diff --git a/doc/classes/CanvasItem.xml b/doc/classes/CanvasItem.xml
index d715cf5e493..bd648c6de05 100644
--- a/doc/classes/CanvasItem.xml
+++ b/doc/classes/CanvasItem.xml
@@ -41,6 +41,8 @@
+
+
Draws an arc between the given angles. The larger the value of [code]point_count[/code], the smoother the curve.
@@ -216,6 +218,8 @@
+
+
Draws interconnected line segments with a uniform [code]color[/code] and [code]width[/code].
@@ -229,6 +233,8 @@
+
+
Draws interconnected line segments with a uniform [code]width[/code] and segment-by-segment coloring. Colors assigned to line segments match by index between [code]points[/code] and [code]colors[/code].
diff --git a/scene/gui/graph_edit.cpp b/scene/gui/graph_edit.cpp
index ad02aaade5a..96810e87079 100644
--- a/scene/gui/graph_edit.cpp
+++ b/scene/gui/graph_edit.cpp
@@ -659,9 +659,9 @@ void GraphEdit::_draw_cos_line(CanvasItem *p_where, const Vector2 &p_from, const
colors.push_back(p_to_color);
#ifdef TOOLS_ENABLED
- p_where->draw_polyline_colors(points, colors, Math::floor(2 * EDSCALE));
+ p_where->draw_polyline_colors(points, colors, Math::floor(2 * EDSCALE), true);
#else
- p_where->draw_polyline_colors(points, colors, 2);
+ p_where->draw_polyline_colors(points, colors, 2, true);
#endif
}
diff --git a/scene/main/canvas_item.cpp b/scene/main/canvas_item.cpp
index cad90ac543e..6806a55151f 100644
--- a/scene/main/canvas_item.cpp
+++ b/scene/main/canvas_item.cpp
@@ -742,21 +742,21 @@ void CanvasItem::draw_line(const Point2 &p_from, const Point2 &p_to, const Color
RenderingServer::get_singleton()->canvas_item_add_line(canvas_item, p_from, p_to, p_color, p_width);
}
-void CanvasItem::draw_polyline(const Vector &p_points, const Color &p_color, float p_width) {
+void CanvasItem::draw_polyline(const Vector &p_points, const Color &p_color, float p_width, bool p_antialiased) {
ERR_FAIL_COND_MSG(!drawing, "Drawing is only allowed inside NOTIFICATION_DRAW, _draw() function or 'draw' signal.");
Vector colors;
colors.push_back(p_color);
- RenderingServer::get_singleton()->canvas_item_add_polyline(canvas_item, p_points, colors, p_width);
+ RenderingServer::get_singleton()->canvas_item_add_polyline(canvas_item, p_points, colors, p_width, p_antialiased);
}
-void CanvasItem::draw_polyline_colors(const Vector &p_points, const Vector &p_colors, float p_width) {
+void CanvasItem::draw_polyline_colors(const Vector &p_points, const Vector &p_colors, float p_width, bool p_antialiased) {
ERR_FAIL_COND_MSG(!drawing, "Drawing is only allowed inside NOTIFICATION_DRAW, _draw() function or 'draw' signal.");
- RenderingServer::get_singleton()->canvas_item_add_polyline(canvas_item, p_points, p_colors, p_width);
+ RenderingServer::get_singleton()->canvas_item_add_polyline(canvas_item, p_points, p_colors, p_width, p_antialiased);
}
-void CanvasItem::draw_arc(const Vector2 &p_center, float p_radius, float p_start_angle, float p_end_angle, int p_point_count, const Color &p_color, float p_width) {
+void CanvasItem::draw_arc(const Vector2 &p_center, float p_radius, float p_start_angle, float p_end_angle, int p_point_count, const Color &p_color, float p_width, bool p_antialiased) {
