Merge pull request #70779 from jamesmintram/jamesm/bugfix/add-missing-shortcut-case-for-reparent
Add missing case statement to handle re-parent to new node
This commit is contained in:
commit
49794911e8
|
@ -134,6 +134,8 @@ void SceneTreeDock::shortcut_input(const Ref<InputEvent> &p_event) {
|
|||
_tool_selected(TOOL_MOVE_DOWN);
|
||||
} else if (ED_IS_SHORTCUT("scene_tree/reparent", p_event)) {
|
||||
_tool_selected(TOOL_REPARENT);
|
||||
} else if (ED_IS_SHORTCUT("scene_tree/reparent_to_new_node", p_event)) {
|
||||
_tool_selected(TOOL_REPARENT_TO_NEW_NODE);
|
||||
} else if (ED_IS_SHORTCUT("scene_tree/save_branch_as_scene", p_event)) {
|
||||
_tool_selected(TOOL_NEW_SCENE_FROM);
|
||||
} else if (ED_IS_SHORTCUT("scene_tree/delete_no_confirm", p_event)) {
|
||||
|
|
Loading…
Reference in New Issue