Merge pull request #63424 from Chaosus/shader_preprocessor_inc_fix

This commit is contained in:
Rémi Verschelde 2022-07-25 14:56:06 +02:00 committed by GitHub
commit 49b0aa93e3
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GPG Key ID: 4AEE18F83AFDEB23
3 changed files with 215 additions and 71 deletions

View File

@ -208,7 +208,30 @@ void ShaderTextEditor::_load_theme_settings() {
// to distinguish from keywords at a quick glance.
List<String> built_ins;
if (shader.is_valid()) {
if (shader_inc.is_valid()) {
for (int i = 0; i < RenderingServer::SHADER_MAX; i++) {
for (const KeyValue<StringName, ShaderLanguage::FunctionInfo> &E : ShaderTypes::get_singleton()->get_functions(RenderingServer::ShaderMode(i))) {
for (const KeyValue<StringName, ShaderLanguage::BuiltInInfo> &F : E.value.built_ins) {
built_ins.push_back(F.key);
}
}
const Vector<ShaderLanguage::ModeInfo> &modes = ShaderTypes::get_singleton()->get_modes(RenderingServer::ShaderMode(i));
for (int j = 0; j < modes.size(); j++) {
const ShaderLanguage::ModeInfo &info = modes[j];
if (!info.options.is_empty()) {
for (int k = 0; k < info.options.size(); k++) {
built_ins.push_back(String(info.name) + "_" + String(info.options[k]));
}
} else {
built_ins.push_back(String(info.name));
}
}
}
} else if (shader.is_valid()) {
for (const KeyValue<StringName, ShaderLanguage::FunctionInfo> &E : ShaderTypes::get_singleton()->get_functions(RenderingServer::ShaderMode(shader->get_mode()))) {
for (const KeyValue<StringName, ShaderLanguage::BuiltInInfo> &F : E.value.built_ins) {
built_ins.push_back(F.key);
@ -337,11 +360,10 @@ void ShaderTextEditor::_code_complete_script(const String &p_code, List<ScriptLa
ShaderLanguage::ShaderCompileInfo info;
info.global_variable_type_func = _get_global_variable_type;
Ref<ShaderInclude> inc = shader_inc;
if (shader.is_null()) {
info.is_include = true;
sl.complete(p_code, info, r_options, calltip);
sl.complete(code, info, r_options, calltip);
get_text_editor()->set_code_hint(calltip);
return;
}
@ -350,7 +372,7 @@ void ShaderTextEditor::_code_complete_script(const String &p_code, List<ScriptLa
info.render_modes = ShaderTypes::get_singleton()->get_modes(RenderingServer::ShaderMode(shader->get_mode()));
info.shader_types = ShaderTypes::get_singleton()->get_types();
sl.complete(p_code, info, r_options, calltip);
sl.complete(code, info, r_options, calltip);
get_text_editor()->set_code_hint(calltip);
}

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@ -34,6 +34,7 @@
#include "core/string/print_string.h"
#include "core/templates/local_vector.h"
#include "servers/rendering_server.h"
#include "shader_types.h"
#define HAS_WARNING(flag) (warning_flags & flag)
@ -1218,17 +1219,36 @@ void ShaderLanguage::_parse_used_identifier(const StringName &p_identifier, Iden
#endif // DEBUG_ENABLED
bool ShaderLanguage::_find_identifier(const BlockNode *p_block, bool p_allow_reassign, const FunctionInfo &p_function_info, const StringName &p_identifier, DataType *r_data_type, IdentifierType *r_type, bool *r_is_const, int *r_array_size, StringName *r_struct_name, ConstantNode::Value *r_constant_value) {
if (p_function_info.built_ins.has(p_identifier)) {
if (r_data_type) {
*r_data_type = p_function_info.built_ins[p_identifier].type;
if (is_shader_inc) {
for (int i = 0; i < RenderingServer::SHADER_MAX; i++) {
for (const KeyValue<StringName, FunctionInfo> &E : ShaderTypes::get_singleton()->get_functions(RenderingServer::ShaderMode(i))) {
if ((current_function == E.key || E.key == "global") && E.value.built_ins.has(p_identifier)) {
if (r_data_type) {
*r_data_type = E.value.built_ins[p_identifier].type;
}
if (r_is_const) {
*r_is_const = E.value.built_ins[p_identifier].constant;
}
if (r_type) {
*r_type = IDENTIFIER_BUILTIN_VAR;
}
return true;
}
}
}
if (r_is_const) {
*r_is_const = p_function_info.built_ins[p_identifier].constant;
} else {
if (p_function_info.built_ins.has(p_identifier)) {
if (r_data_type) {
*r_data_type = p_function_info.built_ins[p_identifier].type;
}
if (r_is_const) {
*r_is_const = p_function_info.built_ins[p_identifier].constant;
}
if (r_type) {
*r_type = IDENTIFIER_BUILTIN_VAR;
}
