From 4bea98de4039cc21496db5a7259fdab74a93b386 Mon Sep 17 00:00:00 2001 From: Neil Graham Date: Fri, 16 Mar 2018 10:22:48 +1300 Subject: [PATCH] change bumpmap_to_normalmap range from [1...255] to [0...255] --- core/image.cpp | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/core/image.cpp b/core/image.cpp index 3a7c3a9d7e1..74c529512ba 100644 --- a/core/image.cpp +++ b/core/image.cpp @@ -2410,9 +2410,9 @@ void Image::bumpmap_to_normalmap(float bump_scale) { Vector3 normal = across.cross(up); normal.normalize(); - write_ptr[((ty * width + tx) << 2) + 0] = (128.0 + normal.x * 127.0); - write_ptr[((ty * width + tx) << 2) + 1] = (128.0 + normal.y * 127.0); - write_ptr[((ty * width + tx) << 2) + 2] = (128.0 + normal.z * 127.0); + write_ptr[((ty * width + tx) << 2) + 0] = (127.5 + normal.x * 127.5); + write_ptr[((ty * width + tx) << 2) + 1] = (127.5 + normal.y * 127.5); + write_ptr[((ty * width + tx) << 2) + 2] = (127.5 + normal.z * 127.5); write_ptr[((ty * width + tx) << 2) + 3] = 255; } }