png: Allow building shared freetype with bundled libpng
This was the behaviour when building Godot 2.1, which allows to build against Ubuntu 12.04 and its freetype that links old libpng12, while still bundling libpng16.
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@ -76,7 +76,6 @@ def configure(env):
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env.ParseConfig('pkg-config libwebp --cflags --libs')
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env.ParseConfig('pkg-config libwebp --cflags --libs')
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if (env['builtin_freetype'] == 'no'):
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if (env['builtin_freetype'] == 'no'):
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env['builtin_libpng'] = 'no' # Freetype links against libpng
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env.ParseConfig('pkg-config freetype2 --cflags --libs')
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env.ParseConfig('pkg-config freetype2 --cflags --libs')
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if (env['builtin_libpng'] == 'no'):
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if (env['builtin_libpng'] == 'no'):
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@ -140,7 +140,6 @@ def configure(env):
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env.ParseConfig('pkg-config libwebp --cflags --libs')
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env.ParseConfig('pkg-config libwebp --cflags --libs')
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if (env['builtin_freetype'] == 'no'):
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if (env['builtin_freetype'] == 'no'):
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env['builtin_libpng'] = 'no' # Freetype links against libpng
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env.ParseConfig('pkg-config freetype2 --cflags --libs')
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env.ParseConfig('pkg-config freetype2 --cflags --libs')
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if (env['builtin_libpng'] == 'no'):
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if (env['builtin_libpng'] == 'no'):
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