Vector points;
points.resize(p_point_count);
const float delta_angle = p_end_angle - p_start_angle;
@@ -765,7 +765,7 @@ void CanvasItem::draw_arc(const Vector2 &p_center, float p_radius, float p_start
points.set(i, p_center + Vector2(Math::cos(theta), Math::sin(theta)) * p_radius);
}
- draw_polyline(points, p_color, p_width);
+ draw_polyline(points, p_color, p_width, p_antialiased);
}
void CanvasItem::draw_multiline(const Vector &p_points, const Color &p_color, float p_width) {
@@ -1145,9 +1145,9 @@ void CanvasItem::_bind_methods() {
//ClassDB::bind_method(D_METHOD("get_transform"),&CanvasItem::get_transform);
ClassDB::bind_method(D_METHOD("draw_line", "from", "to", "color", "width"), &CanvasItem::draw_line, DEFVAL(1.0));
- ClassDB::bind_method(D_METHOD("draw_polyline", "points", "color", "width"), &CanvasItem::draw_polyline, DEFVAL(1.0));
- ClassDB::bind_method(D_METHOD("draw_polyline_colors", "points", "colors", "width"), &CanvasItem::draw_polyline_colors, DEFVAL(1.0));
- ClassDB::bind_method(D_METHOD("draw_arc", "center", "radius", "start_angle", "end_angle", "point_count", "color", "width"), &CanvasItem::draw_arc, DEFVAL(1.0));
+ ClassDB::bind_method(D_METHOD("draw_polyline", "points", "color", "width", "antialiased"), &CanvasItem::draw_polyline, DEFVAL(1.0), DEFVAL(false));
+ ClassDB::bind_method(D_METHOD("draw_polyline_colors", "points", "colors", "width", "antialiased"), &CanvasItem::draw_polyline_colors, DEFVAL(1.0), DEFVAL(false));
+ ClassDB::bind_method(D_METHOD("draw_arc", "center", "radius", "start_angle", "end_angle", "point_count", "color", "width", "antialiased"), &CanvasItem::draw_arc, DEFVAL(1.0), DEFVAL(false));
ClassDB::bind_method(D_METHOD("draw_multiline", "points", "color", "width"), &CanvasItem::draw_multiline, DEFVAL(1.0));
ClassDB::bind_method(D_METHOD("draw_multiline_colors", "points", "colors", "width"), &CanvasItem::draw_multiline_colors, DEFVAL(1.0));
ClassDB::bind_method(D_METHOD("draw_rect", "rect", "color", "filled", "width"), &CanvasItem::draw_rect, DEFVAL(true), DEFVAL(1.0));
diff --git a/scene/main/canvas_item.h b/scene/main/canvas_item.h
index 5c31bcf3f9f..3cde6b69c19 100644
--- a/scene/main/canvas_item.h
+++ b/scene/main/canvas_item.h
@@ -332,9 +332,9 @@ public:
/* DRAWING API */
void draw_line(const Point2 &p_from, const Point2 &p_to, const Color &p_color, float p_width = 1.0);
- void draw_polyline(const Vector &p_points, const Color &p_color, float p_width = 1.0);
- void draw_polyline_colors(const Vector &p_points, const Vector &p_colors, float p_width = 1.0);
- void draw_arc(const Vector2 &p_center, float p_radius, float p_start_angle, float p_end_angle, int p_point_count, const Color &p_color, float p_width = 1.0);
+ void draw_polyline(const Vector &p_points, const Color &p_color, float p_width = 1.0, bool p_antialiased = false);
+ void draw_polyline_colors(const Vector &p_points, const Vector &p_colors, float p_width = 1.0, bool p_antialiased = false);
+ void draw_arc(const Vector2 &p_center, float p_radius, float p_start_angle, float p_end_angle, int p_point_count, const Color &p_color, float p_width = 1.0, bool p_antialiased = false);
