diff --git a/CHANGELOG.md b/CHANGELOG.md index d4fce482ce0..4d42b45a63e 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -4,6 +4,34 @@ All notable changes to this project will be documented in this file. The format is based on [Keep a Changelog](http://keepachangelog.com/en/1.0.0/). +## [3.0.2] - 2018-03-03 + +### Added + +- Mono: We now display stack traces for inner exceptions. +- Mono: Bundle mscorlib.dll with Godot to improve portability. + +### Fixed + +- Running a scene from a project with a main scene now works again (regression in 3.0.1). +- Correct line spacing in RichTextLabel (regression in 3.0.1). +- TextureProgress now correctly displays when progress > 62 (regression in 3.0.1). +- The editor no longer complains about using an enum from an autoloaded resource (regression in 3.0.1). +- Pressing Escape no longer closes unexpected subwindows (regression in 3.0.1). +- Fix spelling of `apply_torque_impulse()` and deprecate the misspelled method. +- Gizmos are now properly hidden on scene load if the object they control is hidden. +- Remove spurious errors when using a PanoramaSky without textures. +- Show tooltips in the editor when physics object picking is disabled. +- Fix a serialization bug that could cause tscn files to grow very large. +- Do not show the project manager unless no project was found at all. +- The animation editor time offset indicator no longer 'walks' when resizing the editor. +- Allow creation of an in-tscn file GDScript function even if the filename suggested already exists. +- Mono: Godot no longer crashes when opening a project created with an older release. +- Mono: Fix builds of tools=no builds. +- Mono: Fix transformation regression since 3.0.1 +- Android: We now require GLESv3 support in the manifest. +- Android: Fix intermittent audio driver crash. + ## [3.0.1] - 2018-02-25 ### Added