Mono: Add 'View log' button to open the MSBuild log of a build

This commit is contained in:
Ignacio Etcheverry 2018-06-05 22:21:52 +02:00
parent 25f10b3c40
commit 4a021fa7a2
5 changed files with 123 additions and 37 deletions

View File

@ -461,12 +461,12 @@ void GodotSharpBuilds::BuildProcess::start(bool p_blocking) {
exit_code = -1;
String logs_dir = GodotSharpDirs::get_build_logs_dir().plus_file(build_info.solution.md5_text() + "_" + build_info.configuration);
String log_dirpath = build_info.get_log_dirpath();
if (build_tab) {
build_tab->on_build_start();
} else {
build_tab = memnew(MonoBuildTab(build_info, logs_dir));
build_tab = memnew(MonoBuildTab(build_info, log_dirpath));
MonoBottomPanel::get_singleton()->add_build_tab(build_tab);
}
@ -488,12 +488,12 @@ void GodotSharpBuilds::BuildProcess::start(bool p_blocking) {
// Remove old issues file
String issues_file = "msbuild_issues.csv";
DirAccessRef d = DirAccess::create_for_path(logs_dir);
DirAccessRef d = DirAccess::create_for_path(log_dirpath);
if (d->file_exists(issues_file)) {
Error err = d->remove(issues_file);
if (err != OK) {
exited = true;
String file_path = ProjectSettings::get_singleton()->localize_path(logs_dir).plus_file(issues_file);
String file_path = ProjectSettings::get_singleton()->localize_path(log_dirpath).plus_file(issues_file);
String message = "Cannot remove issues file: " + file_path;
build_tab->on_build_exec_failed(message);
ERR_EXPLAIN(message);

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@ -73,7 +73,7 @@ void MonoBottomPanel::_update_build_tabs_list() {
if (no_current_tab || current_tab == i) {
build_tabs_list->select(i);
_build_tab_item_selected(i);
_build_tabs_item_selected(i);
}
}
}
@ -105,21 +105,27 @@ void MonoBottomPanel::show_build_tab() {
ERR_PRINT("Builds tab not found");
}
void MonoBottomPanel::_build_tab_item_selected(int p_idx) {
void MonoBottomPanel::_build_tabs_item_selected(int p_idx) {
ERR_FAIL_INDEX(p_idx, build_tabs->get_tab_count());
build_tabs->set_current_tab(p_idx);
}
if (!build_tabs->is_visible())
build_tabs->set_visible(true);
void MonoBottomPanel::_build_tab_changed(int p_idx) {
if (p_idx < 0 || p_idx >= build_tabs->get_tab_count()) {
warnings_btn->set_visible(false);
errors_btn->set_visible(false);
} else {
warnings_btn->set_visible(true);
errors_btn->set_visible(true);
}
view_log_btn->set_visible(true);
}
void MonoBottomPanel::_build_tabs_nothing_selected() {
if (build_tabs->get_tab_count() != 0) // just in case
build_tabs->set_visible(false);
warnings_btn->set_visible(false);
errors_btn->set_visible(false);
view_log_btn->set_visible(false);
}
void MonoBottomPanel::_warnings_toggled(bool p_pressed) {
@ -148,6 +154,22 @@ void MonoBottomPanel::_build_project_pressed() {
CSharpLanguage::get_singleton()->reload_assemblies_if_needed(true);
}
void MonoBottomPanel::_view_log_pressed() {
if (build_tabs_list->is_anything_selected()) {
Vector<int> selected_items = build_tabs_list->get_selected_items();
CRASH_COND(selected_items.size() != 1);
int selected_item = selected_items[0];
MonoBuildTab *build_tab = Object::cast_to<MonoBuildTab>(build_tabs->get_tab_control(selected_item));
ERR_FAIL_NULL(build_tab);
String log_dirpath = build_tab->get_build_info().get_log_dirpath();
OS::get_singleton()->shell_open(log_dirpath.plus_file("msbuild_log.txt"));
}
}
void MonoBottomPanel::_notification(int p_what) {
switch (p_what) {
@ -163,10 +185,11 @@ void MonoBottomPanel::_notification(int p_what) {
void MonoBottomPanel::_bind_methods() {
ClassDB::bind_method(D_METHOD("_build_project_pressed"), &MonoBottomPanel::_build_project_pressed);
ClassDB::bind_method(D_METHOD("_view_log_pressed"), &MonoBottomPanel::_view_log_pressed);
ClassDB::bind_method(D_METHOD("_warnings_toggled", "pressed"), &MonoBottomPanel::_warnings_toggled);
ClassDB::bind_method(D_METHOD("_errors_toggled", "pressed"), &MonoBottomPanel::_errors_toggled);
ClassDB::bind_method(D_METHOD("_build_tab_item_selected", "idx"), &MonoBottomPanel::_build_tab_item_selected);
ClassDB::bind_method(D_METHOD("_build_tab_changed", "idx"), &MonoBottomPanel::_build_tab_changed);
ClassDB::bind_method(D_METHOD("_build_tabs_item_selected", "idx"), &MonoBottomPanel::_build_tabs_item_selected);
ClassDB::bind_method(D_METHOD("_build_tabs_nothing_selected"), &MonoBottomPanel::_build_tabs_nothing_selected);
}
MonoBottomPanel::MonoBottomPanel(EditorNode *p_editor) {
@ -223,6 +246,15 @@ MonoBottomPanel::MonoBottomPanel(EditorNode *p_editor) {
errors_btn->connect("toggled", this, "_errors_toggled");
toolbar_hbc->add_child(errors_btn);
toolbar_hbc->add_spacer();
view_log_btn = memnew(Button);
view_log_btn->set_text(TTR("View log"));
view_log_btn->set_focus_mode(FOCUS_NONE);
view_log_btn->set_visible(false);
view_log_btn->connect("pressed", this, "_view_log_pressed");
toolbar_hbc->add_child(view_log_btn);
HSplitContainer *hsc = memnew(HSplitContainer);
hsc->set_h_size_flags(SIZE_EXPAND_FILL);
hsc->set_v_size_flags(SIZE_EXPAND_FILL);
@ -230,14 +262,14 @@ MonoBottomPanel::MonoBottomPanel(EditorNode *p_editor) {
build_tabs_list = memnew(ItemList);
build_tabs_list->set_h_size_flags(SIZE_EXPAND_FILL);
build_tabs_list->connect("item_selected", this, "_build_tab_item_selected");
build_tabs_list->connect("item_selected", this, "_build_tabs_item_selected");
build_tabs_list->connect("nothing_selected", this, "_build_tabs_nothing_selected");
hsc->add_child(build_tabs_list);
build_tabs = memnew(TabContainer);
build_tabs->set_tab_align(TabContainer::ALIGN_LEFT);
build_tabs->set_h_size_flags(SIZE_EXPAND_FILL);
build_tabs->set_tabs_visible(false);
build_tabs->connect("tab_changed", this, "_build_tab_changed");
hsc->add_child(build_tabs);
}
}