void draw_multiline(const Vector &p_points, const Color &p_color, float p_width = 1.0);
void draw_multiline_colors(const Vector &p_points, const Vector &p_colors, float p_width = 1.0);
void draw_rect(const Rect2 &p_rect, const Color &p_color, bool p_filled = true, float p_width = 1.0);
diff --git a/servers/rendering/rendering_server_canvas.cpp b/servers/rendering/rendering_server_canvas.cpp
index ffc1ec391d6..d518d709c50 100644
--- a/servers/rendering/rendering_server_canvas.cpp
+++ b/servers/rendering/rendering_server_canvas.cpp
@@ -540,59 +540,60 @@ void RenderingServerCanvas::canvas_item_add_line(RID p_item, const Point2 &p_fro
}
}
-void RenderingServerCanvas::canvas_item_add_polyline(RID p_item, const Vector &p_points, const Vector &p_colors, float p_width) {
+void RenderingServerCanvas::canvas_item_add_polyline(RID p_item, const Vector &p_points, const Vector &p_colors, float p_width, bool p_antialiased) {
ERR_FAIL_COND(p_points.size() < 2);
Item *canvas_item = canvas_item_owner.getornull(p_item);
ERR_FAIL_COND(!canvas_item);
+ Vector indices;
+ int pc = p_points.size();
+ int pc2 = pc * 2;
+
+ Vector2 prev_t;
+ int j2;
+
Item::CommandPolygon *pline = canvas_item->alloc_command();
ERR_FAIL_COND(!pline);
- if (true || p_width <= 1) {
-#define TODO make thick lines possible
- Vector indices;
- int pc = p_points.size();
- indices.resize((pc - 1) * 2);
- {
- int *iptr = indices.ptrw();
- for (int i = 0; i < (pc - 1); i++) {
- iptr[i * 2 + 0] = i;
- iptr[i * 2 + 1] = i + 1;
- }
- }
+ PackedColorArray colors;
+ PackedVector2Array points;
- pline->primitive = RS::PRIMITIVE_LINES;
- pline->polygon.create(indices, p_points, p_colors);
- } else {
-#if 0
- //make a trianglestrip for drawing the line...
- Vector2 prev_t;
- pline->triangles.resize(p_points.size() * 2);
- if (p_antialiased) {
- pline->lines.resize(p_points.size() * 2);
- }
+ colors.resize(pc2);
+ points.resize(pc2);
- if (p_colors.size() == 0) {
- pline->triangle_colors.push_back(Color(1, 1, 1, 1));
- if (p_antialiased) {
- pline->line_colors.push_back(Color(1, 1, 1, 1));
- }
- } else if (p_colors.size() == 1) {
- pline->triangle_colors = p_colors;
- pline->line_colors = p_colors;
- } else {
- if (p_colors.size() != p_points.size()) {
- pline->triangle_colors.push_back(p_colors[0]);
- pline->line_colors.push_back(p_colors[0]);
- } else {
- pline->triangle_colors.resize(pline->triangles.size());
- pline->line_colors.resize(pline->lines.size());
- }
- }
+ Vector2 *points_ptr = points.ptrw();
+ Color *colors_ptr = colors.ptrw();
- for (int i = 0; i < p_points.size(); i++) {
+ if (p_antialiased) {
+ PackedColorArray colors_top;
+ PackedVector2Array points_top;
+
+ colors_top.resize(pc2);
+ points_top.resize(pc2);
+
+ PackedColorArray colors_bottom;
+ PackedVector2Array points_bottom;
+
+ colors_bottom.resize(pc2);
+ points_bottom.resize(pc2);
+
+ Item::CommandPolygon *pline_top = canvas_item->alloc_command();
+ ERR_FAIL_COND(!pline_top);
+
+ Item::CommandPolygon *pline_bottom = canvas_item->alloc_command();
+ ERR_FAIL_COND(!pline_bottom);
+
+ //make three trianglestrip's for drawing the antialiased line...
