Merge pull request #78396 from Sauermann/fix-focus-doc

Made window focus notification docs more precise
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Rémi Verschelde 2023-06-18 16:33:51 +02:00
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@ -1028,10 +1028,12 @@
Implemented on desktop and web platforms.
</constant>
<constant name="NOTIFICATION_WM_WINDOW_FOCUS_IN" value="1004">
Notification received from the OS when the node's parent [Window] is focused. This may be a change of focus between two windows of the same engine instance, or from the OS desktop or a third-party application to a window of the game (in which case [constant NOTIFICATION_APPLICATION_FOCUS_IN] is also emitted).
Notification received when the node's parent [Window] is focused. This may be a change of focus between two windows of the same engine instance, or from the OS desktop or a third-party application to a window of the game (in which case [constant NOTIFICATION_APPLICATION_FOCUS_IN] is also emitted).
A [Window] node receives this notification when it is focused.
</constant>
<constant name="NOTIFICATION_WM_WINDOW_FOCUS_OUT" value="1005">
Notification received from the OS when the node's parent [Window] is defocused. This may be a change of focus between two windows of the same engine instance, or from a window of the game to the OS desktop or a third-party application (in which case [constant NOTIFICATION_APPLICATION_FOCUS_OUT] is also emitted).
Notification received when the node's parent [Window] is defocused. This may be a change of focus between two windows of the same engine instance, or from a window of the game to the OS desktop or a third-party application (in which case [constant NOTIFICATION_APPLICATION_FOCUS_OUT] is also emitted).
A [Window] node receives this notification when it is defocused.
</constant>
<constant name="NOTIFICATION_WM_CLOSE_REQUEST" value="1006">
Notification received from the OS when a close request is sent (e.g. closing the window with a "Close" button or [kbd]Alt + F4[/kbd]).