpatialGizmo::commit_handle(int p_idx, const Variant &p_resto
|
|||
ur->commit_action();
|
||||
}
|
||||
|
||||
if (s->cast_to<RayShape>()) {
|
||||
if (Object::cast_to<RayShape>(*s)) {
|
||||
|
||||
Ref<RayShape> ss = s;
|
||||
if (p_cancel) {
|
||||
|
@ -1778,7 +1778,7 @@ void CollisionShapeSpatialGizmo::redraw() {
|
|||
if (s.is_null())
|
||||
return;
|
||||
|
||||
if (s->cast_to<SphereShape>()) {
|
||||
if (Object::cast_to<SphereShape>(*s)) {
|
||||
|
||||
Ref<SphereShape> sp = s;
|
||||
float r = sp->get_radius();
|
||||
|
@ -1824,7 +1824,7 @@ void CollisionShapeSpatialGizmo::redraw() {
|
|||
add_handles(handles);
|
||||
}
|
||||
|
||||
if (s->cast_to<BoxShape>()) {
|
||||
if (Object::cast_to<BoxShape>(*s)) {
|
||||
|
||||
Ref<BoxShape> bs = s;
|
||||
Vector<Vector3> lines;
|
||||
|
@ -1853,7 +1853,7 @@ void CollisionShapeSpatialGizmo::redraw() {
|
|||
add_handles(handles);
|
||||
}
|
||||
|
||||
if (s->cast_to<CapsuleShape>()) {
|
||||
if (Object::cast_to<CapsuleShape>(*s)) {
|
||||
|
||||
Ref<CapsuleShape> cs = s;
|
||||
float radius = cs->get_radius();
|
||||
|
@ -1928,7 +1928,7 @@ void CollisionShapeSpatialGizmo::redraw() {
|
|||
add_handles(handles);
|
||||
}
|
||||
|
||||
if (s->cast_to<PlaneShape>()) {
|
||||
if (Object::cast_to<PlaneShape>(*s)) {
|
||||
|
||||
Ref<PlaneShape> ps = s;
|
||||
Plane p = ps->get_plane();
|
||||
|
@ -1959,9 +1959,9 @@ void CollisionShapeSpatialGizmo::redraw() {
|
|||
add_collision_segments(points);
|
||||
}
|
||||
|
||||
if (s->cast_to<ConvexPolygonShape>()) {
|
||||
if (Object::cast_to<ConvexPolygonShape>(*s)) {
|
||||
|
||||
PoolVector<Vector3> points = s->cast_to<ConvexPolygonShape>()->get_points();
|
||||
PoolVector<Vector3> points = Object::cast_to<ConvexPolygonShape>(*s)->get_points();
|
||||
|
||||
if (points.size() > 3) {
|
||||
|
||||
|
@ -1983,7 +1983,7 @@ void CollisionShapeSpatialGizmo::redraw() {
|
|||
}
|
||||
}
|
||||
|
||||
if (s->cast_to<RayShape>()) {
|
||||
if (Object::cast_to<RayShape>(*s)) {
|
||||
|
||||
Ref<RayShape> rs = s;
|
||||
|
||||
|
@ -3098,133 +3098,133 @@ SpatialEditorGizmos *SpatialEditorGizmos::singleton = NULL;
|
|||
|
||||
Ref<SpatialEditorGizmo> SpatialEditorGizmos::get_gizmo(Spatial *p_spatial) {
|
||||
|
||||
if (p_spatial->cast_to<Light>()) {
|
||||
if (Object::cast_to<Light>(p_spatial)) {
|
||||
|
||||
Ref<LightSpatialGizmo> lsg = memnew(LightSpatialGizmo(p_spatial->cast_to<Light>()));
|
||||
Ref<LightSpatialGizmo> lsg = memnew(LightSpatialGizmo(Object::cast_to<Light>(p_spatial)));
|
||||
return lsg;
|
||||
}
|
||||
|
||||
if (p_spatial->cast_to<Camera>()) {
|
||||
if (Object::cast_to<Camera>(p_spatial)) {
|
||||
|
||||
Ref<CameraSpatialGizmo> lsg = memnew(CameraSpatialGizmo(p_spatial->cast_to<Camera>()));
|
||||
Ref<CameraSpatialGizmo> lsg = memnew(CameraSpatialGizmo(Object::cast_to<Camera>(p_spatial)));
|
||||
return lsg;
|
||||
}
|
||||
|
||||
if (p_spatial->cast_to<Skeleton>()) {
|
||||
