Improve collision exception error messages for easier understanding
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@ -83,14 +83,14 @@ Array PhysicsBody2D::get_collision_exceptions() {
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void PhysicsBody2D::add_collision_exception_with(Node *p_node) {
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ERR_FAIL_NULL(p_node);
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PhysicsBody2D *physics_body = Object::cast_to<PhysicsBody2D>(p_node);
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ERR_FAIL_COND_MSG(!physics_body, "Collision exception only works between two objects of PhysicsBody type.");
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ERR_FAIL_COND_MSG(!physics_body, "Collision exception only works between two nodes that inherit from PhysicsBody2D.");
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Physics2DServer::get_singleton()->body_add_collision_exception(get_rid(), physics_body->get_rid());
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}
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void PhysicsBody2D::remove_collision_exception_with(Node *p_node) {
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ERR_FAIL_NULL(p_node);
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PhysicsBody2D *physics_body = Object::cast_to<PhysicsBody2D>(p_node);
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ERR_FAIL_COND_MSG(!physics_body, "Collision exception only works between two objects of PhysicsBody type.");
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ERR_FAIL_COND_MSG(!physics_body, "Collision exception only works between two nodes that inherit from PhysicsBody2D.");
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Physics2DServer::get_singleton()->body_remove_collision_exception(get_rid(), physics_body->get_rid());
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}
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@ -73,14 +73,14 @@ Array PhysicsBody::get_collision_exceptions() {
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void PhysicsBody::add_collision_exception_with(Node *p_node) {
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ERR_FAIL_NULL(p_node);
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CollisionObject *collision_object = Object::cast_to<CollisionObject>(p_node);
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ERR_FAIL_COND_MSG(!collision_object, "Collision exception only works between two CollisionObject.");
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ERR_FAIL_COND_MSG(!collision_object, "Collision exception only works between two nodes that inherit from CollisionObject (such as Area or PhysicsBody).");
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PhysicsServer::get_singleton()->body_add_collision_exception(get_rid(), collision_object->get_rid());
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}
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void PhysicsBody::remove_collision_exception_with(Node *p_node) {
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ERR_FAIL_NULL(p_node);
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CollisionObject *collision_object = Object::cast_to<CollisionObject>(p_node);
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ERR_FAIL_COND_MSG(!collision_object, "Collision exception only works between two CollisionObject.");
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ERR_FAIL_COND_MSG(!collision_object, "Collision exception only works between two nodes that inherit from CollisionObject (such as Area or PhysicsBody).");
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PhysicsServer::get_singleton()->body_remove_collision_exception(get_rid(), collision_object->get_rid());
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}
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@ -618,14 +618,14 @@ Array SoftBody::get_collision_exceptions() {
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void SoftBody::add_collision_exception_with(Node *p_node) {
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ERR_FAIL_NULL(p_node);
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CollisionObject *collision_object = Object::cast_to<CollisionObject>(p_node);
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ERR_FAIL_COND_MSG(!collision_object, "Collision exception only works between two CollisionObject.");
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ERR_FAIL_COND_MSG(!collision_object, "Collision exception only works between two nodes that inherit from CollisionObject (such as Area or PhysicsBody).");
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PhysicsServer::get_singleton()->soft_body_add_collision_exception(physics_rid, collision_object->get_rid());
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}
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void SoftBody::remove_collision_exception_with(Node *p_node) {
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ERR_FAIL_NULL(p_node);
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CollisionObject *collision_object = Object::cast_to<CollisionObject>(p_node);
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ERR_FAIL_COND_MSG(!collision_object, "Collision exception only works between two CollisionObject.");
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ERR_FAIL_COND_MSG(!collision_object, "Collision exception only works between two nodes that inherit from CollisionObject (such as Area or PhysicsBody).");
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PhysicsServer::get_singleton()->soft_body_remove_collision_exception(physics_rid, collision_object->get_rid());
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}
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