return true;
}
if (r_type) {
*r_type = IDENTIFIER_BUILTIN_VAR;
}
return true;
}
if (p_function_info.stage_functions.has(p_identifier)) {
@ -7728,12 +7748,12 @@ Error ShaderLanguage::_validate_precision(DataType p_type, DataPrecision p_preci
return OK;
}
Error ShaderLanguage::_parse_shader(const HashMap<StringName, FunctionInfo> &p_functions, const Vector<ModeInfo> &p_render_modes, const HashSet<String> &p_shader_types, bool p_is_include) {
Error ShaderLanguage::_parse_shader(const HashMap<StringName, FunctionInfo> &p_functions, const Vector<ModeInfo> &p_render_modes, const HashSet<String> &p_shader_types) {
Token tk;
TkPos prev_pos;
Token next;
if (!p_is_include) {
if (!is_shader_inc) {
tk = _get_token();
if (tk.type != TK_SHADER_TYPE) {
@ -7815,25 +7835,54 @@ Error ShaderLanguage::_parse_shader(const HashMap<StringName, FunctionInfo> &p_f
bool found = false;
for (int i = 0; i < p_render_modes.size(); i++) {
const ModeInfo &info = p_render_modes[i];
const String name = String(info.name);
if (is_shader_inc) {
for (int i = 0; i < RenderingServer::SHADER_MAX; i++) {
const Vector<ModeInfo> modes = ShaderTypes::get_singleton()->get_modes(RenderingServer::ShaderMode(i));
if (smode.begins_with(name)) {
if (!info.options.is_empty()) {
if (info.options.has(smode.substr(name.length() + 1))) {
found = true;
for (int j = 0; j < modes.size(); j++) {
const ModeInfo &info = modes[j];
const String name = String(info.name);
if (defined_modes.has(name)) {
_set_error(vformat(RTR("Redefinition of render mode: '%s'. The '%s' mode has already been set to '%s'."), smode, name, defined_modes[name]));
return ERR_PARSE_ERROR;
if (smode.begins_with(name)) {
if (!info.options.is_empty()) {
if (info.options.has(smode.substr(name.length() + 1))) {
found = true;
if (defined_modes.has(name)) {
_set_error(vformat(RTR("Redefinition of render mode: '%s'. The '%s' mode has already been set to '%s'."), smode, name, defined_modes[name]));
return ERR_PARSE_ERROR;
}
defined_modes.insert(name, smode);
break;
}
} else {
found = true;
break;
}
defined_modes.insert(name, smode);
}
}
}
} else {
for (int i = 0; i < p_render_modes.size(); i++) {
const ModeInfo &info = p_render_modes[i];
const String name = String(info.name);
if (smode.begins_with(name)) {
if (!info.options.is_empty()) {
if (info.options.has(smode.substr(name.length() + 1))) {
found = true;
if (defined_modes.has(name)) {
_set_error(vformat(RTR("Redefinition of render mode: '%s'. The '%s' mode has already been set to '%s'."), smode, name, defined_modes[name]));
return ERR_PARSE_ERROR;
}
defined_modes.insert(name, smode);
break;
}
} else {
found = true;
break;
}
} else {
found = true;
break;
}
}
}
@ -9563,6 +9612,7 @@ uint32_t ShaderLanguage::get_warning_flags() const {
Error ShaderLanguage::compile(const String &p_code, const ShaderCompileInfo &p_info) {
clear();
is_shader_inc = p_info.is_include;
code = p_code;
global_var_get_type_func = p_info.global_variable_type_func;
@ -9572,7 +9622,7 @@ Error ShaderLanguage::compile(const String &p_code, const ShaderCompileInfo &p_i
nodes = nullptr;
shader = alloc_node<ShaderNode>();
Error err = _parse_shader(p_info.functions, p_info.render_modes, p_info.shader_types, p_info.is_include);
Error err = _parse_shader(p_info.functions, p_info.render_modes, p_info.shader_types);
#ifdef DEBUG_ENABLED
if (check_warnings) {
@ -9588,6 +9638,7 @@ Error ShaderLanguage::compile(const String &p_code, const ShaderCompileInfo &p_i
Error ShaderLanguage::complete(const String &p_code, const ShaderCompileInfo &p_info, List<ScriptLanguage::CodeCompletionOption> *r_options, String &r_call_hint) {
clear();
is_shader_inc = p_info.is_include;
code = p_code;
varying_function_names = p_info.varying_function_names;
@ -9596,7 +9647,7 @@ Error ShaderLanguage::complete(const String &p_code, const ShaderCompileInfo &p_
global_var_get_type_func = p_info.global_variable_type_func;
shader = alloc_node<ShaderNode>();
_parse_shader(p_info.functions, p_info.render_modes, p_info.shader_types, p_info.is_include);
_parse_shader(p_info.functions, p_info.render_modes, p_info.shader_types);
#ifdef DEBUG_ENABLED
// Adds context keywords.