if (Object::cast_to<Skeleton>(p_spatial)) {
|
||||
|
||||
Ref<SkeletonSpatialGizmo> lsg = memnew(SkeletonSpatialGizmo(p_spatial->cast_to<Skeleton>()));
|
||||
Ref<SkeletonSpatialGizmo> lsg = memnew(SkeletonSpatialGizmo(Object::cast_to<Skeleton>(p_spatial)));
|
||||
return lsg;
|
||||
}
|
||||
|
||||
if (p_spatial->cast_to<Position3D>()) {
|
||||
if (Object::cast_to<Position3D>(p_spatial)) {
|
||||
|
||||
Ref<Position3DSpatialGizmo> lsg = memnew(Position3DSpatialGizmo(p_spatial->cast_to<Position3D>()));
|
||||
Ref<Position3DSpatialGizmo> lsg = memnew(Position3DSpatialGizmo(Object::cast_to<Position3D>(p_spatial)));
|
||||
return lsg;
|
||||
}
|
||||
|
||||
if (p_spatial->cast_to<MeshInstance>()) {
|
||||
if (Object::cast_to<MeshInstance>(p_spatial)) {
|
||||
|
||||
Ref<MeshInstanceSpatialGizmo> misg = memnew(MeshInstanceSpatialGizmo(p_spatial->cast_to<MeshInstance>()));
|
||||
Ref<MeshInstanceSpatialGizmo> misg = memnew(MeshInstanceSpatialGizmo(Object::cast_to<MeshInstance>(p_spatial)));
|
||||
return misg;
|
||||
}
|
||||
|
||||
if (p_spatial->cast_to<Room>()) {
|
||||
if (Object::cast_to<Room>(p_spatial)) {
|
||||
|
||||
Ref<RoomSpatialGizmo> misg = memnew(RoomSpatialGizmo(p_spatial->cast_to<Room>()));
|
||||
Ref<RoomSpatialGizmo> misg = memnew(RoomSpatialGizmo(Object::cast_to<Room>(p_spatial)));
|
||||
return misg;
|
||||
}
|
||||
|
||||
if (p_spatial->cast_to<NavigationMeshInstance>()) {
|
||||
if (Object::cast_to<NavigationMeshInstance>(p_spatial)) {
|
||||
|
||||
Ref<NavigationMeshSpatialGizmo> misg = memnew(NavigationMeshSpatialGizmo(p_spatial->cast_to<NavigationMeshInstance>()));
|
||||
Ref<NavigationMeshSpatialGizmo> misg = memnew(NavigationMeshSpatialGizmo(Object::cast_to<NavigationMeshInstance>(p_spatial)));
|
||||
return misg;
|
||||
}
|
||||
|
||||
if (p_spatial->cast_to<RayCast>()) {
|
||||
if (Object::cast_to<RayCast>(p_spatial)) {
|
||||
|
||||
Ref<RayCastSpatialGizmo> misg = memnew(RayCastSpatialGizmo(p_spatial->cast_to<RayCast>()));
|
||||
Ref<RayCastSpatialGizmo> misg = memnew(RayCastSpatialGizmo(Object::cast_to<RayCast>(p_spatial)));
|
||||
return misg;
|
||||
}
|
||||
|
||||
if (p_spatial->cast_to<Portal>()) {
|
||||
if (Object::cast_to<Portal>(p_spatial)) {
|
||||
|
||||
Ref<PortalSpatialGizmo> misg = memnew(PortalSpatialGizmo(p_spatial->cast_to<Portal>()));
|
||||
Ref<PortalSpatialGizmo> misg = memnew(PortalSpatialGizmo(Object::cast_to<Portal>(p_spatial)));
|
||||
return misg;
|
||||
}
|
||||
|
||||
if (p_spatial->cast_to<CollisionShape>()) {
|
||||
if (Object::cast_to<CollisionShape>(p_spatial)) {
|
||||
|
||||
Ref<CollisionShapeSpatialGizmo> misg = memnew(CollisionShapeSpatialGizmo(p_spatial->cast_to<CollisionShape>()));
|
||||
Ref<CollisionShapeSpatialGizmo> misg = memnew(CollisionShapeSpatialGizmo(Object::cast_to<CollisionShape>(p_spatial)));
|
||||
return misg;
|
||||
}
|
||||
|
||||
if (p_spatial->cast_to<VisibilityNotifier>()) {
|
||||
if (Object::cast_to<VisibilityNotifier>(p_spatial)) {
