fix audio buses editor not save, close #26683
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@ -1249,7 +1249,7 @@ void EditorAudioBuses::_load_default_layout() {
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String layout_path = ProjectSettings::get_singleton()->get("audio/default_bus_layout");
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Ref<AudioBusLayout> state = ResourceLoader::load(layout_path);
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Ref<AudioBusLayout> state = ResourceLoader::load(layout_path, "", true);
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if (state.is_null()) {
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EditorNode::get_singleton()->show_warning(vformat(TTR("There is no '%s' file."), layout_path));
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return;
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@ -1266,7 +1266,7 @@ void EditorAudioBuses::_load_default_layout() {
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void EditorAudioBuses::_file_dialog_callback(const String &p_string) {
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if (file_dialog->get_mode() == EditorFileDialog::MODE_OPEN_FILE) {
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Ref<AudioBusLayout> state = ResourceLoader::load(p_string);
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Ref<AudioBusLayout> state = ResourceLoader::load(p_string, "", true);
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if (state.is_null()) {
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EditorNode::get_singleton()->show_warning(TTR("Invalid file, not an audio bus layout."));
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return;
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@ -1404,7 +1404,7 @@ void EditorAudioBuses::open_layout(const String &p_path) {
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EditorNode::get_singleton()->make_bottom_panel_item_visible(this);
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Ref<AudioBusLayout> state = ResourceLoader::load(p_path);
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Ref<AudioBusLayout> state = ResourceLoader::load(p_path, "", true);
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if (state.is_null()) {
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EditorNode::get_singleton()->show_warning(TTR("Invalid file, not an audio bus layout."));
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return;
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