From 4aa145624e27490e65ede99484389b8036ef3c36 Mon Sep 17 00:00:00 2001 From: BlueCube3310 <53150244+BlueCube3310@users.noreply.github.com> Date: Wed, 21 Aug 2024 21:37:13 +0200 Subject: [PATCH] LightmapGI: Fix shader data alignment after #89919 --- .../shaders/forward_clustered/scene_forward_clustered_inc.glsl | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/servers/rendering/renderer_rd/shaders/forward_clustered/scene_forward_clustered_inc.glsl b/servers/rendering/renderer_rd/shaders/forward_clustered/scene_forward_clustered_inc.glsl index 18322a06199..03511aa3a8c 100644 --- a/servers/rendering/renderer_rd/shaders/forward_clustered/scene_forward_clustered_inc.glsl +++ b/servers/rendering/renderer_rd/shaders/forward_clustered/scene_forward_clustered_inc.glsl @@ -96,7 +96,7 @@ struct Lightmap { mat3 normal_xform; vec2 light_texture_size; float exposure_normalization; - vec2 pad; + float pad; }; layout(set = 0, binding = 7, std140) restrict readonly buffer Lightmaps {