|
||||
|
||||
Ref<VisibilityNotifierGizmo> misg = memnew(VisibilityNotifierGizmo(p_spatial->cast_to<VisibilityNotifier>()));
|
||||
Ref<VisibilityNotifierGizmo> misg = memnew(VisibilityNotifierGizmo(Object::cast_to<VisibilityNotifier>(p_spatial)));
|
||||
return misg;
|
||||
}
|
||||
|
||||
if (p_spatial->cast_to<Particles>()) {
|
||||
if (Object::cast_to<Particles>(p_spatial)) {
|
||||
|
||||
Ref<ParticlesGizmo> misg = memnew(ParticlesGizmo(p_spatial->cast_to<Particles>()));
|
||||
Ref<ParticlesGizmo> misg = memnew(ParticlesGizmo(Object::cast_to<Particles>(p_spatial)));
|
||||
return misg;
|
||||
}
|
||||
|
||||
if (p_spatial->cast_to<ReflectionProbe>()) {
|
||||
if (Object::cast_to<ReflectionProbe>(p_spatial)) {
|
||||
|
||||
Ref<ReflectionProbeGizmo> misg = memnew(ReflectionProbeGizmo(p_spatial->cast_to<ReflectionProbe>()));
|
||||
Ref<ReflectionProbeGizmo> misg = memnew(ReflectionProbeGizmo(Object::cast_to<ReflectionProbe>(p_spatial)));
|
||||
return misg;
|
||||
}
|
||||
if (p_spatial->cast_to<GIProbe>()) {
|
||||
if (Object::cast_to<GIProbe>(p_spatial)) {
|
||||
|
||||
Ref<GIProbeGizmo> misg = memnew(GIProbeGizmo(p_spatial->cast_to<GIProbe>()));
|
||||
Ref<GIProbeGizmo> misg = memnew(GIProbeGizmo(Object::cast_to<GIProbe>(p_spatial)));
|
||||
return misg;
|
||||
}
|
||||
|
||||
if (p_spatial->cast_to<VehicleWheel>()) {
|
||||
if (Object::cast_to<VehicleWheel>(p_spatial)) {
|
||||
|
||||
Ref<VehicleWheelSpatialGizmo> misg = memnew(VehicleWheelSpatialGizmo(p_spatial->cast_to<VehicleWheel>()));
|
||||
Ref<VehicleWheelSpatialGizmo> misg = memnew(VehicleWheelSpatialGizmo(Object::cast_to<VehicleWheel>(p_spatial)));
|
||||
return misg;
|
||||
}
|
||||
if (p_spatial->cast_to<PinJoint>()) {
|
||||
if (Object::cast_to<PinJoint>(p_spatial)) {
|
||||
|
||||
Ref<PinJointSpatialGizmo> misg = memnew(PinJointSpatialGizmo(p_spatial->cast_to<PinJoint>()));
|
||||
Ref<PinJointSpatialGizmo> misg = memnew(PinJointSpatialGizmo(Object::cast_to<PinJoint>(p_spatial)));
|
||||
return misg;
|
||||
}
|
||||
|
||||
if (p_spatial->cast_to<HingeJoint>()) {
|
||||
if (Object::cast_to<HingeJoint>(p_spatial)) {
|
||||
|
||||
Ref<HingeJointSpatialGizmo> misg = memnew(HingeJointSpatialGizmo(p_spatial->cast_to<HingeJoint>()));
|
||||
Ref<HingeJointSpatialGizmo> misg = memnew(HingeJointSpatialGizmo(Object::cast_to<HingeJoint>(p_spatial)));
|
||||
return misg;
|
||||
}
|
||||
|
||||
if (p_spatial->cast_to<SliderJoint>()) {
|
||||
if (Object::cast_to<SliderJoint>(p_spatial)) {
|
||||
|
||||
Ref<SliderJointSpatialGizmo> misg = memnew(SliderJointSpatialGizmo(p_spatial->cast_to<SliderJoint>()));
|
||||
Ref<SliderJointSpatialGizmo> misg = memnew(SliderJointSpatialGizmo(Object::cast_to<SliderJoint>(p_spatial)));
|
||||
return misg;
|
||||
}
|
||||
|
||||
if (p_spatial->cast_to<ConeTwistJoint>()) {
|
||||
if (Object::cast_to<ConeTwistJoint>(p_spatial)) {
|
||||
|
||||
