Ported 'Exclude Parent' from Raycast2D to Raycast
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9678231b10
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@ -119,6 +119,29 @@ bool RayCast::is_enabled() const {
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return enabled;
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}
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void RayCast::set_exclude_parent_body(bool p_exclude_parent_body) {
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if (exclude_parent_body == p_exclude_parent_body)
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return;
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exclude_parent_body = p_exclude_parent_body;
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if (!is_inside_tree())
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return;
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if (Object::cast_to<CollisionObject>(get_parent())) {
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if (exclude_parent_body)
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exclude.insert(Object::cast_to<CollisionObject>(get_parent())->get_rid());
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else
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exclude.erase(Object::cast_to<CollisionObject>(get_parent())->get_rid());
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}
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}
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bool RayCast::get_exclude_parent_body() const {
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return exclude_parent_body;
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}
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void RayCast::_notification(int p_what) {
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switch (p_what) {
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@ -133,6 +156,13 @@ void RayCast::_notification(int p_what) {
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} else
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set_physics_process(false);
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if (Object::cast_to<CollisionObject>(get_parent())) {
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if (exclude_parent_body)
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exclude.insert(Object::cast_to<CollisionObject>(get_parent())->get_rid());
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else
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exclude.erase(Object::cast_to<CollisionObject>(get_parent())->get_rid());
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}
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} break;
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case NOTIFICATION_EXIT_TREE: {
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@ -256,7 +286,11 @@ void RayCast::_bind_methods() {
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ClassDB::bind_method(D_METHOD("set_collision_mask_bit", "bit", "value"), &RayCast::set_collision_mask_bit);
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ClassDB::bind_method(D_METHOD("get_collision_mask_bit", "bit"), &RayCast::get_collision_mask_bit);
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ClassDB::bind_method(D_METHOD("set_exclude_parent_body", "mask"), &RayCast::set_exclude_parent_body);
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ClassDB::bind_method(D_METHOD("get_exclude_parent_body"), &RayCast::get_exclude_parent_body);
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ADD_PROPERTY(PropertyInfo(Variant::BOOL, "enabled"), "set_enabled", "is_enabled");
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ADD_PROPERTY(PropertyInfo(Variant::BOOL, "exclude_parent"), "set_exclude_parent_body", "get_exclude_parent_body");
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ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "cast_to"), "set_cast_to", "get_cast_to");
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ADD_PROPERTY(PropertyInfo(Variant::INT, "collision_mask", PROPERTY_HINT_LAYERS_3D_PHYSICS), "set_collision_mask", "get_collision_mask");
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}
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@ -332,4 +366,5 @@ RayCast::RayCast() {
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collision_mask = 1;
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cast_to = Vector3(0, -1, 0);
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debug_shape = NULL;
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exclude_parent_body = true;
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}
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@ -48,6 +48,7 @@ class RayCast : public Spatial {
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Set<RID> exclude;
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uint32_t collision_mask;
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bool exclude_parent_body;
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Node *debug_shape;
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Ref<Material> debug_material;
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@ -74,6 +75,9 @@ public:
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void set_collision_mask_bit(int p_bit, bool p_value);
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bool get_collision_mask_bit(int p_bit) const;
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void set_exclude_parent_body(bool p_exclude_parent_body);
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bool get_exclude_parent_body() const;
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void force_raycast_update();
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bool is_colliding() const;
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Object *get_collider() const;
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