From 58e5c650d7ed83859fef81872074991811b0ec2e Mon Sep 17 00:00:00 2001 From: Rodolfo Ribeiro Gomes Date: Fri, 11 Oct 2019 02:22:02 -0300 Subject: [PATCH] fix #32711 : Spatial::look_at wrong re-scaling --- scene/3d/spatial.cpp | 5 ++--- 1 file changed, 2 insertions(+), 3 deletions(-) diff --git a/scene/3d/spatial.cpp b/scene/3d/spatial.cpp index df831f92ef9..9a659ef4af0 100644 --- a/scene/3d/spatial.cpp +++ b/scene/3d/spatial.cpp @@ -690,11 +690,10 @@ void Spatial::look_at_from_position(const Vector3 &p_pos, const Vector3 &p_targe Transform lookat; lookat.origin = p_pos; - Vector3 original_scale(get_global_transform().basis.get_scale()); + Vector3 original_scale(get_scale()); lookat = lookat.looking_at(p_target, p_up); - // as basis was normalized, we just need to apply original scale back - lookat.basis.scale(original_scale); set_global_transform(lookat); + set_scale(original_scale); } Vector3 Spatial::to_local(Vector3 p_global) const {