diff --git a/editor/editor_properties.cpp b/editor/editor_properties.cpp index fbb66744a71..d3d91e6e0d5 100644 --- a/editor/editor_properties.cpp +++ b/editor/editor_properties.cpp @@ -2205,7 +2205,14 @@ void EditorPropertyResource::_menu_option(int p_which) { case OBJ_MENU_NEW_SCRIPT: { if (Object::cast_to(get_edited_object())) { - EditorNode::get_singleton()->get_scene_tree_dock()->open_script_dialog(Object::cast_to(get_edited_object())); + EditorNode::get_singleton()->get_scene_tree_dock()->open_script_dialog(Object::cast_to(get_edited_object()), false); + } + + } break; + case OBJ_MENU_EXTEND_SCRIPT: { + + if (Object::cast_to(get_edited_object())) { + EditorNode::get_singleton()->get_scene_tree_dock()->open_script_dialog(Object::cast_to(get_edited_object()), true); } } break; @@ -2338,7 +2345,8 @@ void EditorPropertyResource::_update_menu_items() { menu->clear(); if (get_edited_property() == "script" && base_type == "Script" && Object::cast_to(get_edited_object())) { - menu->add_icon_item(get_icon("Script", "EditorIcons"), TTR("New Script"), OBJ_MENU_NEW_SCRIPT); + menu->add_icon_item(get_icon("ScriptCreate", "EditorIcons"), TTR("New Script"), OBJ_MENU_NEW_SCRIPT); + menu->add_icon_item(get_icon("ScriptExtend", "EditorIcons"), TTR("Extend Script"), OBJ_MENU_EXTEND_SCRIPT); menu->add_separator(); } else if (base_type != "") { int idx = 0; @@ -2633,7 +2641,6 @@ void EditorPropertyResource::update_property() { if (res == RES()) { assign->set_icon(Ref()); assign->set_text(TTR("[empty]")); - assign->set_tooltip(""); } else { assign->set_icon(EditorNode::get_singleton()->get_object_icon(res.operator->(), "Object")); @@ -2909,7 +2916,7 @@ void EditorInspectorDefaultPlugin::parse_begin(Object *p_object) { bool EditorInspectorDefaultPlugin::parse_property(Object *p_object, Variant::Type p_type, const String &p_path, PropertyHint p_hint, const String &p_hint_text, int p_usage) { - double default_float_step = EDITOR_GET("interface/inspector/default_float_step"); + float default_float_step = EDITOR_GET("interface/inspector/default_float_step"); switch (p_type) { diff --git a/editor/editor_properties.h b/editor/editor_properties.h index b8d6aa00c2a..952b0447e2c 100644 --- a/editor/editor_properties.h +++ b/editor/editor_properties.h @@ -550,7 +550,8 @@ class EditorPropertyResource : public EditorProperty { OBJ_MENU_COPY = 5, OBJ_MENU_PASTE = 6, OBJ_MENU_NEW_SCRIPT = 7, - OBJ_MENU_SHOW_IN_FILE_SYSTEM = 8, + OBJ_MENU_EXTEND_SCRIPT = 8, + OBJ_MENU_SHOW_IN_FILE_SYSTEM = 9, TYPE_BASE_ID = 100, CONVERT_BASE_ID = 1000 diff --git a/editor/property_editor.cpp b/editor/property_editor.cpp index ecb272876d2..ce82d44164c 100644 --- a/editor/property_editor.cpp +++ b/editor/property_editor.cpp @@ -246,7 +246,13 @@ void CustomPropertyEditor::_menu_option(int p_which) { case OBJ_MENU_NEW_SCRIPT: { if (Object::cast_to(owner)) - EditorNode::get_singleton()->get_scene_tree_dock()->open_script_dialog(Object::cast_to(owner)); + EditorNode::get_singleton()->get_scene_tree_dock()->open_script_dialog(Object::cast_to(owner), false); + + } break; + case OBJ_MENU_EXTEND_SCRIPT: { + + if (Object::cast_to(owner)) + EditorNode::get_singleton()->get_scene_tree_dock()->open_script_dialog(Object::cast_to(owner), true); } break; case OBJ_MENU_SHOW_IN_FILE_SYSTEM: { diff --git a/editor/property_editor.h b/editor/property_editor.h index 029c2211d55..b1c61c5e25a 100644 --- a/editor/property_editor.h +++ b/editor/property_editor.h @@ -77,7 +77,8 @@ class CustomPropertyEditor : public Popup { OBJ_MENU_COPY = 4, OBJ_MENU_PASTE = 5, OBJ_MENU_NEW_SCRIPT = 6, - OBJ_MENU_SHOW_IN_FILE_SYSTEM = 7, + OBJ_MENU_EXTEND_SCRIPT = 7, + OBJ_MENU_SHOW_IN_FILE_SYSTEM = 8, TYPE_BASE_ID = 100, CONVERT_BASE_ID = 1000 }; diff --git a/editor/scene_tree_dock.cpp b/editor/scene_tree_dock.cpp index 98ab1bfb541..0884620e5d8 100644 --- a/editor/scene_tree_dock.cpp +++ b/editor/scene_tree_dock.cpp @@ -421,53 +421,11 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) { create_dialog->popup_create(false, true, selected->get_class()); } break; + case TOOL_EXTEND_SCRIPT: { + attach_script_to_selected(true); + } break; case TOOL_ATTACH_SCRIPT: { - - if (!profile_allow_script_editing) { - break; - } - - List selection = editor_selection->get_selected_node_list(); - if (selection.empty()) - break; - - Node *selected = scene_tree->get_selected(); - if (!selected) - selected = selection.front()->get(); - - Ref