Ref<ConeTwistJointSpatialGizmo> misg = memnew(ConeTwistJointSpatialGizmo(p_spatial->cast_to<ConeTwistJoint>()));
|
||||
Ref<ConeTwistJointSpatialGizmo> misg = memnew(ConeTwistJointSpatialGizmo(Object::cast_to<ConeTwistJoint>(p_spatial)));
|
||||
return misg;
|
||||
}
|
||||
|
||||
if (p_spatial->cast_to<Generic6DOFJoint>()) {
|
||||
if (Object::cast_to<Generic6DOFJoint>(p_spatial)) {
|
||||
|
||||
Ref<Generic6DOFJointSpatialGizmo> misg = memnew(Generic6DOFJointSpatialGizmo(p_spatial->cast_to<Generic6DOFJoint>()));
|
||||
Ref<Generic6DOFJointSpatialGizmo> misg = memnew(Generic6DOFJointSpatialGizmo(Object::cast_to<Generic6DOFJoint>(p_spatial)));
|
||||
return misg;
|
||||
}
|
||||
|
||||
if (p_spatial->cast_to<CollisionPolygon>()) {
|
||||
if (Object::cast_to<CollisionPolygon>(p_spatial)) {
|
||||
|
||||
Ref<CollisionPolygonSpatialGizmo> misg = memnew(CollisionPolygonSpatialGizmo(p_spatial->cast_to<CollisionPolygon>()));
|
||||
Ref<CollisionPolygonSpatialGizmo> misg = memnew(CollisionPolygonSpatialGizmo(Object::cast_to<CollisionPolygon>(p_spatial)));
|
||||
return misg;
|
||||
}
|
||||
|
||||
if (p_spatial->cast_to<AudioStreamPlayer3D>()) {
|
||||
if (Object::cast_to<AudioStreamPlayer3D>(p_spatial)) {
|
||||
|
||||
Ref<AudioStreamPlayer3DSpatialGizmo> misg = memnew(AudioStreamPlayer3DSpatialGizmo(p_spatial->cast_to<AudioStreamPlayer3D>()));
|
||||
Ref<AudioStreamPlayer3DSpatialGizmo> misg = memnew(AudioStreamPlayer3DSpatialGizmo(Object::cast_to<AudioStreamPlayer3D>(p_spatial)));
|
||||
return misg;
|
||||
}
|
||||
|
||||
|
|
|
@ -93,7 +93,7 @@ class EditorSpatialGizmo : public SpatialEditorGizmo {
|
|||
Vector<Instance> instances;
|
||||
Spatial *spatial_node;
|
||||
|
||||
void _set_spatial_node(Node *p_node) { set_spatial_node(p_node->cast_to<Spatial>()); }
|
||||
void _set_spatial_node(Node *p_node) { set_spatial_node(Object::cast_to<Spatial>(p_node)); }
|
||||
|
||||
protected:
|
||||
void add_lines(const Vector<Vector3> &p_lines, const Ref<Material> &p_material, bool p_billboard = false);
|
||||
|
|
|
@ -981,7 +981,7 @@ Error Main::setup2() {
|
|||
if (bool(GLOBAL_DEF("display/window/handheld/emulate_touchscreen", false))) {
|
||||
if (!OS::get_singleton()->has_touchscreen_ui_hint() && Input::get_singleton() && !editor) {
|
||||
//only if no touchscreen ui hint, set emulation
|
||||
InputDefault *id = Input::get_singleton()->cast_to<InputDefault>();
|
||||
InputDefault *id = Object::cast_to<InputDefault>(Input::get_singleton());
|
||||
if (id)
|
||||
id->set_emulate_touch(true);
|
||||
}
|
||||
|
@ -1181,7 +1181,7 @@ bool Main::start() {
|
|||
|
||||
StringName instance_type = script_res->get_instance_base_type();
|
||||
Object *obj = ClassDB::instance(instance_type);
|
||||
MainLoop *script_loop = obj ? obj->cast_to<MainLoop>() : NULL;
|
||||
MainLoop *script_loop = Object::cast_to<MainLoop>(obj);
|
||||
if (!script_loop) {
|
||||
if (obj)
|
||||
memdelete(obj);
|
||||
|
@ -1215,7 +1215,7 @@ bool Main::start() {
