Merge pull request #70779 from jamesmintram/jamesm/bugfix/add-missing-shortcut-case-for-reparent

Add missing case statement to handle re-parent to new node
This commit is contained in:
Rémi Verschelde 2023-01-03 12:31:50 +01:00
commit 49794911e8
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1 changed files with 2 additions and 0 deletions

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@ -134,6 +134,8 @@ void SceneTreeDock::shortcut_input(const Ref<InputEvent> &p_event) {
_tool_selected(TOOL_MOVE_DOWN);
} else if (ED_IS_SHORTCUT("scene_tree/reparent", p_event)) {
_tool_selected(TOOL_REPARENT);
} else if (ED_IS_SHORTCUT("scene_tree/reparent_to_new_node", p_event)) {
_tool_selected(TOOL_REPARENT_TO_NEW_NODE);
} else if (ED_IS_SHORTCUT("scene_tree/save_branch_as_scene", p_event)) {
_tool_selected(TOOL_NEW_SCENE_FROM);
} else if (ED_IS_SHORTCUT("scene_tree/delete_no_confirm", p_event)) {