@ -9633,31 +9684,65 @@ Error ShaderLanguage::complete(const String &p_code, const ShaderCompileInfo &p_
return OK;
} break;
case COMPLETION_RENDER_MODE: {
for (int i = 0; i < p_info.render_modes.size(); i++) {
const ModeInfo &info = p_info.render_modes[i];
if (is_shader_inc) {
for (int i = 0; i < RenderingServer::SHADER_MAX; i++) {
const Vector<ModeInfo> modes = ShaderTypes::get_singleton()->get_modes(RenderingServer::ShaderMode(i));
if (!info.options.is_empty()) {
bool found = false;
for (int j = 0; j < modes.size(); j++) {
const ModeInfo &info = modes[j];
for (int j = 0; j < info.options.size(); j++) {
if (shader->render_modes.has(String(info.name) + "_" + String(info.options[j]))) {
found = true;
if (!info.options.is_empty()) {
bool found = false;
for (int k = 0; k < info.options.size(); k++) {
if (shader->render_modes.has(String(info.name) + "_" + String(info.options[k]))) {
found = true;
}
}
if (!found) {
for (int k = 0; k < info.options.size(); k++) {
ScriptLanguage::CodeCompletionOption option(String(info.name) + "_" + String(info.options[k]), ScriptLanguage::CODE_COMPLETION_KIND_PLAIN_TEXT);
r_options->push_back(option);
}
}
} else {
const String name = String(info.name);
if (!shader->render_modes.has(name)) {
ScriptLanguage::CodeCompletionOption option(name, ScriptLanguage::CODE_COMPLETION_KIND_PLAIN_TEXT);
r_options->push_back(option);
}
}
}
}
} else {
for (int i = 0; i < p_info.render_modes.size(); i++) {
const ModeInfo &info = p_info.render_modes[i];
if (!info.options.is_empty()) {
bool found = false;
if (!found) {
for (int j = 0; j < info.options.size(); j++) {
ScriptLanguage::CodeCompletionOption option(String(info.name) + "_" + String(info.options[j]), ScriptLanguage::CODE_COMPLETION_KIND_PLAIN_TEXT);
if (shader->render_modes.has(String(info.name) + "_" + String(info.options[j]))) {
found = true;
}
}
if (!found) {
for (int j = 0; j < info.options.size(); j++) {
ScriptLanguage::CodeCompletionOption option(String(info.name) + "_" + String(info.options[j]), ScriptLanguage::CODE_COMPLETION_KIND_PLAIN_TEXT);
r_options->push_back(option);
}
}
} else {
const String name = String(info.name);
if (!shader->render_modes.has(name)) {
ScriptLanguage::CodeCompletionOption option(name, ScriptLanguage::CODE_COMPLETION_KIND_PLAIN_TEXT);
r_options->push_back(option);
}
}
} else {
const String name = String(info.name);
if (!shader->render_modes.has(name)) {
ScriptLanguage::CodeCompletionOption option(name, ScriptLanguage::CODE_COMPLETION_KIND_PLAIN_TEXT);
r_options->push_back(option);
}
}
}
@ -9724,33 +9809,69 @@ Error ShaderLanguage::complete(const String &p_code, const ShaderCompileInfo &p_
}
if (comp_ident) {
if (p_info.functions.has("global")) {
for (const KeyValue<StringName, BuiltInInfo> &E : p_info.functions["global"].built_ins) {
ScriptLanguage::CodeCompletionKind kind = ScriptLanguage::CODE_COMPLETION_KIND_MEMBER;
if (E.value.constant) {
kind = ScriptLanguage::CODE_COMPLETION_KIND_CONSTANT;
}
matches.insert(E.key, kind);
}
}
if (is_shader_inc) {
for (int i = 0; i < RenderingServer::SHADER_MAX; i++) {
const HashMap<StringName, ShaderLanguage::FunctionInfo> info = ShaderTypes::get_singleton()->get_functions(RenderingServer::ShaderMode(i));
if (p_info.functions.has("constants")) {
for (const KeyValue<StringName, BuiltInInfo> &E : p_info.functions["constants"].built_ins) {
ScriptLanguage::CodeCompletionKind kind = ScriptLanguage::CODE_COMPLETION_KIND_MEMBER;