|
|||
ERR_FAIL_V(false);
|
||||
}
|
||||
|
||||
main_loop = ml->cast_to<MainLoop>();
|
||||
main_loop = Object::cast_to<MainLoop>(ml);
|
||||
if (!main_loop) {
|
||||
|
||||
memdelete(ml);
|
||||
|
@ -1227,7 +1227,7 @@ bool Main::start() {
|
|||
|
||||
if (main_loop->is_class("SceneTree")) {
|
||||
|
||||
SceneTree *sml = main_loop->cast_to<SceneTree>();
|
||||
SceneTree *sml = Object::cast_to<SceneTree>(main_loop);
|
||||
|
||||
#ifdef DEBUG_ENABLED
|
||||
if (debug_collisions) {
|
||||
|
@ -1421,7 +1421,7 @@ bool Main::start() {
|
|||
ERR_EXPLAIN("Cannot instance script for autoload, expected 'Node' inheritance, got: " + String(ibt));
|
||||
ERR_CONTINUE(obj == NULL);
|
||||
|
||||
n = obj->cast_to<Node>();
|
||||
n = Object::cast_to<Node>(obj);
|
||||
n->set_script(s.get_ref_ptr());
|
||||
}
|
||||
|
||||
|
|
|
@ -125,9 +125,7 @@ float Performance::get_monitor(Monitor p_monitor) const {
|
|||
case OBJECT_NODE_COUNT: {
|
||||
|
||||
MainLoop *ml = OS::get_singleton()->get_main_loop();
|
||||
if (!ml)
|
||||
return 0;
|
||||
SceneTree *sml = ml->cast_to<SceneTree>();
|
||||
SceneTree *sml = Object::cast_to<SceneTree>(ml);
|
||||
if (!sml)
|
||||
return 0;
|
||||
return sml->get_node_count();
|
||||
|
|
|
@ -50,7 +50,7 @@ godot_int GDAPI godot_rid_get_id(const godot_rid *p_self) {
|
|||
}
|
||||
|
||||
void GDAPI godot_rid_new_with_resource(godot_rid *r_dest, const godot_object *p_from) {
|
||||
const Resource *res_from = ((const Object *)p_from)->cast_to<Resource>();
|
||||
const Resource *res_from = Object::cast_to<Resource>((Object *)p_from);
|
||||
godot_rid_new(r_dest);
|
||||
if (res_from) {
|
||||
RID *dest = (RID *)r_dest;
|
||||
|
|
|
@ -1971,7 +1971,7 @@ Error GDCompiler::_parse_class(GDScript *p_script, GDScript *p_owner, const GDPa
|
|||
p_script->placeholders.erase(psi); //remove placeholder
|
||||
|
||||
GDInstance *instance = memnew(GDInstance);
|
||||
instance->base_ref = E->get()->cast_to<Reference>();
|
||||
instance->base_ref = Object::cast_to<Reference>(E->get());
|
||||
instance->members.resize(p_script->member_indices.size());
|
||||
instance->script = Ref<GDScript>(p_script);
|
||||
instance->owner = E->get();
|
||||
|
|
|
@ -372,8 +372,8 @@ static GDCompletionIdentifier _get_type_from_variant(const Variant &p_variant) {
|
|||
Object *obj = p_variant;
|
||||
if (obj) {
|
||||
/*
|
||||
if (obj->cast_to<GDNativeClass>()) {
|
||||
t.obj_type=obj->cast_to<GDNativeClass>()->get_name();
|
||||
if (Object::cast_to<GDNativeClass>(obj)) {
|
||||
t.obj_type=Object::cast_to<GDNativeClass>(obj)->get_name();
|
||||
t.value=Variant();
|
||||
} else {
|
||||
*/
|
||||
|
@ -597,8 +597,7 @@ static bool _guess_expression_type(GDCompletionContext &context, const GDParser:
|
|||
|
||||
if (id.operator String() == "new" && base.value.get_type() == Variant::OBJECT) {
|
||||
Object *obj = base.value;
|
||||
if (obj && obj->cast_to<GDNativeClass>()) {
|
||||
