doc: Sync classref with current source
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@ -182,14 +182,6 @@
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Selects the file, with the path provided by [code]file[/code], in the FileSystem dock.
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</description>
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</method>
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<method name="set_distraction_free_mode">
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<return type="void">
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</return>
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<argument index="0" name="enter" type="bool">
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</argument>
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<description>
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</description>
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</method>
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<method name="set_main_screen_editor">
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<return type="void">
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</return>
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@ -210,6 +202,10 @@
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</description>
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</method>
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</methods>
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<members>
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<member name="distraction_free_mode" type="bool" setter="set_distraction_free_mode" getter="is_distraction_free_mode_enabled">
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</member>
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</members>
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<constants>
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</constants>
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</class>
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@ -436,6 +436,12 @@
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Saves the image as a PNG file to [code]path[/code].
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</description>
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</method>
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<method name="save_png_to_buffer" qualifiers="const">
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<return type="PackedByteArray">
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</return>
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<description>
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</description>
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</method>
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<method name="set_pixel">
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<return type="void">
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</return>
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@ -106,6 +106,12 @@
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Returns the pose transform of the specified bone. Pose is applied on top of the custom pose, which is applied on top the rest pose.
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</description>
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</method>
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<method name="get_bone_process_orders">
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<return type="PackedInt32Array">
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</return>
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<description>
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</description>
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</method>
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<method name="get_bone_rest" qualifiers="const">
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<return type="Transform">
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</return>
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@ -268,6 +274,12 @@
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<member name="animate_physical_bones" type="bool" setter="set_animate_physical_bones" getter="get_animate_physical_bones" default="true">
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</member>
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</members>
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<signals>
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<signal name="pose_updated">
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<description>
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</description>
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</signal>
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</signals>
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<constants>
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<constant name="NOTIFICATION_UPDATE_SKELETON" value="50">
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</constant>
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