if (E.value.constant) {
kind = ScriptLanguage::CODE_COMPLETION_KIND_CONSTANT;
if (info.has("global")) {
for (const KeyValue<StringName, BuiltInInfo> &E : info["global"].built_ins) {
ScriptLanguage::CodeCompletionKind kind = ScriptLanguage::CODE_COMPLETION_KIND_MEMBER;
if (E.value.constant) {
kind = ScriptLanguage::CODE_COMPLETION_KIND_CONSTANT;
}
matches.insert(E.key, kind);
}
}
matches.insert(E.key, kind);
}
}
if (skip_function != StringName() && p_info.functions.has(skip_function)) {
for (const KeyValue<StringName, BuiltInInfo> &E : p_info.functions[skip_function].built_ins) {
ScriptLanguage::CodeCompletionKind kind = ScriptLanguage::CODE_COMPLETION_KIND_MEMBER;
if (E.value.constant) {
kind = ScriptLanguage::CODE_COMPLETION_KIND_CONSTANT;
if (info.has("constants")) {
for (const KeyValue<StringName, BuiltInInfo> &E : info["constants"].built_ins) {
ScriptLanguage::CodeCompletionKind kind = ScriptLanguage::CODE_COMPLETION_KIND_MEMBER;
if (E.value.constant) {
kind = ScriptLanguage::CODE_COMPLETION_KIND_CONSTANT;
}
matches.insert(E.key, kind);
}
}
if (skip_function != StringName() && info.has(skip_function)) {
for (const KeyValue<StringName, BuiltInInfo> &E : info[skip_function].built_ins) {
ScriptLanguage::CodeCompletionKind kind = ScriptLanguage::CODE_COMPLETION_KIND_MEMBER;
if (E.value.constant) {
kind = ScriptLanguage::CODE_COMPLETION_KIND_CONSTANT;
}
matches.insert(E.key, kind);
}
}
}
} else {
if (p_info.functions.has("global")) {
for (const KeyValue<StringName, BuiltInInfo> &E : p_info.functions["global"].built_ins) {
ScriptLanguage::CodeCompletionKind kind = ScriptLanguage::CODE_COMPLETION_KIND_MEMBER;
if (E.value.constant) {
kind = ScriptLanguage::CODE_COMPLETION_KIND_CONSTANT;
}
matches.insert(E.key, kind);
}
}
if (p_info.functions.has("constants")) {
for (const KeyValue<StringName, BuiltInInfo> &E : p_info.functions["constants"].built_ins) {
ScriptLanguage::CodeCompletionKind kind = ScriptLanguage::CODE_COMPLETION_KIND_MEMBER;
if (E.value.constant) {
kind = ScriptLanguage::CODE_COMPLETION_KIND_CONSTANT;
}
matches.insert(E.key, kind);
}
}
if (skip_function != StringName() && p_info.functions.has(skip_function)) {
for (const KeyValue<StringName, BuiltInInfo> &E : p_info.functions[skip_function].built_ins) {
ScriptLanguage::CodeCompletionKind kind = ScriptLanguage::CODE_COMPLETION_KIND_MEMBER;
if (E.value.constant) {
kind = ScriptLanguage::CODE_COMPLETION_KIND_CONSTANT;
}
matches.insert(E.key, kind);
}
matches.insert(E.key, kind);
}
}

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@ -936,6 +936,7 @@ private:
StringName current_function;
bool last_const = false;
StringName last_name;
bool is_shader_inc = false;
VaryingFunctionNames varying_function_names;
@ -1079,7 +1080,7 @@ private:
String _get_shader_type_list(const HashSet<String> &p_shader_types) const;
String _get_qualifier_str(ArgumentQualifier p_qualifier) const;
Error _parse_shader(const HashMap<StringName, FunctionInfo> &p_functions, const Vector<ModeInfo> &p_render_modes, const HashSet<String> &p_shader_types, bool p_is_include);
Error _parse_shader(const HashMap<StringName, FunctionInfo> &p_functions, const Vector<ModeInfo> &p_render_modes, const HashSet<String> &p_shader_types);
Error _find_last_flow_op_in_block(BlockNode *p_block, FlowOperation p_op);
Error _find_last_flow_op_in_op(ControlFlowNode *p_flow, FlowOperation p_op);