GDNativeClass *gdnc = obj->cast_to<GDNativeClass>();
|
||||
if (GDNativeClass *gdnc = Object::cast_to<GDNativeClass>(obj)) {
|
||||
r_type.type = Variant::OBJECT;
|
||||
r_type.value = Variant();
|
||||
r_type.obj_type = gdnc->get_name();
|
||||
|
@ -1509,9 +1508,7 @@ static void _find_type_arguments(GDCompletionContext &context, const GDParser::N
|
|||
if (id.value.get_type()) {
|
||||
Object *obj = id.value;
|
||||
|
||||
if (obj) {
|
||||
|
||||
GDScript *scr = obj->cast_to<GDScript>();
|
||||
GDScript *scr = Object::cast_to<GDScript>(obj);
|
||||
if (scr) {
|
||||
while (scr) {
|
||||
|
||||
|
@ -1552,7 +1549,6 @@ static void _find_type_arguments(GDCompletionContext &context, const GDParser::N
|
|||
on_script = obj->get_script();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
//print_line("but it has a script?");
|
||||
if (!on_script.is_valid() && id.script.is_valid()) {
|
||||
|
@ -2221,9 +2217,7 @@ Error GDScriptLanguage::complete_code(const String &p_code, const String &p_base
|
|||
if (t.value.get_type()) {
|
||||
Object *obj = t.value;
|
||||
|
||||
if (obj) {
|
||||
|
||||
GDScript *scr = obj->cast_to<GDScript>();
|
||||
GDScript *scr = Object::cast_to<GDScript>(obj);
|
||||
if (scr) {
|
||||
while (scr) {
|
||||
|
||||
|
@ -2246,7 +2240,6 @@ Error GDScriptLanguage::complete_code(const String &p_code, const String &p_base
|
|||
on_script = obj->get_script();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (!on_script.is_valid() && t.script.is_valid()) {
|
||||
on_script = t.script;
|
||||
|
@ -2836,9 +2829,9 @@ Error GDScriptLanguage::lookup_code(const String &p_code, const String &p_symbol
|
|||
Object *obj = value;
|
||||
if (obj) {
|
||||
|
||||
if (obj->cast_to<GDNativeClass>()) {
|
||||
if (Object::cast_to<GDNativeClass>(obj)) {
|
||||
r_result.type = ScriptLanguage::LookupResult::RESULT_CLASS;
|
||||
r_result.class_name = obj->cast_to<GDNativeClass>()->get_name();
|
||||
r_result.class_name = Object::cast_to<GDNativeClass>(obj)->get_name();
|
||||
|
||||
} else {
|
||||
r_result.type = ScriptLanguage::LookupResult::RESULT_CLASS;
|
||||
|
|
|
@ -371,7 +371,7 @@ Variant GDFunction::call(GDInstance *p_instance, const Variant **p_args, int p_a
|
|||
Object *obj_A = *a;
|
||||
Object *obj_B = *b;
|
||||
|
||||
GDScript *scr_B = obj_B->cast_to<GDScript>();
|
||||
GDScript *scr_B = Object::cast_to<GDScript>(obj_B);
|
||||
|
||||
bool extends_ok = false;
|
||||
|
||||
|
@ -397,7 +397,7 @@ Variant GDFunction::call(GDInstance *p_instance, const Variant **p_args, int p_a
|
|||
|
||||
} else {
|
||||
|
||||
GDNativeClass *nc = obj_B->cast_to<GDNativeClass>();
|
||||
GDNativeClass *nc = Object::cast_to<GDNativeClass>(obj_B);
|
||||
|
||||
if (!nc) {
|
||||
|
||||
|
@ -1434,7 +1434,7 @@ Variant GDFunctionState::_signal_callback(const Variant **p_args, int p_argcount
|
|||
// If the return value is a GDFunctionState reference,
|
||||
// then the function did yield again after resuming.
