C#: Fix restore not called when building game projects
This commit is contained in:
parent
e196b8127c
commit
4a30289eee
|
@ -120,7 +120,12 @@ namespace GodotTools.Build
|
||||||
if (buildTool == BuildTool.DotnetCli)
|
if (buildTool == BuildTool.DotnetCli)
|
||||||
arguments += "msbuild"; // `dotnet msbuild` command
|
arguments += "msbuild"; // `dotnet msbuild` command
|
||||||
|
|
||||||
arguments += $@"""{buildInfo.Solution}"" /t:{string.Join(",", buildInfo.Targets)} " +
|
arguments += $@" ""{buildInfo.Solution}""";
|
||||||
|
|
||||||
|
if (buildInfo.Restore)
|
||||||
|
arguments += " /restore";
|
||||||
|
|
||||||
|
arguments += $@" /t:{string.Join(",", buildInfo.Targets)} " +
|
||||||
$@"""/p:{"Configuration=" + buildInfo.Configuration}"" /v:normal " +
|
$@"""/p:{"Configuration=" + buildInfo.Configuration}"" /v:normal " +
|
||||||
$@"""/l:{typeof(GodotBuildLogger).FullName},{GodotBuildLogger.AssemblyPath};{buildInfo.LogsDirPath}""";
|
$@"""/l:{typeof(GodotBuildLogger).FullName},{GodotBuildLogger.AssemblyPath};{buildInfo.LogsDirPath}""";
|
||||||
|
|
||||||
|
|
Loading…
Reference in New Issue