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@ -53,16 +53,18 @@ class MonoBottomPanel : public VBoxContainer {
Button *warnings_btn;
Button *errors_btn;
Button *view_log_btn;
void _update_build_tabs_list();
void _build_tab_item_selected(int p_idx);
void _build_tab_changed(int p_idx);
void _build_tabs_item_selected(int p_idx);
void _build_tabs_nothing_selected();
void _warnings_toggled(bool p_pressed);
void _errors_toggled(bool p_pressed);
void _build_project_pressed();
void _view_log_pressed();
static MonoBottomPanel *singleton;

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@ -0,0 +1,62 @@
/*************************************************************************/
/* mono_build_info.cpp */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "mono_build_info.h"
#include "../godotsharp_dirs.h"
#include "../mono_gd/gd_mono_utils.h"
uint32_t MonoBuildInfo::Hasher::hash(const MonoBuildInfo &p_key) {
uint32_t hash = 0;
GDMonoUtils::hash_combine(hash, p_key.solution.hash());
GDMonoUtils::hash_combine(hash, p_key.configuration.hash());
return hash;
}
bool MonoBuildInfo::operator==(const MonoBuildInfo &p_b) const {
return p_b.solution == solution && p_b.configuration == configuration;
}
String MonoBuildInfo::get_log_dirpath() {
return GodotSharpDirs::get_build_logs_dir().plus_file(solution.md5_text() + "_" + configuration);
}
MonoBuildInfo::MonoBuildInfo() {}
MonoBuildInfo::MonoBuildInfo(const String &p_solution, const String &p_config) {
solution = p_solution;
configuration = p_config;
}

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@ -31,35 +31,25 @@
#ifndef MONO_BUILD_INFO_H
#define MONO_BUILD_INFO_H
#include "../mono_gd/gd_mono_utils.h"
#include "core/ustring.h"
#include "core/vector.h"
struct MonoBuildInfo {
struct Hasher {
static _FORCE_INLINE_ uint32_t hash(const MonoBuildInfo &p_key) {
uint32_t hash = 0;
GDMonoUtils::hash_combine(hash, p_key.solution.hash());
GDMonoUtils::hash_combine(hash, p_key.configuration.hash());
return hash;
}
static uint32_t hash(const MonoBuildInfo &p_key);
};
String solution;
String configuration;
Vector<String> custom_props;
MonoBuildInfo() {}
bool operator==(const MonoBuildInfo &p_b) const;
MonoBuildInfo(const String &p_solution, const String &p_config) {
solution = p_solution;
configuration = p_config;
}
String get_log_dirpath();
bool operator==(const MonoBuildInfo &p_b) const {
return p_b.solution == solution && p_b.configuration == configuration;
}
MonoBuildInfo();
MonoBuildInfo(const String &p_solution, const String &p_config);
};
#endif // MONO_BUILD_INFO_H