|
||||
if (ret.is_ref()) {
|
||||
GDFunctionState *gdfs = ret.operator Object *()->cast_to<GDFunctionState>();
|
||||
GDFunctionState *gdfs = Object::cast_to<GDFunctionState>((Object *)&ret);
|
||||
if (gdfs && gdfs->function == function)
|
||||
completed = false;
|
||||
}
|
||||
|
@ -1490,7 +1490,7 @@ Variant GDFunctionState::resume(const Variant &p_arg) {
|
|||
// If the return value is a GDFunctionState reference,
|
||||
// then the function did yield again after resuming.
|
||||
if (ret.is_ref()) {
|
||||
GDFunctionState *gdfs = ret.operator Object *()->cast_to<GDFunctionState>();
|
||||
GDFunctionState *gdfs = Object::cast_to<GDFunctionState>((Object *)&ret);
|
||||
if (gdfs && gdfs->function == function)
|
||||
completed = false;
|
||||
}
|
||||
|
|
|
@ -3959,7 +3959,7 @@ void GDParser::_parse_class(ClassNode *p_class) {
|
|||
member._export.usage |= PROPERTY_USAGE_SCRIPT_VARIABLE;
|
||||
if (cn->value.get_type() == Variant::OBJECT) {
|
||||
Object *obj = cn->value;
|
||||
Resource *res = obj->cast_to<Resource>();
|
||||
Resource *res = Object::cast_to<Resource>(obj);
|
||||
if (res == NULL) {
|
||||
_set_error("Exported constant not a type or resource.");
|
||||
return;
|
||||
|
|
|
@ -73,7 +73,7 @@ Variant GDNativeClass::_new() {
|
|||
ERR_FAIL_COND_V(!o, Variant());
|
||||
}
|
||||
|
||||
Reference *ref = o->cast_to<Reference>();
|
||||
Reference *ref = Object::cast_to<Reference>(o);
|
||||
if (ref) {
|
||||
return REF(ref);
|
||||
} else {
|
||||
|
@ -161,7 +161,7 @@ Variant GDScript::_new(const Variant **p_args, int p_argcount, Variant::CallErro
|
|||
owner = memnew(Reference); //by default, no base means use reference
|
||||
}
|
||||
|
||||
Reference *r = owner->cast_to<Reference>();
|
||||
Reference *r = Object::cast_to<Reference>(owner);
|
||||
if (r) {
|
||||
ref = REF(r);
|
||||
}
|
||||
|
@ -397,7 +397,7 @@ ScriptInstance *GDScript::instance_create(Object *p_this) {
|
|||
}
|
||||
|
||||
Variant::CallError unchecked_error;
|
||||
return _create_instance(NULL, 0, p_this, p_this->cast_to<Reference>(), unchecked_error);
|
||||
return _create_instance(NULL, 0, p_this, Object::cast_to<Reference>(p_this), unchecked_error);
|
||||
}
|
||||
bool GDScript::instance_has(const Object *p_this) const {
|
||||
|
||||
|
@ -575,9 +575,7 @@ void GDScript::update_exports() {
|
|||
//print_line("update exports for "+get_path()+" ic: "+itos(copy.size()));
|
||||
for (Set<ObjectID>::Element *E = copy.front(); E; E = E->next()) {
|
||||
Object *id = ObjectDB::get_instance(E->get());
|
||||
if (!id)
|
||||
continue;
|
||||
GDScript *s = id->cast_to<GDScript>();
|
||||
GDScript *s = Object::cast_to<GDScript>(id);
|
||||
if (!s)
|
||||
continue;
|
||||
s->update_exports();
|
||||
|