+
+ Vector2 *points_top_ptr = points_top.ptrw();
+ Vector2 *points_bottom_ptr = points_bottom.ptrw();
+
+ Color *colors_top_ptr = colors_top.ptrw();
+ Color *colors_bottom_ptr = colors_bottom.ptrw();
+
+ for (int i = 0, j = 0; i < pc; i++, j += 2) {
Vector2 t;
- if (i == p_points.size() - 1) {
+ if (i == pc - 1) {
t = prev_t;
} else {
t = (p_points[i + 1] - p_points[i]).normalized().tangent();
@@ -601,29 +602,73 @@ void RenderingServerCanvas::canvas_item_add_polyline(RID p_item, const Vectorlines.write[i] = p_points[i] + tangent;
- pline->lines.write[p_points.size() * 2 - i - 1] = p_points[i] - tangent;
- if (pline->line_colors.size() > 1) {
- pline->line_colors.write[i] = p_colors[i];
- pline->line_colors.write[p_points.size() * 2 - i - 1] = p_colors[i];
- }
- }
+ points_ptr[j] = pos + tangent;
+ points_ptr[j2] = pos - tangent;
- pline->triangles.write[i * 2 + 0] = p_points[i] + tangent;
- pline->triangles.write[i * 2 + 1] = p_points[i] - tangent;
+ points_top_ptr[j] = pos + tangent + tangent;
+ points_top_ptr[j2] = pos + tangent;
- if (pline->triangle_colors.size() > 1) {
- pline->triangle_colors.write[i * 2 + 0] = p_colors[i];
- pline->triangle_colors.write[i * 2 + 1] = p_colors[i];
- }
+ points_bottom_ptr[j] = pos - tangent;
+ points_bottom_ptr[j2] = pos - tangent - tangent;
+
+ Color color = p_colors[i];
+ Color color2 = Color(color.r, color.g, color.b, 0);
+
+ colors_ptr[j] = color;
+ colors_ptr[j2] = color;
+
+ colors_top_ptr[j] = color2;
+ colors_top_ptr[j2] = color;
+
+ colors_bottom_ptr[j] = color;
+ colors_bottom_ptr[j2] = color2;
+
+ prev_t = t;
+ }
+
+ pline_top->primitive = RS::PRIMITIVE_TRIANGLE_STRIP;
+ pline_top->polygon.create(indices, points_top, colors_top);
+
+ pline_bottom->primitive = RS::PRIMITIVE_TRIANGLE_STRIP;
+ pline_bottom->polygon.create(indices, points_bottom, colors_bottom);
+ } else {
+ //make a trianglestrip for drawing the line...
+
+ for (int i = 0, j = 0; i < pc; i++, j += 2) {
+ Vector2 t;
+ if (i == pc - 1) {
+ t = prev_t;
+ } else {
+ t = (p_points[i + 1] - p_points[i]).normalized().tangent();
+ if (i == 0) {
+ prev_t = t;
+ }
+ }
+
+ j2 = j + 1;
+
+ Vector2 tangent = ((t + prev_t).normalized()) * p_width * 0.5;
+
+ Vector2 pos = p_points[j];
+ Color color = p_colors[j2];
+
+ points_ptr[j] = pos + tangent;
+ points_ptr[j2] = pos - tangent;
+
+ colors_ptr[j] = color;
+ colors_ptr[j2] = color;
prev_t = t;
}
-#endif
}
+
+ pline->primitive = RS::PRIMITIVE_TRIANGLE_STRIP;
+ pline->polygon.create(indices, points, colors);
}
void RenderingServerCanvas::canvas_item_add_multiline(RID p_item, const Vector &p_points, const Vector &p_colors, float p_width) {
diff --git a/servers/rendering/rendering_server_canvas.h b/servers/rendering/rendering_server_canvas.h
index 83b76539c40..89f511a8fbd 100644
--- a/servers/rendering/rendering_server_canvas.h
+++ b/servers/rendering/rendering_server_canvas.h
@@ -192,7 +192,7 @@ public:
void canvas_item_set_update_when_visible(RID p_item, bool p_update);
void canvas_item_add_line(RID p_item, const Point2 &p_from, const Point2 &p_to, const Color &p_color, float p_width = 1.0);