@ -2006,11 +2004,11 @@ Error ResourceFormatSaverGDScript::save(const String &p_path, const RES &p_resou
|
|||
|
||||
void ResourceFormatSaverGDScript::get_recognized_extensions(const RES &p_resource, List<String> *p_extensions) const {
|
||||
|
||||
if (p_resource->cast_to<GDScript>()) {
|
||||
if (Object::cast_to<GDScript>(*p_resource)) {
|
||||
p_extensions->push_back("gd");
|
||||
}
|
||||
}
|
||||
bool ResourceFormatSaverGDScript::recognize(const RES &p_resource) const {
|
||||
|
||||
return p_resource->cast_to<GDScript>() != NULL;
|
||||
return Object::cast_to<GDScript>(*p_resource) != NULL;
|
||||
}
|
||||
|
|
|
@ -715,12 +715,12 @@ void GridMap::_notification(int p_what) {
|
|||
|
||||
Spatial *c = this;
|
||||
while (c) {
|
||||
navigation = c->cast_to<Navigation>();
|
||||
navigation = Object::cast_to<Navigation>(c);
|
||||
if (navigation) {
|
||||
break;
|
||||
}
|
||||
|
||||
c = c->get_parent()->cast_to<Spatial>();
|
||||
c = Object::cast_to<Spatial>(c->get_parent());
|
||||
}
|
||||
|
||||
if (navigation) {
|
||||
|
|
|
@ -806,7 +806,7 @@ void GridMapEditor::edit(GridMap *p_gridmap) {
|
|||
_update_selection_transform();
|
||||
_update_duplicate_indicator();
|
||||
|
||||
spatial_editor = editor->get_editor_plugin_screen()->cast_to<SpatialEditorPlugin>();
|
||||
spatial_editor = Object::cast_to<SpatialEditorPlugin>(editor->get_editor_plugin_screen());
|
||||
|
||||
if (!node) {
|
||||
set_process(false);
|
||||
|
@ -978,14 +978,14 @@ void GridMapEditor::_notification(int p_what) {
|
|||
|
||||
if (lock_view) {
|
||||
|
||||
EditorNode *editor = get_tree()->get_root()->get_child(0)->cast_to<EditorNode>();
|
||||
EditorNode *editor = Object::cast_to<EditorNode>(get_tree()->get_root()->get_child(0));
|
||||
|
||||
Plane p;
|
||||
p.normal[edit_axis] = 1.0;
|
||||
p.d = edit_floor[edit_axis] * node->get_cell_size();
|
||||
p = node->get_transform().xform(p); // plane to snap
|
||||
|
||||
SpatialEditorPlugin *sep = editor->get_editor_plugin_screen()->cast_to<SpatialEditorPlugin>();
|
||||
SpatialEditorPlugin *sep = Object::cast_to<SpatialEditorPlugin>(editor->get_editor_plugin_screen());
|
||||
if (sep)
|
||||
sep->snap_cursor_to_plane(p);
|
||||
//editor->get_editor_plugin_screen()->call("snap_cursor_to_plane",p);
|
||||
|
@ -1371,7 +1371,7 @@ GridMapEditor::~GridMapEditor() {
|
|||
|
||||
void GridMapEditorPlugin::edit(Object *p_object) {
|
||||
|
||||
gridmap_editor->edit(p_object ? p_object->cast_to<GridMap>() : NULL);
|
||||
gridmap_editor->edit(Object::cast_to<GridMap>(p_object));
|
||||
}
|
||||
|
||||
bool GridMapEditorPlugin::handles(Object *p_object) const {
|
||||
|
|
Some files were not shown because too many files have changed in this diff Show More
Loading…
Reference in New Issue