- void canvas_item_add_polyline(RID p_item, const Vector &p_points, const Vector &p_colors, float p_width = 1.0);
+ void canvas_item_add_polyline(RID p_item, const Vector &p_points, const Vector &p_colors, float p_width = 1.0, bool p_antialiased = false);
void canvas_item_add_multiline(RID p_item, const Vector &p_points, const Vector &p_colors, float p_width = 1.0);
void canvas_item_add_rect(RID p_item, const Rect2 &p_rect, const Color &p_color);
void canvas_item_add_circle(RID p_item, const Point2 &p_pos, float p_radius, const Color &p_color);
diff --git a/servers/rendering/rendering_server_raster.h b/servers/rendering/rendering_server_raster.h
index a9a1cdce265..c6cceaa8b42 100644
--- a/servers/rendering/rendering_server_raster.h
+++ b/servers/rendering/rendering_server_raster.h
@@ -718,7 +718,7 @@ public:
BIND2(canvas_item_set_draw_behind_parent, RID, bool)
BIND5(canvas_item_add_line, RID, const Point2 &, const Point2 &, const Color &, float)
- BIND4(canvas_item_add_polyline, RID, const Vector &, const Vector &, float)
+ BIND5(canvas_item_add_polyline, RID, const Vector &, const Vector &, float, bool)
BIND4(canvas_item_add_multiline, RID, const Vector &, const Vector &, float)
BIND3(canvas_item_add_rect, RID, const Rect2 &, const Color &)
BIND4(canvas_item_add_circle, RID, const Point2 &, float, const Color &)
diff --git a/servers/rendering/rendering_server_wrap_mt.h b/servers/rendering/rendering_server_wrap_mt.h
index a2ea8e75df3..67969573888 100644
--- a/servers/rendering/rendering_server_wrap_mt.h
+++ b/servers/rendering/rendering_server_wrap_mt.h
@@ -619,7 +619,7 @@ public:
FUNC2(canvas_item_set_draw_behind_parent, RID, bool)
FUNC5(canvas_item_add_line, RID, const Point2 &, const Point2 &, const Color &, float)
- FUNC4(canvas_item_add_polyline, RID, const Vector &, const Vector &, float)
+ FUNC5(canvas_item_add_polyline, RID, const Vector &, const Vector &, float, bool)
FUNC4(canvas_item_add_multiline, RID, const Vector &, const Vector &, float)
FUNC3(canvas_item_add_rect, RID, const Rect2 &, const Color &)
FUNC4(canvas_item_add_circle, RID, const Point2 &, float, const Color &)
diff --git a/servers/rendering_server.h b/servers/rendering_server.h
index 432f6a2a2a6..96f0cf297a9 100644
--- a/servers/rendering_server.h
+++ b/servers/rendering_server.h
@@ -1176,7 +1176,7 @@ public:
};
virtual void canvas_item_add_line(RID p_item, const Point2 &p_from, const Point2 &p_to, const Color &p_color, float p_width = 1.0) = 0;
- virtual void canvas_item_add_polyline(RID p_item, const Vector &p_points, const Vector &p_colors, float p_width = 1.0) = 0;
+ virtual void canvas_item_add_polyline(RID p_item, const Vector &p_points, const Vector &p_colors, float p_width = 1.0, bool p_antialiased = false) = 0;
virtual void canvas_item_add_multiline(RID p_item, const Vector &p_points, const Vector &p_colors, float p_width = 1.0) = 0;
virtual void canvas_item_add_rect(RID p_item, const Rect2 &p_rect, const Color &p_color) = 0;
virtual void canvas_item_add_circle(RID p_item, const Point2 &p_pos, float p_radius, const Color &p_color) = 0;